Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 17:14:04 Player: Singularius Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (247) 1235 Value Destroyed (9943) 9943 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2239) 2239 TOTAL SCORE: 20977 Bonus ------- High Alert Combat Kills 628 Follower Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 91/100 System Corruption 24% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Mini Fusion Reactor > --- PROPULSION ------- Advanced Medium Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Wave Gun HERF Cannon Heavy Neutron Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Advanced Sensor Array Improved Medium Armor Plating HERF Cannon HERF Cannon Matter Neutralizer Gauss Rifle KE Penetrator Great Axe [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . 1 . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 200 | 7 4 . 2 1 11 . 14 8 . 1 9 7 11 84 11 2 13 15 . Power 27 | 1 1 . . . 1 . 2 2 . . 1 1 2 9 2 1 1 3 . Engine 14 | 1 1 . . . 1 . 1 2 . . 1 1 2 4 . . . . . Core 6 | . . . . . . . 1 . . . . . . 3 1 1 . . . Reactor 7 | . . . . . . . . . . . . . . 2 1 . 1 3 . Propulsion 45 | 2 . . . . 2 . 4 . . 1 1 3 3 24 . 1 2 2 . Treads 10 | 2 . . . . 2 . 4 . . 1 . . . . . . 1 . . Leg 24 | . . . . . . . . . . . 1 1 3 15 . 1 1 2 . Wheel 10 | . . . . . . . . . . . . 2 . 8 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 1 . 1 1 5 . 2 3 . . 2 1 5 19 3 . 7 4 . Device 28 | 1 . . 1 1 1 . 1 2 . . . . 3 10 2 . 5 1 . Storage 5 | 1 1 . . . . . . . . . 1 . . 1 . . 1 . . Processor 10 | . . . . . 2 . . . . . . 1 1 5 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . 2 . 1 1 . . 1 . 1 3 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 . 1 . 3 . 6 3 . . 5 2 1 32 6 . 3 6 . Energy Gun 21 | . . . . . . . . . . . 1 1 . 14 2 . 1 2 . Energy Cannon 10 | . . . . . 1 . 1 . . . . . . 3 1 . 1 3 . Ballistic Gun 30 | 2 2 . 1 . 1 . 5 1 . . 2 . 1 12 2 . . 1 . Ballistic Cannon 7 | . . . . . . . . 2 . . 1 . . 2 1 . 1 . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . 1 . . . . . 1 . . 2 . . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 1 4 . System Corruption 19 | . . . . . . . . . . . . . . . . . 1 18 . Parts Lost 129 | . . . . . . . 4 . . 10 10 . 10 50 12 . 1 24 8 Power 18 | . . . . . . . 1 . . 1 1 . . 6 3 . . 5 1 Propulsion 31 | . . . . . . . 1 . . 4 2 . 2 15 1 . . 4 2 Utility 30 | . . . . . . . 1 . . 2 4 . 3 6 4 . 1 5 4 Weapon 50 | . . . . . . . 1 . . 3 3 . 5 23 4 . . 10 1 Highest Loss Streak 19 | . . . . . . . 3 . . 5 8 . 8 10 5 . 1 19 8 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . 2 . Average Backups 12 | 4 9 15 14 15 14 14 14 14 15 14 9 8 11 12 4 3 6 6 . Power 1 | . 1 1 1 1 1 . 1 1 2 2 1 2 3 3 1 . . 1 . Propulsion 1 | 1 2 2 1 1 . 1 2 1 1 . . . . 2 2 1 . . . Utility 4 | . 1 4 4 5 4 6 5 6 7 7 5 5 6 4 . . . 2 . Weapon 4 | 1 4 8 7 8 8 7 5 6 5 5 2 1 1 2 1 2 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 4 . 1 3 4 2 4 9 1 . . . . 16 1 . 1 . . Power 10 | . . . . . . 1 1 2 1 . . . . 5 . . . . . Propulsion 7 | . 1 . 1 . . . . . . . . . . 5 . . . . . Utility 5 | . . . . 1 . . 1 1 . . . . . 2 . . . . . Weapon 24 | . 3 . . 2 4 1 2 6 . . . . . 4 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 92 85 89 90 98 99 100 84 53 42 78 96 87 93 96 88 51 Engine 6 | . 14 14 14 14 9 9 8 3 7 6 3 5 11 6 . . . . . Core 1 | . . . . . . . . 3 . . . . . 1 4 10 8 3 . Treads 14 | . 27 28 28 28 27 27 26 29 30 22 . . . . . . 2 3 . Leg 6 | . . . . . . . . . . . . . 11 15 20 23 23 17 8 Wheel 1 | . . . . . . . . . . . . 2 10 6 . . . . . Device 9 | . 14 14 13 14 9 9 6 10 15 12 3 . 7 10 8 5 10 10 11 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 11 13 11 4 . . 2 5 5 Processor 14 | . . . . . 9 18 18 15 15 15 7 . 6 20 23 23 23 21 20 Protection 2 | . . . . . 8 . 2 3 . . 3 . 1 2 1 5 2 3 . Energy Gun 2 | . . . . . . . . . . . 3 6 6 5 4 5 5 4 2 Energy Cannon 2 | . . . . . 4 9 7 . . . . . . 1 4 5 6 7 . Ballistic Gun 12 | . 28 28 21 14 13 9 17 14 7 6 10 6 4 12 3 5 3 1 . Ballistic Cannon 2 | . . . . . . . . 7 15 11 3 . . . 2 . 3 2 . Peak Build Rating 113 | 7 11 11 23 26 44 43 45 41 41 40 41 29 55 96 96 86 113 113 50 Average Rating 47 | 5 8 11 16 25 42 43 36 38 40 35 27 21 41 67 79 85 104 90 38 On Entrance 40 | . 7 11 11 23 26 43 43 31 41 40 14 18 29 53 96 75 86 109 50 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 12 32 32 36 36 69 46 67 54 51 51 69 39 71 80 51 60 71 78 28 Greatest Support 140 | 40 40 40 40 40 63 63 63 80 80 80 20 20 74 112 112 112 140 112 48 Greatest Overweight (x) 22 | 3 . . . . 1 . 1 . . 2 22 12 6 15 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . 10 3 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 7 10 10 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 10 15 15 5 4 10 10 . Average Carried 12 | 4 9 15 14 14 14 14 14 14 15 14 9 8 11 12 4 3 6 6 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 8 10 13 5 5 3 10 . . Class Distribution -------------------- 22% | Skirmisher 21% | Scavenger-Skirmisher 20% | Scavenger-Gunner 16% | Mutant 10% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Matter Collected 8262 | 294 158 88 30 30 160 . 842 614 182 . 486 51 195 4021 186 . 463 462 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10881 | 80 275 88 . 9 470 . 1681 674 245 . 531 51 363 4135 434 . 784 1061 . Parts 558 | 8 15 12 . . 40 . 83 40 10 . 13 4 18 212 19 . 41 43 . Haulers Intercepted 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . 1 1 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . 10 . 13 . . . 16 . . 35 1 Prevented 10 | . . . . . . . . . . . . . . . . . . 9 1 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 200 | . 8 6 . 1 8 . 30 11 6 . 20 . 8 65 8 . 10 19 . Melee 11 | . . . . . . . . . . . . . 2 4 5 . . . . Guns 131 | . 8 6 . 1 8 . 20 4 2 . 11 . 3 52 3 . 4 9 . Cannons 43 | . . . . . . . 10 7 4 . 1 . . 6 . . 6 9 . AOE 13 | . . . . . . . . . . . 8 . 3 1 . . . 1 . Classes Destroyed 19 | 1 2 . . 1 5 . 5 1 1 . 2 . . 1 . . . . . Worker 12 | . . . . . . . 1 1 . . . . . 9 . . 1 . . Builder 9 | . . . . . 1 . 1 1 . . . 2 . 3 . . 1 . . Tunneler 7 | 4 . . . . . . . . . . . . . 2 . . 1 . . Hauler 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Recycler 10 | . . . . . 1 . 2 3 . . . . . 3 . . 1 . . Operator 3 | . . . . . 1 . . . . . . . . 2 . . . . . Watcher 4 | . . . . . 3 . . . . . . . . 1 . . . . . Swarmer 49 | . 3 6 . . 5 . . 3 . . 4 . . 18 2 . 1 7 . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . Grunt 70 | . 5 . . . . . 15 1 4 . 5 . 2 23 3 . 4 8 . Brawler 9 | . . . . . . . . . 2 . 4 . . 1 . . 1 1 . Duelist 6 | . . . . . . . . . . . 4 . 1 1 . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . Sentry 22 | . . . . . 3 . 9 2 . . 2 . . 4 1 . . 1 . Specialist 7 | . . . . . . . 2 . . . . . 5 . . . . . . Hunter 6 | . . . . . . . 1 . . . . . . 1 2 . . 2 . Programmer 25 | . . . . . . . . 5 . . . . . 16 . . 4 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 3 . 1 4 . 5 6 3 . 8 2 6 15 2 . 3 5 . Combat Bots Only 8 | . 4 3 . 1 3 . 5 5 3 . 8 . 6 6 2 . 3 5 . Max Kills in Single Turn 3 | 1 1 1 . 1 1 . 2 2 1 . 3 1 2 2 1 . 2 2 . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . . . . . . . 3 . 2 1 . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Hostile Shots Fired 1636 | . 49 16 . . 20 . 128 65 21 111 117 . 83 501 114 . 60 275 76 Missed 510 | . 19 4 . . 5 . 41 24 5 42 36 . 26 139 22 . 25 91 31 Hits 1126 | . 30 12 . . 15 . 87 41 16 69 81 . 57 362 92 . 35 184 45 Melee 22 | . . . . . . . 7 . 2 . 5 . 4 3 . . . 1 . Projectile 1104 | . 30 12 . . 15 . 80 41 14 69 76 . 53 359 92 . 35 183 45 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 54 | . 1 . . . . . 5 . . 1 4 . 1 26 5 . 2 9 . Damage Taken 19390 | . 356 98 . . 120 . 1353 455 281 831 1454 . 1252 6519 1620 . 1015 3242 794 Core 2873 | . 61 8 . . 11 . 145 30 32 145 258 . 134 699 184 . 464 356 346 Absorbed by Shields 497 | . . . . . . . . . . . . . 157 340 . . . . . Ignored by Resistances 339 | . . . . . 39 . 99 . . . 201 . . . . . . . . Regen/Repaired (Parts) 355 | . 69 . . . . . . . . . . . . 174 . . 112 . . Core Remaining (%) 61 | 100 . . . 72 . . 71 . . . 33 . 84 . . 11 . . . Volleys Fired 481 | 6 22 11 . . 14 1 87 43 12 . 44 1 10 157 7 . 25 41 . Largest 4 | 2 2 2 . . 1 1 3 3 3 . 3 2 3 4 3 . 4 4 . Hottest 326 | 40 46 46 . . 100 75 121 105 105 . 153 110 160 274 245 . 326 326 . Shots Fired 1434 | 12 44 22 . 1 41 1 237 97 36 . 118 2 17 579 22 . 79 125 1 Gun 1053 | 12 44 22 . 1 32 . 170 37 12 . 80 2 14 528 13 . 27 58 1 Cannon 369 | . . . . . 8 1 67 60 24 . 30 . . 51 9 . 52 67 . Launcher 11 | . . . . . . . . . . . 8 . 3 . . . . . . Special 1 | . . . . . 1 . . . . . . . . . . . . . . Kinetic 996 | 12 44 22 . 1 32 . 170 97 36 . 97 1 9 403 7 . 32 33 . Thermal 281 | . . . . . 9 1 67 . . . 13 1 2 86 12 . 27 62 1 Explosive 11 | . . . . . . . . . . . 8 . 3 . . . . . . Electromagnetic 146 | . . . . . . . . . . . . . 3 90 3 . 20 30 . Robot Hit Streak 30 | 4 8 5 . 2 8 . 14 30 6 . 9 . 9 13 4 . 15 13 . Robot Miss Streak 9 | 1 4 4 . . 3 . 5 4 2 . 9 . 3 9 2 . 4 5 . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . 1 . Secondary Targets 25 | . 2 . . . . . 2 . . . 1 . 1 18 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . 1 1 . . . 1 . Autonomous 63 | . . . . 1 27 . 35 . . . . . . . . . . . . Shots Hit Robots 944 | 7 30 8 . 1 24 . 164 52 23 . 86 2 18 379 33 . 45 72 . Core Hits 490 | 4 14 6 . 1 15 . 58 24 9 . 93 . 12 173 14 . 32 34 1 Critical Kills 6 | . . . . . . . 1 . . . . . . 3 . . 1 1 . Critical Parts Destroyed 7 | . . . . . . . 1 1 . . . . . 3 . . . 2 . Critical Strikes 52 | . . . . . . . 2 2 3 . 2 . 1 23 5 . 8 6 . Burn 12 | . . . . . . . . . . . 1 . . 9 . . 2 . . Destroy 13 | . . . . . . . 2 1 . . . . . 6 . . 1 3 . Blast 11 | . . . . . . . . 1 3 . 1 . . 1 . . 4 1 . Corrupt 7 | . . . . . . . . . . . . . . 4 . . 1 2 . Sever 9 | . . . . . . . . . . . . . 1 3 5 . . . . Melee Attacks 76 | . . . . . . . . . . . . 3 5 33 31 . 1 3 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . 3 5 33 31 . 1 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 2 1 4 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25795 | 85 326 122 . 30 813 . 3791 1483 604 . 3120 168 1054 9154 1119 . 1558 2363 5 Guns 14798 | 85 325 122 . 30 763 . 2631 506 172 . 1375 . 228 7141 131 . 510 779 . Cannons 6566 | . . . . . 50 . 1160 977 432 . 538 . . 950 174 . 923 1362 . Explosions 2118 | . . . . . . . . . . . 1207 . 602 103 . . 29 177 . Melee 2307 | . . . . . . . . . . . . 168 224 960 814 . 96 45 . Ramming 6 | . 1 . . . . . . . . . . . . . . . . . 5 Kinetic 14569 | 85 325 122 . 30 763 . 2631 1483 604 . 1774 . 176 5473 62 . 572 469 . Thermal 4803 | . . . . . 50 . 1160 . . . 139 . 36 1508 192 . 520 1198 . Explosive 1809 | . . . . . . . . . . . 1207 . 602 . . . . . . Electromagnetic 2301 | . . . . . . . . . . . . . 16 1213 51 . 370 651 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2307 | . . . . . . . . . . . . 168 224 960 814 . 96 45 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . 9 . . 15 5 5 4 24 24 Average Corruption 8 | . . . . . . . . . . . 8 . . 9 5 5 2 8 24 Corruption Purged 17 | . . . . . . . . . . . . . . 14 . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . . . . . . . . . 31 . . 149 26 1 13 30 6 Message Errors 51 | . . . . . . . . . . . 6 . . 36 3 . 1 4 1 Matter Fused 65 | . . . . . . . . . . . 6 . . 31 12 1 5 10 . Heat Flow Errors 26 | . . . . . . . . . . . 8 . . 16 . . 2 . . Energy Discharges 30 | . . . . . . . . . . . 4 . . 16 2 . 4 3 1 Parts Rejected 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Fused 4 | . . . . . . . . . . . . . . 2 1 . . 1 . Data Loss (minor) 31 | . . . . . . . . . . . 3 . . 16 3 . 1 7 1 Data Loss (major) 12 | . . . . . . . . . . . 2 . . 4 2 . . 2 2 Misfires 18 | . . . . . . . . . . . . . . 14 2 . . 1 1 Alerts 7 | . . . . . . . . . . . 2 . . 4 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . 1 . . . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . 5 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 367 | . . . . . . . . 8 . . 15 98 87 81 . . 29 49 . Projectiles 113 | . . . . . . . . 8 . . 15 . . 12 . . 29 49 . Explosions 87 | . . . . . . . . . . . . . 87 . . . . . . Melee 167 | . . . . . . . . . . . . 98 . 69 . . . . . Knockbacks 14 | . . . . . . . . 5 1 . 2 . . 3 . . 2 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . 5 1 . 2 . . 2 . . 2 1 . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 163 | . . . . . . . . . . . 65 . 98 . . . . . . Shots 5 | . . . . . . . . . . . 2 . 3 . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 657 | . 31 12 . . 72 26 388 135 252 . 265 15 36 463 495 . 657 443 . Average Temperature 133 | . 12 6 . . 21 14 113 41 117 . 98 10 20 141 177 . 220 231 . Received Heat Transfer 4014 | . 171 . . . 27 . 540 72 126 117 390 . 159 1476 261 . 154 512 9 Effects 51 | . . . . . . . 6 . . . . . . 21 1 . 9 14 . Shutdowns 20 | . . . . . . . 2 . . . . . . 9 . . 4 5 . Energy Bleed 10 | . . . . . . . 1 . . . . . . 6 1 . 1 1 . Interference 9 | . . . . . . . . . . . . . . 2 . . . 7 . Matter Decay 5 | . . . . . . . 1 . . . . . . 2 . . 2 . . Short Circuit 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . 7 . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Melted 11 | . . . . . . . . . . . . . . 11 . . . . . Heat Transferred 6903 | . . . . . 74 . 1591 . . . 403 . 100 2768 222 . 629 1116 . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Maximum Alert Level 3 | . . . . . . 1 2 1 . . . 3 2 3 . . . . . Low Security (%) 62 | 100 100 100 . 100 100 95 65 95 . . . . . 13 . . 100 . . Level 1 16 | . . . . . . 4 33 4 . . . . 70 28 . . . . . Level 2 16 | . . . . . . . . . . . . 25 29 48 . . . . . Level 3 5 | . . . . . . . . . . . . 74 . 9 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 903 | 10 92 70 . 1 89 216 406 238 . . . 903 482 798 . . 144 . . Initial 903 | . . 16 . . . 16 105 183 . . . 903 382 252 . . 14 . . Average 207 | 1 19 12 . . 26 117 151 43 . . . 755 396 448 . . 27 . . Influence Increases 7084 | 20 221 140 . 1 310 200 1099 413 140 . 460 916 240 1861 195 . 343 480 45 Destroy 0b10 Robot/C 4040 | . 160 120 . . 160 . 680 220 120 . 400 . 160 1280 160 . 200 380 . Destroy 0b10 Robot/NC 260 | 20 . . . . 30 . 25 30 . . 15 10 . 110 . . 20 . . Destroy Leader 814 | . 30 20 . . 56 . 202 82 20 . 30 . 30 254 20 . 30 40 . Allied During Kill 23 | . . . . . . . 19 . . . . . 4 . . . . . . Successful Hack 86 | . . . . . 2 . 30 29 . . . 5 . 14 . . 6 . . Disable Machine 225 | . . . . . 15 . 75 30 . . . . . 60 . . 45 . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . . . Destroy Structure 191 | . 1 . . 1 17 . 38 22 . . . 1 31 38 . . 42 . . Advance Influence 900 | . . . . . . . . . . . . 900 . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 330 | . 30 . . . 15 . 30 . . . 15 . 15 105 15 . . 60 45 Influence Decreases 7084 | 20 179 182 . 1 285 9 911 584 349 24 454 375 305 1800 683 31 247 600 45 Entered New Map 1143 | . . 26 . . . 9 111 221 87 24 . 3 165 230 201 11 10 45 . Time Decay 4254 | 20 179 156 . 1 285 . 680 363 262 . 374 222 . 770 362 20 227 323 10 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . . Lost Part 1117 | . . . . . . . 40 . . . 80 . 100 500 120 . 10 232 35 Lost Ally 120 | . . . . . . . 80 . . . . . 40 . . . . . . Purge Threat 300 | . . . . . . . . . . . . . . 300 . . . . . Squads Dispatched 40 | . 1 . . . . . 7 9 . . 1 . 2 17 . . 2 . 1 Investigation 2 | . . . . . . . 1 . . . . . . 1 . . . . . Extermination 15 | . . . . . . . . 5 . . . . . 8 . . 2 . . Reinforcement 13 | . 1 . . . . . 6 2 . . . . 2 2 . . . . . Assault 5 | . . . . . . . . . . . 1 . . 3 . . . . 1 Garrison 5 | . . . . . . . . 2 . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Distress Signals 13 | . 1 . . . 1 . 7 . . . 1 . . 3 . . . . . Communications Jammed 29 | . . . . . . . . . . . . . . 29 . . . . . Distress Signals 29 | . . . . . . . . . . . . . . 29 . . . . . Times Spotted 286 | . 15 6 . . 14 . 44 16 6 4 27 . 8 87 8 . 10 24 17 Peak Tracking Total 9 | . 5 3 . . 4 . 6 2 3 5 9 . 5 7 3 . 3 7 9 Tactical Retreats 19 | . 1 . . . 1 . 2 . . . 1 . 1 7 1 . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Traps Triggered 10 | . . . . . . . 1 . . . . . . 6 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Machines Disabled 16 | . . . . . 1 . 5 2 . . 1 . . 4 . . 3 . . Max in Single Turn 2 | . . . . . 1 . 1 1 . . 1 . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Machines Accessed 33 | . 4 . 1 1 3 2 5 5 . . . 1 . 8 1 . 2 . . Terminals 22 | . 3 . . . 1 2 4 5 . . . 1 . 5 . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 84 | . 14 . 1 1 6 5 19 13 . . . 2 . 17 1 . 5 . . Successful 38 | . 8 . 1 1 3 . 10 3 . . . 1 . 8 1 . 2 . . Failed 46 | . 6 . . . 3 5 9 10 . . . 1 . 9 . . 3 . . Catastrophic 6 | . 1 . . . . 1 . 1 . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 4 . 1 . . . 11 11 . . . . . 3 . . . . . Terminals 58 | . 11 . . . 1 5 15 13 . . . 2 . 9 . . 2 . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . Repair Stations 11 | . 3 . . . . . . . . . . . . 5 . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 4 . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 17 | . 5 . 1 1 . . 4 2 . . . 1 . 2 1 . . . . Record 2 | . 1 . . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . . . . . 4 . . 2 . . Scan Component 4 | . 1 . . . . . . . . . . . . 2 . . 1 . . Repair 4 | . 1 . . . . . . . . . . . . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . 4 . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . 2 . . . . . . . . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 2 1 . . . . . 1 . . . . . Terminals 5 | . 1 . . . . . 2 1 . . . . . 1 . . . . . Botnet 5 | . 1 . . . . . 2 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 2 2 4 5 . . . 1 . 8 . . 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . . . . 2 . . 1 . . Time 215 | . 26 . . . . . . . . . . . . 100 . . 89 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 4 . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Total Allies 8 | . . 2 . . . 4 . . . . 2 . . . . . . . . Largest Group 4 | . . 2 2 . . 4 4 . . . 2 2 2 . . . . . . Highest-Rated Group 62 | . . 50 50 . . 56 56 . . . 62 62 62 . . . . . . Highest-Rated Ally 32 | . . 31 31 . . 21 21 . . . 32 32 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . 18 . . . 10 . 7 . . . . . . Total Damage 587 | . . . . . . . 290 . . . 210 . 87 . . . . . . Kills 7 | . . . . . . . 4 . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Active Infowar (turns) 17340 | 39 849 802 952 421 1562 661 1942 1982 524 259 . . 146 4176 786 48 1026 1010 155 Optics 1646 | . . . . . . . . . . . . . . . . . 481 1010 155 Sensors 2220 | . . . . . . . . . . . . . . . 780 48 545 748 99 Terrain 9534 | . . . . 296 1562 661 1942 1982 524 259 . . . 2178 . . 130 . . Structural 914 | . . . . . . . . . . . . . . . . . 2 757 155 Seismic 2767 | 39 849 802 952 125 . . . . . . . . . . . . . . . Jamming 3756 | . . . . . . . . . . . . . 146 3604 6 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . 2 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Turns Passed 22065 | 182 849 802 956 421 1562 661 2790 2282 564 300 1935 467 151 5031 823 48 1076 1010 155 Spaces Moved 9462 | 94 337 480 584 260 500 374 729 1122 319 169 286 77 67 2133 557 39 591 620 124 Core 222 | 8 . . . . . . . . . . 186 19 . 1 . . . . 8 Treads 5003 | 86 337 480 584 260 500 374 729 1122 319 169 43 . . . . . . . . Legs 2922 | . . . . . . . . . . . 57 10 6 926 557 39 591 620 116 Wheels 1315 | . . . . . . . . . . . . 48 61 1206 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 95 95 95 120 120 120 120 120 Average Speed 164 | 154 160 160 160 160 216 160 173 160 160 177 608 250 111 134 120 120 120 120 125 Slowest Speed 1150 | 200 160 160 160 160 240 160 240 160 160 320 1150 650 190 800 120 120 120 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 54 89 90 44 40 57 65 27 43 13 51 2 52 30 71 11 7 77 24 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . . 1 1 . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . 1 1 . . . . 1 1 . 1 . Scrap Searched 6 | . . 2 . 1 . . . . . . 2 . . . 1 . . . . Spaces Dug 41 | . . . . . 6 . 13 13 . . . 1 . 4 . . 3 1 . Terrain Destroyed 273 | . . . . 1 20 . 45 21 12 . 70 1 38 15 3 . 20 27 . Melee 5 | . . . . . . . . . . . . 1 . 4 . . . . . Projectile 166 | . . . . 1 20 . 45 21 12 . 10 . . 9 3 . 20 25 . AOE 102 | . . . . . . . . . . . 60 . 38 2 . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Total 14901 | 116 610 497 608 266 966 437 2123 1541 347 169 390 343 116 3875 639 40 906 787 125 Wait 4165 | 4 227 3 13 . 416 . 1247 319 10 . 24 254 15 1264 27 . 249 93 . Move 9444 | 93 336 479 583 259 500 373 728 1121 318 168 285 76 66 2132 556 38 590 619 124 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 6 12 . 4 3 12 2 15 15 1 . 4 2 7 72 5 . 14 1 . Fast Attach 98 | 7 1 . . . 1 . 1 5 . . 2 5 7 47 6 . 9 7 . Attach 97 | . . . 2 . 5 . 7 2 . 1 10 . 5 47 4 2 1 11 . Detach 1 | . . . . . . . . . . . . . . 1 . . . . . Swap 156 | . 4 . 1 1 7 . 24 17 5 . 1 2 1 75 1 . 6 11 . Drop 120 | . 7 . 5 3 11 2 14 19 1 . . . . 44 2 . 11 1 . Fire 481 | 6 22 11 . . 14 1 87 43 12 . 44 1 10 157 7 . 25 41 . Melee 76 | . . . . . . . . . . . . 3 5 33 31 . 1 3 . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . 59 . . . . 20 . . 2 . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 456 | -10/Materials | Repaired Lgt. Treads 765 | -10/Materials | Discovered new exit (range 14) 851 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Derelicts attacked the area 1032 | -10/Materials | Entered Mines 1069 | -10/Mines | Found a hidden stash of uninstalled traps 1171 | -10/Mines | Learned location of Storage (-7) 1443 | -10/Mines | Discovered new exit (range 13) 1497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1497 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Discovered new exit (range 14) 1834 | -10/Mines | Entered Exiles 1834 | -10/Exiles | Accompanied by 2 allies 1855 | -10/Exiles | Discovered new exit (range 15) 1864 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1918 | -10/Exiles | Met 8R-AWN 1945 | -10/Exiles | Met EX-HEX 2019 | -10/Exiles | Met EX-DEC 2056 | -10/Exiles | Visited The Gauntlet 2268 | -10/Exiles | Met EX-BIN 2291 | -10/Exiles | Aligned with FarCom system 2292 | -10/Exiles | Given EX-Vault access code 2329 | -10/Exiles | Opened EX-Vault 2336 | -10/Exiles | Found Prototype Device 2337 | -10/Exiles | Identified Supersonic Drone Bay 2342 | -10/Exiles | Found Prototype Ballistic Gun 2344 | -10/Exiles | Identified AWS/Gauss 2377 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2773 | -10/Exiles | Discovered new exit (range 14) 2790 | -10/Exiles | Left Exiles lab with AWS/Gauss 2790 | -10/Exiles | Entered Mines 2816 | -9/Mines | Discovered new exit (range 14) 2931 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3097 | -9/Mines | Assembled infested the area 3102 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3211 | -9/Mines | Entered Materials 3211 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3235 | -8/Materials | Build established: Skirmisher 4501 | -8/Materials | Discovered new exit (range 16) 4713 | -8/Materials | Discovered new exit (range 15) 4773 | -8/Materials | Identified exit to Garrison 4773 | -8/Materials | Entered Garrison 4773 | -8/Garrison | Discovered recently destroyed garrison 5281 | -8/Garrison | Installed Relay Interface Framework 5396 | -8/Garrison | Discovered new exit (range 9) 5434 | -8/Garrison | Entered Materials 5434 | -8/Materials | Accompanied by 4 allies 5813 | -8/Materials | AWS/Gauss suddenly broke down 6442 | -8/Materials | Discovered new exit (range 16) 7935 | -8/Materials | Lost 3 parts (1p1u1w) 8184 | -8/Materials | Discovered new exit (range 16) 8224 | -8/Materials | Entered Factory 8224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8225 | -7/Factory | Identified exit to Storage 8423 | -7/Factory | Build established: Scavenger-Skirmisher 9995 | -7/Factory | Identified exit to Lower Caves 10385 | -7/Factory | Garrison activated, responded to threat 10506 | -7/Factory | Entered Lower Caves 10532 | -7/Lower Caves | Learned Factory stockpile data 11018 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11070 | -7/Lower Caves | Entered Zion 11125 | -7/Zion | Discovered new exit (range 12) 11126 | -7/Zion | Given the Hacking Drone Bay 11259 | -7/Zion | RIF detected upon attempting to enter Zion 11259 | -7/Zion | Attacked by Zionites 11259 | -7/Zion | Spotted BI-NCY(B) 11259 | -7/Zion | Spotted L7-B4S(B) 11316 | -7/Zion | Lost 5 parts (4n1w) 11370 | -7/Zion | Entered Proximity Caves 11375 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 11425 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11707 | -6/Proximity Caves | Build established: Gunner 11750 | -6/Proximity Caves | Spotted B-75 Beast 11802 | -6/Proximity Caves | Destroyed B-75 Beast 11964 | -6/Proximity Caves | Spotter reported a threat 12273 | -6/Proximity Caves | Spotter reported a threat 12282 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12316 | -6/Proximity Caves | Core integrity fell below 50% 12338 | -6/Proximity Caves | Destroyed 8 combat bots 12386 | -6/Proximity Caves | Spotter reported a threat 12415 | -6/Proximity Caves | Lost 8 parts (1p4u3w) 12498 | -6/Proximity Caves | Spotter reported a threat 12574 | -6/Proximity Caves | Spotter reported a threat 12626 | -6/Proximity Caves | Spotter reported a threat 12679 | -6/Proximity Caves | Spotter reported a threat 12772 | -6/Proximity Caves | Identified exit to Factory 12877 | -6/Proximity Caves | Spotter reported a threat 13305 | -6/Proximity Caves | Entered Factory 13305 | -6/Factory | Accompanied by 2 allies 13305 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13598 | -6/Factory | Build established: Mutant 13655 | -6/Factory | Search patrols dispatched 13772 | -6/Factory | Identified exit to DSF 13772 | -6/Factory | Entered DSF 13772 | -6/DSF | Accompanied by 2 allies 13795 | -6/DSF | Additional patrols routed to DSF 13854 | -6/DSF | Discovered new exit (range 13) 13923 | -6/DSF | Entered Factory 13923 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13924 | -5/Factory | Identified exit to Upper Caves 13937 | -5/Factory | Lost 8 parts (2n3u3w) 14356 | -5/Factory | Build established: Scavenger-Gunner 15252 | -5/Factory | Repaired Hvy. Machine Gun 15304 | -5/Factory | Repaired Angular Momentum Engine 15973 | -5/Factory | System corruption reached 10% 16054 | -5/Factory | Lost 10 parts (1p4n1u4w) 16057 | -5/Factory | Discovered new exit (range 16) 16323 | -5/Factory | First assault squad dispatched 16327 | -5/Factory | Lost 3 parts (3w) 16532 | -5/Factory | Build established: Scavenger-Skirmisher 16737 | -5/Factory | Garrison activated, responded to threat 16761 | -5/Factory | Lost 7 parts (3n4w) 17195 | -5/Factory | Lost 4 parts (2n1u1w) 17593 | -5/Factory | Lost 3 parts (3w) 18007 | -5/Factory | Core integrity fell below 50% 18086 | -5/Factory | Lost 7 parts (1n1u5w) 18319 | -5/Factory | Discovered new exit (range 8) 18443 | -5/Factory | Lost 3 parts (1p1n1w) 18692 | -5/Factory | Build established: Scavenger-Gunner 18954 | -5/Factory | Entered Upper Caves 19013 | -5/Upper Caves | Lost 4 parts (2u2w) 19099 | -5/Upper Caves | Learned location of 1 exit from Factory 19352 | -5/Upper Caves | Core integrity fell below 20% 19404 | -5/Upper Caves | Lost 5 parts (2p1u2w) 19467 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19687 | -5/Upper Caves | Build established: Gunner 19734 | -5/Upper Caves | Discovered new exit (range 8) 19777 | -5/Upper Caves | Entered another Upper Caves area 19813 | -5/Upper Caves | Discovered new exit (range 11) 19825 | -5/Upper Caves | Entered Factory 19825 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19826 | -4/Factory | Identified exit to Upper Caves 20441 | -4/Factory | Build established: Scavenger-Gunner 20561 | -4/Factory | Discovered exit to Upper Caves (range 5) 20716 | -4/Factory | Repaired Enh. Flexi-carbon Leg 20901 | -4/Factory | Entered Upper Caves 20903 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20954 | -4/Upper Caves | Learned location of 1 exit from Research 21614 | -4/Upper Caves | Core integrity fell below 50% 21645 | -4/Upper Caves | System corruption reached 10% 21713 | -4/Upper Caves | Lost 19 parts (4p4n3u8w) 21893 | -4/Upper Caves | Discovered new exit (range 13) 21911 | -4/Upper Caves | Entered another Upper Caves area 22006 | -4/Upper Caves | Build established: Scavenger-Mutant 22026 | -4/Upper Caves | Core integrity fell below 20% 22058 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22066 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22014_ Enh. Flexi-carbon Leg destroyed. 22032_ System corrupted: Component data lost. 22043_ Adv. Targeting Computer destroyed. 22051_ Flexi-carbon Leg destroyed. 22058_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 22060_ Broken Imp. Terrain Scan Processor destroyed. 22060_ Penetrated by Slug. 22060_ Slug penetrates Wall. 22062_ System corrupted: Energy discharge (-22). 22062_ Y-72 Warden: "REQUESTING BACKUP." 22063_ Penetrated by Slug. 22063_ Slug penetrates Wall. 22066_ C-30 ARC bursts open, deploying its payload. 22066_ G-73 Enforcer unfolds itself. 22066_ B-60 Warrior unfolds itself. 22066_ G-67 Veteran unfolds itself. 22066_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ## ### ##### ###?????????????????? | | # ##?????????????????? | | ## ###?????????????????? | | #### ##??????????????????? | | #### ## ######??????????????? | | ####### ### #######?????????????? | | ####### ##### ## ## ###?????????????? | | ###??### ###### ## ## ##?????????????? | | ###??########## ### ## ##?????????????? | | ##???######## ### ##?????????????? | | ###?????#### ### ###?????????????? | | ###????### ##??????????????? | | ##?????## # ######## # ##??????????????? | | #??????###### # """"# ##### ##??????????????? | | #??????###### # # ##### ##??????????????? | | ##?????###### + # ##?## ##??????????????? | | ##????####### # #/## ##### ##??????????????? | | ##????### ## # ? # #### ###?????????????? | | ##????## # #"""# #### ###?????????????? | | ##???### #####" ###ss ##?????????????? | | ###?#### ##?????????????? | | ####### ### ### s ####????????????? | | ##### ######### ;###????????????? | | #### ####???###### ; ##????????????? | | #### ### ????? #### ####????????????? | | ###### ### ????????###@ #####????????????? | | ###### #### ????????### # #??????????????? | | ##### ####?????????## ### ###???????????????? | | ### ####?????????## #######???????????????? | | ##????????? %g ?#####????????????????? | | ##??????? ebg ??????????????????????? | | ##??????? ### #?????????????????????? | | ############???????#### ##?????????????????????? | | ############?????????#####?????????????????????? | | ?????????????????????####??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 38 Energy Capacity 565 Matter Stores 453 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Hvy. Machine Gun | 34% | -5/Factory Angular Momentum Engine | 16% | -5/Factory Enh. Flexi-carbon Leg | 37% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed AnalysisPhasingBoomstick Manual? 0 Play Time 04:12:13 Cumulative 77.6 hours Start 2025.06.15 @ 19:09:59 End 2025.06.19 @ 17:14:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8dc2188-a859-4302-9763-d6933146bdf8