Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 00:45:24 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (3204) 3204 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 8279 Bonus ------- Follower Combat Kills 310 Cogmind --------- Core Integrity 595/850 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (40) Movement Treading (107) Location -6/Extension Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (5+1) - Medium Treads Treaded Gravmag Exoskeleton > --- UTILITY (6+1) ---- Armored Scrap Engine High-capacity Storage Unit Improved Utility Shielding Improved Hacking Suite Rainbow Chip > --- WEAPON (3+1) ----- Kinetic Construct/G > --- INVENTORY (20) --- Angular Momentum Engine Energy Well (350) High-capacity Matter Pod (200) Gravity Neutralizer Gravity Neutralizer Core Analyzer Advanced ECM Suite Improved Cloaking Device Improved Cloaking Device EM Disruption Field Authchip [R/NC] Authchip [Armor] Proton Cannon Magnetic Acceleration Cannon Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Treaded Gravmag Exoskeleton Armored Huge Wheel Aerolev Unit > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Improved Cloaking Device Improved Remote Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon Kinetic Construct/G Heavy Mace > --- INVENTORY -------- Medium Storage Unit Energy Well High-capacity Matter Pod Gravity Neutralizer Gravity Neutralizer Core Analyzer Advanced ECM Suite Improved Cloaking Device Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Improved Hacking Suite Authchip [R/NC] Authchip [Armor] Rainbow Chip Plasma Cannon Gauss Rifle Proton Missile Launcher Multitool [Rating: 85] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Compact Wheel Treads Spiked Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Autogun Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Slots Evolved 8 | . . . . 4 . . 4 . Power . | . . . . . . . . . Propulsion 3 | . . . . 1 . . 2 . Utility 4 | . . . . 3 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 81 | 6 9 2 11 14 13 8 11 7 Power 12 | 1 1 1 2 3 . 1 2 1 Engine 8 | 1 1 . 2 1 . 1 1 1 Core 4 | . . 1 . 2 . . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 2 2 4 2 . 1 Treads 5 | . . . 2 . 2 . . 1 Leg . | . . . . . . . . . Wheel 6 | 2 . . . 2 2 . . . Hover 3 | . 2 . . . . 1 . . Flight 1 | . . . . . . 1 . . Utility 31 | 1 3 1 2 8 5 3 6 2 Device 15 | . 1 . 1 3 4 3 3 . Storage 3 | 1 1 . . 1 . . . . Processor 3 | . . . . 2 . . . 1 Hackware 2 | . . . . . 1 . . 1 Protection 8 | . 1 1 1 2 . . 3 . Artifact . | . . . . . . . . . Weapon 23 | 2 3 . 5 1 4 2 3 3 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon 3 | . . . 2 . . . 1 . Ballistic Gun 7 | . 2 . 2 1 1 1 . . Ballistic Cannon 4 | . . . . . 2 1 1 . Launcher 2 | . . . 1 . . . . 1 Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 4 1 . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 23 | . 1 1 5 5 3 1 2 5 Power 7 | . 1 . 1 2 . . 1 2 Propulsion 5 | . . . 1 1 2 . 1 . Utility 4 | . . 1 1 . 1 . . 1 Weapon 7 | . . . 2 2 . 1 . 2 Highest Loss Streak 3 | . 1 1 2 2 2 1 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 9 14 18 18 18 18 18 18 Power . | . . 1 1 1 1 1 . . Propulsion 2 | 1 3 3 3 2 . 2 . . Utility 8 | . 2 4 7 9 11 9 12 11 Weapon 3 | . 2 5 3 4 3 2 3 2 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 2 . 2 10 7 1 10 12 Power 6 | . . . 1 1 3 . . 1 Propulsion 7 | . 2 . . 3 . . 2 . Utility 18 | . . . . 3 2 1 4 8 Weapon 11 | . . . 1 3 2 . 3 2 Tool/Special 2 | . . . . . . . 1 1 Average Slot Usage (%) 88 | . 92 98 98 94 97 83 69 51 Engine 7 | . 8 . 10 6 9 4 3 3 Core 2 | . . 13 2 2 . 4 1 2 Treads 8 | . . . 20 10 2 . 3 7 Wheel 10 | . 12 28 6 16 22 14 5 . Hover 2 | . 15 . . . . 3 6 . Device 15 | . . 11 11 18 17 26 21 10 Storage 10 | . 14 14 14 9 9 9 6 5 Processor 2 | . . . . 5 9 5 . 1 Protection 4 | . 12 1 2 7 8 . 4 2 Energy Gun 1 | . . . . . 4 5 . 3 Energy Cannon 1 | . . . . 4 . 1 3 3 Ballistic Gun 14 | . 20 28 26 11 2 2 2 . Impact Weapon 1 | . . . . . . 5 6 2 Peak Build Rating 85 | 6 12 14 21 47 51 59 85 75 Average Rating 35 | 5 10 13 17 37 44 51 68 65 On Entrance 29 | . 6 10 14 19 39 50 59 65 Avg Prop Armor Cover (%) 7 | . . . 11 10 7 4 6 . Naked Turns . | . . . . . . . . . Heaviest Build 86 | 11 52 54 57 75 75 86 80 69 Greatest Support 70 | 32 32 32 40 40 44 50 42 70 Greatest Overweight (x) 5 | . 3 1 3 5 3 2 4 1 Average Overweight (x) 1 | . 1 1 1 2 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 Most Carried 20 | 4 12 20 20 20 20 20 20 20 Average Carried 18 | 2 9 18 19 19 19 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 20 20 20 19 20 20 16 Scrap Engine Consumption 41 | . . . . . . 5 21 15 Constructs Created 4 | . . . . . . 1 2 1 Constructs Modified 8 | . . . . . . . 6 2 Transmogrified Parts 29 | . . . . 6 16 7 . . Integrity Recovered 458 | . . . . 72 267 119 . . Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Matter Collected 3164 | 248 229 121 703 549 454 355 331 174 Remotely . | . . . . . . . . . Salvage Created 3811 | 38 286 192 667 807 730 270 399 422 Parts 209 | 5 10 9 47 46 46 14 10 22 Haulers Intercepted 6 | . 1 . . 2 3 . . . Recyclers Shooed 4 | 1 . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Combat Hostiles Destroyed 83 | . 5 4 16 16 16 5 10 11 Melee 7 | . . . . . 1 . 6 . Guns 53 | . 5 4 13 11 8 5 . 7 Cannons 13 | . . . . 5 5 . . 3 AOE 6 | . . . 3 . 2 . . 1 Classes Destroyed 13 | 1 2 . 4 4 1 . 1 . Builder 1 | . . . . . 1 . . . Tunneler 3 | 2 . . . . . . 1 . Hauler 6 | . 1 . . 2 3 . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . . . 1 1 . . . Swarmer 26 | . . . 3 7 6 . 3 7 Grunt 20 | . 5 4 . 5 3 . 2 1 Sentry 15 | . . . 1 2 7 1 1 3 Hunter 3 | . . . . 2 . . 1 . Programmer 3 | . . . . . . . 3 . Artisan 2 | . . . 2 . . . . . Subdweller 16 | . . . 12 . . 4 . . Best Kill Streak 5 | 2 3 2 3 5 4 1 3 4 Combat Bots Only 4 | . 3 2 3 4 3 1 3 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . 1 . . 1 Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Hostile Shots Fired 604 | . 22 11 60 97 62 11 164 177 Missed 183 | . 7 3 16 23 19 5 50 60 Hits 421 | . 15 8 44 74 43 6 114 117 Projectile 421 | . 15 8 44 74 43 6 114 117 AOE 1 | . . . . . 1 . . . Critical Strikes 7 | . 1 1 4 . . . 1 . Damage Taken 5207 | . 244 127 819 732 656 74 1231 1324 Core 626 | . 20 . 142 111 98 . 91 164 Absorbed by Shields 184 | . . . . . . 50 124 10 Redirected to Shielding 197 | . . . . . 52 . 76 69 Ignored by Resistances 102 | . . . 29 70 3 . . . Regen/Repaired (Parts) 531 | . . . . 50 82 . 195 204 Core Remaining (%) 65 | 100 . . 35 . . 62 . . Volleys Fired 326 | 9 18 10 68 51 79 13 30 48 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 153 | 90 100 46 100 108 110 110 143 153 Shots Fired 480 | 18 32 20 119 98 82 23 33 55 Gun 331 | 18 28 20 102 73 30 19 6 35 Cannon 126 | . . . 4 23 52 4 27 16 Launcher 5 | . . . 1 . . . . 4 Special 18 | . 4 . 12 2 . . . . Kinetic 328 | . 28 20 102 73 53 3 23 26 Thermal 120 | 18 4 . 16 25 10 12 10 25 Explosive 1 | . . . 1 . . . . . Electromagnetic 31 | . . . . . 19 8 . 4 Robot Hit Streak 19 | 4 7 13 19 10 13 6 12 12 Robot Miss Streak 3 | 2 1 1 1 2 3 1 2 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 3 | . . 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 325 | 11 20 15 82 59 43 15 43 37 Core Hits 149 | 3 9 7 29 34 27 9 6 25 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 . Critical Strikes 10 | . . . . . 4 2 4 . Burn 3 | . . . . . 1 2 . . Blast 2 | . . . . . 2 . . . Corrupt 1 | . . . . . 1 . . . Smash 4 | . . . . . . . 4 . Melee Attacks 89 | . . . . . 12 . 77 . Impact 82 | . . . . . 5 . 77 . Slashing 7 | . . . . . 7 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7215 | 127 309 245 1337 1207 1112 273 1628 977 Guns 4045 | 127 309 238 1196 752 368 273 125 657 Cannons 1375 | . . . . 445 518 . 181 231 Explosions 363 | . . . 141 . 133 . . 89 Melee 1415 | . . . . . 93 . 1322 . Ramming 17 | . . 7 . 10 . . . . Kinetic 3617 | . 309 238 1196 752 518 . 125 479 Thermal 1401 | 127 . . . 445 90 149 181 409 Explosive 274 | . . . 141 . 133 . . . Electromagnetic 491 | . . . . . 278 124 . 89 Impact 1322 | . . . . . . . 1322 . Slashing 93 | . . . . . 93 . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 9 9 Average Corruption 2 | . . . . . 1 1 2 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . 2 19 9 14 Message Errors 16 | . . . . . 1 6 3 6 Matter Fused 12 | . . . . . . 7 3 2 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 2 | . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 1 2 1 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 399 | . . . . . 13 . 386 . Projectiles 13 | . . . . . 13 . . . Explosions . | . . . . . . . . . Melee 386 | . . . . . . . 386 . Knockbacks 7 | . . . . . 3 . 4 . Impact 4 | . . . . . . . 4 . Kinetic 3 | . . . . . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 111 | . . 3 . . 84 . . 24 Shots 3 | . . . . . 2 . . 1 Rammed 2 | . . 1 . 1 . . . . Targets Rammed 2 | . . 1 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 409 | 120 75 58 30 204 180 153 249 409 Average Temperature 60 | 57 27 30 14 58 42 57 91 90 Received Heat Transfer 1054 | . 126 87 153 144 117 9 192 226 Effects 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 4 | . . . . . 2 . 2 . Impact Corruptions 16 | . . . . . . . 16 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 7 | . . . . 1 1 3 1 1 Heat Transferred 2892 | 323 . . . 592 259 444 324 950 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 100 100 86 87 Level 1 4 | . . . . . . . 13 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 350 | 5 87 40 . 141 165 82 350 289 Initial 350 | . . . . . 46 62 350 42 Average 52 | 1 8 6 . 62 75 10 102 86 Influence Increases 2923 | 10 180 110 90 500 595 204 736 498 Destroy 0b10 Robot/C 1500 | . 100 80 80 320 320 20 220 360 Destroy 0b10 Robot/NC 70 | 10 5 . . 25 25 . 5 . Destroy Leader 356 | . 22 20 10 86 98 . 70 50 Allied During Kill 53 | . . . . . . . 4 49 Successful Hack 147 | . 17 10 . 13 27 63 . 17 Select Force Hacks 120 | . . . . . . 120 . . Disable Machine 105 | . . . . 30 60 . 15 . Destroy Structure 117 | . 6 . . 11 50 1 42 7 Advance Influence 350 | . . . . . . . 350 . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 90 | . 15 . . 15 15 . 30 15 Influence Decreases 2672 | 10 180 110 90 389 545 365 648 335 Entered New Map 210 | . . . . . 65 99 . 46 Time Decay 2272 | 10 180 100 90 339 440 266 628 219 Lost Part 140 | . . 10 . 50 30 . 20 30 Lost Ally 50 | . . . . . 10 . . 40 Squads Dispatched 11 | . . . . 2 . . 6 3 Investigation 3 | . . . . 1 . . . 2 Extermination 4 | . . . . . . . 4 . Reinforcement 4 | . . . . 1 . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Distress Signals 8 | . 1 . . 3 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 13 4 17 28 24 6 21 22 Peak Tracking Total 5 | . 3 2 3 5 5 2 4 4 Tactical Retreats 9 | . 2 . 1 1 1 1 2 1 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Traps Triggered 4 | . . . . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 5 | . . . 5 . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . 5 . . . . . Triggered 1 | . . . 1 . . . . . Most Traps Carried 5 | . . 5 5 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Machines Disabled 8 | . . . 1 2 4 . 1 . Max in Single Turn 2 | . . . 1 1 2 . 1 . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Machines Accessed 49 | . 5 2 1 6 10 13 4 8 Terminals 35 | . 5 2 . 4 8 6 2 8 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 7 | . . . . . . 6 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 150 | . 19 7 1 20 24 53 7 19 Successful 91 | . 10 3 1 6 13 40 5 13 Failed 59 | . 9 4 . 14 11 13 2 6 Catastrophic 10 | . . . . 4 2 3 . 1 Database Lockouts . | . . . . . . . . . Manual 78 | . 17 6 . 9 14 23 1 8 Terminals 106 | . 19 7 . 14 20 24 3 19 Fabricators 3 | . . . . . . . 3 . Repair Stations 5 | . . . . 3 2 . . . Recycling Units 22 | . . . . . . 21 1 . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 3 2 . . . Terminal Hacks 36 | . 1 3 1 1 5 16 2 7 Record 6 | . . . . . . 6 . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 4 | . . 2 . . . 2 . . Prototype ID Bank 3 | . . . . . 1 1 . 1 Open Door 6 | . . . . . 2 . 1 3 Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 Zone Layout 9 | . 1 . . . 2 4 1 1 Proto ID Catalog 1 | . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . 2 2 . . . Scan Component 2 | . . . . 1 1 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks 11 | . . . . . . 10 1 . Report Inventory 7 | . . . . . . 6 1 . Retrieve Components 4 | . . . . . . 4 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 37 | . 9 . . 2 5 14 1 6 Terminals 32 | . 9 . . 2 5 10 . 6 Assimilate 2 | . 1 . . 1 . . . . Botnet 15 | . 2 . . 1 4 4 . 4 Disrupt 2 | . . . . . 1 1 . . Operators 2 | . 1 . . . . . . 1 Skim 11 | . 5 . . . . 5 . 1 Fabricators 1 | . . . . . . . 1 . Liberate 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . Tunnel 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 5 2 . 5 8 9 2 4 Full Trace Events 5 | . . . . 1 . 3 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 88 | . . . . 44 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Total Allies 6 | . 1 . . . . . 2 3 Largest Group 3 | . 1 . . . . . 2 3 Highest-Rated Group 215 | . 10 . . . . . 74 215 Highest-Rated Ally 159 | . 10 . . . . . 37 159 Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 46 | . . . . . . . 6 40 Total Damage 1117 | . . . . . . . 31 1086 Kills 9 | . . . . . . . 1 8 Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Active Infowar (turns) 9610 | . 73 473 4179 715 870 1397 1731 172 Sensors 3813 | . . . . 712 838 516 1604 143 Terrain 294 | . . . 294 . . . . . Seismic 5307 | . 73 473 3885 3 . 873 . . Cloaking 279 | . . . . . . . 241 38 ECM 49 | . . . . . 32 8 9 . Robot Analysis Total 3 | . . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 1 2 . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Turns Passed 14282 | 94 1341 594 4944 1080 1333 2052 2353 491 Spaces Moved 7520 | 55 513 477 2040 540 626 1587 1402 280 Core 4 | 4 . . . . . . . . Treads 1672 | . . . 1036 18 . . 338 280 Legs . | . . . . . . . . . Wheels 5497 | 51 176 477 1004 522 626 1587 1054 . Hover 347 | . 337 . . . . . 10 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 115 115 112 101 115 115 107 Average Speed 141 | 96 148 115 188 131 115 119 127 111 Slowest Speed 298 | 100 236 115 250 250 130 130 298 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 80 89 79 38 75 99 30 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 10 | . 3 1 2 . . 4 . . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 6 | . . 1 5 . . . . . Spaces Dug 62 | . 4 . 1 2 17 1 37 . Terrain Destroyed 118 | . 4 . 7 11 51 1 44 . Melee 39 | . . . . . 9 . 30 . Projectile 46 | . 4 . 2 11 14 1 14 . AOE 33 | . . . 5 . 28 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Total 10528 | 75 1056 505 3013 820 1138 1719 1800 402 Wait 2261 | 2 501 1 833 168 378 96 230 52 Move 7512 | 54 512 476 2039 539 625 1586 1401 280 Hop . | . . . . . . . . . Pick Up 109 | 4 11 10 16 24 12 8 19 5 Fast Attach 16 | 6 1 . . 3 4 1 1 . Attach 29 | . 1 1 5 9 . 1 4 8 Detach 9 | . . . . 1 . 3 3 2 Swap 98 | . 9 4 34 9 15 7 20 . Drop 70 | . 3 2 13 15 13 4 15 5 Fire 326 | 9 18 10 68 51 79 13 30 48 Melee 89 | . . . . . 12 . 77 . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 5 | . . . 5 . . . . . Miscellaneous 2 | . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: [*Fac x2] / *Ext) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 4) 241 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Derelicts attacked the area 681 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Discovered new exit (range 6) 1010 | -10/Materials | Learned Storage trap positions 1149 | -10/Materials | Learned Storage security intel 1175 | -10/Materials | Learned location of Mines (-8) 1199 | -10/Materials | Learned 2 Mines zone layouts 1243 | -10/Materials | Learned location of 2 exits from Mines 1329 | -10/Materials | Loaded intel: 10 interactive machine locations 1436 | -10/Materials | Entered Mines 1437 | -10/Mines | Identified exit to Materials 1438 | -10/Mines | Identified exit to Subcaves 1570 | -10/Mines | Found a hidden stash of uninstalled traps 1616 | -10/Mines | Learned 2 Materials zone layouts 1650 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1936 | -10/Mines | Learned location of Storage (-8) 2030 | -10/Mines | Entered Subcaves 2178 | -10/Subcaves | Visited 4L-MR0's lab 2188 | -10/Subcaves | Found Prototype Device 2196 | -10/Subcaves | Found Rainbow Chip 2357 | -10/Subcaves | Learned location of Recycling (-8) 2450 | -10/Subcaves | Discovered new exit (range 9) 2513 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2901 | -10/Subcaves | Core integrity fell below 50% 3166 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3167 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6518 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6525 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6974 | -10/Subcaves | Entered Materials 6974 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6975 | -8/Materials | Identified exit to Factory 6976 | -8/Materials | Identified Sfc. Transmogrifier 7436 | -8/Materials | Repaired Gauss Rifle 7757 | -8/Materials | Identified exit to Storage 8054 | -8/Materials | Entered Storage 8055 | -8/Storage | Loaded intel: 27 trap records 9041 | -8/Storage | Repaired Gauss Rifle 9340 | -8/Storage | Used back door to open Recycling access 9340 | -8/Storage | Discovered new exit (range 3) 9387 | -8/Storage | Entered Recycling 9858 | -8/Recycling | Discovered new exit (range 11) 10480 | -8/Recycling | Entered Scraplab 10486 | -8/Recycling | Found Prototype Device 10523 | -8/Recycling | Identified Scrap Engine 11439 | -8/Recycling | Entered Factory 11439 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 12109 | -6/Factory | Discovered new exit (range 8) 12286 | -6/Factory | Spotted B-75 Beast 12901 | -6/Factory | Discovered new exit (range 10) 13422 | -6/Factory | Discovered new exit (range 11) 13792 | -6/Factory | Entered Extension 14009 | -6/Extension | Lost 3 parts (1p1u1w) 14016 | -6/Extension | Rescued a captive Derelict 14099 | -6/Extension | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 14120 | -6/Extension | Rescued a captive Derelict 14122 | -6/Extension | Rescued a captive Derelict 14171 | -6/Extension | Rescued A7 14229 | -6/Extension | Spotted B-75 Beast 14271 | -6/Extension | Spotted B-75 Beast 14282 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14283 | -6/Extension | Self-destructed Last Messages --------------- 14255_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 14257_ Arm. Scrap Engine consumes Corrupted Lgt. Angular Momentum Engine. 14258_ G-50 Soldier destroyed. 14258_ R-10 Processor collects Corrupted Carbon-fiber Leg. 14261_ Y-54 Guardian destroyed. 14261_ R-10 Processor collects Corrupted Hvy. Laser. 14262_ Arm. Scrap Engine consumes Flak Gun. 14264_ Arm. Scrap Engine consumes Corrupted Gatling Laser. 14264_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 14265_ Arm. Scrap Engine consumes Beamcaster. 14266_ R-10 Processor destroyed. 14269_ A7: "I've done al##MISSION::FAILED##" 14269_ A7 destroyed. 14271_ Arm. Scrap Engine consumes Corrupted Carbon-fiber Leg. 14276_ Deuterium-Nuclear Engine destroyed. 14276_ Arm. Scrap Engine damaged due to network destabilization (-7). 14279_ U-05 Engineer builds a Wall. 14280_ Arm. Scrap Engine consumes Corrupted Hvy. Laser. 14282_ Acquired data core, extracted ID and sensor data for unrecognized location. Map ----- +----------------------------------------------------+ | ##################???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ####????????????????????????? | | #????????????????????????? | | #????????????????????????? | | %% ####?????????????????????? | | #########%#### #?????????????????????? | | ??????#=%%T#?# #?????????????????????? | | ??????## ##?######### #?????????????????????? | | ???????# #??????????# #?????????????????????? | | ???????####??????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????##### #?????????????????????? | | ?????????????????# #%# #?????????????????????? | | ?????????????????# + #?????????????????????? | | ?????????????????###T# #?????????????????????? | | ???????????????????### %%#?????????????????????? | | ?????????????????????# % #?????????????????????? | | ?????????????????????#####R###???????????????????? | | ???????????????????????##;=# #???????????????????? | | ???????????????????????# %%! #???????????????????? | | ???????????????????????# ; %%#???????????????????? | | ???????????????????????#=%%=##???????????????????? | | ???????????????????????##@!!#????????????????????? | | ????????????????????????#= ##????????????????????? | | ????????????????????????##%##????????????????????? | | ????????????????????????? %u! ???????????????????? | | ?????????????????????????==BB ??????????????????? | | ???????????????????????? ==BB ?????????????????? | | ???????????????????????? ???????????????? | | ???????????????????????# ??????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ???????????? | | ?????????????????????? ??????????? | | ?????????????????????? ???????????? | | ?????????????????????? ???????????? | | ?????????????????????### ?????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 200 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 64% | -8/Materials Gauss Rifle | 41% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed TrackerTimingPod Manual? 0 Play Time 02:32:56 Cumulative 412.6 hours Start 2026.06.30 @ 22:07:44 End 2026.07.01 @ 00:45:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 752996fe-0f2b-47cc-847f-d59f4ce5a4a9