Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 17:26:40 Player: Zish Result: Destroyed by as-38613 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (409) 409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 949 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 98/100 System Corruption 1% Temperature Cool (1) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Weight Redist. System Hacking Suite Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Weight Redist. System Hacking Suite Datajack Mining Claw [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 5 4 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 9 | . 9 11 Power 1 | . 1 2 Propulsion 4 | . 4 5 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 11 | 1 1 9 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 3 | 1 . 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 98 80 Engine 13 | . 14 13 Treads 27 | . 28 25 Storage 14 | . 14 14 Protection 12 | . 13 10 Energy Gun 4 | . 4 7 Ballistic Gun 20 | . 23 9 Peak Build Rating 12 | 6 10 12 Average Rating 8 | 4 9 9 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 34 | 14 34 34 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 11 15 Most Carried 13 | 2 13 13 Average Carried 9 | . 9 11 Final Capacity 15 | 8 15 15 Final Carried 13 | 2 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 658 | 268 385 5 Remotely . | . . . Salvage Created 764 | 59 685 20 Parts 49 | 2 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 8 8 Guns 10 | . 8 2 AOE 6 | . . 6 Classes Destroyed 9 | 1 7 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Grunt 8 | . 8 . Assembled 8 | . . 8 Best Kill Streak 7 | 1 3 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 94 | . 42 52 Missed 27 | . 8 19 Hits 67 | . 34 33 Melee 10 | . . 10 Projectile 57 | . 34 23 AOE 3 | . . 3 Critical Strikes 3 | . . 3 Part Disruptions 3 | . 1 2 Damage Taken 1389 | . 466 923 Core 257 | . 85 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | 4 57 8 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 133 | 8 110 15 Gun 128 | 8 110 10 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 120 | 8 104 8 Thermal . | . . . Explosive 5 | . . 5 Electromagnetic 8 | . 6 2 Robot Hit Streak 11 | 1 10 11 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | 4 72 11 Core Hits 47 | 2 34 11 Critical Kills 3 | . 3 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 4 . Destroy 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1525 | 31 979 515 Guns 1063 | 31 936 96 Cannons . | . . . Explosions 462 | . 43 419 Melee . | . . . Ramming . | . . . Kinetic 980 | 31 864 85 Thermal 43 | . 43 . Explosive 419 | . . 419 Electromagnetic 83 | . 72 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 37 | . . 37 Projectiles . | . . . Explosions 37 | . . 37 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . 13 117 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 24 Average Temperature 12 | . 12 11 Received Heat Transfer 240 | . 240 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | 5 63 4 Initial . | . . . Average 7 | . 8 . Influence Increases 300 | 5 290 5 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 60 | 5 55 . Destroy Leader 50 | . 50 . Successful Hack 4 | . 4 . Destroy Structure 11 | . 6 5 Lose Combat Pursuer 15 | . 15 . Influence Decreases 300 | 5 290 5 Time Decay 288 | 5 282 1 Lost Part 12 | . 8 4 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 7 | . 2 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 41 | . . 41 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1805 | 114 1415 276 Spaces Moved 923 | 58 761 104 Core 3 | 2 . 1 Treads 920 | 56 761 103 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 161 | 156 160 174 Slowest Speed 500 | 160 160 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 92 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 4 9 Melee . | . . . Projectile . | . . . AOE 13 | . 4 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1106 | 71 851 184 Wait 74 | . 8 66 Move 921 | 57 760 104 Hop . | . . . Pick Up 16 | 1 15 . Fast Attach 8 | 6 1 1 Attach 6 | . 2 4 Detach 2 | . 1 1 Swap 4 | 2 2 . Drop 6 | 1 5 . Fire 69 | 4 57 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Discovered new exit (range 7) 1297 | -10/Materials | Discovered new exit (range 16) 1403 | -10/Materials | Discovered new exit (range 4) 1409 | -10/Materials | Discovered new exit (range 14) 1530 | -10/Materials | Entered Mines 1531 | -10/Mines | Assembled infested the area 1533 | -10/Mines | Received a Mining Laser from a helpful Derelict 1537 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1648 | -10/Mines | Core integrity fell below 50% 1680 | -10/Mines | Destroyed 7 combat bots 1690 | -10/Mines | Lost 4 parts (2n1u1w) 1694 | -10/Mines | Discovered new exit (range 13) 1751 | -10/Mines | Learned Materials security intel 1755 | -10/Mines | Core integrity fell below 20% 1806 | -10/Mines | Destroyed by as-38613 with Assembled Heavy Rifle Last Messages --------------- 01688_ K-01 Serf collects debris. 01690_ EM Pulse Gun destroyed. 01690_ K-01 Serf collects debris. 01694_ EXIT=FOUND 01695_ K-01 Serf destroyed. 01696_ K-01 Serf collects debris. 01698_ The unstable cave ceiling collapses. 01698_ K-01 Serf collects debris. 01704_ Dirty Bomb Trap short circuited. 01704_ as-60551 destroyed. 01704_ An explosion rips through the floor. 01704_ Assault Rifle destroyed. 01731_ U-05 Engineer destroyed. 01731_ R-06 Scavenger collects Welding Torch. 01751_ Acquired derelict log, extracted data. Data stored: Materials security intel. 01759_ Imp. Light Armor Plating destroyed. 01768_ System corrupted: Matter fused (-8). 01768_ Lgt. Treads destroyed. 01787_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????#??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ####??????????????? | | ?????????????????????????# ##?####?#####??? | | ?????????????????????????# #?# ? #??? | | ?????????????????????????# #?# """ #??? | | ?????????????????????????# #?# """ #??? | | ??????????????????????#### #??# """ #??? | | ??????????????????????? #???# #??? | | ????????????????????????#@ #????# """ #??? | | ????????????????????????## #????# """ #??? | | ?????????????????????????# #????# """ #??? | | ?????????????????????????# a###### #??? | | ?????????????????????????# """ #??? | | ?????????????????????????# ###### """ #??? | | ????????????????????????# #????# """ #??? | | ???????????????????????# ????# #??? | | ??????????????????????## ????####### ##??? | | ?????????????????????## ?????????# #???? | | ?????????????????????# =%= ?????????# #???? | | ?????????????? ?????## #???####### #???? | | ??????????????#*|??## ##???# #???? | | ???????????????%!###%* ##????# ##### #???? | | ????????????????! =! #???#### #???# #???? | | ?????????????????%=% #???## ##??# #???? | | ?????????????????? ##??# #??# #???? | | ???????????????????# #### #??# #???? | | ????????????????##### ## %#### #???? | | ?????????????#### ### #???? | | ????????????## ## ####???? | | ????????????# # # % ### #??????? | | ????????????# | # #?# #??????? | | ????????????## # #?# #??????? | | ?????????????##### ## "# ##?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassAntisysCharger Manual? 0 Play Time 00:10:31 Cumulative 27.5 hours Start 2026.02.22 @ 17:18:15 End 2026.02.22 @ 17:26:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 682c8440-7ebf-4c28-82af-221eb2c9f043