Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 13:30:00 Player: notme Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1581) 1581 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4731 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 290/290 System Corruption 4% Temperature Cool (24) Movement Treading (156) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle (fused) Gauss Rifle > --- INVENTORY (10) --- Light Nuclear Core Improved Cooling System Experimental Sensor Array Advanced Targeting Computer Core Analyzer Light Armor Plating Reactive Plating Pulse Rifle Firepult Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Compact Wheel Compact Wheel Experimental Sensor Array Advanced Targeting Computer Weapon Shielding Grenade Launcher Mining Laser [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 49 | 6 5 8 . 2 28 Power 7 | 1 1 1 . . 4 Engine 5 | 1 . 1 . . 3 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 1 4 . 2 14 Treads 5 | . . . . . 5 Leg . | . . . . . . Wheel 8 | 2 1 . . 2 3 Hover 8 | . . 2 . . 6 Flight 2 | . . 2 . . . Utility 6 | 1 2 . . . 3 Device . | . . . . . . Storage 3 | 1 1 . . . 1 Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 3 . . 7 Energy Gun 8 | 1 1 3 . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 3 4 . 2 12 Power 4 | . . 1 . . 3 Propulsion 9 | . 1 1 . 1 6 Utility . | . . . . . . Weapon 8 | . 2 2 . 1 3 Highest Loss Streak 7 | . 1 2 . 1 7 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 1 7 9 8 9 7 Power 1 | . 1 1 2 2 . Propulsion 1 | . 2 1 . . . Utility 3 | . . 3 4 3 5 Weapon 2 | . 2 3 2 3 1 Tool/Special . | . . . . . . Unused Backups 19 | . . 2 1 1 15 Power 2 | . . 1 . . 1 Propulsion 1 | . . . 1 . . Utility 13 | . . . . 1 12 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 93 97 100 89 75 Engine 8 | . 12 7 14 14 5 Core 2 | . 1 6 . . . Treads 6 | . . . . . 16 Wheel 10 | . 27 12 . 5 4 Hover 6 | . . 9 28 12 2 Flight 1 | . . 4 . . . Storage 11 | . 14 14 14 14 9 Processor 18 | . 12 14 14 14 24 Energy Gun 12 | . 10 21 28 28 2 Energy Cannon 1 | . . . . . 4 Ballistic Gun 6 | . 14 5 . . 6 Peak Build Rating 43 | 6 9 10 12 12 43 Average Rating 16 | 5 6 9 10 11 27 On Entrance 7 | . 6 9 10 12 10 Avg Prop Armor Cover (%) 3 | . . 4 . . 2 Naked Turns . | . . . . . . Heaviest Build 39 | 12 17 21 21 21 39 Greatest Support 85 | 26 26 26 12 32 85 Greatest Overweight (x) 12 | . 1 4 1 3 12 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 1 7 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 10 9 10 10 10 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 989 | 296 113 95 . 20 465 Remotely . | . . . . . . Salvage Created 2082 | 169 285 355 . 117 1156 Parts 123 | 6 17 23 . 9 68 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 8 8 . 3 27 Guns 31 | . 7 8 . 3 13 Cannons 1 | . . . . . 1 AOE 10 | . 1 . . . 9 Classes Destroyed 10 | 2 3 1 . . 4 Worker 7 | . . 1 . 1 5 Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Recycler 4 | 1 . 2 . 1 . Operator 1 | . 1 . . . . Swarmer 19 | . 3 6 . 3 7 Grunt 15 | . 5 2 . . 8 Sentry 6 | . . . . . 6 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 4 3 4 . 3 7 Combat Bots Only 6 | . 3 3 . 3 6 Max Kills in Single Turn 3 | 1 1 1 . 2 3 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 307 | . 32 53 . 28 194 Missed 91 | . 9 19 . 10 53 Hits 216 | . 23 34 . 18 141 Melee 1 | . . . . 1 . Projectile 215 | . 23 34 . 17 141 AOE 2 | . . . . 2 . Critical Strikes 11 | . . 1 . . 10 Part Disruptions 1 | . . . . 1 . Damage Taken 2776 | . 327 339 . 224 1886 Core 721 | . 63 74 . 31 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 137 | 12 26 32 . 7 60 Largest 2 | 2 2 2 . 2 2 Hottest 250 | 60 60 130 . 130 250 Shots Fired 228 | 24 45 56 . 14 89 Gun 214 | 24 45 56 . 14 75 Cannon 12 | . . . . . 12 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 92 | 12 26 5 . . 49 Thermal 100 | . . 51 . 14 35 Explosive 2 | . . . . . 2 Electromagnetic 34 | 12 19 . . . 3 Robot Hit Streak 15 | 6 11 12 . 3 15 Robot Miss Streak 4 | 3 3 4 . 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 1 . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 166 | 14 31 37 . 10 74 Core Hits 93 | 5 14 16 . 6 52 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 2 . . 2 Burn 4 | . . 2 . . 2 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3725 | 188 426 507 . 159 2445 Guns 2351 | 188 391 507 . 159 1106 Cannons 243 | . . . . . 243 Explosions 1121 | . 35 . . . 1086 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 1038 | 71 211 54 . . 702 Thermal 2006 | . 35 453 . 159 1359 Explosive 320 | . . . . . 320 Electromagnetic 351 | 117 180 . . . 54 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 2 | . . . . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 5 | . . . . . 5 Matter Fused 5 | . . . . . 5 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . 5 . . . . Projectiles . | . . . . . . Explosions 5 | . 5 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . 32 . . . 78 Shots 10 | . 1 . . . 9 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 694 | . 72 366 . 370 694 Average Temperature 133 | . 28 144 . 151 141 Received Heat Transfer 1006 | . 147 108 . 40 711 Effects 14 | . . 1 . . 13 Shutdowns 3 | . . 1 . . 2 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Melted 24 | . . 1 . 1 22 Heat Transferred 7791 | . 50 1166 . 370 6205 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 86 | 100 100 100 . 100 69 Level 1 13 | . . . . . 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 345 | 15 70 70 . 60 345 Initial 4 | . . 4 . . . Average 83 | 3 23 9 . 20 173 Influence Increases 1488 | 20 273 205 . 80 910 Destroy 0b10 Robot/C 920 | . 160 160 . 60 540 Destroy 0b10 Robot/NC 80 | 20 5 15 . 10 30 Destroy Leader 212 | . 30 30 . 10 142 Successful Hack 52 | . 29 . . . 23 Disable Machine 75 | . 30 . . . 45 Destroy Structure 119 | . 4 . . . 115 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 1310 | 20 261 153 64 80 732 Entered New Map 72 | . . 8 64 . . Time Decay 882 | 20 195 115 . 70 482 Lost Part 170 | . 30 30 . 10 100 Purge Threat 186 | . 36 . . . 150 Squads Dispatched 5 | . . . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 17 8 . 23 45 Peak Tracking Total 21 | . 4 3 . 21 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 2 | . 2 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 4 . 1 . 9 Terminals 9 | . 4 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 55 | . 17 . 1 . 37 Successful 25 | . 10 . 1 . 14 Failed 28 | . 6 . . . 22 Catastrophic 2 | . . . . . 2 Database Lockouts 2 | . 1 . . . 1 Manual 16 | . 7 . 1 . 8 Terminals 36 | . 17 . . . 19 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units . | . . . . . . Scanalyzers 9 | . . . . . 9 Garrison Access 4 | . . . . . 4 Terminal Hacks 15 | . 10 . 1 . 4 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . 1 . . . 1 Locate Traps 3 | . 2 . . . 1 Dispatch Records 2 | . 1 . . . 1 Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . . 7 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . . . 9 Full Trace Events 4 | . . . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3677 | 124 608 1013 268 183 1481 Spaces Moved 2337 | 85 520 709 228 85 710 Core 58 | 5 . . . . 53 Treads 375 | . . . . . 375 Legs . | . . . . . . Wheels 1221 | 80 520 408 . 41 172 Hover 653 | . . 271 228 44 110 Flight 30 | . . 30 . . . Fastest Speed 48 | 50 90 90 116 100 48 Average Speed 128 | 87 90 122 116 173 164 Slowest Speed 650 | 90 115 360 116 240 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 63 100 63 24 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . 3 . . . 110 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 109 | . 3 . . . 106 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2795 | 107 611 802 232 106 937 Wait 192 | . 55 35 3 10 89 Move 2332 | 84 519 708 227 84 710 Hop . | . . . . . . Pick Up 42 | 5 5 10 1 1 20 Fast Attach 27 | 6 2 2 . 2 15 Attach 20 | . 2 6 . . 12 Detach 6 | . 1 . . . 5 Swap 5 | . 1 1 . . 3 Drop 31 | . . 8 1 2 20 Fire 137 | 12 26 32 . 7 60 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 432 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Central database locked down 633 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Entered Mines 745 | -10/Mines | Learned location of Zion (-7) 751 | -10/Mines | Identified exit to Materials 852 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 854 | -10/Mines | Found Prototype Device 904 | -10/Mines | Discovered new exit (range 7) 959 | -10/Mines | Learned Materials terminal intel 973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 973 | -10/Mines | Discovered new exit (range 5) 1181 | -10/Mines | Core integrity fell below 50% 1432 | -10/Mines | Found DCF Scrap (12 items) 1556 | -10/Mines | Discovered exit to Materials (range 8) 1746 | -10/Mines | Entered Exiles 1762 | -10/Exiles | Discovered new exit (range 15) 1782 | -10/Exiles | Met 8R-AWN 1802 | -10/Exiles | Met EX-HEX 1838 | -10/Exiles | Met EX-BIN 1853 | -10/Exiles | Aligned with FarCom system 1854 | -10/Exiles | Given EX-Vault access code 1881 | -10/Exiles | Opened EX-Vault 1894 | -10/Exiles | Found Firepult 1918 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1931 | -10/Exiles | Exiles lab attacked by MAIN.C 1997 | -10/Exiles | Discovered new exit (range 14) 2014 | -10/Exiles | Left Exiles lab with Firepult 2014 | -10/Exiles | Entered Mines 2102 | -9/Mines | Discovered new exit (range 5) 2181 | -9/Mines | Discovered new exit (range 15) 2187 | -9/Mines | Assembled infested the area 2197 | -9/Mines | Entered Materials 2197 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2198 | -8/Materials | Loaded intel: 12 terminal locations 2296 | -8/Materials | Central database locked down 2322 | -8/Materials | Discovered new exit (range 15) 2485 | -8/Materials | Lost 7 parts (1p4n2w) 2807 | -8/Materials | Core integrity fell below 50% 2841 | -8/Materials | Lost 3 parts (2n1w) 3158 | -8/Materials | Core integrity fell below 20% 3357 | -8/Materials | Build established: Scavenger-Mutant 3504 | -8/Materials | Discovered new exit (range 8) 3678 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03605_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 03609_ System corrupted: FCS attempts to trigger Gauss Rifle. 03609_ System corrupted: Gauss Rifle misfires. 03609_ Slug penetrates K-01 Serf. 03609_ K-01 Serf destroyed. 03615_ Slug penetrates Y-45 Defender. 03618_ K-01 Serf cleans the Terminal. 03621_ Slug penetrates Y-45 Defender. 03621_ Y-45 Defender destroyed. 03621_ K-01 Serf collects debris. 03627_ Connecting with Terminal... 03627_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 03628_ U-05 Engineer works on Electrolysis Chamber. 03629_ K-01 Serf collects debris. 03633_ U-05 Engineer works on Electrolysis Chamber. 03644_ System corrupted: Heat flow error (+297). 03658_ Critical hit (Burn: +37). 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" # # T*%! #??? | | #####???# =! " + # =] #??? | | ????????# =! # # #??? | | ????????# # + """ #??? | | ????????#! ""T"" # # """ #??? | | ????????# """"" # #[ """ #??? | | ????????#####################??? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 21 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted root@ Challenges ------------ None Game ------ Seed TripodArmoredShooter Manual? 0 Play Time 00:36:50 Cumulative 18.1 hours Start 2026.01.23 @ 12:54:21 End 2026.01.23 @ 13:30:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 13 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a44d5de1-f9a5-45ec-84e7-ba8d63365090