Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 05:48:59 Player: T-100 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3878) 3878 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 7778 Bonus ------- High Alert Combat Kills 685 Follower Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 91/125 System Corruption 17% Temperature Cool (18) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY (4) ------ Improved Cooling System Terrain Scan Processor Target Analyzer Transmission Jammer > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (4) ---- Light Nuclear Core High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle High-powered Shotgun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Great Axe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 149 | 6 7 4 15 49 68 Power 30 | 1 1 1 2 8 17 Engine 20 | 1 1 1 2 5 10 Core 10 | . . . . 3 7 Reactor . | . . . . . . Propulsion 46 | 2 2 2 9 16 15 Treads 3 | . . . 1 1 1 Leg 42 | 2 2 2 8 15 13 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 2 . . 7 21 Device 11 | . . . . 2 9 Storage 5 | 1 1 . . 1 2 Processor 3 | . . . . 1 2 Hackware 1 | . 1 . . . . Protection 11 | . . . . 3 8 Artifact . | . . . . . . Weapon 42 | 2 2 1 4 18 15 Energy Gun 12 | 1 . . . 6 5 Energy Cannon 6 | . 1 . . 2 3 Ballistic Gun 17 | 1 1 . 1 8 6 Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . . . 3 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 46 | . 1 . 4 21 20 Power 7 | . . . 1 2 4 Propulsion 17 | . . . 2 8 7 Utility 4 | . . . . 1 3 Weapon 18 | . 1 . 1 10 6 Highest Loss Streak 8 | . 1 . 1 8 7 Average Slot Usage (%) 93 | . 96 92 95 96 91 Engine 8 | . 14 11 10 5 8 Core 3 | . . . . 3 4 Treads 4 | . . . 7 3 5 Leg 26 | . 28 36 32 31 20 Device 4 | . . . . 5 6 Storage 8 | . 14 11 11 9 5 Processor 5 | . . . . 8 5 Hackware 2 | . 11 11 11 2 . Protection 4 | . . . . 1 8 Energy Gun 6 | . 6 . . 10 3 Energy Cannon 1 | . 5 11 2 1 . Ballistic Gun 12 | . 16 3 8 10 14 Launcher 1 | . . . 7 2 . Naked Turns 183 | . . . . . 183 Heaviest Build 63 | 12 25 29 30 38 63 Greatest Support 68 | 20 20 40 40 68 47 Greatest Overweight (x) 13 | 2 1 1 1 2 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 9 Most Carried 10 | 4 8 9 10 10 10 Average Carried 8 | 2 5 7 9 9 8 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 4 8 9 10 10 2 Class Distribution -------------------- 39% | Scavenger-Gunner 26% | Scavenger-Mutant 14% | Mutant 14% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 3424 | 156 89 52 785 1004 1338 Remotely . | . . . . . . Salvage Created 4430 | . 89 52 717 2378 1194 Parts 243 | . 14 2 47 117 63 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled 1 | . . . . . 1 Retrieved Matter 1 | . . . . . 1 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 91 | . 4 1 17 45 24 Melee 3 | . . . . 1 2 Guns 55 | . 4 . 2 30 19 Cannons 15 | . . 1 6 6 2 AOE 15 | . . . 9 6 . Classes Destroyed 12 | . 3 1 4 3 1 Worker 6 | . . . 2 3 1 Builder 5 | . . . 1 3 1 Recycler 7 | . . . 2 4 1 Operator 3 | . 1 . 1 . 1 Watcher 2 | . . . 1 1 . Swarmer 19 | . 3 . 4 7 5 Grunt 44 | . 1 . 9 26 8 Brawler 2 | . . . . 1 1 Duelist 2 | . . . . 2 . Sentry 18 | . . 1 4 8 5 Hunter 1 | . . . . 1 . Programmer 5 | . . . . . 5 Best Kill Streak 9 | . 2 1 5 9 5 Combat Bots Only 7 | . 2 1 4 7 5 Max Kills in Single Turn 3 | . 1 1 3 3 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . 1 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 8280 | . 394 85 867 3045 3889 Core 1391 | . 51 30 184 417 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 79 . 46 24 . Volleys Fired 298 | . 20 2 41 127 108 Largest 3 | . 2 2 2 3 3 Hottest 209 | . 60 95 95 209 177 Shots Fired 666 | . 39 4 78 281 264 Gun 548 | . 39 . 25 240 244 Cannon 78 | . . 4 29 25 20 Launcher 40 | . . . 24 16 . Special . | . . . . . . Kinetic 359 | . 27 2 41 132 157 Thermal 171 | . 12 2 13 68 76 Explosive 40 | . . . 24 16 . Electromagnetic 96 | . . . . 65 31 Robot Hit Streak 24 | . 8 6 15 24 15 Robot Miss Streak 6 | . 6 . 3 3 6 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 . . 4 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 472 | . 21 4 47 211 189 Core Hits 243 | . 7 1 37 111 87 Critical Hits 3 | . . . . 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 6 | . . . . 4 2 Impact . | . . . . . . Slashing 6 | . . . . 4 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9665 | . 210 71 1576 4784 3024 Guns 5594 | . 210 . 190 2687 2507 Cannons 1303 | . . 71 213 575 444 Explosions 2546 | . . . 1173 1373 . Melee 208 | . . . . 149 59 Ramming 14 | . . . . . 14 Kinetic 3725 | . 156 35 280 1352 1902 Thermal 2341 | . 54 36 123 1233 895 Explosive 2373 | . . . 1173 1200 . Electromagnetic 1004 | . . . . 850 154 Impact . | . . . . . . Slashing 208 | . . . . 149 59 Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Effects 119 | . . . . . 119 Message Errors 18 | . . . . . 18 Matter Fused 15 | . . . . . 15 Heat Flow Errors 14 | . . . . . 14 Energy Discharges 14 | . . . . . 14 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 12 | . . . . . 12 Data Loss (major) 5 | . . . . . 5 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Misdirections 11 | . . . . . 11 Targeting Errors 22 | . . . . . 22 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 25 | . . . 17 8 . Projectiles . | . . . . . . Explosions 25 | . . . 17 8 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 284 | . . . 166 117 1 Shots 12 | . . . 7 5 . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 569 | . . 48 171 470 569 Average Temperature 114 | . . 24 66 106 133 Received Heat Transfer 2418 | . 6 27 216 1278 891 Effects 27 | . . . . 7 20 Shutdowns 5 | . . . . . 5 Energy Bleed 6 | . . . . 1 5 Interference 2 | . . . . 2 . Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . 2 3 Damage (major) 5 | . . . . 2 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 6 | . . . . 6 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . 1 6 2 Heat Transferred 4335 | . 125 74 259 2074 1803 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 1046 | . 185 64 596 1046 640 Initial 448 | . . 4 26 251 448 Average 407 | . 57 29 272 690 266 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 33 | 100 100 100 39 4 44 Level 1 20 | . . . 37 19 22 Level 2 28 | . . . 22 28 33 Level 3 17 | . . . . 47 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 1 2 5 6 12 Investigation 1 | . . . 1 . . Extermination 5 | . . . . . 5 Reinforcement 13 | . 1 2 4 4 2 Assault 3 | . . . . 2 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 9 | . . 1 1 3 4 Communications Jammed 6 | . . . . . 6 Distress Signals 6 | . . . . . 6 Times Spotted 169 | . 10 2 31 70 56 Peak Tracking Total 7 | . 4 2 4 7 6 Tactical Retreats 21 | . 2 . 2 7 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 9 | . . . 4 5 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 8 | . 2 . 2 1 3 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . 1 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 6 . 7 4 10 Successful 19 | . 5 . 3 3 8 Failed 8 | . 1 . 4 1 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 10 | . 5 . 5 . . Terminals 16 | . 6 . 7 . 3 Fabricators . | . . . . . . Repair Stations 11 | . . . . 4 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 3 . 2 Record 2 | . . . . . 2 Level Access Points 1 | . 1 . . . . Locate Traps 3 | . 2 . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . 3 6 Scan Component 5 | . . . . 2 3 Repair 4 | . . . . 1 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 2 1 2 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . 1 3 Time 146 | . . . . 38 108 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 99 | . . . 99 99 . Highest-Rated Ally 99 | . . . 99 99 . Total Orders . | . . . . . . Ally Attacks 9 | . . . 9 . . Total Damage 405 | . . . 405 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 8969 | 69 576 114 799 3356 4055 Spaces Moved 4413 | 47 366 58 497 1375 2070 Core 368 | 9 . . . . 359 Treads 6 | . . . . 4 2 Legs 4000 | 38 366 58 497 1371 1670 Wheels 39 | . . . . . 39 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 128 | 119 123 130 123 125 133 Slowest Speed 700 | 150 150 150 150 180 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 38 6 81 62 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 36 | . . . 36 . . Terrain Destroyed 305 | . . . 204 101 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 303 | . . . 204 99 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 7107 | 57 452 91 607 2758 3142 Wait 2087 | . 49 24 38 1152 824 Move 4408 | 46 365 57 496 1374 2070 Hop . | . . . . . . Pick Up 77 | 5 7 3 4 26 32 Fast Attach 41 | 5 1 . 5 15 15 Attach 41 | 1 1 2 1 14 22 Detach 7 | . . . . 1 6 Swap 67 | . 5 2 9 20 31 Drop 72 | . 4 1 12 25 30 Fire 298 | . 20 2 41 127 108 Melee 6 | . . . . 4 2 Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 491 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Discovered new exit (range 16) 760 | -9/Materials | Entered Storage 1183 | -9/Storage | Discovered new exit (range 8) 1255 | -9/Storage | Build established: Scavenger-Mutant 1350 | -9/Storage | Met 01-MTF 1539 | -9/Storage | Discovered new exit (range 9) 1555 | -9/Storage | Core integrity fell below 50% 1559 | -9/Storage | Entered Materials 1559 | -8/Materials | Accompanied by 1 ally (01-MTF) 1559 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -8/Materials | 01-MTF left 2613 | -8/Materials | Lost 8 parts (1p3n1u3w) 2929 | -8/Materials | Build established: Scavenger-Gunner 3159 | -8/Materials | First assault squad dispatched 3231 | -8/Materials | Core integrity fell below 50% 3396 | -8/Materials | Build established: Gunner 3610 | -8/Materials | Lost 3 parts (3w) 3648 | -8/Materials | Destroyed 7 combat bots 4394 | -8/Materials | Repaired Titanium Leg 4567 | -8/Materials | Build established: Scavenger-Gunner 4896 | -8/Materials | Discovered new exit (range 16) 4915 | -8/Materials | Entered Factory 4915 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5222 | -7/Factory | Build established: Scavenger-Tank 5336 | -7/Factory | Repaired Carbon-fiber Leg 5375 | -7/Factory | Repaired Adv. Treads 6126 | -7/Factory | Build established: Scavenger-Gunner 6835 | -7/Factory | Repaired Hvy. Assault Rifle 7058 | -7/Factory | Garrison activated, responded to threat 7895 | -7/Factory | Build established: Scavenger-Tank 7938 | -7/Factory | Garrison activated, responded to threat 7997 | -7/Factory | Core integrity fell below 50% 8115 | -7/Factory | First assault squad dispatched 8184 | -7/Factory | Lost 3 parts (2n1w) 8295 | -7/Factory | Build established: Scavenger-Mutant 8301 | -7/Factory | System corruption reached 10% 8318 | -7/Factory | Core integrity fell below 20% 8342 | -7/Factory | Lost 7 parts (1p4n1u1w) 8970 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- System corrupted: Plasma Cannon failed to cycle. System corrupted: Component data lost. System corrupted: Heat flow error (+190). Acquired 45 matter. W-25 Informer sends out distress signal. System corrupted: Matter fused (-6). W-25 Informer distress signal jammed. System corrupted: Substantial component data lost. System corrupted: Aluminum Leg stumbles. 1GG9|1XXC3JPXTDENWZDOARUJLKTGIE