Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.25 @ 23:35:09 Player: Turambar Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1589) 1589 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 3866 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 220/220 System Corruption 3% Temperature Cool (14) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Long-range Sensor Array Layered Light Armor Plating > --- WEAPON (2) ------- Electrolaser Grenade Launcher > --- INVENTORY (6) ---- Armored Huge Wheel Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Battery Advanced Weight Redist. System Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Armored Huge Wheel Improved Heat Sink Grenade Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 61 | 6 3 18 34 Power 11 | 1 . 3 7 Engine 8 | 1 . 3 4 Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 . 1 4 Hover . | . . . . Flight 5 | . . 3 2 Utility 26 | 1 2 8 15 Device 12 | . 1 3 8 Storage 4 | 1 1 . 2 Processor 2 | . . 1 1 Hackware . | . . . . Protection 8 | . . 4 4 Artifact . | . . . . Weapon 12 | 2 1 3 6 Energy Gun 4 | 1 . 1 2 Energy Cannon 3 | . 1 2 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 10 | . . . 10 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 85 | . 92 96 74 Engine 9 | . 14 11 6 Core 3 | . . . 7 Wheel 9 | . 28 8 6 Flight 8 | . . 12 7 Device 14 | . 5 19 12 Storage 5 | . 16 . 7 Processor 7 | . . 10 6 Protection 7 | . . 12 6 Energy Gun 7 | . 14 10 3 Energy Cannon 7 | . 6 10 5 Ballistic Gun 1 | . 7 . 1 Naked Turns . | . . . . Heaviest Build 27 | 13 22 25 27 Greatest Support 44 | 32 32 32 44 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 8 6 Average Capacity 4 | 5 7 4 4 Most Carried 8 | 4 8 7 6 Average Carried 3 | 1 5 3 3 Final Capacity 8 | 6 8 4 6 Final Carried 7 | 1 7 4 3 Class Distribution -------------------- 68% | Mutant 21% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1019 | 269 22 302 426 Remotely . | . . . . Salvage Created 2665 | 143 132 924 1466 Parts 166 | 8 7 55 96 Haulers Intercepted 5 | . 2 2 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . . 12 27 Melee 2 | . . . 2 Guns 14 | . . 8 6 Cannons 19 | . . 4 15 AOE 4 | . . . 4 Classes Destroyed 13 | 2 2 7 2 Worker 6 | 2 . 1 3 Builder 3 | . . 1 2 Tunneler 2 | . . 2 . Hauler 5 | . 2 2 1 Recycler 8 | 1 . 3 4 Mechanic 2 | . . 1 1 Operator 1 | . . 1 . Watcher 6 | . 1 1 4 Swarmer 12 | . . 2 10 Grunt 19 | . . 8 11 Protector 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 2 | . . . 2 Best Kill Streak 8 | 2 1 8 8 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2462 | . . 327 2135 Core 678 | . . 117 561 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 100 70 . Volleys Fired 152 | 3 8 55 86 Largest 2 | 2 2 2 2 Hottest 108 | 60 100 108 108 Shots Fired 257 | 6 16 89 146 Gun 136 | 6 12 54 64 Cannon 117 | . 4 35 78 Launcher 4 | . . . 4 Special . | . . . . Kinetic 42 | 3 4 . 35 Thermal 112 | . 4 35 73 Explosive 4 | . . . 4 Electromagnetic 99 | 3 8 54 34 Robot Hit Streak 34 | 3 6 11 34 Robot Miss Streak 5 | . 2 3 5 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 188 | 3 10 62 113 Core Hits 115 | 3 4 30 78 Critical Hits 16 | . . 4 12 Critical Kills 7 | . . 2 5 Critical Parts Destroyed 8 | . . 1 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4094 | 40 133 1088 2833 Guns 1678 | 40 99 557 982 Cannons 1693 | . 34 440 1219 Explosions 654 | . . 91 563 Melee . | . . . . Ramming 69 | . . . 69 Kinetic 635 | . 24 . 611 Thermal 2056 | . 34 531 1491 Explosive 172 | . . . 172 Electromagnetic 1162 | 40 75 557 490 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 75 | . . 11 64 Projectiles 28 | . . 11 17 Explosions 47 | . . . 47 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . . 28 Shots . | . . . . Rammed 22 | . . . 22 Targets Rammed 22 | . . . 22 Kicked . | . . . . Crushed . | . . . . Highest Temperature 625 | 20 136 532 625 Average Temperature 180 | 20 65 213 164 Received Heat Transfer 1143 | . . 171 972 Effects 26 | . . 15 11 Shutdowns 11 | . . 5 6 Energy Bleed 2 | . . 1 1 Interference 2 | . . 2 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . . 1 Damage (minor) 3 | . . 3 . Damage (major) 3 | . . 1 2 Damage (core) 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3405 | . 74 914 2417 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 1 2 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 754 | 15 57 357 754 Initial 105 | . 8 20 105 Average 268 | 11 37 182 485 Maximum Alert Level 3 | . . 1 3 Low Security (%) 48 | 100 100 53 15 Level 1 19 | . . 46 7 Level 2 31 | . . . 75 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 1 23 44 Peak Tracking Total 7 | . 1 7 6 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 5 7 4 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 19 21 10 Successful 36 | . 10 18 8 Failed 14 | . 9 3 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 16 9 8 Fabricators . | . . . . Repair Stations 10 | . . 10 . Recycling Units 7 | . 3 2 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 7 8 6 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Emergency Access Points 1 | . 1 . . Machine Index 1 | . . 1 . Recycling Unit Index 1 | . . . 1 Alert Level 3 | . . 2 1 Locate Traps 4 | . 2 . 2 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Reinforcement Status 2 | . . 2 . Hauler Manifests 1 | . . . 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 7 | . 3 2 2 Process 2 | . 1 . 1 Report Inventory 3 | . 1 1 1 Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 5 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 154 | . . 154 . Parts Recycled . | . . . . Recycled Matter 194 | . 6 . 188 Retrieved Matter 6 | . 6 . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2147 | 329 193 738 887 Spaces Moved 1262 | 124 157 432 549 Core 16 | 14 . . 2 Treads . | . . . . Legs . | . . . . Wheels 869 | 110 157 210 392 Hover . | . . . . Flight 377 | . . 222 155 Fastest Speed 29 | 50 100 32 29 Average Speed 82 | 94 100 74 80 Slowest Speed 245 | 100 100 245 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 8 40 38 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . 3 . 41 Melee . | . . . . Projectile . | . . . . AOE 44 | . 3 . 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2118 | 329 176 761 852 Wait 538 | 190 . 230 118 Move 1259 | 123 156 431 549 Hop . | . . . . Pick Up 44 | 7 8 9 20 Fast Attach 20 | . . 8 12 Attach 23 | 6 1 3 13 Detach . | . . . . Swap 18 | . 2 7 9 Drop 42 | . 1 18 23 Fire 152 | 3 8 55 86 Melee . | . . . . Ram 22 | . . . 22 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Discovered new exit (range 3) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 938 | -9/Materials | Discovered new exit (range 15) 1015 | -9/Materials | Repaired Adv. Beam Cannon 1066 | -9/Materials | Repaired Sensor Array 1093 | -9/Materials | Repaired EM Pulse Gun 1146 | -9/Materials | Repaired Imp. Flight Unit 1160 | -9/Materials | Identified exit to Materials 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1448 | -8/Materials | Build established: Sprinter 1661 | -8/Materials | First assault squad dispatched 1802 | -8/Materials | Lost 3 parts (1p2w) 1861 | -8/Materials | Core integrity fell below 50% 1965 | -8/Materials | Lost 4 parts (1p2n1u) 2062 | -8/Materials | Core integrity fell below 20% 2063 | -8/Materials | Build established: Mutant 2138 | -8/Materials | Discovered new exit (range 15) 2148 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02126_ Acquired 38 matter. 02126_ K-01 Serf collects debris. 02129_ K-01 Serf cleans the Integration Channel. 02130_ R-06 Scavenger collects Aluminum Leg. 02133_ K-01 Serf collects debris. 02134_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-P >>Traps(Locate) Found 6 traps in 2 arrays: 4x Alarm Trap 2x Blade Trap Map updated. 02135_ K-01 Serf cleans the Integration Channel. 02136_ K-01 Serf collects debris. 02137_ System corrupted: Matter fused (-8). 02138_ EXIT=FOUND 02139_ K-01 Serf cleans the Integration Channel. 02140_ K-01 Serf collects debris. [Achievement: Storm Trooper] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????# """ ????????????????? | | ???????????????????????# "T" """ #???????????????? | | ?????????????? ??####### """ #???????????????? | | ????##########/### # ! """ #??????????????? | | ????? ^? # @ Y #???????????????? | | ?????< ^ + t == #???????????????? | | ????? """ # ! == /#???????????????? | | ???????+##### "T" ? # == #???????????????? | | ????????????# ^ % ############???????????????? | | ????????????#^ % #| ! #????????????????? | | ????????????#!!] # ? #????????????????? | | ????????????#! ] + "Y" #????????????????? | | ????????????#! # """ #????????????????? | | ????????????# ###########????????????????? | | ????????????#= ################???????????? | | ########## ^^ #???????????? | | #???????????? | | ??????##### ] ? ##??????????? | | ??????????# ? T#??????????? | | ???########## """"" """"" #???????????? | | ???# # """"""""" """"""" " #???????????? | | ???# """ # """ """ """ "" #???????????? | | ???# """ !# ? #???????????? | | ???# """ # #???????????? | | ???# / + ! #???????????? | | ???# """ # =% #???????????? | | ???# """ ! ### #####+##########% #???????????? | | ???# """ #?# # #?????# #???????????? | | ???# #?# # """ #?????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed GammaChipRedirector Manual? 0 Play Time 01:25:25 Cumulative 11.6 hours Start 2020.12.25 @ 09:56:47 End 2020.12.25 @ 23:35:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ffc5f53-0a70-4bb8-b06c-148eab84841d