Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 18:58:10 Player: Lt.TNT Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (598) 598 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4963 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1000/1000 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (7) --- Overtuned Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit Deep Structural Scanner > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (15) --- Light Treads Scrap Suit Medium Storage Unit Seismic Detector EM Pulse Gun EM Pulse Gun Small Laser Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Overtuned Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Light Treads Scrap Suit Medium Storage Unit Seismic Detector EM Pulse Gun EM Pulse Gun Small Laser Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Mining Claw Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 19 | 7 6 1 5 . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 3 . Treads 7 | 2 2 . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . 2 . Device 2 | 1 . . 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 2 1 . . Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 2 . . Power 1 | . 1 . . . Propulsion 3 | . 1 2 . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Backups 8 | 1 6 9 10 11 Power . | . . . . . Propulsion 1 | . 1 2 1 1 Utility 1 | . . 1 1 3 Weapon 4 | . 2 5 5 6 Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 5 | . . . 1 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 99 93 80 35 Engine 13 | . 13 14 13 5 Treads 22 | . 27 21 19 11 Device 13 | . 14 14 13 5 Storage 13 | . 14 14 13 5 Energy Gun 5 | . 16 11 . . Energy Cannon 4 | . . 6 6 . Ballistic Gun 3 | . 10 . . . Slashing Weapon 9 | . . 10 13 5 Peak Build Rating 16 | 7 8 9 16 16 Average Rating 9 | 5 7 7 10 16 On Entrance 7 | . 7 8 8 16 Naked Turns 132 | . . . 132 . Heaviest Build 28 | 14 19 26 28 28 Greatest Support 48 | 40 40 40 48 28 Greatest Overweight (x) 5 | . . 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 7 9 10 11 15 Most Carried 12 | 3 10 10 12 12 Average Carried 9 | 1 7 9 10 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 12 | 2 10 10 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 631 | 291 236 28 76 . Remotely . | . . . . . Salvage Created 939 | 140 699 100 . . Parts 66 | 11 51 4 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 22 | . 20 2 . . Melee 1 | . 1 . . . Guns 19 | . 19 . . . Cannons 2 | . . 2 . . Classes Destroyed 8 | 2 5 1 . . Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 9 | . 9 . . . Grunt 11 | . 11 . . . Subdweller 2 | . . 2 . . Best Kill Streak 5 | 2 5 2 . . Combat Bots Only 4 | . 4 2 . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 127 | . 111 16 . . Missed 34 | . 28 6 . . Hits 93 | . 83 10 . . Projectile 93 | . 83 10 . . Critical Strikes 1 | . 1 . . . Damage Taken 1060 | . 826 234 . . Core 191 | . 168 23 . . Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . . 23 . Volleys Fired 76 | 7 60 9 . . Largest 2 | 2 2 1 . . Hottest 80 | 60 80 80 . . Shots Fired 140 | 12 118 10 . . Gun 130 | 12 118 . . . Cannon 10 | . . 10 . . Launcher . | . . . . . Special . | . . . . . Kinetic 57 | 7 50 . . . Thermal 76 | 5 61 10 . . Explosive . | . . . . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 11 | 4 11 3 . . Robot Miss Streak 4 | 2 4 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 98 | 6 86 6 . . Core Hits 41 | 3 36 2 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 11 | . 7 4 . . Impact . | . . . . . Slashing 11 | . 7 4 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1395 | 80 1118 197 . . Guns 1078 | 80 998 . . . Cannons 197 | . . 197 . . Explosions . | . . . . . Melee 119 | . 119 . . . Ramming 1 | . 1 . . . Kinetic 532 | 57 475 . . . Thermal 691 | 23 471 197 . . Explosive . | . . . . . Electromagnetic 52 | . 52 . . . Impact . | . . . . . Slashing 119 | . 119 . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 15 6 . . Message Errors 5 | . 3 2 . . Matter Fused 6 | . 5 1 . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 2 | . 1 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 157 | . 157 100 . . Average Temperature 41 | . 42 37 . . Received Heat Transfer 390 | . 315 75 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1334 | 50 1025 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 141 | 5 141 . . . Initial . | . . . . . Average 50 | 1 55 . . . Influence Increases 575 | 15 560 . . . Destroy 0b10 Robot/C 400 | . 400 . . . Destroy 0b10 Robot/NC 35 | 15 20 . . . Destroy Leader 74 | . 74 . . . Successful Hack 21 | . 21 . . . Select Force Hacks 30 | . 30 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 575 | 15 463 97 . . Entered New Map 47 | . . 47 . . Time Decay 498 | 15 433 50 . . Lost Part 30 | . 30 . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 33 2 . . Peak Tracking Total 5 | . 5 2 . . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 8 . 3 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 22 . 21 . Successful 33 | . 12 . 21 . Failed 10 | . 10 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 20 . . . Terminals 21 | . 21 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 3 . 21 . Record 20 | . . . 20 . Robot Analysis 1 | . 1 . . . Locate Traps 2 | . 2 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 8 | . 8 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4423 | 50 1400 371 2595 7 Structural 1116 | . . . 1109 7 Seismic 3307 | 50 1400 371 1486 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 5 | . . 3 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4966 | 131 1400 371 3057 7 Spaces Moved 2689 | 67 667 175 1776 4 Core 294 | 6 . . 288 . Treads 2395 | 61 667 175 1488 4 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 160 Average Speed 168 | 150 160 189 170 160 Slowest Speed 300 | 160 160 240 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 89 23 81 . Regions Visited 4 Branch Regions 2 Pre-discovered Areas 10 | . 3 1 6 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2953 | 83 866 197 1803 4 Wait 129 | . 115 4 10 . Move 2685 | 66 666 174 1775 4 Hop . | . . . . . Pick Up 20 | 3 10 2 5 . Fast Attach 13 | 6 1 . 6 . Attach 5 | 1 3 1 . . Detach . | . . . . . Swap 9 | . 3 2 4 . Drop 4 | . . 1 3 . Fire 76 | 7 60 9 . . Melee 11 | . 7 4 . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / Ext x2) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Discovered new exit (range 8) 1162 | -10/Materials | Core integrity fell below 50% 1281 | -10/Materials | Discovered new exit (range 7) 1327 | -10/Materials | Learned location of Subcaves (-10) 1384 | -10/Materials | Learned location of 2 exits from Mines 1390 | -10/Materials | Discovered new exit (range 3) 1398 | -10/Materials | Identified exit to Materials 1402 | -10/Materials | Learned location of 2 exits from Subcaves 1404 | -10/Materials | Learned location of Storage (-7) 1405 | -10/Materials | Learned 4 Recycling zone layouts 1414 | -10/Materials | Learned 2 Storage zone layouts 1532 | -10/Materials | Entered Subcaves 1533 | -10/Subcaves | Approached by a straggling Scientist 1533 | -10/Subcaves | Identified exit to Materials 1534 | -10/Subcaves | Identified exit to Recycling 1534 | -10/Subcaves | Learned location of Recycling (-7) 1620 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1714 | -10/Subcaves | Learned Materials emergency access door positions 1772 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1784 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1816 | -10/Subcaves | Learned Materials stockpile data 1885 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1903 | -10/Subcaves | Entered Scraptown 1903 | -7/Scraptown | System corruption cleaned by C-Scrubber 2011 | -7/Scraptown | Visited TADAMA 2083 | -7/Scraptown | Visited Spacefarers 2218 | -7/Scraptown | Visited Assassins FH 2283 | -7/Scraptown | Visited SPCMW 2345 | -7/Scraptown | Visited The Evicted 2700 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2988 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2998 | -7/Scraptown | Learned location of Quarantine (-3) 3108 | -7/Scraptown | Visited UFD Registry 3108 | -7/Scraptown | Registered with UFD as "Gearkit" 3214 | -7/Scraptown | Visited Modified Component R&D 3370 | -7/Scraptown | Visited Cartography Club 3389 | -7/Scraptown | Released all parts (6) 3435 | -7/Scraptown | Learned location of Proximity Caves (-6) 3435 | -7/Scraptown | Learned location of Cetus (-5) 3435 | -7/Scraptown | Learned location of Hub_04(d) (-5) 3435 | -7/Scraptown | Learned location of Armory (-4) 3435 | -7/Scraptown | Learned 16 Factory zone layouts 3435 | -7/Scraptown | Learned 16 Upper Caves zone layouts 3435 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3435 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 3435 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3435 | -7/Scraptown | Learned location of 1 exit from Upper Caves 3435 | -7/Scraptown | Learned location of 3 exits from Upper Caves 3435 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 3435 | -7/Scraptown | Identified exit to Factory 3521 | -7/Scraptown | Found Deep Structural Scanner 3602 | -7/Scraptown | Visited Supply Room 3650 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3658 | -7/Scraptown | Found DCF Scrap (30 items) 3696 | -7/Scraptown | Visited Science Guys 4027 | -7/Scraptown | Visited Scrap Suit Storage 4037 | -7/Scraptown | Found Scrap Suit 4089 | -7/Scraptown | Visited Junk Repository 4121 | -7/Scraptown | Visited Scrapoid Research Area 4868 | -7/Scraptown | Met Optimus 4868 | -7/Scraptown | Accepted into 0bPrime 4960 | -7/Scraptown | Entered Factory 4960 | -5/Factory | Evolved 10 slots: Propulsion x5, Utility x5 4961 | -5/Factory | Identified exit to Upper Caves 4961 | -5/Factory | Identified exit to Extension 4962 | -5/Factory | Identified exit to Factory 4967 | -5/Factory | Self-destructed Last Messages --------------- think you could help us out? I can't discuss this particular mission in the open, just read up on our 0bPrime terminal over there. I've temporarily unlocked the 0bP002 entry for you. You'll get the idea. Optimus: I'm glad you stopped by to talk to me, otherwise I wouldn't know to prepare for this possibility. Looking forward to working with you, Gearkit! Optimus: Don't stick around too long, I wouldn't want the wrong bots to get wind of you helping us. Optimus: "Good luck, agent. We are one." PARAMETERS=PROPULSION+5,UTILITY+5 LOCATION=FACTORY GOAL=ESCAPE Loading 1 Upper Caves entrance... Loading 1 Extension entrance... Loading 16 Factory zones... 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