Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 16:38:04 Player: TheGreatPlup Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3478) 3478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 7183 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 358 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 74/100 System Corruption 1% Temperature Critical (570) Movement Walking (720) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Launcher Guidance Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Gatling Laser Heavy Ion Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Medium Treads Medium Matter Pod (0) Energy Filter Energy Filter Energy Filter Shock Absorption System Shield Generator Hacking Suite Hacking Suite Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Launcher Guidance Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Medium Treads Medium Matter Pod Armor Integrity Analyzer Energy Filter Energy Filter Energy Filter Improved Medium Armor Plating Shock Absorption System Hacking Suite Hacking Suite Gatling Laser Heavy Ion Cannon Advanced Assault Cannon [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 2 1 Weapon 1 | . . . . . 1 Parts Attached 110 | 6 17 1 12 23 51 Power 12 | 1 3 . 2 2 4 Engine 8 | 1 3 . 2 2 . Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 24 | 2 5 . 2 7 8 Treads 4 | . . . . 3 1 Leg 20 | 2 5 . 2 4 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 40 | 1 5 . 4 8 22 Device 16 | . 2 . . 3 11 Storage 5 | 1 2 . . . 2 Processor 10 | . . . 1 5 4 Hackware . | . . . . . . Protection 9 | . 1 . 3 . 5 Artifact . | . . . . . . Weapon 34 | 2 4 1 4 6 17 Energy Gun 13 | 1 2 . 2 1 7 Energy Cannon 7 | . . . . 1 6 Ballistic Gun 6 | 1 1 . 1 . 3 Ballistic Cannon 3 | . 1 . 1 1 . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 44 | . 5 . . 16 23 Power 5 | . 1 . . 2 2 Propulsion 13 | . 2 . . 7 4 Utility 10 | . . . . 4 6 Weapon 16 | . 2 . . 3 11 Highest Loss Streak 6 | . 3 . . 6 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 95 | . 96 96 98 94 93 Engine 6 | . 13 14 11 9 2 Core 2 | . . . . . 4 Treads 2 | . . . . 13 . Leg 20 | . 27 28 32 11 18 Device 8 | . 11 14 1 7 9 Storage 9 | . 14 14 11 9 7 Processor 15 | . . . 9 21 22 Protection 4 | . . . 10 3 5 Energy Gun 9 | . 8 14 11 5 11 Energy Cannon 2 | . . . . . 4 Ballistic Gun 3 | . 12 . 3 . 2 Ballistic Cannon 2 | . 6 . 6 2 . Slashing Weapon 2 | . . 10 . 8 . Peak Build Rating 49 | 6 9 12 15 28 49 Average Rating 26 | 3 7 11 13 23 38 On Entrance 10 | . 6 8 12 15 22 Naked Turns . | . . . . . . Heaviest Build 106 | 14 33 33 42 45 106 Greatest Support 69 | 20 20 20 30 69 47 Greatest Overweight (x) 3 | 3 2 1 1 3 2 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 14 | 7 11 15 15 15 16 Most Carried 19 | 8 14 14 15 15 19 Average Carried 13 | 4 9 13 14 13 13 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 4 13 13 15 12 15 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Mutant 18% | Gunner 8% | Skirmisher 7% | Scavenger-Gunner 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1925 | 231 371 . 259 362 702 Remotely . | . . . . . . Salvage Created 3035 | . 464 . 79 946 1546 Parts 177 | . 37 . 8 49 83 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 75 | . 14 . 2 19 40 Melee 2 | . . . . 2 . Guns 30 | . 9 . . 7 14 Cannons 20 | . 5 . 2 6 7 AOE 23 | . . . . 4 19 Classes Destroyed 12 | . 3 . 1 5 3 Worker 8 | . . . . 2 6 Builder 5 | . . . . 2 3 Hauler 1 | . . . . 1 . Recycler 2 | . . . . . 2 Watcher 8 | . 3 . 1 2 2 Swarmer 16 | . 6 . . 1 9 Grunt 41 | . 8 . 1 11 21 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 8 | . . . 1 5 2 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Best Kill Streak 19 | . 6 . 1 6 19 Combat Bots Only 16 | . 5 . 1 4 16 Max Kills in Single Turn 4 | . 1 . 1 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 578 | . 99 . 38 149 292 Missed 161 | . 24 . 15 34 88 Damage Taken 6809 | . 889 . 278 2083 3559 Core 1306 | . 221 . 60 305 720 Absorbed by Shields 100 | . . . . . 100 Redirected to Shielding 105 | . . . . . 105 Core Remaining (%) 60 | 100 . 11 85 44 . Volleys Fired 242 | . 48 . 14 77 103 Largest 3 | . 2 . 2 2 3 Hottest 218 | . 70 . 95 131 218 Shots Fired 412 | . 92 . 26 80 214 Gun 277 | . 75 . 16 40 146 Cannon 103 | . 17 . 10 29 47 Launcher 32 | . . . . 11 21 Special . | . . . . . . Kinetic 106 | . 65 . 13 12 16 Thermal 253 | . 15 . 13 57 168 Explosive 32 | . . . . 11 21 Electromagnetic 21 | . 12 . . . 9 Robot Hit Streak 12 | . 5 . 4 8 12 Robot Miss Streak 5 | . 4 . 1 3 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 255 | . 46 . 17 62 130 Core Hits 178 | . 23 . 3 44 108 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 3 . 1 2 6 Burn 9 | . 2 . . 2 5 Blast 1 | . . . 1 . . Corrupt 2 | . 1 . . . 1 Melee Attacks 8 | . . . . 8 . Impact . | . . . . . . Slashing 8 | . . . . 8 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8192 | . 686 . 295 2023 5188 Guns 3309 | . 508 . 139 490 2172 Cannons 1534 | . 178 . 156 531 669 Explosions 3161 | . . . . 814 2347 Melee 188 | . . . . 188 . Ramming . | . . . . . . Kinetic 1282 | . 517 . 191 206 368 Thermal 3684 | . 100 . 104 815 2665 Explosive 2785 | . . . . 814 1971 Electromagnetic 253 | . 69 . . . 184 Impact . | . . . . . . Slashing 188 | . . . . 188 . Piercing . | . . . . . . Highest Corruption 10 | . . . . 2 10 Average Corruption 3 | . . . . 2 4 Corruption Purged 10 | . . . . . 10 Corruption Blocked . | . . . . . . Effects 77 | . . . . 5 72 Message Errors 8 | . . . . . 8 Matter Fused 26 | . . . . 1 25 Heat Flow Errors 9 | . . . . 1 8 Energy Discharges 8 | . . . . . 8 Parts Rejected 3 | . . . . . 3 Parts Fused 2 | . . . . . 2 Data Loss (minor) 9 | . . . . 2 7 Data Loss (major) 2 | . . . . . 2 Misfires 4 | . . . . . 4 Alerts 3 | . . . . . 3 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 312 | . . . 9 61 242 Projectiles 14 | . . . 9 . 5 Explosions 298 | . . . . 61 237 Melee . | . . . . . . Knockbacks 5 | . 1 . 1 3 . Impact . | . . . . . . Kinetic 5 | . 1 . 1 3 . Secondary . | . . . . . . Self-Inflicted Damage 513 | . . . . 119 394 Shots 8 | . . . . 2 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 570 | . 249 . 180 286 570 Average Temperature 78 | . 83 . 52 85 76 Received Heat Transfer 2066 | . 459 . 87 846 674 Effects 9 | . 1 . . 6 2 Energy Bleed 2 | . 1 . . 1 . Interference 7 | . . . . 5 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . . . 4 14 Heat Transferred 7113 | . 444 . 259 1776 4634 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 856 | . 155 15 363 456 856 Initial 153 | . . 15 5 146 153 Average 297 | . 86 15 210 329 404 Maximum Alert Level 3 | . . . 1 2 3 Low Security (%) 52 | 100 100 100 46 9 50 Level 1 22 | . . . 53 68 5 Level 2 6 | . . . . 21 5 Level 3 18 | . . . . . 38 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 3 . 3 6 13 Investigation 5 | . 1 . . 1 3 Extermination 5 | . . . . . 5 Reinforcement 10 | . 2 . 3 2 3 Assault 1 | . . . . . 1 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 26 . 23 28 61 Peak Tracking Total 7 | . 7 . 6 4 5 Tactical Retreats 12 | . 2 . 3 4 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 10 | . 3 . . 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 16 | . 1 . 1 4 10 Max in Single Turn 4 | . 1 . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 157 | . 157 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Programmers 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 3 . Highest-Rated Group 81 | . . 81 81 62 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders 3 | . . 3 . . . GUARD 3 | . . 3 . . . Ally Attacks 87 | . . . 69 18 . Total Damage 1186 | . . . 887 299 . Kills 22 | . . . 19 3 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7868 | 56 1337 175 1128 1437 3735 Spaces Moved 3260 | 38 559 92 527 594 1450 Core 20 | 20 . . . . . Treads 336 | . . . . 336 . Legs 2904 | 18 559 92 527 258 1450 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 125 123 Average Speed 186 | 109 176 190 190 167 199 Slowest Speed 330 | 200 260 190 190 330 269 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 86 28 62 46 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 184 | . . . . 74 110 Melee . | . . . . . . Projectile 5 | . . . . 3 2 AOE 179 | . . . . 71 108 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4657 | 51 822 93 638 943 2110 Wait 877 | . 168 . 57 214 438 Move 3255 | 37 558 91 526 593 1450 Hop . | . . . . . . Pick Up 108 | 8 20 1 13 20 46 Fast Attach 10 | 2 1 . 1 . 6 Attach 59 | 4 6 1 2 16 30 Detach . | . . . . . . Swap 41 | . 10 . 9 7 15 Drop 57 | . 11 . 16 8 22 Fire 242 | . 48 . 14 77 103 Melee 8 | . . . . 8 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Lost 3 parts (1p1n1w) 274 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 708 | -10/Materials | Core integrity fell below 50% 913 | -10/Materials | Core integrity fell below 20% 1087 | -10/Materials | Discovered new exit (range 5) 1339 | -10/Materials | Discovered new exit (range 7) 1364 | -10/Materials | Discovered new exit (range 16) 1394 | -10/Materials | Entered Mines 1395 | -10/Mines | Learned location of Storage (-9) 1431 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1482 | -10/Mines | Discovered new exit (range 10) 1533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1550 | -10/Mines | Discovered new exit (range 9) 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Accompanied by 5 allies 1569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1829 | -9/Materials | Discovered new exit (range 16) 2077 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Discovered new exit (range 13) 2477 | -9/Materials | Discovered new exit (range 5) 2678 | -9/Materials | Discovered new exit (range 7) 2697 | -9/Materials | Entered another Materials area 2697 | -8/Materials | Accompanied by 3 allies 2697 | -8/Materials | Evolved 2 slots: Utility x2 2769 | -8/Materials | Garrison activated, responded to threat 3160 | -8/Materials | Discovered new exit (range 17) 3281 | -8/Materials | Lost 6 parts (1p3n1u1w) 3330 | -8/Materials | Identified exit to Factory 3519 | -8/Materials | Core integrity fell below 50% 3545 | -8/Materials | Lost 3 parts (1p2u) 3795 | -8/Materials | Build established: Mutant 4095 | -8/Materials | Lost 5 parts (2n1u2w) 4134 | -8/Materials | Entered Factory 4134 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5192 | -7/Factory | Build established: Skirmisher 5276 | -7/Factory | Discovered new exit (range 10) 5292 | -7/Factory | Identified exit to Factory 5466 | -7/Factory | Lost 4 parts (1p1n2u) 6007 | -7/Factory | Core integrity fell below 50% 6067 | -7/Factory | Build established: Scavenger-Gunner 6179 | -7/Factory | Garrison activated, responded to threat 6222 | -7/Factory | System corruption reached 10% 6265 | -7/Factory | Destroyed 16 combat bots 6678 | -7/Factory | Build established: Gunner 6734 | -7/Factory | Discovered exit to Factory (range 20) 6810 | -7/Factory | Lost 4 parts (2n2w) 7344 | -7/Factory | Discovered new exit (range 20) 7734 | -7/Factory | First assault squad dispatched 7856 | -7/Factory | Core integrity fell below 20% 7869 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07830_ G-47 Trooper unfolds itself. 07830_ L-41 Fighter unfolds itself. 07830_ I-36 Angel unfolds itself. 07836_ Imp. Titanium Leg severed. 07837_ L-41 Fighter suffers critical hit (Burn). 07842_ VSS Leg severed. 07845_ Hvy. Laser destroyed. 07847_ Imp. Medium Armor Plating destroyed. 07849_ Hpw. Shotgun destroyed. 07849_ Imp. Cooling System destroyed. 07862_ Megafabricator disabled. 07864_ Imp. Medium Armor Plating severed. 07865_ G-50 Soldier heat short circuits Carbon-fiber Leg. 07865_ Critical hit (Burn: +37). 07866_ G-50 Soldier destroyed. 07866_ Hvy. Laser destroyed. 07866_ Mic. Nuclear Core destroyed. 07869_ Overheating: System interference. 07869_ Launcher Guidance Computer temporarily disabled. 07869_ Imp. Targeting Computer temporarily disabled. 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