Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 19:11:26 Player: Sanae Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (12) 60 Value Destroyed (384) 384 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 4814 Bonus ------- Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Microactuators Gatling Laser Heavy Beamcaster Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Microactuators Gatling Laser [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon 1 | . . . . . . . 1 . Parts Attached 37 | 6 4 . . . 4 5 4 14 Power 5 | 2 . . . . . . . 3 Engine 4 | 2 . . . . . . . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . 1 2 2 5 Treads . | . . . . . . . . . Leg 4 | . . . . . 1 1 1 1 Wheel 3 | 2 . . . . . 1 . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . 1 4 Utility 12 | . 3 . . . 3 1 2 3 Device 5 | . 1 . . . 1 1 1 1 Storage 1 | . 1 . . . . . . . Processor 3 | . 1 . . . . . 1 1 Hackware 1 | . . . . . 1 . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 8 | 2 1 . . . . 2 . 3 Energy Gun 2 | . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 2 | . 1 . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 29 | . . . . . . 15 . 14 Power 4 | . . . . . . 2 . 2 Propulsion 10 | . . . . . . 5 . 5 Utility 9 | . . . . . . 3 . 6 Weapon 6 | . . . . . . 5 . 1 Highest Loss Streak 7 | . . . . . . 6 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 3 4 4 4 4 3 6 5 Power . | . 1 1 1 1 1 . . . Propulsion . | . . . . . . . 2 1 Utility 1 | . . . . . . 2 2 1 Weapon 2 | . 1 3 3 3 3 . . 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . . . 1 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 89 100 77 77 95 78 26 50 Engine 8 | . 14 14 11 11 11 9 . 2 Leg 7 | . . . . . 8 13 2 6 Wheel 14 | . 28 28 22 22 22 6 . . Flight 2 | . . . . . . . 4 10 Device 13 | . 1 14 11 11 17 13 8 11 Storage 9 | . 6 14 11 11 11 9 4 5 Processor 1 | . 9 . . . . . 4 4 Protection 1 | . . . . . . 9 . 1 Ballistic Gun 8 | . 23 14 11 11 11 6 . . Ballistic Cannon 7 | . 4 14 11 11 11 8 . . Peak Build Rating 47 | 5 7 7 7 7 20 22 18 47 Average Rating 16 | 3 6 7 7 7 16 14 12 26 On Entrance 8 | . 5 7 7 7 7 20 1 18 Avg Prop Armor Cover (%) 8 | . . . . . 6 7 6 17 Naked Turns 12 | . . . . . . . . 12 Heaviest Build 44 | 9 16 16 16 16 18 18 6 44 Greatest Support 37 | 20 20 20 20 20 20 37 16 37 Greatest Overweight (x) 1 | . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 7 7 7 Most Carried 8 | 3 5 6 6 6 8 8 8 7 Average Carried 5 | . 3 5 6 6 6 4 6 5 Final Capacity 8 | 5 8 8 8 8 8 5 8 5 Final Carried 7 | 1 4 6 6 6 7 4 7 5 Class Distribution -------------------- 93% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Matter Collected 793 | 284 41 37 . . 65 121 . 245 Remotely . | . . . . . . . . . Salvage Created 422 | 31 41 46 . . . 110 . 194 Parts 21 | 3 6 3 . . . 5 . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 1 4 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 12 | 1 3 3 . . . 2 . 3 Melee 1 | . . . . . . 1 . . Guns 7 | 1 3 2 . . . . . 1 Cannons 3 | . . 1 . . . 1 . 1 AOE 1 | . . . . . . . . 1 Classes Destroyed 4 | 1 1 . . . . 1 . 1 Swarmer 6 | . 3 3 . . . . . . Grunt 2 | 1 . . . . . . . 1 Sentry 2 | . . . . . . . . 2 Hunter 2 | . . . . . . 2 . . Best Kill Streak 3 | 1 3 3 . . . 1 . 1 Combat Bots Only 3 | 1 3 3 . . . 1 . 1 Max Kills in Single Turn 2 | 1 2 2 . . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Hostile Shots Fired 357 | 5 11 8 . . . 121 . 212 Missed 135 | 2 2 2 . . . 24 . 105 Hits 222 | 3 9 6 . . . 97 . 107 Projectile 222 | 3 9 6 . . . 97 . 107 Critical Strikes 1 | . . . . . . . . 1 Damage Taken 3738 | 33 75 51 . . . 1665 . 1914 Core 1284 | 12 19 9 . . . 391 . 853 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 65 | . . . . . . 65 . . Regen/Repaired (Parts) 154 | . . . . . 154 . . . Core Remaining (%) 60 | 95 . 84 . . . 2 . . Volleys Fired 34 | 4 7 3 . . . 13 . 7 Largest 3 | 2 2 2 . . . 2 . 3 Hottest 197 | 40 40 50 . . . 50 . 197 Shots Fired 65 | 8 14 6 . . . 24 . 13 Gun 46 | 8 14 3 . . . 15 . 6 Cannon 19 | . . 3 . . . 9 . 7 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 52 | 8 14 6 . . . 24 . . Thermal 13 | . . . . . . . . 13 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 2 5 2 . . . 9 . 5 Robot Miss Streak 4 | 2 4 3 . . . 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 38 | 4 7 2 . . . 17 . 8 Core Hits 16 | 1 3 3 . . . 6 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . Blast 1 | . . . . . . 1 . . Impale 1 | . . . . . . 1 . . Melee Attacks 6 | . . . . . . 6 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 6 | . . . . . . 6 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 772 | 57 101 44 . . . 223 . 347 Guns 339 | 57 101 26 . . . 86 . 69 Cannons 359 | . . 18 . . . 63 . 278 Explosions . | . . . . . . . . . Melee 74 | . . . . . . 74 . . Ramming . | . . . . . . . . . Kinetic 351 | 57 101 44 . . . 149 . . Thermal 347 | . . . . . . . . 347 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 74 | . . . . . . 74 . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots 4 | . . . . . . . . 4 Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 408 | . 6 . . . . . . 408 Average Temperature 188 | . 6 . . . . . . 191 Received Heat Transfer 420 | 18 . . . . . 9 . 393 Effects 3 | . . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 481 | . . . . . . . . 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 122 | 20 60 70 19 7 . . 30 122 Initial 19 | . 6 14 19 7 . . . 9 Average 21 | 2 22 19 19 4 . . 3 30 Influence Increases 689 | 20 97 70 . . . 95 30 377 Destroy 0b10 Robot/C 300 | 20 60 60 . . . 40 . 120 Destroy Leader 50 | . 10 10 . . . 10 . 20 Allied During Kill 13 | . . . . . . . . 13 Trap Triggered on 0b10 50 | . . . . . . . . 50 Successful Hack 33 | . 12 . . . . . . 21 Destroy Structure 18 | . . . . . . . . 18 Partial Spotted 45 | . 15 . . . . . . 30 Lose Combat Pursuer 180 | . . . . . . 45 30 105 Influence Decreases 627 | 10 70 57 31 19 . 95 10 335 Entered New Map 81 | . 4 23 31 12 . . . 11 Time Decay 349 | 10 66 34 . 7 . 71 10 151 Lost Part 104 | . . . . . . 24 . 80 Lost Ally 93 | . . . . . . . . 93 Squads Dispatched 6 | . 2 . . . . . . 4 Investigation 4 | . . . . . . . . 4 Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Distress Signals 3 | . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | 1 7 3 1 . . 5 3 24 Peak Tracking Total 11 | 1 4 3 1 . . 3 3 11 Tactical Retreats 8 | . . . . . . 3 1 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 6 | . . . . . . 1 . 5 Traps Extracted . | . . . . . . . . . Installed 13 | . . 1 . . . 2 . 10 Triggered 6 | . . . . . . 1 . 5 Most Traps Carried 2 | . . 2 2 2 2 2 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 11 | . 3 . . . 1 . . 7 Terminals 10 | . 3 . . . . . . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 12 . . . 8 . . 15 Successful 20 | . 9 . . . 8 . . 3 Failed 15 | . 3 . . . . . . 12 Catastrophic 4 | . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . . . 6 . 4 4 Terminals 27 | . 12 . . . . . . 15 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 9 . . . 8 . . 3 Record 3 | . 3 . . . . . . . Part Schematic 8 | . . . . . 8 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . . . . . . . 3 Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . . . . . . 6 Full Trace Events 5 | . 1 . . . . . . 4 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 23 | . . . . . 23 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total Allies 13 | . . . . . 4 . 1 8 Largest Group 5 | . . . . . 4 . 1 5 Highest-Rated Group 186 | . . . . . 155 . 27 186 Highest-Rated Ally 51 | . . . . . 40 . 27 51 Zionite Dispatches 4 | . . . . . . . 2 2 Recon 1 | . . . . . . . 1 . Hacker 1 | . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . 1 Total Orders 1 | . . . . . . . . 1 DROP 1 | . . . . . . . . 1 Ally Attacks 22 | . . . . . . . . 22 Total Damage 509 | . . . . . . . . 509 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Active Infowar (turns) 2494 | . 21 121 12 29 1181 531 95 504 Sensors 2494 | . 21 121 12 29 1181 531 95 504 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 2 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Turns Passed 2802 | 81 167 121 12 29 1181 531 162 518 Spaces Moved 3177 | 76 167 137 15 37 1414 429 238 664 Core 193 | 28 . . . . . 69 67 29 Treads . | . . . . . . . . . Legs 411 | . . . . . 9 196 60 146 Wheels 1973 | 48 167 137 15 37 1405 164 . . Hover . | . . . . . . . . . Flight 600 | . . . . . . . 111 489 Fastest Speed 31 | 50 80 80 80 80 80 50 40 31 Average Speed 78 | 68 80 80 80 80 80 106 62 63 Slowest Speed 200 | 80 80 80 80 80 130 200 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 48 31 2 14 88 72 8 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 2 1 . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 1 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total 3396 | 95 185 142 14 36 1459 467 249 749 Wait 80 | 4 2 . . . 35 . . 39 Move 3167 | 75 166 136 14 36 1413 428 237 662 Hop 1 | . . . . . . . . 1 Pick Up 32 | 6 6 2 . . 5 6 5 2 Fast Attach 11 | . . . . . . . 3 8 Attach 30 | 5 2 . . . 3 8 3 9 Detach 8 | . . . . . . 1 1 6 Swap 6 | 1 2 . . . 1 1 . 1 Drop 8 | . . . . . 2 2 . 4 Fire 34 | 4 7 3 . . . 13 . 7 Melee 6 | . . . . . . 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 13 | . . 1 . . . 2 . 10 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 233 | -10/Materials | Discovered new exit (range 17) 249 | -10/Materials | Entered Mines 280 | -10/Mines | Found a hidden stash of uninstalled traps 293 | -10/Mines | Learned 2 Materials zone layouts 306 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 13) 370 | -10/Mines | Entered Materials 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 370 | -9/Materials | Discovered new exit (range 14) 382 | -9/Materials | Entered Mines 403 | -9/Mines | Discovered new exit (range 7) 409 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 411 | -9/Mines | Entered Zion 533 | -7/Zion | Learned Factory emergency access door positions 581 | -7/Zion | Learned Factory garrison access intel 665 | -7/Zion | Found CR-A16's Pointy Stick 717 | -7/Zion | Learned Factory emergency access door positions 730 | -7/Zion | Visited the Megawrench Repair Shop 730 | -7/Zion | Megawrench repaired 7 parts 756 | -7/Zion | Received a hallucinogenic algorithm 756 | -7/Zion | Ran a hallucination algorithm 756 | -7/Zion | Ran a hallucination algorithm 756 | -7/Zion | Ran a hallucination algorithm 837 | -7/Zion | Given the Hacking Drone Bay 837 | -7/Zion | Found Prototype Device 843 | -7/Zion | Identified Hacking Drone Bay 1036 | -7/Zion | Met Imprinter 1052 | -7/Zion | Imprinted 1054 | -7/Zion | Declared Zion's savior 1583 | -7/Zion | Discovered new exit (range 11) 1592 | -7/Zion | Entered Proximity Caves 1674 | -6/Proximity Caves | Core integrity fell below 50% 1699 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 1858 | -6/Proximity Caves | Learned 12 Factory zone layouts 1869 | -6/Proximity Caves | Learned Factory terminal intel 1879 | -6/Proximity Caves | Spotted B-75 Beast 2074 | -6/Proximity Caves | Core integrity fell below 20% 2102 | -6/Proximity Caves | Lost 3 parts (1p2n) 2116 | -6/Proximity Caves | Discovered new exit (range 14) 2123 | -6/Proximity Caves | Entered Factory 2123 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2124 | -6/Factory | Identified exit to Factory 2124 | -6/Factory | Identified exit to Extension 2126 | -6/Factory | Loaded intel: 27 terminal locations 2127 | -6/Factory | Loaded intel: 4 garrison access locations 2174 | -6/Factory | Zion Recon squad teleported in 2233 | -6/Factory | Zion Explosive Resupply teleported in 2285 | -6/Factory | Entered Extension 2340 | -6/Extension | Rescued a captive Derelict 2341 | -6/Extension | Rescued a captive Derelict 2374 | -6/Extension | Zion Hacker squad teleported in 2380 | -6/Extension | Zion Trap Resupply teleported in 2448 | -6/Extension | Lost 3 allies 2451 | -6/Extension | Rescued a captive Derelict 2452 | -6/Extension | Rescued a captive Derelict 2481 | -6/Extension | Rescued a captive Derelict 2483 | -6/Extension | Spotted B-75 Beast 2620 | -6/Extension | Spotted B-75 Beast 2665 | -6/Extension | Lost 7 parts (2p1n3u1w) 2791 | -6/Extension | Core integrity fell below 50% 2799 | -6/Extension | Core integrity fell below 20% 2803 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. [Achievement: Party Time] System corrupted: Matter fused (-9). Acquired 5 matter. W-25 Informer sends out distress signal. Sml. Storage Unit destroyed. Slug penetrates T-07 Excavator. Slug penetrates H-66 Slayer. K-01 Serf destroyed. Xenon Bombardment Thruster destroyed. Sensor Array destroyed. T-07 Excavator destroyed. Penetrated by Slug. Arm. Leg destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################################???????????? | | ????????? | | @ ????????? | | %= g ????????? | | ! %! k tu ????????? | | %= g g R t ?????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 13 Offensive Hacking 10 Item Schematics ----------------- Imp. Plasma Cutter | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Power Maul | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Great Axe | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call DATA ERROR: Steam Global Achievement% GoHome() I'm Back, Baby! Party Time Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ReflexParticleDeflector Manual? 0 Play Time 00:56:16 Cumulative 2.4 hours Start 2025.11.21 @ 17:59:53 End 2025.11.21 @ 19:11:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 36/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa60e5da-907c-4007-9bdd-042fb7b9e7eb