Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 00:00:32 Player: Rogon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1706) 1706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 5327 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 85 Friendly Fire -151 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 99/100 System Corruption 12% Temperature Cool (110) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved ECM Suite Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Flak Cannon > --- INVENTORY -------- Armored Huge Wheel Sensor Drone Bay Advanced Assault Cannon [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 44 | 6 1 1 . 8 9 4 15 Power 8 | 1 . . . 1 1 . 5 Engine 3 | 1 . . . 1 . . 1 Core 5 | . . . . . 1 . 4 Reactor . | . . . . . . . . Propulsion 11 | 2 . . . 2 2 2 3 Treads 2 | . . . . 2 . . . Leg 1 | . . . . . 1 . . Wheel 6 | 2 . . . . . 2 2 Hover 1 | . . . . . 1 . . Flight 1 | . . . . . . . 1 Utility 12 | 1 . 1 . 2 4 2 2 Device 7 | . . 1 . 1 3 . 2 Storage 2 | 1 . . . . . 1 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 13 | 2 1 . . 3 2 . 5 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . 1 . . 1 1 . . Special Weapon 2 | . . . . 1 . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 23 | . . . . 1 5 1 16 Power 4 | . . . . . . 1 3 Propulsion 7 | . . . . 1 2 . 4 Utility 5 | . . . . . 1 . 4 Weapon 7 | . . . . . 2 . 5 Highest Loss Streak 9 | . . . . 1 4 1 9 Average Slot Usage (%) 79 | . 85 93 100 99 65 67 69 Engine 7 | . 14 14 14 14 9 1 . Core 4 | . . . . . 4 7 9 Treads 5 | . . . . 15 5 . . Leg 1 | . . . . . 5 2 . Wheel 13 | . 28 28 28 11 . 8 17 Device 9 | . . 7 14 8 12 8 8 Storage 9 | . 14 14 14 14 8 7 5 Processor 2 | . . . . . . 5 5 Protection 4 | . . . . 5 3 7 4 Energy Gun 1 | . 1 . . . . . 4 Energy Cannon 2 | . . . . . 6 7 2 Ballistic Gun 3 | . 14 14 14 6 . . . Launcher 8 | . 12 14 14 13 9 7 2 Impact Weapon 2 | . . . . 7 1 . . Naked Turns 10 | . . . . . . . 10 Heaviest Build 41 | 11 12 13 13 28 35 37 41 Greatest Support 68 | 32 32 32 32 40 40 56 68 Greatest Overweight (x) 8 | . . . . 1 8 2 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 6 5 Most Carried 6 | 4 6 6 6 6 6 6 6 Average Carried 5 | 2 5 6 6 5 4 5 5 Final Capacity 6 | 6 6 6 6 6 4 6 4 Final Carried 6 | 4 6 6 6 6 4 6 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1005 | 253 39 26 . 171 113 50 353 Remotely 158 | . . . . . . . 158 Salvage Created 1509 | . 98 . . 516 198 70 627 Parts 91 | . 10 . . 26 17 2 36 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 2 . . 10 10 3 16 Melee 1 | . . . . 1 . . . Guns 5 | . . . . 4 . . 1 Cannons 9 | . . . . . 3 1 5 AOE 24 | . 2 . . 5 6 2 9 Classes Destroyed 10 | . 2 . . 3 1 . 4 Worker 2 | . . . . 1 . . 1 Recycler 3 | . . . . 3 . . . Mechanic 1 | . . . . . . . 1 Watcher 3 | . 2 . . . . . 1 Swarmer 15 | . . . . 3 3 . 9 Grunt 21 | . 2 . . 7 5 3 4 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 . . 6 5 3 4 Combat Bots Only 5 | . 2 . . 4 5 3 4 Max Kills in Single Turn 3 | . 1 . . 2 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 1 1 1 3 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 4131 | . 57 . . 362 960 219 2533 Core 1181 | . 23 . . 91 187 16 864 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . . . 54 66 97 . Volleys Fired 105 | . 10 . . 14 31 5 45 Largest 3 | . 1 . . 1 2 2 3 Hottest 203 | . 30 . . 100 90 90 203 Shots Fired 134 | . 10 . . 14 32 9 69 Gun 39 | . 7 . . 6 . . 26 Cannon 59 | . . . . . 17 5 37 Launcher 35 | . 3 . . 7 15 4 6 Special 1 | . . . . 1 . . . Kinetic 43 | . 7 . . 6 . . 30 Thermal 56 | . . . . 1 17 5 33 Explosive 35 | . 3 . . 7 15 4 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 5 . . 6 7 6 6 Robot Miss Streak 11 | . 2 . . 1 2 1 11 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | . 6 . . 16 14 6 44 Core Hits 114 | . 7 . . 21 23 8 55 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 11 | . . . . 11 . . . Impact 11 | . . . . 11 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4333 | . 165 . . 707 1237 467 1757 Guns 386 | . 46 . . 63 . . 277 Cannons 901 | . . . . . 174 52 675 Explosions 2676 | . 119 . . 320 1063 415 759 Melee 276 | . . . . 276 . . . Ramming 70 | . . . . 24 . . 46 Kinetic 679 | . 46 . . 63 . . 570 Thermal 1034 | . . . . 24 302 52 656 Explosive 2274 | . 119 . . 320 935 415 485 Electromagnetic . | . . . . . . . . Impact 276 | . . . . 276 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Effects 17 | . . . . . . . 17 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 213 | . . . . 70 21 19 103 Projectiles . | . . . . . . . . Explosions 143 | . . . . . 21 19 103 Melee 70 | . . . . 70 . . . Knockbacks 8 | . . . . 3 . . 5 Impact 3 | . . . . 3 . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 348 | . 22 . . 35 88 9 194 Shots 9 | . 1 . . 1 3 2 2 Rammed 20 | . 1 . . 1 . . 18 Targets Rammed 20 | . 1 . . 1 . . 18 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 578 | . 1 . . 20 149 160 578 Average Temperature 124 | . 1 . . 6 49 91 157 Received Heat Transfer 969 | . 18 . . 156 234 90 471 Effects 11 | . . . . . . . 11 Shutdowns 5 | . . . . . . . 5 Interference 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 3 | . . . . 3 . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 4 | . . . . 1 1 . 2 Heat Transferred 1653 | . . . . 50 520 111 972 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 455 | . 79 30 . 215 261 207 455 Initial 100 | . . 30 . . . 59 100 Average 166 | . 35 30 . 90 137 94 292 Maximum Alert Level 2 | . . . . 1 1 1 2 Low Security (%) 58 | 100 100 100 . 90 65 95 10 Level 1 35 | . . . . 9 34 4 70 Level 2 6 | . . . . . . . 18 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 2 6 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 2 . . . 2 1 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 5 . . 13 15 4 45 Peak Tracking Total 11 | . 3 . . 4 8 3 11 Tactical Retreats 12 | . . . . 1 2 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 10 | . . . . 1 1 . 8 Max in Single Turn 5 | . . . . 1 1 . 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 5 | . . . 1 1 . 1 2 Terminals 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 12 | . . . 3 1 . 3 5 Successful 9 | . . . 3 1 . 2 3 Failed 3 | . . . . . . 1 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . . . . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . 3 1 . 2 . Record 5 | . . . 3 . . 2 . Open Door 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 1 | . . . . . . . 1 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 . . . Highest-Rated Group 71 | . . . . 71 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 17 . . . Total Damage 269 | . . . . 269 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 9 | . . . . 3 4 1 1 Drone Recoveries 4 | . . . . . 3 . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3326 | 124 121 85 167 833 606 240 1150 Spaces Moved 2372 | 104 93 76 168 557 251 162 961 Core 38 | 13 . . . . 4 . 21 Treads 368 | . . . . 266 102 . . Legs 200 | . . . . . 145 55 . Wheels 1766 | 91 93 76 168 291 . 107 940 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 150 100 50 Average Speed 115 | 93 100 100 100 129 176 120 99 Slowest Speed 450 | 100 100 100 100 160 450 180 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 17 36 55 95 25 6 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 324 | . 29 . . 52 126 30 87 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 323 | . 29 . . 52 126 30 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2810 | 130 110 84 167 636 385 198 1100 Wait 204 | 11 4 8 . 35 80 23 43 Move 2365 | 103 92 75 167 556 250 161 961 Hop . | . . . . . . . . Pick Up 40 | 10 2 . . 6 9 4 9 Fast Attach 5 | . . 1 . . 1 . 3 Attach 24 | 6 . . . 1 6 3 8 Detach . | . . . . . . . . Swap 15 | . 1 . . 7 2 1 4 Drop 21 | . . . . 5 6 1 9 Fire 105 | . 10 . . 14 31 5 45 Melee 11 | . . . . 11 . . . Ram 20 | . 1 . . 1 . . 18 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Met 8R-AWN 246 | -10/Materials | Entered Mines 247 | -10/Mines | Followed 8R-AWN into the Mines 261 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 5) 331 | -10/Mines | Entered Exiles 344 | -10/Exiles | Discovered new exit (range 15) 358 | -10/Exiles | Welcomed by 8R-AWN 375 | -10/Exiles | Met EX-HEX 415 | -10/Exiles | Met EX-DEC 444 | -10/Exiles | Learned location of Zion (-7) 489 | -10/Exiles | Discovered new exit (range 10) 498 | -10/Exiles | Entered Mines 539 | -9/Mines | Received a Mining Laser from a helpful Derelict 639 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 700 | -9/Mines | Learned location of Storage (-7) 704 | -9/Mines | Found the Drone Emporium 709 | -9/Mines | Found Prototype Device 710 | -9/Mines | Identified Sensor Drone Bay 1315 | -9/Mines | Discovered new exit (range 7) 1331 | -9/Mines | Entered Materials 1331 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1415 | -8/Materials | Garrison activated, responded to threat 1497 | -8/Materials | Lost 4 parts (1n1u2w) 1888 | -8/Materials | Discovered new exit (range 10) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1989 | -7/Factory | Discovered new exit (range 15) 2091 | -7/Factory | Discovered new exit (range 15) 2177 | -7/Factory | Entered another Factory area 2177 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -6/Factory | Lost 3 parts (2u1w) 3270 | -6/Factory | System corruption reached 10% 3281 | -6/Factory | Core integrity fell below 50% 3305 | -6/Factory | Lost 9 parts (2p3n1u3w) 3307 | -6/Factory | Core integrity fell below 20% 3327 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03304_ System corrupted: Component data lost. 03304_ Slammed into P-60 Hacker. 03305_ Slammed into G-50 Soldier. 03306_ Imp. ECM Suite permanently disabled. 03306_ Destabilizing: Short circuit. 03307_ Slammed into G-50 Soldier. 03308_ Broken Imp. ECM Suite destroyed. 03308_ K-01 Serf collects debris. 03308_ R-10 Processor collects Autogun. 03311_ R-10 Processor collects VTOL Module. 03312_ K-01 Serf collects debris. 03314_ R-10 Processor collects Lgt. Nuclear Core. 03314_ K-01 Serf collects debris. 03314_ U-05 Engineer builds a Wall. 03314_ R-10 Processor collects VTOL Module. 03317_ Arm. Huge Wheel destroyed. 03318_ K-01 Serf collects debris. 03324_ System corrupted: Heat flow error (+203). 03326_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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""" ]#??????# | | ?????????????????# "Y" ! #??????# | | ?????????????????# " " #??????# | | ?????????????????# #??????# | | ?????????????????# """" """ #??????# | | ?????????????????# """" """ #??????# | | ?????????????????# """" """ #??????####/### | | ?????????????????# """" #????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab It's Just You Made in Tau Ceti IV One Hack Too Far Serviceable Loadout System Compromised Troublemaker Use The Force Challenges ------------ None Game ------ Seed MappingSurgeNanoactuators Manual? 0 Play Time 01:29:56 Cumulative 8.7 hours Start 2021.10.17 @ 22:28:16 End 2021.10.18 @ 00:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66dbf5c8-3b85-4509-b25c-17f36269fd76