Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.05 @ 22:10:25 Player: dumbaq Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (157) 157 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1107 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Seismic Detector Mining Laser Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Mining Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 8 4 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 3 1 2 Device 5 | 2 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 5 | . 1 4 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 98 65 Engine 10 | . 12 8 Wheel 22 | . 28 16 Device 18 | . 13 22 Storage 11 | . 14 9 Energy Gun 6 | . 13 1 Special Weapon 10 | . 14 7 Naked Turns 87 | . . 87 Heaviest Build 16 | 15 15 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 5 | 5 4 5 Average Carried 3 | 2 3 3 Final Capacity 8 | 8 8 5 Final Carried 4 | 4 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 377 | 280 97 . Remotely . | . . . Salvage Created 296 | 184 102 10 Parts 18 | 16 2 . Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 2 1 Guns 1 | . 1 . AOE 1 | . 1 . Classes Destroyed 4 | 3 1 . Worker 1 | 1 . . Tunneler 5 | 5 . . Recycler 1 | 1 . . Grunt 3 | . 2 1 Best Kill Streak 6 | 6 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1379 | 13 253 1113 Core 466 | 13 33 420 Absorbed by Shields . | . . . Regen/Repaired (Parts) 83 | . 55 28 Core Remaining (%) 87 | 94 81 . Volleys Fired 79 | 10 25 44 Largest 2 | 2 2 1 Hottest 200 | 90 200 100 Shots Fired 114 | 20 50 44 Gun 50 | 20 22 8 Cannon . | . . . Launcher . | . . . Special 64 | . 28 36 Kinetic . | . . . Thermal 93 | 10 39 44 Explosive . | . . . Electromagnetic 21 | 10 11 . Robot Hit Streak 10 | 6 10 2 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 13 18 6 Core Hits 13 | 8 4 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 2 | 2 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 612 | 231 306 75 Guns 465 | 168 222 75 Cannons . | . . . Explosions 96 | 63 33 . Melee . | . . . Ramming 3 | . 3 . Kinetic . | . . . Thermal 421 | 164 182 75 Explosive . | . . . Electromagnetic 188 | 67 121 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 31 | . . 31 Average Corruption 23 | . . 23 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | 13 34 . Shots 2 | 1 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 402 | 150 402 24 Average Temperature 55 | 49 97 6 Received Heat Transfer 156 | . 120 36 Effects 2 | . 2 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 2 2 . Heat Transferred 1212 | 494 496 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 110 | 35 110 48 Initial 22 | . 22 9 Average 31 | 12 42 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 7 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 6 7 Successful 7 | . 3 4 Failed 6 | . 3 3 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 6 | . 2 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 1 | . 1 . Recall Reinforcements 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 62 | . 36 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1249 | 108 540 601 Spaces Moved 304 | 73 138 93 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 300 | 69 138 93 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 79 | 78 80 80 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 7 | . . 7 Exploration Rate (%) 14 | 4 30 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 58 | . 23 35 Terrain Destroyed 61 | . 26 35 Melee . | . . . Projectile 59 | . 24 35 AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1068 | 103 461 504 Wait 651 | 2 291 358 Move 301 | 72 137 92 Hop . | . . . Pick Up 16 | 11 1 4 Fast Attach . | . . . Attach 15 | 7 3 5 Detach 1 | . 1 . Swap 2 | 1 1 . Drop . | . . . Fire 79 | 10 25 44 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Repaired Broken Ion Engine 623 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 885 | -9/Materials | Repaired Mining Laser 1072 | -9/Materials | Crushed by falling debris 1104 | -9/Materials | Crushed by falling debris 1105 | -9/Materials | Core integrity fell below 50% 1105 | -9/Materials | System corruption reached 10% 1121 | -9/Materials | Crushed by falling debris 1132 | -9/Materials | Crushed by falling debris 1152 | -9/Materials | Lost 7 parts (1p2n2u2w) 1161 | -9/Materials | Crushed by falling debris 1161 | -9/Materials | Core integrity fell below 20% 1164 | -9/Materials | Crushed by falling debris 1164 | -9/Materials | System corruption reached 30% 1251 | -9/Materials | Crushed by falling debris 1251 | -9/Materials | Smashed by cave-in Last Messages --------------- 01124_ G-34 Mercenary destroyed. 01124_ 10 Matter crushed. 01130_ System corrupted: Matter fused (-5). 01132_ The unstable cave ceiling collapses. 01132_ Crushed by falling debris. 01154_ System corrupted: Energy discharge (-34). 01161_ The unstable cave ceiling collapses. 01161_ Crushed by falling debris. 01164_ The unstable cave ceiling collapses. 01164_ Crushed by falling debris. 01164_ Sml. Storage Unit destroyed. 01164_ System corrupted by crushing effect (+5). 01164_ Med. Laser destroyed. 01164_ System corrupted by crushing effect (+4). 01170_ VCI50W13/XZH3C/ # 01206_ OVDJOAG<2G>NCK/B/SRM F|LOJ>FM 01222_ System corrupted: Component data lost. 01239_ OJR6VRNA T8#KZ86CBD7KBXC 01251_ The unstable cave ceiling collapses. 01251_ Crushed by falling debris. 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