Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 16:05:22 Player: Skergy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 439 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 7/100 System Corruption 0% Temperature Cool (15) Movement Walking (130) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (5) ---- Aluminum Leg Wheel Heat Sink Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Ion Cannon > --- INVENTORY -------- Aluminum Leg Wheel Heat Sink Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 1 5 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | 1 . 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 97 90 Engine 11 | . 14 10 Leg 26 | . 28 26 Device 14 | . 14 14 Processor 12 | . 11 14 Ballistic Gun 25 | . 28 24 Peak Build Rating 11 | 6 7 11 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 10 | 10 10 10 Greatest Support 27 | 20 20 27 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 321 | 288 . 33 Remotely . | . . . Salvage Created 49 | 35 . 14 Parts 4 | 4 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 2 | 1 . 1 Guns 2 | 1 . 1 Classes Destroyed 2 | 1 . 1 Grunt 1 | 1 . . Assembled 1 | . . 1 Best Kill Streak 1 | 1 . 1 Combat Bots Only 1 | 1 . 1 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 74 | 8 . 66 Missed 24 | 2 . 22 Damage Taken 803 | 65 . 738 Core 253 | 11 . 242 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 12 | 6 . 6 Largest 2 | 2 . 2 Hottest 60 | 40 . 60 Shots Fired 22 | 12 . 10 Gun 20 | 12 . 8 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 20 | 12 . 8 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 3 . 3 Robot Miss Streak 2 | 2 . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | 6 . 5 Core Hits 4 | 2 . 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 143 | 90 . 53 Guns 143 | 90 . 53 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 143 | 90 . 53 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . . 27 Average Temperature 14 | . . 14 Received Heat Transfer 196 | 36 . 160 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 30 | 20 13 30 Initial 13 | . 13 10 Average 10 | 4 13 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | 1 1 10 Peak Tracking Total 5 | 1 1 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 340 | 108 99 133 Spaces Moved 242 | 69 81 92 Core 13 | 13 . . Treads . | . . . Legs 229 | 56 81 92 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 106 120 120 Slowest Speed 130 | 120 120 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 9 21 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 276 | 89 83 104 Wait . | . . . Move 240 | 68 80 92 Hop . | . . . Pick Up 7 | 6 1 . Fast Attach 9 | 6 1 2 Attach 2 | . . 2 Detach 1 | . . 1 Swap 2 | 1 . 1 Drop 3 | 2 1 . Fire 12 | 6 . 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 218 | -10/Mines | Assembled infested the area 240 | -10/Mines | Learned location of Storage (-8) 304 | -10/Mines | Core integrity fell below 50% 322 | -10/Mines | Core integrity fell below 20% 324 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 341 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- trapped this place to begin with?!" 00324_ 3S-7S3(g): "I give up! Here you try, I'm outta here before something nasty happens..." 00324_ Tosses Imp. Trap Extractor to the ground. 00324_ 3S-7S3(g) triggered Blade Trap. 00324_ Massive razor-sharp blades shoot up from within the floor. 00324_ Beamcaster severed. Having swapped a part into your inventory to attach the Titanium Leg, a marker appears next to it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. 00331_ Assault Rifle destroyed. 00331_ Acquired Imp. Terrain Scanner. 00334_ Acquired Ion Cannon. 00335_ Aluminum Leg severed. 00340_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????? ???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????#?????????????????? | | ??????######?????????????????????? | | ?????## """##????????????????????? | | ?????#" =!!"#????????????????????? | | ???#?#" a@!"#????????????????????? | | ?????## [!!##????# ?????????????? | | ?????###s ###???# ?????????????? | | ?????# X #### ????????????? | | ?????# #?????????????? | | ????## ## ##?????????????? | | ????# ##??????????????? | | ????# #####???????????????? | | ????## % *%=#???????????????????? | | ?????# ####????????????????? | | ?????## ##???????????????? | | ??????# #???????????????? | | ??????# %[ #???????????????? | | ??????# ##???????????????? | | ??????# ###????????????????? | | ??????## #??????????????????? | | ???????##### ###????????????????? | | ???????????# ##???????????????? | | ??????????## ##??????????????? | | ??????????# ##?????????????? | | ?????????## ##????????????? | | ????????## % #????????????? | | ?????#### ##### #????????????? | | ????## ##????# #????????????? | | ????# #?????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 282 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingElectrostormCharger Manual? 0 Play Time 00:09:17 Cumulative 31.1 hours Start 2024.08.06 @ 15:58:00 End 2024.08.06 @ 16:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dfa7d3a-0c00-4314-8376-93dd8391a693