Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 16:25:24 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (97) 485 Value Destroyed (2661) 2661 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1724) 1724 TOTAL SCORE: 12390 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 1085 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 964/1300 Matter 165/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module Biomechanical Wings > --- UTILITY (12) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Centrium Wheel Advanced Trap Scanner Transmission Jammer Advanced System Restoration Module Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Biomechanical Wings Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Trap Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced Trap Extractor > --- WEAPON ----------- Advanced Datajack CR-A16's Pointy Stick > --- INVENTORY -------- Centrium Wheel Cooled VTOL Module Transmission Jammer Improved Utility Shielding Mini Grenade Launcher [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Slots Evolved 14 | . . . . 4 2 . . . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 2 . . . . . . . . . . . . 1 . Utility 10 | . . . . 2 2 . . . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 90 | 6 4 5 9 21 5 . 8 . . 2 2 . 2 2 12 2 7 3 Power 9 | 1 . . 3 2 . . 1 . . . . . . . 1 . 1 . Engine 5 | 1 . . 2 2 . . . . . . . . . . . . . . Core 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 27 | 1 1 3 3 8 . . 5 . . . 1 . . . 3 . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 9 | 1 1 3 3 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 7 . . . . . . . . . . . . . . Flight 11 | . . . . . . . 5 . . . 1 . . . 3 . 1 1 Utility 37 | 2 . 1 1 6 3 . 2 . . 2 1 . 1 2 8 2 4 2 Device 14 | 1 . . . 3 1 . . . . . . . . 2 3 1 2 1 Storage 6 | 1 . 1 . 1 1 . . . . 1 . . . . . 1 . . Processor 5 | . . . . 1 1 . . . . . . . . . . . 2 1 Hackware 8 | . . . . . . . 2 . . . 1 . 1 . 4 . . . Protection 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 3 1 2 5 2 . . . . . . . 1 . . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 3 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 3 . 1 . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . 1 . . 1 . . . 1 . . . . . . . Parts Lost 25 | . . . 5 4 . . . . . . . . . 1 4 . . 11 Power 4 | . . . 2 . . . . . . . . . . . . . . 2 Propulsion 8 | . . . . 3 . . . . . . . . . . 2 . . 3 Utility 8 | . . . . . . . . . . . . . . 1 2 . . 5 Weapon 5 | . . . 3 1 . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . . 2 3 . . . . . . . . . 1 3 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 7 8 9 9 9 9 6 5 5 5 8 10 10 9 7 6 4 4 Power . | . . 1 . . 2 1 1 1 1 1 1 1 1 1 . . . . Propulsion 1 | 1 2 3 4 2 . . . 1 1 1 1 2 2 2 2 1 . 1 Utility 3 | . . 1 1 1 4 4 3 2 3 3 5 7 7 6 4 3 3 2 Weapon 1 | . 3 3 3 4 3 3 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 3 1 . 10 1 2 6 1 . . 2 . . . 3 1 2 2 Power 4 | . . . . . . 1 1 . . . . . . . 2 . . . Propulsion 4 | . . . . 3 . . . . . . . . . . . . . 1 Utility 15 | . 2 . . 2 . 1 5 . . . 1 . . . 1 . 2 1 Weapon 9 | . 1 1 . 5 1 . . . . . 1 . . . . . . . Tool/Special 2 | . . . . . . . . 1 . . . . . . . 1 . . Average Slot Usage (%) 96 | . 100 100 99 97 99 100 95 92 92 92 92 93 93 93 95 94 97 96 Engine 4 | . 14 14 9 9 7 7 3 . . . . . . . . . . . Core 3 | . . . 4 . . . 3 7 7 7 6 6 6 6 5 5 5 3 Leg 7 | . 28 28 28 7 . . . . . . . . . . . . . . Hover 6 | . . . . 27 30 30 13 . . . . . . . . . . . Flight 11 | . . . . . . . 12 23 23 23 20 20 20 20 19 23 25 22 Device 13 | . 14 14 14 16 14 15 15 15 15 9 13 13 13 11 13 10 11 17 Storage 6 | . 14 14 14 9 7 7 3 . . 4 6 6 6 6 3 4 . . Processor 9 | . . . . 8 15 15 15 15 15 15 13 13 13 13 11 11 10 10 Hackware 12 | . . . . . . . 8 15 15 15 19 20 20 20 26 29 26 22 Protection 1 | . . . . . 7 7 2 . . . . . . . 1 . 2 2 Ballistic Gun 1 | . 2 . . 7 4 . . . . . . . . . . . . . Ballistic Cannon 6 | . 23 27 25 3 . . . . . . . . . . . . . . Launcher 3 | . . . . . 3 7 7 7 7 7 6 6 6 6 5 . 2 3 Slashing Weapon 1 | . . . . . 2 7 7 7 7 7 6 6 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 5 5 5 3 Peak Build Rating 106 | 6 8 8 12 37 39 37 50 50 50 51 58 58 60 61 76 75 100 106 Average Rating 46 | 4 7 7 8 29 36 36 42 50 50 50 56 58 59 60 70 71 89 97 On Entrance 43 | . 6 8 8 10 34 36 37 50 50 50 51 58 58 60 61 74 74 96 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 14 17 22 22 33 30 25 25 11 11 21 21 21 22 24 27 22 29 30 Greatest Support 47 | 10 20 20 20 47 36 36 36 25 25 25 26 26 26 28 29 29 37 38 Greatest Overweight (x) 2 | 2 . 1 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 5 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 10 10 10 10 7 5 5 8 10 10 10 10 8 9 5 5 Most Carried 10 | 3 8 8 10 10 10 10 10 5 5 7 10 10 10 10 10 7 5 5 Average Carried 7 | 2 7 7 9 9 9 9 6 5 5 5 8 10 10 9 7 6 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 5 10 10 10 10 10 5 5 5 5 Final Carried 10 | 3 8 8 10 9 10 10 5 5 5 7 10 10 10 9 5 4 5 5 Class Distribution -------------------- 30% | Hacker-Scout 30% | Mutant 11% | Scout 10% | Hacker-Sprinter 6% | Hacker-Ninja 5% | Scavenger-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Ninja | -5/Extension Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Matter Collected 2413 | 272 227 67 358 507 144 156 80 . . 80 20 10 20 3 202 4 188 75 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2867 | 42 480 9 113 836 192 . 230 . . . 68 . . 3 390 . 276 228 Parts 184 | 8 37 1 5 45 6 . 11 . . . 1 . . . 30 . 26 14 Haulers Intercepted 9 | . 2 . . 1 1 . 4 . . . . . . . 1 . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . 2 . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Combat Hostiles Destroyed 59 | . 10 1 5 20 . . . . . 2 . . . 1 8 . 7 5 Melee 7 | . . . . . . . . . . . . . . . 3 . 2 2 Guns 16 | . . . . 16 . . . . . . . . . . . . . . Cannons 16 | . 10 . 5 1 . . . . . . . . . . . . . . AOE 20 | . . 1 . 3 . . . . . 2 . . . 1 5 . 5 3 Classes Destroyed 14 | 1 7 . 1 3 . . . . . 1 . . . . 1 . . . Worker 8 | . . . . 3 1 . 1 . . . . . . . . . 3 . Builder 4 | . 1 . . 1 1 . . . . . . . . . 1 . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . Hauler 9 | . 2 . . 1 1 . 4 . . . . . . . 1 . . . Recycler 4 | . 1 . . 2 1 . . . . . . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . 2 . . . 1 . . . . Watcher 8 | . 1 . . 1 . . 1 . . . 2 . . . 1 . . 2 Swarmer 24 | . 3 1 . 6 . . . . . . . . . . 6 . 5 3 Grunt 12 | . 7 . . 4 . . . . . . . . . . . . 1 . Sentry 9 | . . . . 9 . . . . . . . . . . . . . . Hunter 2 | . . . . 1 . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . 2 . 1 1 Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 1 1 7 4 . 2 . . 1 1 . . 1 6 . 5 3 Combat Bots Only 6 | . 3 1 1 5 . . . . . 1 . . . 1 6 . 5 3 Max Kills in Single Turn 5 | 1 2 1 1 3 1 . 1 . . 1 1 . . 1 5 . 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . 1 . 2 . . . . . 1 . . . 1 5 . 3 2 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Hostile Shots Fired 352 | . 21 3 39 83 . . . . . . . . . 7 64 17 10 108 Missed 140 | . 6 . 12 32 . . . . . . . . . 4 21 10 5 50 Hits 212 | . 15 3 27 51 . . . . . . . . . 3 43 7 5 58 Projectile 212 | . 15 3 27 51 . . . . . . . . . 3 43 7 5 58 Critical Strikes 5 | . . . . . . . . . . . . . . . 2 . . 3 Damage Taken 3610 | . 150 72 612 695 . . . . . . . . . 64 809 181 120 907 Core 1176 | . 8 18 101 187 . . . . . . . . . 31 328 107 60 336 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 6 | . . . . 6 . . . . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . . 112 . . . . . . . . . 50 . Core Remaining (%) 80 | 100 . . 49 66 . . . . . 100 . . . 96 . 56 94 . Volleys Fired 116 | 4 30 3 31 32 2 . . . . 3 . . . 1 1 . 3 6 Largest 2 | 2 2 2 2 2 1 . . . . 1 . . . 1 1 . 1 1 Hottest 110 | 60 60 60 70 110 30 . . . . 30 . . . 30 30 . 30 30 Shots Fired 199 | 8 48 4 62 61 2 . . . . 3 . . . 1 1 . 3 6 Gun 70 | 8 . . 4 58 . . . . . . . . . . . . . . Cannon 110 | . 48 2 58 2 . . . . . . . . . . . . . . Launcher 19 | . . 2 . 1 2 . . . . 3 . . . 1 1 . 3 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 171 | 4 48 2 58 59 . . . . . . . . . . . . . . Thermal 9 | 4 . . 4 1 . . . . . . . . . . . . . . Explosive 19 | . . 2 . 1 2 . . . . 3 . . . 1 1 . 3 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 7 4 7 14 . . . . . . . . . . 1 . 2 2 Robot Miss Streak 8 | 1 3 . 1 8 . . . . . 3 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 201 | 5 26 2 38 63 9 . 12 . . . 2 . . . 17 . 8 19 Core Hits 167 | 2 18 3 12 80 3 . 5 . . 1 2 . . 1 13 . 11 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 3 . . . . . 2 . . . . . . . 1 . . 4 Blast 3 | . 3 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . 1 . . 4 Melee Attacks 259 | . . . . 33 28 . 19 . . . 20 . 2 . 69 3 35 50 Impact 52 | . . . . 33 19 . . . . . . . . . . . . . Slashing 50 | . . . . . 9 . 19 . . . 20 . 2 . . . . . Piercing 157 | . . . . . . . . . . . . . . . 69 3 35 50 Sneak Attacks 26 | . . . . 6 7 . 5 . . . . . . . 3 . 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8064 | 56 600 157 628 2612 634 . 578 . . 120 81 . . 51 896 . 716 935 Guns 992 | 56 . . 11 925 . . . . . . . . . . . . . . Cannons 1265 | . 588 35 617 25 . . . . . . . . . . . . . . Explosions 2031 | . . 115 . 907 21 . . . . 120 . . . 51 272 . 239 306 Melee 3753 | . . . . 751 613 . 578 . . . 81 . . . 624 . 477 629 Ramming 23 | . 12 7 . 4 . . . . . . . . . . . . . . Kinetic 2209 | 44 588 35 617 925 . . . . . . . . . . . . . . Thermal 920 | 12 . . 11 897 . . . . . . . . . . . . . . Explosive 1159 | . . 115 . 35 21 . . . . 120 . . . 51 272 . 239 306 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1103 | . . . . 751 352 . . . . . . . . . . . . . Slashing 920 | . . . . . 261 . 578 . . . 81 . . . . . . . Piercing 1730 | . . . . . . . . . . . . . . . 624 . 477 629 Highest Corruption 3 | . . . . 1 . . . . . . . . . . 3 . . 1 Average Corruption 1 | . . . . 1 . . . . . . . . . . 2 . . 1 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . 7 . . . . . . . . . . 12 . . . Message Errors 4 | . . . . 1 . . . . . . . . . . 3 . . . Matter Fused 5 | . . . . 3 . . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 . . . Energy Discharges 3 | . . . . 1 . . . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 929 | . . 15 . 521 186 . 22 . . 28 . . . . 57 . 69 31 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 265 | . . 15 . 206 . . . . . 28 . . . . 15 . . 1 Melee 664 | . . . . 315 186 . 22 . . . . . . . 42 . 69 30 Knockbacks 8 | . 1 1 3 2 1 . . . . . . . . . . . . . Impact 3 | . . . . 2 1 . . . . . . . . . . . . . Kinetic 5 | . 1 1 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . 21 . 65 . . . . . . . . . . . . 14 14 Shots 5 | . . 1 . 2 . . . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 2 . 1 . . . . . . . . . . . . . . Kicked 5 | . 2 2 . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 242 | . 18 9 . 36 . . . . . . . . . . 242 75 90 100 Average Temperature 36 | . 12 9 . 8 . . . . . . . . . . 70 59 41 60 Received Heat Transfer 390 | . 57 18 48 207 . . . . . . . . . 12 9 39 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 4 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 3 4 . . . . . . . . . . . . . Impact Corruptions 16 | . . . . 11 5 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . Heat Transferred 587 | 25 . . 25 537 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Maximum Alert Level 4 | . . . . 2 1 . 4 . . . . . . . 1 . . . Low Security (%) 81 | 100 100 100 . 85 40 100 22 . . . 100 . . . 78 100 100 100 Level 1 10 | . . . . 3 59 . 19 . . . . . . . 21 . . . Level 2 3 | . . . . 11 . . 21 . . . . . . . . . . . Level 3 3 | . . . . . . . 27 . . . . . . . . . . . Level 4 . | . . . . . . . 8 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1146 | 5 134 137 . 649 294 48 1146 . . . 150 . . . 351 76 197 144 Initial 294 | . . 33 . . 294 48 . . . . 150 . . . . 76 . 75 Average 140 | 1 59 32 . 103 212 19 540 . . . 102 . . . 90 29 107 92 Influence Increases 4968 | 10 309 189 . 891 67 . 1515 . . 230 239 . . 20 690 17 406 385 Destroy 0b10 Robot/C 1760 | . 200 100 . 400 . . 500 . . 160 . . . . 160 . 140 100 Destroy 0b10 Robot/NC 245 | 10 30 . . 45 25 . 70 . . 10 10 . . 5 15 . 15 10 Destroy Leader 378 | . 36 20 . 134 2 . 114 . . . 4 . . . 24 . 20 24 Allied During Kill 646 | . . 16 . . . . 570 . . 60 . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . 30 Successful Hack 188 | . 12 . . 7 . . 50 . . . 45 . . . 8 . 24 42 Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . . . Disable Machine 210 | . . 45 . 60 . . 45 . . . . . . . . . 45 15 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . Destroy Structure 516 | . 1 8 . 80 25 . 151 . . . 15 . . . 88 2 42 104 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . Partial Spotted 105 | . . . . 15 15 . 15 . . . . . . . 15 . 45 . Lose Combat Pursuer 540 | . 30 . . . . . . . . . 15 . . 15 330 15 75 60 Influence Decreases 4920 | 10 224 201 73 242 577 139 405 511 599 230 206 33 . 20 534 173 263 480 Entered New Map 1708 | . . 52 39 . 355 91 . 411 599 . . 13 . . . 80 . 68 Time Decay 2542 | 10 224 129 14 212 222 48 285 100 . 150 206 20 . 20 244 93 263 302 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . Lost Part 180 | . . . . 30 . . . . . . . . . . 40 . . 110 Lost Ally 240 | . . 20 20 . . . 120 . . 80 . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 31 | . 1 . . 7 1 . 10 . . . 3 . . . 4 . 3 2 Investigation 9 | . 1 . . 1 . . 3 . . . 2 . . . 2 . . . Extermination 7 | . . . . . . . 2 . . . 1 . . . 2 . 1 1 Reinforcement 10 | . . . . 1 1 . 5 . . . . . . . . . 2 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Distress Signals 12 | . 2 . . 1 . . 5 . . . . . . . . 1 3 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . 1 27 Distress Signals 28 | . . . . . . . . . . . . . . . . . 1 27 Times Spotted 135 | . 14 5 8 26 1 . 10 . . 6 2 . . 4 26 8 9 16 Peak Tracking Total 9 | . 5 3 2 7 1 . 3 . . 3 2 . . 4 9 6 6 3 Tactical Retreats 17 | . 1 . . . . . . . . . 1 . . 1 6 1 3 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Traps Triggered 17 | . 1 . 1 1 4 . 4 . . . 2 . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . . . . 3 7 Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 24 | . . . . 6 . . 12 . . . . . . . . . 2 4 Reused 3 | . . . . . . . . . . . . . . . . . . 3 Traps Extracted 9 | . . . . . . . . . . . . . . . . . 2 7 Installed 6 | . . . . . . . . . . . . . . . . . . 6 Triggered 3 | . . . . . . . . . . . . . . . . . . 3 Most Traps Carried 4 | . . . . . . . . . . . . . . . . . 2 4 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Machines Disabled 16 | . 1 3 . 5 . . 3 . . . . . . . . . 3 1 Max in Single Turn 2 | . 1 2 . 2 . . . . . . . . . . . . 2 1 Garrison Access 7 | . . . . 1 2 . 2 . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . 2 . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Machines Accessed 80 | . 6 . . 11 5 . 18 1 4 . 7 1 1 . 9 3 8 6 Terminals 41 | . 5 . . 8 1 . 8 1 . . 5 . . . 3 3 3 4 Fabricators 5 | . . . . . 1 . 2 . . . 1 . . . 1 . . . Repair Stations 5 | . . . . . . . 3 . . . . . . . . . 2 . Recycling Units 11 | . 1 . . 1 1 . 3 . . . . . . . 3 . 1 1 Scanalyzers 5 | . . . . 1 . . . . . . . . . . 1 . 2 1 Garrison Access 7 | . . . . 1 2 . 2 . . . 1 . . . 1 . . . Total Hacks 243 | . 17 . . 28 10 . 49 1 28 . 19 1 3 . 32 7 27 21 Successful 138 | . 8 . . 13 4 . 20 1 28 . 7 1 3 . 20 3 19 11 Failed 105 | . 9 . . 15 6 . 29 . . . 12 . . . 12 4 8 10 Catastrophic 14 | . 2 . . 3 2 . 6 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 78 | . 9 . . 18 1 . 17 . . . 3 . . . 16 3 5 6 Terminals 135 | . 15 . . 20 2 . 29 1 . . 15 . . . 17 7 12 17 Fabricators 8 | . . . . . 2 . 3 . . . 2 . . . 1 . . . Repair Stations 14 | . . . . . . . 7 . . . . . . . . . 7 . Recycling Units 25 | . 2 . . 2 2 . 6 . . . . . . . 9 . 1 3 Scanalyzers 14 | . . . . 2 . . . . . . . . . . 4 . 7 1 Garrison Access 15 | . . . . 4 4 . 4 . . . 2 . . . 1 . . . Terminal Hacks 78 | . 5 . . 4 . . 7 1 28 . 4 1 3 . 9 3 6 7 Record 12 | . . . . . . . . 1 11 . . . . . . . . . Part Schematic 15 | . . . . . . . 1 . 9 . . . 3 . 2 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . 3 . 1 . . . . . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . 1 . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . . . 1 . . . 1 . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 1 Alert Level 3 | . 1 . . . . . . . . . . . . . 2 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 10 | . 2 . . 1 . . 2 . . . . . . . . 2 2 1 Reprogram Traps 3 | . . . . 1 . . 2 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 1 1 Zone Layout 3 | . . . . 2 . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 1 . 3 . . . 1 . . . . . . . Network Status 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 3 . . . . . . . . . 4 . Scan Component 4 | . . . . . . . 2 . . . . . . . . . 2 . Repair 3 | . . . . . . . 1 . . . . . . . . . 2 . Recycling Unit Hacks 6 | . 1 . . . . . 2 . . . . . . . 2 . 1 . Retrieve Components 6 | . 1 . . . . . 2 . . . . . . . 2 . 1 . Scanalyzer 14 | . . . . 2 . . . . . . . . . . 4 . 7 1 Insert Component 4 | . . . . 1 . . . . . . . . . . 1 . 2 . Analyze 3 | . . . . . . . . . . . . . . . 1 . 2 . Retrieve Study 7 | . . . . 1 . . . . . . . . . . 2 . 3 1 Garrison Access Hacks 6 | . . . . . 2 . 2 . . . 1 . . . 1 . . . Seal Access 6 | . . . . . 2 . 2 . . . 1 . . . 1 . . . Unauthorized Hacks 22 | . 2 . . 7 1 . 3 . . . 1 . . . 4 . 1 3 Terminals 15 | . 1 . . 5 . . 1 . . . 1 . . . 3 . 1 3 Track 6 | . . . . 3 . . . . . . . . . . 2 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 Botnet 8 | . 1 . . 2 . . 1 . . . 1 . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 1 . . 2 1 . 1 . . . . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . . . . . . . Recyclers 3 | . . . . 1 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . . 11 4 . 12 . . . 6 . . . 5 2 4 5 Full Trace Events 4 | . . . . 1 . . 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 1 . 9 . . . 17 . 3 . 2 . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . Part Studies Acquired 7 | . . . . 1 . . . . . . . . . . 2 . 3 1 Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . 2 . Time 104 | . . . . . . . 62 . . . . . . . . . 42 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . . . 5 . . . . . . . 3 . 1 . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 1 . 2 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Total Allies 25 | . . 3 . . . 20 . . . . . . . . . 1 . 1 Largest Group 20 | . . 3 2 . . 20 20 7 7 7 . . . . . 1 . 1 Highest-Rated Group 496 | . . 40 32 . . 496 496 225 225 225 . . . . . 31 . 45 Highest-Rated Ally 45 | . . 16 16 . . 35 35 35 35 35 . . . . . 31 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . 15 3 . . . 148 . . 30 . . . . . 2 . . Total Damage 6043 | . . 119 32 . . . 4301 . . 1571 . . . . . 20 . . Kills 53 | . . 4 . . . . 39 . . 10 . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Active Infowar (turns) 8965 | 32 598 649 909 973 475 142 792 216 39 323 428 97 281 190 1253 263 626 679 Optics 408 | . . . . 137 . . . . . . . . . . . . . 271 Sensors 5402 | . . . . 701 475 142 792 216 39 313 428 97 281 43 334 263 616 662 IFF 680 | . . . . . . . . . . . . . . 115 565 . . . Traps 1054 | . . . . . . . . . . . . . . 3 738 21 136 156 Seismic 7881 | 32 598 649 909 904 474 141 792 216 39 114 428 97 281 190 968 . 387 662 Machine Analysis 6745 | . . . . 941 475 142 792 216 39 323 428 97 281 190 1253 263 626 679 Jamming 370 | . . . . . . . . . . . . . . . . 19 67 284 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 2 . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Turns Passed 9058 | 123 598 649 911 973 475 142 792 216 39 323 428 97 281 190 1253 263 626 679 Spaces Moved 11883 | 56 406 452 552 727 664 246 1229 517 97 615 792 298 834 531 1672 387 999 809 Core 6 | 6 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 1601 | 50 406 452 552 141 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1976 | . . . . 586 664 246 480 . . . . . . . . . . . Flight 8300 | . . . . . . . 749 517 97 615 792 298 834 531 1672 387 999 809 Fastest Speed 15 | 50 120 120 120 48 48 48 30 30 30 30 30 32 32 28 17 17 15 15 Average Speed 46 | 177 120 134 140 62 48 48 38 30 30 30 30 32 32 31 28 26 25 24 Slowest Speed 190 | 190 120 190 190 122 48 48 48 30 30 30 32 32 32 32 32 27 26 25 Overloaded Moves 181 | . . . . . . . . . . . . . . 18 101 20 25 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . . 6 11 5 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 65 98 40 61 21 95 37 56 74 72 22 37 86 76 35 44 29 19 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 5 . . . . 2 . 4 . 1 2 . . . . . Spaces Dug 150 | . . . . 21 24 . 5 . . . 15 . . . 39 1 21 24 Terrain Destroyed 270 | . . 8 . 83 24 . 5 . . 15 15 . . 2 43 1 21 53 Melee 143 | . . . . 21 17 . 5 . . . 15 . . . 39 1 21 24 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 127 | . . 8 . 62 7 . . . . 15 . . . 2 4 . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Total 14715 | 69 470 490 621 1130 772 270 1531 577 106 747 949 298 843 549 2295 530 1294 1174 Wait 2039 | 1 14 21 16 257 28 20 206 59 10 122 124 1 5 15 522 104 231 283 Move 11823 | 55 405 451 551 726 664 245 1228 516 96 614 791 297 833 530 1659 366 989 807 Hop 20 | . . . . . . . . . . . . . . . 6 9 4 1 Pick Up 91 | 3 10 1 6 21 7 1 12 1 . 2 8 . . . 10 1 7 1 Fast Attach 30 | 6 . . 2 6 2 1 3 . . 1 . . 1 . 2 1 4 1 Attach 37 | . 1 . 4 7 2 . 3 . . . 3 . . 1 9 2 2 3 Detach 12 | . . . . 1 . . 1 . . . . . . . 3 2 3 2 Swap 79 | . 3 7 8 22 6 . 2 . . 4 . . 1 2 8 2 8 6 Drop 86 | . 5 5 3 24 7 3 19 1 . 1 3 . 1 . 6 2 5 1 Fire 116 | 4 30 3 31 32 2 . . . . 3 . . . 1 1 . 3 6 Melee 259 | . . . . 33 28 . 19 . . . 20 . 2 . 69 3 35 50 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 2 . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . 26 . 38 . . . . . . . . 38 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . . . . . . . . . . 3 13 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 2 exits: Arm / [*Tes]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 11) 605 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Entered Mines 751 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 830 | -10/Mines | Learned 2 Materials zone layouts 1137 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Discovered new exit (range 13) 1309 | -10/Mines | Found a hidden stash of uninstalled traps 1347 | -10/Mines | Discovered new exit (range 13) 1371 | -10/Mines | Entered Subcaves 1371 | -10/Subcaves | Accompanied by 2 allies 1372 | -10/Subcaves | Approached by a straggling Scientist 1812 | -10/Subcaves | Learned location of Zion (-6) 1812 | -10/Subcaves | Met a Zionite searching for "candidates" 2105 | -10/Subcaves | Disturbed a concealed Subdweller 2123 | -10/Subcaves | Core integrity fell below 50% 2269 | -10/Subcaves | Discovered new exit (range 12) 2282 | -10/Subcaves | Entered Materials 2282 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2853 | -8/Materials | Garrison activated, responded to threat 3182 | -8/Materials | Lost 3 parts (3n) 3249 | -8/Materials | Discovered new exit (range 10) 3255 | -8/Materials | Entered Factory 3255 | -7/Factory | Evolved 2 slots: Utility x2 3256 | -7/Factory | Identified exit to Storage 3471 | -7/Factory | Discovered new exit (range 6) 3473 | -7/Factory | Identified exit to Factory 3562 | -7/Factory | Build established: Scout 3586 | -7/Factory | Discovered exit to Storage (range 8) 3730 | -7/Factory | Sucked down chute 3730 | -7/Factory | Entered Waste 3731 | -7/Waste | Joined by Warlord forces that had cleared the area 3817 | -7/Waste | Discovered new exit (range 16) 3852 | -7/Waste | Identified exit to Factory 3872 | -7/Waste | Entered Factory 3872 | -7/Factory | Accompanied by 20 allies 4083 | -7/Factory | Lost 7 allies 4184 | -7/Factory | Repaired Field Propulsion Array 4307 | -7/Factory | P-60 Hacker assimilated allied W3-2JB(g) 4393 | -7/Factory | Identified exit to Lower Caves 4462 | -7/Factory | Fabricated Hacking Suite (x1) 4599 | -7/Factory | Build established: Hacker-Scout 4664 | -7/Factory | Entered Lower Caves 4664 | -7/Lower Caves | Accompanied by 7 allies 4789 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4793 | -7/Lower Caves | Identified exit to Data Miner 4818 | -7/Lower Caves | Learned Factory garrison access intel 4820 | -7/Lower Caves | Learned location of 1 exit from Factory 4880 | -7/Lower Caves | Entered Data Miner 4880 | -7/Data Miner | Accompanied by 7 allies 4880 | -7/Data Miner | Discovered new exit (range 6) 4882 | -7/Data Miner | Identified exit to Proximity Caves 4886 | -7/Data Miner | Met Data Miner 4895 | -7/Data Miner | Learned location of Section 7 (-2) 4895 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4902 | -7/Data Miner | Received God Mode back door access code from Data Miner 4919 | -7/Data Miner | Entered Proximity Caves 4919 | -6/Proximity Caves | Accompanied by 7 allies 4921 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5010 | -6/Proximity Caves | Spotter reported a threat 5227 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5242 | -6/Proximity Caves | Entered Factory 5242 | -6/Factory | Evolved 2 slots: Utility x2 5243 | -6/Factory | Identified exit to Factory 5244 | -6/Factory | Loaded intel: 4 garrison access locations 5475 | -6/Factory | Identified exit to Lower Caves 5670 | -6/Factory | Entered Lower Caves 5680 | -6/Lower Caves | Learned Factory emergency access door positions 5722 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5724 | -6/Lower Caves | Identified exit to Zion 5767 | -6/Lower Caves | Entered Zion 5802 | -6/Zion | Discovered new exit (range 13) 5805 | -6/Zion | Identified exit to Proximity Caves 5869 | -6/Zion | Learned Factory repair station intel 5871 | -6/Zion | Given the Hacking Drone Bay 5916 | -6/Zion | Found CR-A16's Pointy Stick 5932 | -6/Zion | Met Imprinter 5963 | -6/Zion | Visited the Megawrench Repair Shop 6048 | -6/Zion | Entered Proximity Caves 6068 | -5/Proximity Caves | Spotted B-75 Beast 6116 | -5/Proximity Caves | Learned Factory stockpile data 6229 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6238 | -5/Proximity Caves | Entered Factory 6238 | -5/Factory | Evolved 2 slots: Utility x2 6239 | -5/Factory | Identified exit to Extension 6242 | -5/Factory | Loaded intel: 6 repair station locations 6393 | -5/Factory | Build established: Hacker-Sprinter 7092 | -5/Factory | Lost 3 parts (1n2u) 7138 | -5/Factory | Search patrols dispatched 7203 | -5/Factory | Discovered exit to Extension (range 12) 7336 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 7336 | -5/Factory | Identified exit to Upper Caves 7336 | -5/Factory | Identified exit to Factory 7491 | -5/Factory | Entered Extension 7716 | -5/Extension | Spotted B-75 Beast 7728 | -5/Extension | Rescued a captive Derelict 7751 | -5/Extension | Spotted B-75 Beast 7754 | -5/Extension | Discovered exit to Factory (range 3) 7754 | -5/Extension | Entered Factory 7754 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8044 | -4/Factory | Repaired Biomechanical Wings 8094 | -4/Factory | Discovered new exit (range 8) 8095 | -4/Factory | Identified exit to Research 8185 | -4/Factory | Repaired Mni. Grenade Launcher+ 8227 | -4/Factory | Identified exit to Upper Caves 8317 | -4/Factory | Spotted B-86 Titan 8342 | -4/Factory | Discovered exit to Research (range 10) 8380 | -4/Factory | Entered Research 8380 | -3/Research | Evolved 2 slots: Utility x2 8381 | -3/Research | Identified exit to Armory 8597 | -3/Research | Build established: Hacker-Scout 8918 | -3/Research | Discovered new exit (range 7) 8923 | -3/Research | Build established: Hacker-Ninja 9059 | -3/Research | Self-destructed Last Messages --------------- 09035_ Penetrated by Slug. 09035_ Mic. Fission Core+ destroyed. 09036_ H-77 Assassin suffers critical hit (Impale). 09036_ Destroyed Myomer Leg. 09039_ Penetrated by Slug. 09039_ Slug penetrates Wall. 09042_ Penetrated by Slug. 09042_ Imp. Utility Shielding destroyed. 09042_ Seismic Detector destroyed. 09042_ Adv. Sensor Array destroyed. 09043_ H-77 Assassin suffers critical hit (Impale). 09043_ Destroyed Coil Gun. 09047_ H-77 Assassin IFF system glitched. 09047_ Slug penetrates Wall. 09050_ H-77 Assassin suffers critical hit (Impale). 09054_ Penetrated by Slug. 09054_ P-80 Master resets H-77 Assassin, system corruption cleaned. 09054_ H-77 Assassin destroyed. 09055_ Adv. Trap Extractor destroyed. 09058_ Mni. Grenade Launcher+ destroyed. Map ----- +----------------------------------------------------+ | ??????????# < ???# #????? | | ??????????#= !???# #????? | | ?????"""??# ????# #????? | | ?????"""??# ????#""" #????? | | ?????"""??####+########"R !#????? | | ????????????? #""" #????? | | ??????? + # "" #????? | | ?????""" # # #????? | | ?????""" # + ##???? | | ?????""" ####+### ###/""###"##### | | ??????? ## # #?# ## # | | ??????? ## # #?# ## # | | ??????? ## # ### ## # | | ???????##### # # # | | ???????????# # + # | | ???????????# # #### # # | | ???????????# # #??# # # | | ???????????# # #??# # # | | ################## #??# # # | | #??# ########## | | #### #????????? | | T"## #????????? | | ""## #????????? | | #######+########## ####m#????????? | | ??#! ##???# ####%######???? | | ??# #????# # @ #???? | | ??# ! ##???# A #???? | | ??# "#???# ! #???? | | ??# """" ##???# p #???? | | ??# """" = #????# #???? | | ??# """" #????# == #???? | | ??# """" #????# # == #???? | | ??###########????# # == #???? | | ?????????????????# ###########???? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ???????########### #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# ?????????????? | | ?????????????????+ ??????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ??????????????????? ??????????????? | | ????????????????????????????????????? | | ?????????"""????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Armor Coverage 150 Resistance: TH 10 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 66 Offensive Hacking 45 Defensive Hacking 22 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Imp. Shock Absorption System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive EM Shield | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Railgun | -6/Zion | Archive Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Sml. Storage Unit | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Adv. Trap Extractor | -4/Factory | Scanalyzed Transmission Jammer | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Field Propulsion Array | 20% | -7/Factory Biomechanical Wings | 15% | -4/Factory Mni. Grenade Launcher | 34% | -4/Factory Studied --------- Airjet | -8/Materials | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed LargeAlertRay Manual? 0 Play Time 03:51:26 Cumulative 133.9 hours Start 2026.04.01 @ 22:36:35 End 2026.04.02 @ 16:25:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 80 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52778582-fb77-4989-9f08-e6fcdf643813