Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.11 @ 12:52:28 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (479) 2395 Value Destroyed (30002) 30002 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (35652) 35652 TOTAL SCORE: 80669 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11662 Follower Combat Kills 7926 Network Hubs Disabled 800 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -3730 Cogmind --------- Core Integrity 0/1500 Matter 295/300 Energy 613/1050 System Corruption 28% Temperature Cool (0) Movement Walking (111) Location -1/Command Parts ------- > --- POWER (5) -------- Zionite Light DM Reactor Zionite Heavy DM Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Zionite Composite Leg II Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Power Amplifier Experimental Cooling System Improved Particle Charger Advanced Weapon Cycler Improved Shock Absorption System Advanced Shield Generator LC Capacitor > --- WEAPON (4) ------- Zionite Laser-H Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY (7) ---- Protomatter-49 Antimissile System Antimissile System Heavy Dispersion Rifle Zionite Laser-H Zionite Phaser-H Zionite Phaser-H Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Heavy DM Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Zionite Composite Leg II Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Improved Armor Integrity Analyzer Improved Particle Charger Advanced Weapon Cycler Improved Shock Absorption System Advanced Shield Generator Antimissile System LC Capacitor > --- WEAPON ----------- Zionite Laser-H Zionite Laser-H Improved Potential Cannon > --- INVENTORY -------- Power Amplifier Antimissile System Heavy Dispersion Rifle Zionite Phaser-H Zionite Phaser-H Cooled Nova Cannon [Rating: 246] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Leg Enhanced Biometal Leg Utility Improved Particle Charger Device Improved Particle Charger Storage Energy Well Processor Improved Signal Interpreter Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Improved Potential Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Slots Evolved 21 | 4 . 3 2 1 2 . . . 1 1 . . 2 . . . . . . 1 . 1 1 . . . . 1 1 Power 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Propulsion 4 | 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | 2 . . 1 1 1 . . . 1 . . . 1 . . . . . . 1 . . 1 . . . . 1 . Weapon 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | 7 . 4 20 5 9 2 2 1 6 1 1 5 11 19 . 17 5 . 1 1 . 16 23 17 11 25 1 29 32 Power 42 | 1 . 1 5 . 1 1 1 . . . . 1 3 4 . 3 . . . . . 3 7 . . 2 1 2 6 Engine 12 | 1 . 1 5 . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . 1 3 . 3 . . . . . 3 7 . . 2 1 2 6 Propulsion 36 | 2 . . 2 . 3 . 1 . . . 1 2 3 . . 6 . . . . . 1 2 . 3 3 . 5 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | 2 . . 2 . 3 . 1 . . . 1 2 3 . . 6 . . . . . 1 2 . 3 3 . 5 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 1 . 1 4 2 2 . . . 2 1 . 1 3 5 . 5 4 . . 1 . 9 7 6 5 5 . 14 11 Device 59 | 1 . . . . 1 . . . 2 1 . 1 2 3 . 5 4 . . 1 . 9 3 3 1 3 . 9 10 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 6 | . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . 4 . 1 . . . . . . . 1 2 . . . . . . . . 2 2 3 2 . 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 104 | 3 . 2 9 3 3 1 . 1 4 . . 1 2 10 . 3 1 . 1 . . 3 7 11 3 15 . 8 13 Energy Gun 89 | 2 . 2 8 3 3 1 . 1 3 . . 1 2 9 . 3 1 . 1 . . 3 7 8 3 12 . 7 9 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 4 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 4 . 1 . . . 1 . . . 2 5 . 5 . . . . . 2 8 9 4 9 . 1 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Lost 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . 1 1 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 75 57 99 99 99 100 100 100 99 95 93 95 99 99 100 98 99 100 99 100 100 97 99 91 90 90 91 90 89 Engine 4 | . 12 10 15 14 12 12 12 12 11 11 11 7 4 2 . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 2 12 15 14 15 15 15 14 14 15 17 16 16 15 16 15 18 Leg 24 | . 25 18 31 29 25 25 25 25 23 22 24 26 26 25 25 24 25 25 25 24 23 22 21 20 24 24 25 23 22 Device 19 | . 12 9 7 7 11 12 12 12 16 18 22 22 24 25 25 25 28 30 30 30 33 30 30 24 16 15 16 18 25 Processor 6 | . . 1 7 7 12 12 12 12 11 8 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 5 2 Protection 8 | . . . 15 14 12 12 12 12 11 11 11 11 10 10 10 10 6 5 5 4 4 4 5 7 7 7 8 7 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 3 Energy Gun 19 | . 25 17 19 22 23 25 25 25 23 22 19 18 21 19 20 19 20 20 19 19 19 18 17 15 16 15 16 15 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 8 8 15 31 31 41 50 55 57 65 69 69 64 74 92 92 114 115 105 106 109 109 122 130 133 133 142 146 153 178 Greatest Support 193 | 20 20 25 51 51 75 75 77 77 77 77 95 98 98 90 90 156 156 156 156 156 156 156 156 156 184 188 188 188 193 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 7 7 Average Capacity 4 | 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 7 Most Carried 7 | . . 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 7 7 Average Carried 4 | . . 1 2 2 2 2 2 1 3 4 4 3 3 3 4 3 3 4 4 3 3 4 3 4 5 5 6 6 6 Final Capacity 7 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 7 7 Final Carried 7 | . . 3 3 1 3 2 2 2 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 5 6 6 6 7 7 Class Distribution -------------------- 32% | Scavenger-Tank 25% | Scavenger-Skirmisher 18% | Hacker-Skirmisher 9% | Generator-Skirmisher 8% | Generator-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -9/Materials Commander-Skirmisher | -9/Storage Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Generator-Skirmisher | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Matter Collected 2801 | 270 . 40 212 40 90 10 40 10 50 20 . 56 142 213 . 197 54 . 16 . 10 148 328 107 102 188 22 220 216 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24869 | 112 74 144 895 398 835 38 348 . 416 280 . 367 630 254 . 762 1067 322 266 . . 744 1026 107 1950 1913 921 8066 2934 Parts 1239 | 6 4 18 54 32 54 3 14 . 13 19 . 25 23 15 . 53 38 11 13 3 4 55 51 10 85 99 41 380 116 Haulers Intercepted 9 | . 1 1 3 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 396 | . 2 3 16 5 22 1 9 . 5 7 . 8 11 7 . 13 14 5 5 1 1 10 14 1 24 29 6 129 48 Guns 354 | . 2 3 15 5 22 . 8 . 4 6 . 8 10 5 . 12 14 5 5 1 1 10 14 1 24 29 6 110 34 Cannons 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 AOE 21 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 14 6 Classes Destroyed 26 | 2 2 3 2 1 4 1 . . . . . . . . . 1 . . . . . 1 2 . . 1 . 6 . Worker 16 | . . . 1 2 . . . . . 1 . 4 . . . . . . . . . 2 . . 2 1 1 2 . Builder 7 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 2 . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . 1 1 3 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 6 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Operator 9 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . 2 1 . . . 1 1 . Watcher 39 | . . 2 2 2 1 . . . . 3 . 2 1 . . 1 3 . . . . 3 3 . 2 3 2 9 . Swarmer 34 | . 2 . 4 . 3 . . . . 3 . 4 2 1 . . 5 2 . . . . . . 4 1 . 3 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 Grunt 113 | . . 2 4 . 12 . 5 . 1 2 . 2 5 2 . 2 1 . 4 . . 2 3 . 1 11 . 42 12 Brawler 18 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 7 7 Duelist 20 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . 3 . 1 1 . 9 2 Protector 9 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 4 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 46 | . . 1 8 4 1 . . . 1 1 . . 3 . . 2 1 1 1 . . 3 2 . 3 . 5 9 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Hunter 37 | . . . . . 1 . 2 . 1 . . . . . . . 4 2 . . . 2 1 . 1 7 . 16 . Programmer 47 | . . . . . 3 . . . . . . 1 . . . 1 2 . . . . 2 3 . 2 5 . 15 13 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 11 | . . . . . . 1 1 . 1 1 . . 1 . . . . . . . 1 . . . 1 . 1 3 . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Tracker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 6 . Combat Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 8 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 19 | 3 2 3 5 3 5 1 3 . 1 6 . 7 3 2 . 3 4 3 4 1 1 3 5 1 10 11 6 19 15 Combat Bots Only 16 | . 2 3 4 2 5 1 3 . 1 3 . 3 3 2 . 3 4 3 4 1 1 2 5 1 7 4 3 16 12 Max Kills in Single Turn 5 | 1 1 1 1 2 1 1 2 . 1 2 . 4 2 1 . 2 1 1 2 1 1 1 2 1 3 2 2 4 5 Gunslinging 2 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 1 . 2 1 . 1 2 Exploded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 A7 (-6/Cetus) A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Damage Taken 16991 | . 33 70 422 18 644 246 177 . 188 119 33 223 128 130 21 888 259 89 78 27 81 481 518 . 900 1137 395 6743 2943 Core 11438 | . 26 57 261 14 407 145 128 . 132 76 26 185 90 92 12 543 175 61 58 19 50 344 352 . 558 760 239 4424 2204 Absorbed by Shields 5982 | . . . . . . . . . . . . . 56 72 19 639 123 38 30 9 32 186 188 . 346 319 144 2654 1127 Redirected to Core 10205 | . 20 37 206 14 324 145 108 . 122 69 26 124 71 74 12 499 165 54 49 10 50 337 312 . 512 669 224 3996 1976 Redirected to Shielding 218 | . . . 31 . 64 . . . . . . . . . . . . . . . . . . . . . . . 123 Regen/Repaired (Parts) 490 | . . . 33 . 45 22 6 . 7 14 . . 5 4 . . . . . . . . . . . 68 26 260 . Core Remaining (%) 95 | 100 96 . 90 100 . . . . 100 . . . . . . 80 . . . . 100 . . 90 . 100 100 . . Volleys Fired 932 | 7 10 12 60 13 49 8 12 1 14 12 . 13 14 22 1 45 33 10 7 2 7 35 48 17 49 77 22 238 94 Largest 4 | 2 2 2 3 3 4 4 4 4 4 4 . 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 360 | 80 80 112 177 183 258 258 277 291 291 305 . 299 310 320 180 269 281 281 294 294 294 302 302 266 266 287 287 320 360 Shots Fired 3258 | 14 20 24 142 39 165 26 48 4 56 40 . 46 58 77 3 164 124 32 28 9 28 133 189 42 196 299 86 874 292 Gun 3167 | 14 20 24 139 39 165 26 48 4 56 40 . 46 58 76 3 164 124 32 28 9 28 133 189 41 196 299 86 862 218 Cannon 89 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 12 74 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1574 | 14 20 24 139 39 165 26 48 4 56 40 . 46 58 74 1 76 58 12 14 5 14 63 58 8 49 72 20 152 219 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1679 | . . . . . . . . . . . . . . 2 2 88 66 20 14 4 14 70 131 33 147 227 66 722 73 Robot Hit Streak 92 | 14 8 11 37 43 41 44 41 . 51 54 . 37 30 28 19 70 39 71 77 14 17 23 54 56 54 73 37 50 92 Robot Miss Streak 3 | . 1 1 2 1 1 1 1 . 2 3 . 2 2 1 1 1 1 . 1 . 1 1 2 1 3 2 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 94 | . 1 . 2 . 1 . 2 . 1 . . 2 3 1 . 2 1 1 2 . . . 2 . 5 9 1 41 17 Max Gunslinging Chain 3 | . 1 . 1 . 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 . . . 1 . 2 2 1 1 3 Shots Hit Robots 2451 | 14 16 17 103 25 121 20 41 . 41 38 . 36 35 62 2 123 75 32 22 4 19 78 124 29 145 204 67 706 252 Core Hits 1042 | 4 4 10 34 12 58 7 34 . 41 34 . 33 30 25 1 45 26 6 11 1 4 30 40 6 56 71 24 288 107 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 2 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 8 . Critical Strikes 147 | . . . 8 5 14 2 . . 2 1 . . . 7 . 4 . 1 . . . 1 6 1 11 24 6 48 6 Burn 40 | . . . 8 5 14 2 . . 2 1 . . . 7 . . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 15 3 Intensify 74 | . . . . . . . . . . . . . . . . 4 . 1 . . . 1 5 1 11 13 3 32 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 109405 | 151 173 201 1679 609 2994 563 1154 . 1272 1015 . 1766 1077 2179 121 5015 2941 1313 891 158 856 3393 5546 1142 6692 8671 2999 37285 17549 Guns 92987 | 151 173 201 1679 609 2994 563 1154 . 1272 1015 . 1035 1064 2179 121 4717 2941 1313 891 158 856 3173 5546 1142 6621 8671 2999 30886 8863 Cannons 6858 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2153 4705 Explosions 9379 | . . . . . . . . . . . . 725 . . . 298 . . . . . 145 . . . . . 4230 3981 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 181 | . . . . . . . . . . . . 6 13 . . . . . . . . 75 . . 71 . . 16 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 52849 | 151 173 201 1679 609 2994 563 1154 . 1272 1015 . 1602 1064 2179 43 2116 1207 477 423 72 466 1206 1605 248 1870 2166 774 11120 14400 Explosive 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . Electromagnetic 592 | . . . . . . . . . . . . 158 . . . 289 . . . . . 145 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 55544 | . . . . . . . . . . . . . . . 78 2610 1734 836 468 86 390 1967 3941 894 4751 6505 2225 25910 3149 Highest Corruption 28 | . . . 1 . . . . . . . . 4 4 4 4 15 1 1 1 1 1 3 10 10 3 8 . 24 28 Average Corruption 6 | . . . 1 . . . . . . . . 3 4 4 4 7 1 1 1 1 1 3 8 10 2 4 . 9 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Effects 330 | . . . 5 . . . . . . . . 4 26 12 4 25 3 1 3 1 2 7 40 16 9 31 . 76 65 Message Errors 77 | . . . 2 . . . . . . . . 2 8 4 1 4 . . 2 . . 1 8 3 2 7 . 23 10 Matter Fused 60 | . . . . . . . . . . . . . 5 2 . 4 . . 1 . 1 1 11 2 2 10 . 12 9 Heat Flow Errors 39 | . . . 1 . . . . . . . . 2 2 . 2 3 2 . . . . . 6 4 4 2 . 6 5 Energy Discharges 35 | . . . . . . . . . . . . . 3 2 . 1 1 1 . . . 4 5 2 1 2 . 5 8 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 Data Loss (minor) 41 | . . . 1 . . . . . . . . . 6 . . 7 . . . . . 1 2 4 . 4 . 9 7 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 3 . 1 1 Misfires 12 | . . . 1 . . . . . . . . . 2 1 . . . . . 1 . . 1 . . . . 2 4 Alerts 4 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 44 | . . . . . . . . . . . . . . 3 . 4 . . . . . . 4 . . 2 . 14 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1477 | . . . . . . . . . . . . 206 . . . . . . . . . 12 . . 5 . . 785 469 Projectiles 797 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507 290 Explosions 663 | . . . . . . . . . . . . 206 . . . . . . . . . . . . . . . 278 179 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . 12 . . 5 . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 716 | . . . . . . . . . . . . 165 . . . 338 . . . . . 189 . . . . . 24 . Shots 16 | . . . . . . . . . . . . 3 . . . 6 . . . . . 6 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . 2 . . 1 . Kicked 7 | . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . 2 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 54 . . 290 . 63 18 143 81 272 102 . 273 150 334 172 194 290 228 313 128 358 366 206 183 181 196 78 423 417 Average Temperature 62 | 24 . . 104 . 11 12 57 43 69 27 . 76 37 125 70 48 90 72 114 68 141 99 33 28 70 11 26 65 90 Received Heat Transfer 2800 | . . 42 279 18 279 60 102 . 126 48 . 9 35 25 . 44 44 12 44 . 12 90 86 . 97 256 138 636 318 Effects 9 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 4 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Robots Melted 9 | . . . 1 . . 1 1 . 1 1 . . 1 2 . . . . . . . . . . . . . 1 . Combat Hostiles 9 | . . . 1 . . 1 1 . 1 1 . . 1 2 . . . . . . . . . . . . . 1 . Parts Melted 92 | 1 2 3 12 9 12 1 5 . 4 4 . 1 8 4 . . 1 2 . . . 2 1 . 2 4 . 9 5 Heat Transferred 49514 | 350 400 461 4440 1443 5462 1066 1607 . 1954 1467 . 1628 1265 3229 37 1744 1184 444 407 36 407 1110 1350 222 1332 1702 629 6984 7154 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Peak Influence 5201 | 15 57 153 297 280 312 . . . . 179 25 245 622 654 228 882 482 . . . . 273 626 . 366 551 459 3003 5201 Initial 1471 | . 7 17 46 1 12 . . . . 38 25 . 45 89 114 54 295 . . . . 14 54 . . 128 143 72 1471 Average 511 | 6 18 93 104 127 98 . . . . 102 9 66 319 402 216 536 301 . . . . 83 339 . 143 351 262 1023 3019 Maximum Alert Level 5 | . . . 1 1 1 . . . . . . 1 2 2 1 3 2 . . . . 1 2 . 1 2 2 5 5 Low Security (%) 41 | 100 100 100 82 75 88 . . . . 100 100 87 13 21 17 7 22 . . . . 84 15 . 70 10 28 15 . Level 1 22 | . . . 17 24 11 . . . . . . 12 47 18 82 7 58 . . . . 15 38 . 29 55 50 4 . Level 2 17 | . . . . . . . . . . . . . 38 59 . 70 18 . . . . . 45 . . 33 21 11 . Level 3 6 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . 32 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 8 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 17 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 73 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 118 | . . . 1 1 9 . . . . 1 . 3 1 1 . 7 1 . . . . 5 4 . 8 9 . 43 24 Investigation 11 | . . . 1 . 2 . . . . . . 2 . 1 . . . . . . . 1 2 . . . . 2 . Extermination 15 | . . . . . 2 . . . . . . 1 . . . 1 1 . . . . 2 2 . 1 2 . 3 . Reinforcement 20 | . . . . 1 3 . . . . 1 . . . . . 3 . . . . . 1 . . 1 3 . 6 1 Assault 43 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 17 23 Garrison 8 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . 3 . Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . 12 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Distress Signals 16 | . . 1 . 3 1 . . . . . . 1 1 2 . 1 . . . . . . 1 . . . 2 2 1 Communications Jammed 364 | . . . . . . . . . . . . 22 41 93 . 23 3 . . . . . 42 . 33 . 13 94 . Distress Signals 360 | . . . . . . . . . . . . 22 41 93 . 23 3 . . . . . 42 . 33 . 13 90 . Times Spotted 677 | . 2 7 27 15 30 1 10 . 8 11 5 12 25 21 2 23 19 5 5 6 1 19 37 1 30 39 11 187 118 Peak Tracking Total 19 | . 2 4 5 5 7 1 3 . 3 2 5 4 5 5 1 4 3 3 4 4 1 3 4 1 5 5 4 18 19 Tactical Retreats 23 | . . . 4 1 2 . 1 . . . 2 . . . . 1 . . . . . 1 . . 1 1 . 7 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Traps Triggered 19 | . . . 1 . . . . . . 2 . 2 . . . 3 1 . . . . 1 1 . 1 1 . 4 2 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 3 10 . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Machines Disabled 106 | . . . 3 . . . . . 1 1 . 11 2 3 2 24 3 . . . . 6 9 3 4 15 1 11 7 Max in Single Turn 7 | . . . 1 . . . . . 1 1 . 7 1 1 . 7 2 . . . . 3 1 1 2 1 1 2 2 Garrison Access 12 | . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 3 . . 1 1 . 2 . Network Hub 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Machines Accessed 53 | . 1 1 10 1 8 . . . . 2 . 1 5 1 1 . 4 . . 1 . 3 2 3 3 2 . 3 1 Terminals 25 | . 1 1 9 1 5 . . . . . . . 5 1 . . . . . . . . . . . 1 . . 1 Fabricators 9 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 1 . 3 . . . . 1 . 1 . . . . 1 . . . . 2 . . 1 1 . 2 . Total Hacks 123 | . 4 4 27 6 17 . . . . 2 . 2 9 3 3 . 10 . . 1 . 6 6 6 5 3 . 8 1 Successful 74 | . 2 2 20 3 8 . . . . 2 . . 5 . 3 . 5 . . 1 . 3 5 6 3 2 . 3 1 Failed 49 | . 2 2 7 3 9 . . . . . . 2 4 3 . . 5 . . . . 3 1 . 2 1 . 5 . Catastrophic 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 224 | . 4 1 21 6 9 . . . 1 6 . 14 27 1 . 16 18 . . 1 . 22 12 . 8 17 2 32 6 Terminals 67 | . 4 4 26 6 12 . . . . . . . 9 3 . . . . . . . . . . . 2 . . 1 Fabricators 20 | . . . . . . . . . . 1 . . . . . . 7 . . . . 1 6 . 3 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . 1 . 5 . . . . 1 . 2 . . . . 1 . . . . 5 . . 2 1 . 6 . Terminal Hacks 36 | . 1 1 12 2 3 . . . . . . . 5 . 3 . . . . 1 . . . 6 . 1 . . 1 Record 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . 2 . . . . . . . . . 5 . . . . . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 2 . . 1 1 . 2 . Seal Access 11 | . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 2 . . 1 1 . 2 . Unauthorized Hacks 20 | . 1 1 7 1 3 . . . . 1 . . . . . . 1 . . . . 1 1 . 2 . . 1 . Terminals 13 | . 1 1 7 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 1 7 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 2 . . 1 . Liberate 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 7 1 6 . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . 2 . Full Trace Events 6 | . 1 . 1 . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . 4 . 4 3 Robots Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . . . . . . . . 58 . . . . . 116 . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . Part Schematics Acquired 136 | . . . . . . . . 16 . 13 . . . . . 12 13 . . . . 16 . . . 25 . 41 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . 2 5 . . 7 . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Total Allies 94 | . . . 10 . 1 . . 4 . 2 1 3 9 5 . 1 1 . 2 5 . . 18 . . 1 . 5 26 Largest Group 14 | . . . 10 6 1 . . 4 4 2 1 3 10 13 9 8 1 . 2 7 1 1 11 . . 1 . 3 14 Highest-Rated Group 1853 | . . . 88 53 26 . . 158 158 64 31 210 628 958 661 630 26 . 59 306 65 65 777 . . 145 . 345 1853 Highest-Rated Ally 269 | . . . 16 16 26 . . 42 42 32 31 70 159 159 96 96 26 . 30 65 65 65 103 . . 145 . 122 269 Zionite Dispatches 10 | . . . . . . . . . . . . 1 2 . . 1 . . . . . . 4 . . . . 2 . Heavy 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . Light 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 902 | . . . 16 48 1 . . . 28 5 3 . 77 106 13 97 . . 4 10 . . 138 . . 8 . 49 299 Total Damage 53270 | . . . 143 479 10 . . . 583 198 64 . 2394 3068 568 3823 . . 76 443 . . 6327 . . 771 . 2925 31398 Kills 220 | . . . 4 5 . . . . 6 1 . . 14 17 5 26 . . . 4 . . 29 . . 2 . 11 96 Allies Corrupted 11 | . . . . 2 . . . . 2 . . . 1 . . 1 . . . 1 . . 1 . . 1 . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 1 . 3 . . . . . . . . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 41 | . . . . . . . . . . 1 . 4 6 . . 4 5 . . . . 6 . . 1 5 . 8 1 Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Component Schematics 7 | . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . 1 . 2 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 Unaware Analyses 9 | . . . . . . . . . . . . 1 2 . . 1 . . . . . 2 . . . 1 . 2 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Garrisons 5 | . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Turns Passed 21724 | 117 135 192 1148 310 1275 321 759 1319 768 492 154 551 1127 547 162 885 910 195 318 434 385 1107 1162 427 910 1361 414 2885 954 Spaces Moved 14506 | 76 88 102 707 198 840 210 550 992 501 328 105 378 837 311 80 527 669 149 243 330 328 847 769 317 634 852 304 1754 480 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14498 | 68 88 102 707 198 840 210 550 992 501 328 105 378 837 311 80 527 669 149 243 330 328 847 769 317 634 852 304 1754 480 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 127 127 127 127 127 126 126 106 106 188 104 108 108 108 108 108 102 97 104 104 104 106 106 108 Average Speed 114 | 112 120 120 120 120 123 127 127 127 127 127 126 126 118 125 188 125 108 108 108 108 108 104 103 104 104 105 106 106 110 Slowest Speed 195 | 120 120 120 120 120 127 127 127 127 127 127 127 127 126 188 188 190 108 108 108 108 108 108 104 104 105 106 106 195 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 5 23 10 88 25 34 46 71 90 69 13 76 16 96 65 81 46 26 32 50 55 53 31 56 99 25 83 11 62 21 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 23 | . . . . . . 2 . 2 . . . . 10 . . . 5 . 1 . . 3 . . . . . . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 1 3 3 3 . . . . . . . . 1 1 . 1 . . . . . . . . Spaces Dug 67 | . . . . . . . . . . . . . . . . . 9 . . 3 6 14 11 . 7 7 . 10 . Terrain Destroyed 1158 | . . . . . . . . . . 2 . 46 7 3 . 672 28 . 5 4 6 37 31 . 31 61 10 148 67 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 362 | . . . . . . . . . . 2 . 4 7 3 . 20 28 . 5 4 6 32 31 . 31 61 10 93 25 AOE 796 | . . . . . . . . . . . . 42 . . . 652 . . . . . 5 . . . . . 55 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Total 17630 | 91 97 147 882 243 965 246 579 1050 601 377 125 419 938 431 90 650 800 168 286 404 346 1006 1021 386 754 1124 341 2321 742 Wait 761 | . . 19 55 16 33 . 1 44 53 28 20 . 48 18 10 19 58 6 8 40 6 74 84 2 25 43 . 39 12 Move 14478 | 75 87 101 706 197 839 209 549 991 500 328 104 377 836 310 79 526 668 148 242 329 327 846 768 316 633 851 303 1753 480 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 57 | . . 2 3 . 4 1 . 2 5 1 . 2 3 6 . 2 1 . . . 1 1 5 4 1 2 . 4 7 Fast Attach 217 | 7 . 4 15 2 5 2 2 1 4 1 1 3 10 14 . 16 4 . 1 . . 15 21 16 11 23 1 22 16 Attach 29 | . . . . . 1 . . . 1 . . . 1 4 . . . . . 1 . . 1 4 . 1 . 3 12 Detach 45 | 1 . 2 2 1 1 1 2 1 1 1 . . 1 4 . 1 4 . . . . . . 6 1 2 . 4 9 Swap 28 | . . . 5 3 3 . . . 1 . . 2 . 1 . 1 1 . . . . 1 1 . . 1 . 4 4 Drop 204 | 1 . 1 13 5 7 4 2 3 8 1 . 5 10 20 . 17 6 . 1 . . 14 22 17 7 19 1 7 13 Fire 932 | 7 10 12 60 13 49 8 12 1 14 12 . 13 14 22 1 45 33 10 7 2 7 35 48 17 49 77 22 238 94 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . 2 . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 86 | . . . . . . . . . . . . . . . . . . . 7 30 . . 34 . . 15 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 773 | . . 6 23 6 23 21 11 7 14 5 . 16 14 32 . 23 25 4 20 2 5 18 37 4 25 90 14 233 95 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 17) 26 | -11/Scrapyard | Upgraded with Weapon slot (x1) 118 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Identified exit to Materials 240 | -10/Materials | Discovered exit to Materials (range 12) 253 | -10/Materials | Entered another Materials area 255 | -9/Materials | Reached level 2 255 | -9/Materials | Reached level 3 258 | -9/Materials | Upgraded with Power slot (x1) 258 | -9/Materials | Upgraded with Propulsion slot (x2) 309 | -9/Materials | Build established: Hacker-Skirmisher 357 | -9/Materials | Identified exit to Storage 357 | -9/Materials | Discovered exit to Storage (range 16) 445 | -9/Materials | Entered Storage 447 | -9/Storage | Reached level 4 450 | -9/Storage | Upgraded with Utility slot (x1) 614 | -9/Storage | Reached level 5 816 | -9/Storage | Identified exit to Materials 816 | -9/Storage | Discovered exit to Materials (range 15) 841 | -9/Storage | Found Prototype Protection 841 | -9/Storage | Identified Lgt. Regenerative Plating 860 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 953 | -9/Storage | Reached level 6 966 | -9/Storage | Upgraded with Weapon slot (x1) 1135 | -9/Storage | Build established: Commander-Skirmisher 1361 | -9/Storage | Identified exit to Recycling 1361 | -9/Storage | Discovered exit to Recycling (range 7) 1401 | -9/Storage | Used back door to open Recycling access 1593 | -9/Storage | Entered Materials 1593 | -8/Materials | Accompanied by 6 allies 1595 | -8/Materials | Reached level 7 1622 | -8/Materials | Reached level 8 1837 | -8/Materials | Reached level 9 1845 | -8/Materials | Upgraded with Utility slot (x1) 1858 | -8/Materials | Identified exit to Factory 1858 | -8/Materials | Discovered exit to Factory (range 4) 1903 | -8/Materials | Entered Factory 1903 | -7/Factory | Accompanied by 1 ally 1905 | -7/Factory | Reached level 10 1917 | -7/Factory | Upgraded with Utility slot (x1) 1964 | -7/Factory | Identified exit to Factory 1964 | -7/Factory | Discovered exit to Factory (range 13) 1992 | -7/Factory | Build established: Hacker-Skirmisher 2167 | -7/Factory | Reached level 11 2284 | -7/Factory | Discovered exit to Factory (range 15) 2372 | -7/Factory | Upgraded with Weapon slot (x1) 2720 | -7/Factory | Identified exit to Lower Caves 3021 | -7/Factory | Cargo convoy interrupted 3022 | -7/Factory | Garrison activated, responded to threat 3094 | -7/Factory | Reached level 12 3178 | -7/Factory | Entered Lower Caves 3215 | -7/Lower Caves | Learned location of Zion (-7) 3316 | -7/Lower Caves | Spotted B-75 Beast 3336 | -7/Lower Caves | Destroyed B-75 Beast 3476 | -7/Lower Caves | Identified exit to Lower Caves 3476 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 3499 | -7/Lower Caves | Entered another Lower Caves area 3501 | -7/Lower Caves | Reached level 13 3503 | -7/Lower Caves | Discovered exit to Factory (range 14) 3506 | -7/Lower Caves | Learned Factory security intel 4072 | -7/Lower Caves | Spotted B-75 Beast 4079 | -7/Lower Caves | Destroyed B-75 Beast 4173 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4237 | -7/Lower Caves | Identified exit to Zion 4237 | -7/Lower Caves | Discovered exit to Zion (range 17) 4258 | -7/Lower Caves | Entered Zion 4260 | -7/Zion | Reached level 14 4307 | -7/Zion | Identified exit to Proximity Caves 4307 | -7/Zion | Discovered exit to Proximity Caves (range 11) 4542 | -7/Zion | Received a visual enhancement algorithm 4553 | -7/Zion | Learned location of Armory (-4) 4786 | -7/Zion | Learned Factory emergency access door positions 4810 | -7/Zion | Learned location of Quarantine (-2) 5020 | -7/Zion | Given A8's code to call for help 5300 | -7/Zion | Imprinted 5302 | -7/Zion | Declared Zion's savior 5577 | -7/Zion | Entered Proximity Caves 5577 | -6/Proximity Caves | Accompanied by 4 allies 5646 | -6/Proximity Caves | Spotted B-75 Beast 5647 | -6/Proximity Caves | Reached level 15 5647 | -6/Proximity Caves | Destroyed B-75 Beast 5667 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5866 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5895 | -6/Proximity Caves | Found Prototype Special Weapon 5895 | -6/Proximity Caves | Identified Molecular Deconstructor 6222 | -6/Proximity Caves | Learned Factory stockpile data 6266 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6345 | -6/Proximity Caves | Entered Factory 6346 | -6/Factory | Identified exit to Extension 6347 | -6/Factory | Reached level 16 6441 | -6/Factory | Spotted B-75 Beast 6448 | -6/Factory | Reached level 17 6448 | -6/Factory | Destroyed B-75 Beast 6460 | -6/Factory | Upgraded with Propulsion slot (x1) 6710 | -6/Factory | Retrieved Zion intel report: Component Schematics 6751 | -6/Factory | Identified exit to Factory 6751 | -6/Factory | Discovered exit to Factory (range 14) 6837 | -6/Factory | Sucked down chute 6837 | -6/Factory | Entered Waste 6838 | -6/Waste | Met a frightened Derelict 6874 | -6/Waste | Spotted C-40 Crusher 6876 | -6/Waste | Spotted C-40 Crusher 6896 | -6/Waste | Spotted C-40 Crusher 6902 | -6/Waste | Spotted C-40 Crusher 6904 | -6/Waste | Spotted C-40 Crusher 6912 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6931 | -6/Waste | Spotted C-40 Crusher 6965 | -6/Waste | Identified exit to Factory 6965 | -6/Waste | Discovered exit to Factory (range 16) 6991 | -6/Waste | Entered Factory 7079 | -6/Factory | Retrieved Zion intel report: Branch Access 7079 | -6/Factory | Identified exit to Lower Caves 7210 | -6/Factory | Retrieved Zion intel report: Emergency Access 7378 | -6/Factory | Build established: Hacker-Skirmisher 7406 | -6/Factory | Reached level 18 7499 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7521 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7522 | -6/Factory | Zion Light squad teleported in 7542 | -6/Factory | Entered Extension 7542 | -6/Extension | Accompanied by 3 allies 7561 | -6/Extension | Disrupted transfer network 7593 | -6/Extension | Zion Heavy squad teleported in 7623 | -6/Extension | Rescued A7 7719 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 7720 | -6/Extension | Zion Recon squad teleported in 7764 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/0 7781 | -6/Extension | Rescued a captive Derelict 7783 | -6/Extension | Rescued a captive Derelict 7791 | -6/Extension | Retrieved Zion intel report: Emergency Access 7800 | -6/Extension | Spotted B-75 Beast 7807 | -6/Extension | Spotted B-75 Beast 7819 | -6/Extension | Discovered exit to Factory (range 15) 7820 | -6/Extension | Allies destroyed B-75 Beast 7825 | -6/Extension | Destroyed B-75 Beast 7859 | -6/Extension | Reached level 19 7892 | -6/Extension | First assault squad dispatched 7897 | -6/Extension | Rescued a captive Derelict 7945 | -6/Extension | Upgraded with Utility slot (x1) 8070 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 8105 | -6/Extension | Rescued a captive Derelict 8154 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 8170 | -6/Extension | Retrieved Zion intel report: Active Garrisons 8212 | -6/Extension | Rescued a captive Derelict 8212 | -6/Extension | Rescued a captive Derelict 8235 | -6/Extension | Identified exit to Cetus 8235 | -6/Extension | Discovered exit to Cetus (range 20) 8251 | -6/Extension | Discovered exit to Factory (range 10) 8270 | -6/Extension | Upgraded with Power slot (x1) 8565 | -6/Extension | Build established: Generator-Skirmisher 8669 | -6/Extension | Entered Cetus 8669 | -6/Cetus | Accompanied by 10 allies (A7) 8674 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8684 | -6/Cetus | Spotted Cetus Guard 8684 | -6/Cetus | Spotted Cetus Guard 8684 | -6/Cetus | Spotted Cetus Guard 8686 | -6/Cetus | Spotted Cetus Guard 8689 | -6/Cetus | Destroyed Cetus Guard 8697 | -6/Cetus | Allies destroyed Cetus Guard 8699 | -6/Cetus | Destroyed Cetus Guard 8700 | -6/Cetus | Allies destroyed Cetus Guard 8805 | -6/Cetus | Started Cetus Manufacturing Module 8830 | -6/Cetus | Manufactured an Enhanced Grunt 8835 | -6/Cetus | Identified exit to Archives 8835 | -6/Cetus | Discovered exit to Archives (range 18) 8855 | -6/Cetus | Manufactured an Enhanced Grunt 8878 | -6/Cetus | Spotted Cetus Guard 8878 | -6/Cetus | Spotted Cetus Guard 8880 | -6/Cetus | Manufactured an Enhanced Grunt 8880 | -6/Cetus | Spotted Cetus Guard 8880 | -6/Cetus | Spotted Cetus Guard 8887 | -6/Cetus | Destroyed Cetus Guard 8891 | -6/Cetus | Discovered exit to Factory (range 18) 8897 | -6/Cetus | Reached level 20 8897 | -6/Cetus | Allies destroyed Cetus Guard 8899 | -6/Cetus | Allies destroyed Cetus Guard 8900 | -6/Cetus | Destroyed Cetus Guard 8905 | -6/Cetus | Manufactured an Enhanced Grunt 8907 | -6/Cetus | Scared off Revision 17 8930 | -6/Cetus | Manufactured an Enhanced Grunt 8980 | -6/Cetus | Destroyed A7 8984 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9119 | -6/Cetus | Cetus Manufacturing Module disabled 9216 | -6/Cetus | Entered Archives 9216 | -6/Archives | Accompanied by 9 allies 9247 | -6/Archives | Discovered exit to Factory (range 19) 9256 | -6/Archives | Unable to access archive contents 9277 | -6/Archives | Identified exit to Hub_04(d) 9277 | -6/Archives | Discovered exit to Hub_04(d) (range 17) 9283 | -6/Archives | Discovered exit to Hub_04(d) (range 14) 9286 | -6/Archives | Unable to access archive contents 9331 | -6/Archives | Unable to access archive contents 9335 | -6/Archives | Unable to access archive contents 9336 | -6/Archives | Build established: Scavenger-Tank 9378 | -6/Archives | Entered Hub_04(d) 9378 | -6/Hub_04(d) | Accompanied by 8 allies 9435 | -6/Hub_04(d) | Garrison activated, responded to threat 9474 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 9526 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 9643 | -6/Hub_04(d) | Found Prototype Device 9643 | -6/Hub_04(d) | Identified Exp. Thermal Shield 9685 | -6/Hub_04(d) | Discovered exit to Factory (range 19) 9724 | -6/Hub_04(d) | Disrupted transfer network 9743 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 9754 | -6/Hub_04(d) | Reached level 21 9819 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 9820 | -6/Hub_04(d) | Zion Resource Resupply teleported in 9839 | -6/Hub_04(d) | Network Hub disabled 9873 | -6/Hub_04(d) | Spotted Lightning 9947 | -6/Hub_04(d) | Spotted Lightning 9958 | -6/Hub_04(d) | Spotted Lightning 9958 | -6/Hub_04(d) | Destroyed Lightning 9959 | -6/Hub_04(d) | Spotted Lightning 9961 | -6/Hub_04(d) | Destroyed Lightning 9978 | -6/Hub_04(d) | Destroyed Lightning 10001 | -6/Hub_04(d) | Spotted Lightning 10005 | -6/Hub_04(d) | Found Prototype Device 10005 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 10029 | -6/Hub_04(d) | Spotted Lightning 10042 | -6/Hub_04(d) | System corruption reached 10% 10049 | -6/Hub_04(d) | Destroyed Lightning 10066 | -6/Hub_04(d) | Destroyed Lightning 10093 | -6/Hub_04(d) | Spotted Lightning 10117 | -6/Hub_04(d) | Destroyed Lightning 10142 | -6/Hub_04(d) | Network Hub disabled 10211 | -6/Hub_04(d) | Network Hub disabled 10250 | -6/Hub_04(d) | Network Hub disabled 10250 | -6/Hub_04(d) | Spotted Lightning 10253 | -6/Hub_04(d) | Spotted Lightning 10263 | -6/Hub_04(d) | Entered Factory 10642 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10666 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10755 | -5/Factory | Fabricated O-24 Administrator (x1) 10810 | -5/Factory | Retrieved Zion intel report: Emergency Access 10849 | -5/Factory | Reached level 22 10877 | -5/Factory | Retrieved Zion intel report: Component Schematics 10970 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11093 | -5/Factory | Identified exit to Upper Caves 11093 | -5/Factory | Discovered exit to Upper Caves (range 18) 11173 | -5/Factory | Entered Upper Caves 11225 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11225 | -5/Upper Caves | Learned location of 1 exit from Factory 11300 | -5/Upper Caves | Learned Factory garrison access intel 11362 | -5/Upper Caves | Identified exit to Upper Caves 11362 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 11368 | -5/Upper Caves | Entered another Upper Caves area 11380 | -5/Upper Caves | Encountered a Warlord checkpoint 11390 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11659 | -5/Upper Caves | Identified exit to Warlord 11659 | -5/Upper Caves | Discovered exit to Warlord (range 10) 11686 | -5/Upper Caves | Entered Warlord 11686 | -5/Warlord | Accompanied by 2 allies 11735 | -5/Warlord | System corruption cleaned by Quarantine Array 11884 | -5/Warlord | Rebuked by Warlord 11904 | -5/Warlord | Warlord's base attacked by MAIN.C 12033 | -5/Warlord | Opened side exit 12104 | -5/Warlord | Reached level 23 12108 | -5/Warlord | Identified exit to Proximity Caves 12108 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 12111 | -5/Warlord | Upgraded with Utility slot (x1) 12120 | -5/Warlord | Entered Proximity Caves 12120 | -4/Proximity Caves | Accompanied by 1 ally 12136 | -4/Proximity Caves | Learned Research stockpile data 12150 | -4/Proximity Caves | Spotted B-86 Titan 12164 | -4/Proximity Caves | Destroyed B-86 Titan 12473 | -4/Proximity Caves | Identified exit to Factory 12473 | -4/Proximity Caves | Discovered exit to Factory (range 18) 12505 | -4/Proximity Caves | Entered Factory 12505 | -4/Factory | Accompanied by 1 ally 12506 | -4/Factory | Identified exit to Upper Caves 12507 | -4/Factory | Loaded intel: 3 garrison access locations 12507 | -4/Factory | Reached level 24 12507 | -4/Factory | Upgraded with Power slot (x1) 12961 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12971 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13019 | -4/Factory | Retrieved Zion intel report: Active Garrisons 13282 | -4/Factory | Retrieved Zion intel report: Trap Installations 13292 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13447 | -4/Factory | Identified exit to Research 13447 | -4/Factory | Discovered exit to Research (range 15) 13471 | -4/Factory | Retrieved Zion intel report: Component Schematics 13588 | -4/Factory | Identified exit to Armory 13588 | -4/Factory | Discovered exit to Armory (range 12) 13600 | -4/Factory | Cargo convoy interrupted 13612 | -4/Factory | Entered Armory 13614 | -4/Armory | Reached level 25 13730 | -4/Armory | Zion Heavy squad teleported in 13740 | -4/Armory | Zion Heavy squad teleported in 13874 | -4/Armory | Found Prototype Protection 13874 | -4/Armory | Identified Zio. Weapon Casing 13925 | -4/Armory | Fabricated O-24 Administrator? 13931 | -4/Armory | Found Antimissile System 14057 | -4/Armory | System corruption reached 10% 14217 | -4/Armory | Zion Light squad teleported in 14244 | -4/Armory | Zion Light squad teleported in 14301 | -4/Armory | Fabricated Imp. Particle Charger (x2) 14328 | -4/Armory | Reached level 26 14329 | -4/Armory | Upgraded with Utility slot (x1) 14360 | -4/Armory | Spotted B-86 Titan 14378 | -4/Armory | Allies destroyed B-86 Titan 14482 | -4/Armory | Discovered exit to Research (range 16) 14752 | -4/Armory | Identified exit to Lab 14752 | -4/Armory | Discovered exit to Lab (range 16) 14774 | -4/Armory | Entered Lab 14774 | -4/Lab | Discovered exit to Research (range 9) 14791 | -4/Lab | Hidden lab's door opened automatically 14791 | -4/Lab | Sensor layout match revealed 14792 | -4/Lab | Gained access to the hidden lab's interior 14792 | -4/Lab | Reached level 27 14796 | -4/Lab | Unable to decrypt terminal 14812 | -4/Lab | Found Alien Artifact 14812 | -4/Lab | Identified Transdimensional Reconstructor 14812 | -4/Lab | Warped through subspace 14864 | -4/Lab | Found Alien Artifact 14864 | -4/Lab | Identified Core Expander 14864 | -4/Lab | Installed Core Expander, added new Propulsion slot 14880 | -4/Lab | Found Alien Artifact 14880 | -4/Lab | Identified Integrated Mediator 14880 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 14905 | -4/Lab | Found Prototype Protection 14905 | -4/Lab | Identified Exp. Powered Armor 14911 | -4/Lab | Found Prototype Energy Gun 14911 | -4/Lab | Identified Hyp. EM Gauss Rifle 14918 | -4/Lab | Found Prototype Energy Cannon 14918 | -4/Lab | Identified Potential Cannon 14943 | -4/Lab | Unable to decrypt terminal 14984 | -4/Lab | Detected for breach 15001 | -4/Lab | Confronted by A5 15027 | -4/Lab | Destroyed A5 15078 | -4/Lab | Unable to decrypt terminal 15084 | -4/Lab | Found Alien Artifact 15084 | -4/Lab | Identified LC Capacitor 15201 | -4/Lab | Entered Research 15545 | -3/Research | Reached level 28 15577 | -3/Research | Found Antimissile System 15586 | -3/Research | Intercept squad dispatched 15593 | -3/Research | Destroyed 7 combat bots 15604 | -3/Research | Retrieved Zion intel report: Trap Installations 15611 | -3/Research | Spotted Tracker 15612 | -3/Research | Spotted Tracker 15619 | -3/Research | Destroyed Tracker 15619 | -3/Research | Destroyed Tracker 15634 | -3/Research | Found Prototype Energy Gun 15634 | -3/Research | Identified Immobilizer 15641 | -3/Research | Found Prototype Device 15641 | -3/Research | Identified Exp. Phase Shifter 15642 | -3/Research | Spotted Combat Programmer 15646 | -3/Research | Destroyed Combat Programmer 15656 | -3/Research | Found Prototype Processor 15656 | -3/Research | Identified Exp. Targeting Computer 15677 | -3/Research | Spotted Combat Programmer 15681 | -3/Research | Destroyed Combat Programmer 15946 | -3/Research | Spotted B-86 Titan 15954 | -3/Research | Destroyed B-86 Titan 15977 | -3/Research | Spotted B-86 Titan 16025 | -3/Research | Intercept squad dispatched 16028 | -3/Research | Identified exit to Testing 16028 | -3/Research | Discovered exit to Testing (range 19) 16038 | -3/Research | Spotted Tracker 16038 | -3/Research | Spotted Tracker 16042 | -3/Research | Destroyed Tracker 16042 | -3/Research | Spotted Combat Programmer 16049 | -3/Research | Destroyed Combat Programmer 16053 | -3/Research | Destroyed Tracker 16059 | -3/Research | Spotted Combat Programmer 16064 | -3/Research | Destroyed Combat Programmer 16111 | -3/Research | Entered Testing 16118 | -3/Testing | Reached level 29 16118 | -3/Testing | Scanned by Researcher 16123 | -3/Testing | Destroyed 7 combat bots 16166 | -3/Testing | Found Prototype Protection 16166 | -3/Testing | Identified Med. Regenerative Plating 16221 | -3/Testing | Found Prototype Energy Gun 16221 | -3/Testing | Identified Tachyon Dispersion Ray 16361 | -3/Testing | First assault squad dispatched 16405 | -3/Testing | Found Prototype Energy Cannon 16405 | -3/Testing | Identified Hpw. Disruptor Cannon 16485 | -3/Testing | Build established: Scavenger-Skirmisher 16745 | -3/Testing | Spotted PG-KR26JVZKTV 16752 | -3/Testing | Rewired PG-KR26JVZKTV 16781 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 16813 | -3/Testing | Found Prototype Energy Cannon 16813 | -3/Testing | Identified Cld. Nova Cannon 16891 | -3/Testing | Found Prototype Energy Cannon 16897 | -3/Testing | Identified Imp. Potential Cannon 16962 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 17079 | -3/Testing | Intercept squad dispatched 17090 | -3/Testing | Spotted Tracker 17090 | -3/Testing | Spotted Tracker 17092 | -3/Testing | Destroyed Tracker 17099 | -3/Testing | Destroyed Tracker 17107 | -3/Testing | Spotted Combat Programmer 17115 | -3/Testing | Spotted Combat Programmer 17115 | -3/Testing | Destroyed Combat Programmer 17185 | -3/Testing | Retrieved Zion intel report: Component Schematics 17286 | -3/Testing | Retrieved Zion intel report: Emergency Access 17324 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17338 | -3/Testing | Identified exit to Research 17338 | -3/Testing | Discovered exit to Research (range 15) 17404 | -3/Testing | Spotted PP-1KNNW35AVZ 17472 | -3/Testing | Entered Research 17474 | -2/Research | Reached level 30 17681 | -2/Research | Identified exit to Access 17681 | -2/Research | Discovered exit to Access (range 5) 17740 | -2/Research | Spotted B-90 Cyclops 17773 | -2/Research | Destroyed B-90 Cyclops 17886 | -2/Research | Entered Access 17888 | -1/Access | Reached level 31 17888 | -1/Access | Reached level 32 17927 | -1/Access | Upgraded with Utility slot (x1) 18219 | -1/Access | Intercept squad dispatched 18233 | -1/Access | Build established: Generator-Skirmisher 18245 | -1/Access | Retrieved Zion intel report: Unaware Analyses 18247 | -1/Access | Spotted Tracker 18248 | -1/Access | Spotted Tracker 18253 | -1/Access | Destroyed Tracker 18256 | -1/Access | Destroyed Tracker 18282 | -1/Access | Spotted Combat Programmer 18302 | -1/Access | Destroyed Combat Programmer 18310 | -1/Access | Spotted Combat Programmer 18326 | -1/Access | Destroyed Combat Programmer 18343 | -1/Access | Reached level 33 18395 | -1/Access | Destroyed 10 combat bots 18429 | -1/Access | Spotted B-99 Colossus 18517 | -1/Access | Core integrity fell below 50% 18525 | -1/Access | Destroyed B-99 Colossus 18560 | -1/Access | Retrieved Zion intel report: Component Stockpiles 18561 | -1/Access | Zion Light squad teleported in 18689 | -1/Access | P-80 Master assimilated allied 1B-YR5(z) 18828 | -1/Access | Reached level 34 19111 | -1/Access | Retrieved Zion intel report: Component Schematics 19269 | -1/Access | Retrieved Zion intel report: Unaware Schematics 19294 | -1/Access | Intercept squad dispatched 19296 | -1/Access | Retrieved Zion intel report: Prototype Schematics 19318 | -1/Access | Spotted Tracker 19318 | -1/Access | Spotted Tracker 19319 | -1/Access | Spotted Tracker 19319 | -1/Access | Destroyed Tracker 19325 | -1/Access | Destroyed Tracker 19330 | -1/Access | Destroyed Tracker 19368 | -1/Access | Spotted Combat Programmer 19369 | -1/Access | Spotted Combat Programmer 19369 | -1/Access | Spotted Combat Programmer 19374 | -1/Access | Destroyed Combat Programmer 19389 | -1/Access | Destroyed Combat Programmer 19389 | -1/Access | Destroyed Combat Programmer 19535 | -1/Access | Spotted B-99 Colossus 19583 | -1/Access | Destroyed B-99 Colossus 19636 | -1/Access | First assault squad dispatched 19641 | -1/Access | Retrieved Zion intel report: Active Garrisons 19642 | -1/Access | Zion Heavy squad teleported in 19736 | -1/Access | Reached level 35 19772 | -1/Access | Intercept squad dispatched 19775 | -1/Access | Spotted Tracker 19775 | -1/Access | Allies destroyed Tracker 19776 | -1/Access | Spotted Tracker 19777 | -1/Access | Spotted Tracker 19778 | -1/Access | Spotted Tracker 19780 | -1/Access | Destroyed Tracker 19785 | -1/Access | Allies destroyed Tracker 19786 | -1/Access | Allies destroyed Tracker 19800 | -1/Access | Spotted Combat Programmer 19803 | -1/Access | Spotted Combat Programmer 19804 | -1/Access | Spotted Combat Programmer 19810 | -1/Access | System corruption reached 10% 19814 | -1/Access | Spotted Combat Programmer 19823 | -1/Access | Destroyed Combat Programmer 19828 | -1/Access | Destroyed Combat Programmer 19841 | -1/Access | Destroyed Combat Programmer 19883 | -1/Access | Destroyed 8 combat bots 19970 | -1/Access | Retrieved Zion intel report: Unaware Analyses 20143 | -1/Access | Build established: Generator-Gunner 20144 | -1/Access | Spotted B-99 Colossus 20156 | -1/Access | Destroyed B-99 Colossus 20283 | -1/Access | Garrison activated, responded to threat 20329 | -1/Access | Reached level 36 20329 | -1/Access | High security lockdown imminent 20353 | -1/Access | Destroyed 12 combat bots 20376 | -1/Access | Retrieved Zion intel report: Component Schematics 20409 | -1/Access | High security lockdown engaged 20545 | -1/Access | Destroyed 7 combat bots 20551 | -1/Access | Spotted Striker 20599 | -1/Access | Destroyed Striker 20622 | -1/Access | Destroyed 12 combat bots 20643 | -1/Access | Spotted Executioner 20649 | -1/Access | Identified exit to Command 20649 | -1/Access | Discovered exit to Command (range 10) 20668 | -1/Access | Spotted Investigator 20670 | -1/Access | Destroyed Investigator 20674 | -1/Access | Destroyed Executioner 20705 | -1/Access | Sterilization system engaged 20707 | -1/Access | Destroyed 16 combat bots 20755 | -1/Access | Destroyed Executioner 20771 | -1/Access | Entered Command 20783 | -1/Command | Upgraded with Power slot (x1) 20800 | -1/Command | Reached level 37 20838 | -1/Command | Disengaged cave seal 20838 | -1/Command | Zionites emerged from the dark tunnel 20909 | -1/Command | Spotted B-99 Colossus 20919 | -1/Command | Retrieved Zion intel report: Unaware Schematics 20937 | -1/Command | High security lockdown imminent 20937 | -1/Command | Allies destroyed B-99 Colossus 21017 | -1/Command | High security lockdown engaged 21196 | -1/Command | Destroyed Investigator 21197 | -1/Command | Spotted Striker 21206 | -1/Command | P-80 Master assimilated allied Q2-32J(M) 21216 | -1/Command | Allies destroyed Striker 21257 | -1/Command | Destroyed 12 combat bots 21349 | -1/Command | Spotted Executioner 21349 | -1/Command | Spotted Executioner 21364 | -1/Command | Allies destroyed Executioner 21385 | -1/Command | Destroyed Executioner 21406 | -1/Command | Destroyed 10 combat bots 21438 | -1/Command | Spotted M Guard 21438 | -1/Command | Spotted M Guard 21438 | -1/Command | Spotted Combat Programmer 21441 | -1/Command | Spotted Combat Programmer 21445 | -1/Command | Destroyed Combat Programmer 21449 | -1/Command | Destroyed Combat Programmer 21449 | -1/Command | Reached level 38 21470 | -1/Command | Allies destroyed M Guard 21475 | -1/Command | Destroyed M Guard 21475 | -1/Command | All MAIN.C guards destroyed 21537 | -1/Command | Spotted Striker 21538 | -1/Command | Destroyed Striker 21544 | -1/Command | Spotted Executioner 21545 | -1/Command | Allies destroyed Executioner 21546 | -1/Command | Spotted Executioner 21546 | -1/Command | Spotted Executioner 21546 | -1/Command | Spotted Striker 21549 | -1/Command | Allies destroyed Striker 21549 | -1/Command | Allies destroyed Executioner 21549 | -1/Command | Allies destroyed Executioner 21585 | -1/Command | Destroyed 12 combat bots 21629 | -1/Command | Met MAIN.C 21632 | -1/Command | 0b10 Conduit disabled 21640 | -1/Command | Allies destroyed MAIN.C Shell 21641 | -1/Command | MAIN.C activated Command garrisons 21680 | -1/Command | Found Prototype Protection 21680 | -1/Command | Identified Zio. Weapon Casing 21704 | -1/Command | Core integrity fell below 20% 21725 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 21678_ System corrupted: Energy discharge (-243). 21680_ 0b10 Conduit collapses. 21680_ Acquired Prototype Protection. 21680_ Identified Zio. Weapon Casing. 21681_ 0b10 Conduit collapses. 21690_ System corrupted: Imp. Potential Cannon failed to cycle. 21693_ Knocked back. 21694_ Acquired 61 matter. 21695_ System corrupted: Energy discharge (-246). 21701_ System corrupted: Imp. Potential Cannon failed to cycle. 21707_ Destroyed Prototype Ballistic Gun. 21709_ Zio. Weapon Casing destroyed. 21712_ System corrupted: Exp. Power Amplifier rejected. 21712_ Cld. Nova Cannon blasted off. 21714_ 0b10 Conduit collapses. 21716_ P-80 Master destroyed. 21717_ 0b10 Conduit collapses. 21719_ P-80 Master destroyed. 21723_ Acquired Cld. Nova Cannon. 21725_ Destroyed Exp. Powered Armor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????########## ###??????????????????????? | | ????????????? """" #??????????????????????? | | ???????????? "" #??????????????????????? | | ???????????? "" #######################? | | ?????????""""""" |*; #? | | ?????????" """ !=* #? | | ??????????""" " !%! ! #? | | ??????" """" !=% ################### #? | | ??????" * !%#?????????????????# #? | | ??????" ![!#?????????????????# ## | | ????? M %@##????????????????# # | | ????? % ;#????????????????# ## | | ????? ##????????????????# | | ????? #?????????????????# | | ?????? % #?????????????????# | | ?????? " #?????????????????# | | ??????? " " " #??????????????# # | | ??????? """ " " """" #??????????????# # | | ??????? ??" " " " #??????????????# ###### | | ??????????"""""""" " #??????????????###?????# | | ??????????""?? " " """"""#??????????????????????? | | ?????????????? " " " #??????????????????????? | | ??????????????#############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Energy Generation 189 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 26 Terrain Scan Range 20 Terrain Scan Density 510 Jamming Range 16 Power Amplification 60 Additional Mass Support 16 Armor Coverage 625 Resistance: KI 60 Resistance: TH 50 Resistance: EX 85 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Evasion (%) 60 Target Analysis 5 Armor Integrity Analysis 40 Energy Filtering 50 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Ripper | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gauss Rifle | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Titanium Leg | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Arm. Leg | -6/Hub_04(d) | Z-intel Imp. Particle Charger | -6/Hub_04(d) | Z-intel Plasma Cannon | -6/Hub_04(d) | Z-intel System Shield | -6/Hub_04(d) | Z-intel Imp. Terrain Scanner | -6/Hub_04(d) | Z-intel Hvy. Plasma Cannon | -6/Hub_04(d) | Z-intel Imp. Cooling System | -6/Hub_04(d) | Z-intel Hpw. Shock Rifle | -6/Hub_04(d) | Z-intel Core Analyzer | -6/Hub_04(d) | Z-intel Lightning Gun | -6/Hub_04(d) | Z-intel Seismic Detector | -6/Hub_04(d) | Z-intel Adv. Targeting Computer | -6/Hub_04(d) | Z-intel Neutrino Core | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Power Sword | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Hyp. Coil Gun | -4/Factory | Z-intel Linear Gravjet | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Imp. Utility Shielding | -4/Factory | Z-intel Cloaking Device | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Imp. Targeting Computer | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Hacking Suite | -4/Factory | Z-intel Hvy. Shock Bomb Launcher | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Imp. VSS Leg | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel Coolant Network | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Vibroblade | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Proton Burst Cannon | -3/Testing | Archive Adv. Power Amplifier | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Imp. Force Booster | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Imp. System Restoration Module | -3/Testing | Z-intel Adv. Cooling System | -3/Testing | Z-intel Disruptor Cannon | -3/Testing | Z-intel Adv. System Restoration Module | -3/Testing | Z-intel Recoil Nullifier | -3/Testing | Z-intel Imp. Power Shielding | -3/Testing | Z-intel Remote Force Field | -3/Testing | Z-intel Biometal Medium Treads | -3/Testing | Z-intel Antigrav Array | -1/Access | Z-intel Imp. Remote Datajack | -1/Access | Z-intel Quantum Rifle | -1/Access | Z-intel Quantum Reactor | -1/Access | Z-intel Imp. Kinecellerator | -1/Access | Z-intel Plasma Cutter | -1/Access | Z-intel Imp. System Shield | -1/Access | Z-intel Imp. Remote Force Field | -1/Access | Z-intel Biometal Leg | -1/Access | Z-intel ECM Suite | -1/Access | Z-intel Quantum Capacitor | -1/Access | Z-intel Arm. Heavy Treads | -1/Access | Z-intel Adv. Weight Redist. System | -1/Access | Z-intel Adv. Signal Interpreter | -1/Access | Z-intel Ragnarok Missile Launcher | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Hvy. Dispersion Rifle | -1/Access | Z-intel Hdn. Centrium Heavy Treads | -1/Access | Z-intel Thermal Barrier | -1/Access | Z-intel Quantum Shading Machine | -1/Access | Z-intel Imp. Quantum Reactor | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Com. Tesla Bomb Launcher | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Imp. Heavy Armor Plating | -1/Access | Z-intel Nova Cannon | -1/Access | Z-intel Armor Integrity Analyzer | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Dispersion Rifle | -1/Access | Z-intel Adv. Remote Datajack | -1/Access | Z-intel Imp. Heavy Siege Treads | -1/Access | Z-intel Machine Analyzer | -1/Access | Z-intel Antimissile System | -1/Access | Z-intel Imp. Heavy Treads | -1/Access | Z-intel Adv. ECM Suite | -1/Access | Z-intel Enh. Quantum Rifle | -1/Access | Z-intel Matter Neutralizer | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Hvy. Insulated Plating | -1/Access | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive M-22 Extractor | -6/Hub_04(d) | Z-intel G-50 Soldier | -6/Hub_04(d) | Z-intel Y-54 Guardian | -6/Hub_04(d) | Z-intel A-15 Conveyor | -6/Hub_04(d) | Z-intel B-74 Champion | -3/Testing | Z-intel R-10 Processor | -3/Testing | Z-intel A-02 Transporter | -3/Testing | Z-intel X-77 Beamer | -3/Testing | Z-intel Y-72 Warden | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel R-06 Scavenger | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel Fabricated ------------ O-24 Administrator | x1 | -5/Factory O-24 Administrator | x1 | -4/Armory Imp. Particle Charger | x2 | -4/Armory Alien Tech Used ----------------- Transdimensional Reconstructor Core Expander Integrated Mediator LC Capacitor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Com Levels Raised 37 | . . 2 3 3 3 . 1 1 1 2 . 1 1 1 . 1 1 . . 1 . 1 2 1 1 1 1 6 2 XP Earned 62342 | 6000 285 3879 4360 3565 4899 650 1650 708 2477 2275 139 703 1994 1296 254 1244 1485 352 352 487 803 1768 2426 1078 2310 1614 1867 8569 2853 XP Spent 61450 | 5995 . 3005 4430 2900 4550 . 3120 . 3000 2880 . . 3100 1170 . 1350 . . . 2600 880 1450 2900 1250 1500 . . 10870 4500 Upgrades 120 | 27 . 8 10 4 7 . 12 . 2 6 . . 2 3 . 4 . . . 1 2 2 1 1 1 . . 22 5 Power Slot 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Propulsion Slot 4 | 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 . . 1 1 1 . . . 1 . . . 1 . . . . . . 1 . . 1 . . . . 1 . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 18 | 3 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . 10 . Heat Dissipation 24 | 4 . 3 2 . 3 . . . . 4 . . . 3 . . . . . . 2 . . . . . . 3 . Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Mass Support 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Inventory Capacity 7 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . Sight Range 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sensor Range 13 | 8 . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 KI Resistance % 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . TH Resistance % 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . EX Resistance % 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . TH Damage % 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 10896 | . 20 89 222 112 538 70 186 . 199 173 . 95 208 328 . 524 95 25 189 69 96 381 276 . 526 816 273 4334 1052 Integrity Restored 15732 | . . 109 373 109 439 400 195 127 252 83 . 320 209 606 . 487 500 75 420 27 83 371 637 90 509 1809 287 5041 2174 Core 10014 | . . 83 184 91 282 270 87 41 132 59 . 228 90 92 . 363 316 75 95 19 50 270 320 90 365 1045 239 3606 1522 Parts 5718 | . . 26 189 18 157 130 108 86 120 24 . 92 119 514 . 124 184 . 325 8 33 101 317 . 144 764 48 1435 652 Protomatter Decayed 11254 | . 20 . 215 343 313 . 118 . 287 75 . 51 407 493 67 823 . . 62 66 . 359 1159 . 349 216 174 2794 2863 Game ------ Seed PortableImpactAmplifier Manual? 0 Play Time 03:41:51 Cumulative 240.7 hours Start 2022.06.10 @ 21:16:04 End 2022.06.11 @ 12:52:28 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 79 Rogue 0 Adventurer 1 Explorer 78 Win Type - Total 16 Types 9/0/4/3/0/0/0/0/0 Lore% 86 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: b18ca0ce-737f-4aea-91cf-719032577bd6