Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 23:36:33 Player: H3-MLN Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (3136) 3136 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 8157 Bonus ------- Follower Combat Kills 611 Met Imprinter 300 Was Imprinted 300 Friendly Fire -495 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit System Guard > --- WEAPON (3) ------- Shock Maul Shock Maul > --- INVENTORY (15) --- Energy Well (350) High-capacity Matter Pod (200) Tactical Coordination Suite EM Shield Improved Trap Extractor (3/6 Fire) Hacking Drone Bay (1/1) CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit 0b10 Decoder Chip [Generic] Improved Heavy Armor Plating Drone Bay > --- WEAPON ----------- Gatling Laser Beamcaster Beamcaster > --- INVENTORY -------- Improved Heat Sink Energy Well High-capacity Matter Pod Tactical Coordination Suite Improved Light Armor Plating EM Shield Improved Trap Extractor Hacking Drone Bay Improved Heavy Laser Heavy Flak Cannon Bore Cannon Mini Grenade Launcher Makeshift Spear CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 102 | 8 19 8 21 . 7 13 26 Power 11 | 1 3 . 3 . . 1 3 Engine 7 | 1 1 . 3 . . 1 1 Core 3 | . 2 . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 25 | 2 7 4 3 . 1 4 4 Treads . | . . . . . . . . Leg 25 | 2 7 4 3 . 1 4 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 2 3 3 8 . 2 3 10 Device 12 | 1 2 . 1 . 1 2 5 Storage 4 | 1 1 1 1 . . . . Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 12 | . . 2 6 . 1 1 2 Artifact . | . . . . . . . . Weapon 35 | 3 6 1 7 . 4 5 9 Energy Gun 7 | 2 . . . . . 1 4 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 15 | 1 5 1 5 . 2 . 1 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 2 | . 1 . . . . 1 . Special Weapon 2 | . . . . . 1 1 . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 6 | . . . 2 . 1 . 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 7 | . . . . . . . 7 Parts Lost 39 | . 3 . 2 . . 7 27 Power 6 | . 1 . 1 . . 1 3 Propulsion 10 | . . . . . . 4 6 Utility 10 | . 1 . . . . 1 8 Weapon 13 | . 1 . 1 . . 1 10 Highest Loss Streak 19 | . 2 . 1 . . 4 19 To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 8 13 14 15 14 13 12 Power . | . . 1 . . . . . Propulsion 1 | . 2 2 1 1 1 . . Utility 4 | . . 4 4 4 5 6 6 Weapon 6 | . 3 4 6 7 7 6 6 Tool/Special . | . . . . . . . . Unused Backups 18 | . 4 2 4 . 5 . 3 Power 1 | . 1 . . . . . . Propulsion 2 | . 2 . . . . . . Utility 8 | . 1 2 . . 2 . 3 Weapon 7 | . . . 4 . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 96 100 100 86 76 Engine 9 | . 8 14 10 11 11 7 4 Leg 28 | . 28 28 32 33 33 24 18 Device 5 | . 13 1 . . . 11 10 Storage 11 | . 14 14 11 11 11 11 6 Protection 13 | . . 12 19 21 22 10 5 Energy Gun 2 | . 1 . . . . 5 12 Ballistic Gun 15 | . 26 28 21 21 10 . . Ballistic Cannon 2 | . . . . . . 9 2 Piercing Weapon 1 | . . . . . 3 5 . Special Melee Weapon 1 | . . . . . 5 . . Peak Build Rating 76 | 9 13 13 23 24 32 40 76 Average Rating 23 | 5 10 10 20 22 28 33 55 On Entrance 18 | . 9 10 13 23 23 32 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 77 | 12 20 40 47 40 42 48 77 Greatest Support 60 | 20 20 20 40 40 50 55 60 Greatest Overweight (x) 2 | . . 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 15 Average Carried 13 | 1 8 14 14 15 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 2 10 15 15 15 15 15 8 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Mutant 18% | Derelict-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 3186 | 319 631 228 784 148 100 419 557 Remotely . | . . . . . . . . Salvage Created 4721 | 171 868 252 1282 213 . 641 1294 Parts 234 | 8 57 24 75 21 . 18 31 Haulers Intercepted 9 | . 2 . 6 . . . 1 Recyclers Shooed 10 | 1 1 . 4 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 26 | . . . . . . 26 . Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 76 | . 16 7 21 10 . 10 12 Melee 1 | . . . . . . . 1 Guns 42 | . 14 4 17 3 . 2 2 Cannons 5 | . . . . . . 2 3 AOE 26 | . 2 3 4 7 . 6 4 Classes Destroyed 19 | 3 5 1 2 . . 5 3 Worker 13 | 1 3 1 2 1 . . 5 Builder 3 | . . 1 . . . . 2 Tunneler 4 | 3 . 1 . . . . . Hauler 9 | . 2 . 6 . . . 1 Recycler 10 | 1 1 . 3 . . . 5 Minesweeper 1 | . . . . . . 1 . Mechanic 1 | . 1 . . . . . . Operator 3 | . . . 2 . . . 1 Watcher 4 | . 2 . 1 . . . 1 Swarmer 22 | . 2 3 8 7 . 2 . Saboteur 1 | . . . . . . 1 . Grunt 33 | . 14 4 5 3 . 3 4 Brawler 2 | . . . . . . 2 . Duelist 2 | . . . . . . 2 . Sentry 10 | . . . 8 . . . 2 Hunter 4 | . . . . . . . 4 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Samaritan 1 | . . . . . . 1 . Thug 1 | . . . 1 . . . . Best Kill Streak 17 | 4 5 3 7 5 . 3 17 Combat Bots Only 6 | . 4 3 3 4 . 3 6 Max Kills in Single Turn 3 | 1 2 3 2 3 . 1 3 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 1 3 2 3 . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 642 | . 80 28 93 11 . 119 311 Missed 192 | . 30 8 35 3 . 38 78 Deflected 5 | . . . . . . . 5 Hits 450 | . 50 20 58 8 . 81 233 Projectile 450 | . 50 20 58 8 . 81 233 AOE 2 | . . . . . . . 2 Critical Strikes 11 | . 1 1 1 . . 5 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6957 | . 644 295 714 113 . 1265 3926 Core 1254 | . 75 73 52 31 . 160 863 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 194 | . . . 91 4 . 71 28 Regen/Repaired (Parts) 111 | . . . 111 . . . . Core Remaining (%) 59 | 100 . 40 . . . 39 . Volleys Fired 313 | 13 74 19 87 9 . 36 75 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 230 | 60 60 45 53 46 . 123 230 Shots Fired 574 | 26 146 37 169 14 . 56 126 Gun 503 | 26 144 36 165 11 . 35 86 Cannon 40 | . . . . . . 11 29 Launcher 25 | . 2 1 4 3 . 7 8 Special 6 | . . . . . . 3 3 Kinetic 441 | 13 140 36 165 11 . 37 39 Thermal 106 | 11 4 . . . . 12 79 Explosive 25 | . 2 1 4 3 . 7 8 Electromagnetic 2 | 2 . . . . . . . Robot Hit Streak 16 | 9 15 9 13 13 . 14 16 Robot Miss Streak 5 | 4 4 2 3 . . 5 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . . 1 . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . Shots Hit Robots 390 | 15 89 22 111 12 2 44 95 Core Hits 231 | 6 43 14 49 12 . 33 74 Critical Kills 6 | . 1 . . . . 3 2 Critical Parts Destroyed 3 | . . . . . . 2 1 Critical Strikes 21 | . 1 . . . . 8 12 Burn 7 | . . . . . . . 7 Destroy 10 | . 1 . . . . 6 3 Impale 4 | . . . . . . 2 2 Melee Attacks 26 | . . . 1 . 2 16 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 23 | . . . . . . 16 7 Sneak Attacks 6 | . . . 1 . 2 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Martial Strikes 1 | . . . . . . . 1 Damage Inflicted 10981 | 206 1355 499 2460 683 . 2043 3735 Guns 5946 | 206 1188 294 2015 146 . 464 1633 Cannons 727 | . . . . . . 190 537 Explosions 3704 | . 163 205 445 537 . 982 1372 Melee 544 | . . . . . . 373 171 Ramming 16 | . 4 . . . . . 12 Kinetic 4905 | 117 1144 294 2015 146 . 547 642 Thermal 1935 | 77 44 57 . 78 . 141 1538 Explosive 3569 | . 163 148 445 459 . 982 1372 Electromagnetic 12 | 12 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 544 | . . . . . . 373 171 Highest Corruption 7 | . . . 1 1 1 . 7 Average Corruption 1 | . . . 1 1 1 . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . 7 5 . . 6 Message Errors 7 | . . . 4 1 . . 2 Matter Fused 5 | . . . 1 2 . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . 1 1 . . . Parts Rejected 1 | . . . 1 . . . . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 281 | . . 27 20 52 . 104 78 Projectiles . | . . . . . . . . Explosions 167 | . . 27 20 52 . 7 61 Melee 114 | . . . . . . 97 17 Knockbacks 6 | . . . . . . 1 5 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 1 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 430 | . 58 33 41 40 . 88 170 Shots 14 | . 2 1 1 2 . 3 5 Rammed . | . . . . . . . . Targets Rammed 3 | . 1 . . . . . 2 Kicked 3 | . 1 . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 325 | . 21 55 196 8 . 243 325 Average Temperature 61 | . 9 20 37 5 . 90 119 Received Heat Transfer 1568 | . 333 147 228 15 . 542 303 Siege Activations . | . . . . . . . . Martial Activations 1 | . . . . . . . 1 Total Turns 28 | . . . . . . . 28 Longest Duration 28 | . . . . . . . 28 Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 11 | . . . 1 . . . 10 Heat Transferred 4573 | 175 100 50 . 100 . 425 3723 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 92 | 100 100 100 89 61 . . 100 Level 1 7 | . . . 10 38 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 261 | 10 111 118 256 261 . . 120 Initial 96 | . . 32 22 96 . . 2 Average 67 | 1 51 27 88 166 . . 54 Influence Increases 3208 | 25 577 280 802 270 . 607 647 Destroy 0b10 Robot/C 1860 | . 320 140 460 200 . 440 300 Destroy 0b10 Robot/NC 265 | 25 45 15 85 5 . 15 75 Destroy Leader 400 | . 68 30 148 30 . 30 94 Allied During Kill 177 | . . 14 10 . . 122 31 Successful Hack 101 | . 75 . 24 . . . 2 Disable Machine 210 | . 15 45 30 15 . . 105 Destroy Structure 135 | . 24 36 15 20 . . 40 Lose Combat Pursuer 60 | . 30 . 30 . . . . Influence Decreases 3126 | 25 493 306 611 463 56 603 569 Entered New Map 299 | . . 52 36 153 56 . 2 Time Decay 2337 | 25 463 254 523 310 . 453 309 Lost Part 318 | . 30 . 20 . . 70 198 Lost Ally 172 | . . . 32 . . 80 60 Squads Dispatched 11 | . 3 . 2 . . 1 5 Investigation 3 | . 3 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . . 2 . . . 4 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 6 | . 1 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 24 8 42 10 . 24 29 Peak Tracking Total 9 | . 4 3 6 4 . 7 9 Tactical Retreats 4 | . 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 13 | . . . 13 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . 1 . . . . Reused . | . . . . . . . . Traps Extracted 1 | . . . 1 . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . . 1 4 4 4 3 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 16 | . 2 3 2 1 . 1 7 Max in Single Turn 2 | . 1 2 1 1 . 1 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 25 | . 10 1 11 . 1 . 2 Terminals 15 | . 8 . 7 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 90 | . 38 1 35 . 4 . 12 Successful 43 | . 14 1 14 . 4 . 10 Failed 46 | . 24 . 21 . . . 1 Catastrophic 4 | . 3 . 1 . . . . Database Lockouts 1 | . . . . . . . 1 Manual 38 | . 19 . 16 . . . 3 Terminals 55 | . 31 . 24 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 9 | . 7 . 2 . . . . Scanalyzers 14 | . . . 3 . . . 11 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 20 | . 12 1 3 . 4 . . Part Schematic 8 | . 4 . . . 4 . . Robot Schematic 3 | . 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 9 | . . . . . . . 9 Insert Component 2 | . . . . . . . 2 Analyze 4 | . . . . . . . 4 Retrieve Study 3 | . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 1 . 6 . . . . Terminals 7 | . 1 . 6 . . . . Botnet 1 | . . . 1 . . . . Operators 1 | . 1 . . . . . . Skim 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 Used . | . . . . . . . . Hacking Detections 22 | . 10 . 11 . . . 1 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . 3 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 3 . . . 4 . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 Parts Repaired 2 | . . . 2 . . . . Time 70 | . . . 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat . | . . . . . . . . Combat 2 | . . . . . 2 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 9 | . . 2 . 1 4 2 . Largest Group 5 | . . 2 2 1 5 5 3 Highest-Rated Group 182 | . . 41 41 31 182 182 100 Highest-Rated Ally 39 | . . 31 31 31 39 39 39 Total Orders 4 | . . . . . . . 4 EXPLORE 4 | . . . . . . . 4 Ally Attacks 110 | . . . 15 . . 65 30 Total Damage 2619 | . . . 172 . . 1271 1176 Kills 20 | . . . 5 . . 12 3 Allies Corrupted 2 | . . . . . . 1 1 Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 1158 | 7 429 . . . . . 722 Terrain 436 | 7 429 . . . . . . Decoding 722 | . . . . . . . 722 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 3 2 . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 2 | . . . . . . . 2 Decoded 0b10 Intel 21 | . . . . . . . 21 Traps 3 | . . . . . . . 3 Items 14 | . . . . . . . 14 Machines 1 | . . . . . . . 1 Patrols 2 | . . . . . . . 2 Guards 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 10821 | 162 1371 1781 2102 696 1729 2170 810 Spaces Moved 5623 | 93 848 678 844 547 1284 1051 278 Core 8 | 8 . . . . . . . Treads . | . . . . . . . . Legs 5615 | 85 848 678 844 547 1284 1051 278 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 126 107 Average Speed 150 | 113 120 175 172 120 124 183 186 Slowest Speed 360 | 120 120 190 190 120 126 200 360 Overloaded Moves 3 | . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 4 98 98 91 98 90 93 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . 2 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 3 2 . Spaces Dug 31 | . 7 . . 12 . 11 1 Terrain Destroyed 168 | . 22 42 11 23 . 48 22 Melee 2 | . . . . . . 1 1 Projectile 10 | . . . 1 . . 4 5 AOE 156 | . 22 42 10 23 . 43 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 7389 | 122 1065 1238 1335 568 1418 1209 434 Wait 1063 | . 84 517 319 4 97 29 13 Move 5616 | 92 847 677 843 546 1283 1050 278 Hop . | . . . . . . . . Pick Up 68 | 9 17 7 16 1 10 2 6 Fast Attach 38 | . 1 2 8 . 4 6 17 Attach 30 | 7 2 . 3 . 2 2 14 Detach 5 | . . . . . . . 5 Swap 81 | 1 18 8 19 7 4 14 10 Drop 85 | . 21 8 26 1 16 5 8 Fire 313 | 13 74 19 87 9 . 36 75 Melee 25 | . . . 1 . 2 16 6 Ram . | . . . . . . . . Kick 3 | . 1 . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 49 | . . . . . . 49 . Trap 13 | . . . 13 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Derelicts attacked the area 781 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Build established: Scavenger-Mutant 1056 | -10/Materials | Discovered new exit (range 9) 1243 | -10/Materials | Build established: Mutant 1424 | -10/Materials | Discovered new exit (range 8) 1534 | -10/Materials | Entered Mines 1591 | -10/Mines | Discovered new exit (range 12) 1676 | -10/Mines | Learned Materials emergency access door positions 1724 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1993 | -10/Mines | Discovered new exit (range 3) 1994 | -10/Mines | Core integrity fell below 50% 2081 | -10/Mines | Discovered new exit (range 9) 2187 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3315 | -10/Mines | Entered Materials 3315 | -9/Materials | Accompanied by 2 allies 3315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3647 | -9/Materials | Discovered new exit (range 8) 3659 | -9/Materials | Build established: Scavenger-Mutant 3834 | -9/Materials | Discovered new exit (range 9) 4336 | -9/Materials | Repaired Mni. Grenade Launcher 4385 | -9/Materials | Repaired Carbon-fiber Leg 4688 | -9/Materials | Discovered new exit (range 14) 5170 | -9/Materials | Learned Storage terminal intel 5212 | -9/Materials | Identified exit to Materials 5212 | -9/Materials | Learned location of 2 exits from Materials 5245 | -9/Materials | Learned Storage stockpile data 5302 | -9/Materials | Learned Storage stockpile data 5417 | -9/Materials | Entered Mines 5436 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5543 | -9/Mines | Discovered exit to Materials (range 10) 5726 | -9/Mines | Found a hidden stash of uninstalled traps 5810 | -9/Mines | Escorted by a lone wolf Derelict 5867 | -9/Mines | Learned 4 Materials zone layouts 6001 | -9/Mines | Discovered exit to Materials (range 5) 6113 | -9/Mines | Entered Zion 6113 | -7/Zion | Accompanied by 1 ally 6139 | -7/Zion | Given the Hacking Drone Bay 6142 | -7/Zion | Found Prototype Device 6142 | -7/Zion | Identified Hacking Drone Bay 6176 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6180 | -7/Zion | Discovered new exit (range 9) 6271 | -7/Zion | System corruption cleaned by Quarantine Array 6301 | -7/Zion | Learned location of Storage (-7) 6355 | -7/Zion | Learned location of Armory (-4) 6461 | -7/Zion | Learned 4 Factory zone layouts 6465 | -7/Zion | Given A8's code to call for help 6472 | -7/Zion | Found CR-A16's Pointy Stick 6626 | -7/Zion | Met Imprinter 6651 | -7/Zion | Imprinted 6653 | -7/Zion | Declared Zion's savior 6822 | -7/Zion | Build established: Mutant 6958 | -7/Zion | Learned Factory security intel 7842 | -7/Zion | Entered Proximity Caves 7842 | -6/Proximity Caves | Accompanied by 5 allies 7918 | -6/Proximity Caves | Lost 3 allies 7939 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 7997 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8003 | -6/Proximity Caves | Core integrity fell below 50% 8297 | -6/Proximity Caves | Learned 12 Factory zone layouts 8377 | -6/Proximity Caves | Build established: Derelict-Mutant 8710 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9803 | -6/Proximity Caves | Discovered new exit (range 12) 10012 | -6/Proximity Caves | Entered Factory 10012 | -6/Factory | Accompanied by 3 allies 10012 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 10013 | -6/Factory | Identified exit to Lower Caves 10478 | -6/Factory | Build established: Scavenger-Tank 10574 | -6/Factory | Central database locked down 10705 | -6/Factory | Core integrity fell below 50% 10730 | -6/Factory | Core integrity fell below 20% 10765 | -6/Factory | Lost 19 parts (3p4n6u6w) 10822 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10806_ R-10 Processor collects Lgt. Ion Engine. 10806_ K-01 Serf collects debris. 10807_ Flexi-carbon Leg destroyed. 10808_ R-10 Processor collects Lgt. Ion Engine. 10808_ Gauss Rifle destroyed. 10810_ Slug penetrates Wall. 10810_ K-01 Serf collects debris. 10812_ R-10 Processor collects Corrupted Field Recycling Unit. 10812_ R-10 Processor collects Com. Wheel. 10814_ Penetrated by Slug. 10814_ Slug penetrates R-10 Processor. 10814_ R-10 Processor destroyed. 10815_ R-10 Processor collects Corrupted Field Recycling Unit. 10815_ K-01 Serf collects debris. 10816_ R-10 Processor collects Med. Storage Unit. 10818_ Acquired Prototype Impact Weapon. 10818_ Identified Shock Maul. 10818_ Slug penetrates Wall. 10821_ Acquired Shock Maul. 10822_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????# ! #???###/#+####???############## | | ????####+#+####### #???????????????????####### | | ??###### #?????????????????????????? | | ??+ ##############????????????? | | ??###### # #????????????? | | ???######+######## # #????????????? | | ??## #???# # """ """ #????????????? | | ## """ """ #???# # """ """ #????????????? | | ## """ """ #??## # """ """ #????????????? | | ?# """ """ #??# # #????????????? | | ???# #??#T + """ """ #????????????? | | ???# " " #??## # """ """ #????????????? | | ???# = "Y" #???# # """ """ #????????????? | | ???# """ #???# # ########?????? | | #######+########## # ## #?????? | | # = ## """ #?????? | | ############### """ #?????? | | #?????????????# """ #?????? | | #?????????????# #?????? | | #?????????????# """ #???### | | ########### #########????????????# """ #???# | | ??????????# ####### ######???????# """ #???# | | ########### % # * #???????# #???# | | # # % # """ #???????# #???# | | # "" /% # """ // #???????# #?????? | | # ""S # + """ @] #???????# #?????? | | # "" # %# #???????####+###????? | | # # %#######;######????????# ????? | | # """ # # !! ########????# ????? | | # """ # !! " #????# """????? | | # """ #% % = % % # #????# """????? | | !!! # # %% % %* % " ###### """????? | | !!! + %[%! # # ????? | | !! # |= # / ????? | | # [ # h % %%% # # ????? | | ########### %! " ### ##### ????? | | % %% !=####### #?# #???####????? | | "##############?# #??????#????? | | ] #?# #??????#????? | | #?# #??????#????? | | # #?# #??????#????? | | ########### # ! #?# #??????#????? | | #??# # ? #?# #??????#????? | | #??# #??? #?# #??????#????? | | ##?# /??? ### ########????? | | / #??? + ????? | | #### #??? ############????? | | #??# #???##############???????????????? | | % #??# #?????# #????????????????? | | #??# ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Evasion (%) 55 Salvage Targeting 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Enh. Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Riot Gun | -7/Zion | Free Tactical Coordination Suite | -6/Factory | Scanalyzed Imp. Heavy Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 14% | -9/Materials Carbon-fiber Leg | 38% | -9/Materials Studied --------- Gatling Laser | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedShieldJetlance Manual? 0 Play Time 01:17:06 Cumulative 1080.8 hours Start 2025.11.19 @ 22:01:05 End 2025.11.19 @ 23:36:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 382 Adventurer 4 Explorer 1 Win Type - Total 23 Types 13/3/1/2/0/1/0/0/2/1 Lore% 96 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68859fe7-db55-4960-9572-5abf5ac19d77