Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 13:05:51 Player: animal_waves Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (230) 230 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1235 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (4) ------ Heat Sink Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Light Ion Engine Hover Unit Sensor Array Heavy EM Pulse Gun Particle Cannon Particle Cannon Light Assault Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Hover Unit Hover Unit Small Storage Unit Particle Cannon Particle Cannon Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 6 14 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 6 | . 3 3 Flight . | . . . Utility 9 | 1 1 7 Device 3 | . . 3 Storage 2 | 1 . 1 Processor 4 | . 1 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 96 | . 90 98 Engine 11 | . 14 11 Wheel 1 | . 7 . Hover 20 | . 20 20 Device 13 | . . 17 Storage 11 | . 14 11 Processor 13 | . 6 15 Energy Gun 21 | . 20 21 Ballistic Gun 1 | . 5 . Naked Turns . | . . . Heaviest Build 29 | 11 11 29 Greatest Support 32 | 32 32 12 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | 6 6 10 Average Capacity 8 | 5 6 9 Most Carried 10 | 2 5 10 Average Carried 7 | 1 3 8 Final Capacity 10 | 6 6 10 Final Carried 9 | 2 5 9 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 450 | 202 110 138 Remotely . | . . . Salvage Created 253 | . 93 160 Parts 19 | . 6 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 5 | . 2 3 Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . . 2 Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 420 | . 140 280 Core 83 | . 21 62 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 34 | . 20 14 Largest 2 | . 2 2 Hottest 112 | . 100 112 Shots Fired 62 | . 35 27 Gun 62 | . 35 27 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 10 | . 9 1 Thermal 52 | . 26 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 17 3 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 42 | . 28 14 Core Hits 13 | . 7 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 567 | . 294 273 Guns 567 | . 294 273 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 56 | . 56 . Thermal 511 | . 238 273 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 335 | . 335 114 Average Temperature 82 | . 110 40 Received Heat Transfer 189 | . 78 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1295 | . 703 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 110 | . 75 110 Initial 31 | . . 31 Average 53 | . 30 65 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 6 13 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 2 | . . 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 801 | 53 172 576 Spaces Moved 484 | 39 136 309 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 64 | 38 26 . Hover 419 | . 110 309 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 127 | 98 67 158 Slowest Speed 300 | 100 125 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 22 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 600 | 50 182 368 Wait 32 | 4 15 13 Move 482 | 38 135 309 Hop . | . . . Pick Up 15 | 2 2 11 Fast Attach 10 | 6 2 2 Attach 6 | . 1 5 Detach 5 | . 2 3 Swap 10 | . 3 7 Drop 6 | . 2 4 Fire 34 | . 20 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 3) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Utility x2 555 | -9/Materials | Build established: Scavenger-Mutant 802 | -9/Materials | Self-destructed Last Messages --------------- Acquired Autogun. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Hover Unit destroyed. G-34 Mercenary destroyed. Acquired 47 matter. R-06 Scavenger collects Aluminum Leg. Acquired 8 matter. R-06 Scavenger collects Heat Sink. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf cleans the Neutrino Reactor. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Neutrino Reactor. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Neutrino Reactor. Destroyed Hover Unit. W-16 Scout sends out distress signal. Lgt. Ion Engine destroyed. S-10 Pest destroyed. 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