Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 15:53:31 Player: FretfulMantis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2636) 2636 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7276 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (7) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Active Sensor Suite Core Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Cesium-ion Thruster Improved Heat Sink Matter Compressor Hardened Medium Armor Plating Focal Shield Hacking Suite Authchip [Weapon] Gauss Rifle Gauss Rifle Improved Datajack Heavy Mace [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 87 | 7 . 10 9 19 11 2 18 11 Power 11 | 1 . 2 1 3 1 . . 3 Engine 9 | 1 . 1 1 3 . . . 3 Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 2 2 12 4 . 6 1 Treads 9 | 2 . . . 7 . . . . Leg 19 | . . 2 2 5 4 . 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 20 | 2 . 2 1 1 5 1 5 3 Device 7 | 1 . 1 . 1 2 . 1 1 Storage 3 | 1 . 1 . . 1 . . . Processor 6 | . . . 1 . . 1 3 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 27 | 2 . 4 5 3 1 1 7 4 Energy Gun 3 | . . 1 1 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 . 3 3 3 1 1 4 2 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 1 Parts Lost 30 | . . 6 1 . 2 . 7 14 Power 6 | . . 2 1 . . . 1 2 Propulsion 9 | . . 2 . . . . 1 6 Utility 8 | . . 1 . . 1 . 4 2 Weapon 7 | . . 1 . . 1 . 1 4 Highest Loss Streak 14 | . . 4 1 . 2 . 4 14 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 10 | 4 7 9 9 9 14 14 12 12 Power 1 | . 1 1 1 . 2 2 2 . Propulsion 2 | 2 4 3 2 2 2 2 3 4 Utility 4 | . 1 2 4 4 5 6 4 5 Weapon 2 | . 1 1 2 2 2 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 3 4 6 5 . 1 8 Power 3 | . . . 1 1 1 . . . Propulsion 9 | . . 1 1 3 1 . 1 2 Utility 11 | . . 1 2 1 2 . . 5 Weapon 3 | . . 1 . 1 1 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 98 99 100 99 92 93 74 Engine 7 | . 14 6 4 11 7 . . 10 Core 3 | . . 7 6 . 1 7 6 . Treads 6 | . 28 12 . 17 . . . . Leg 24 | . . 15 33 15 36 30 28 22 Device 9 | . 14 13 11 11 9 7 7 5 Storage 10 | . 14 14 11 11 9 7 7 5 Processor 8 | . . . 10 11 9 7 11 11 Protection 2 | . . . . . 8 7 6 . Energy Gun 1 | . . 5 4 . . . . . Ballistic Gun 19 | . 28 22 14 22 17 23 17 16 Peak Build Rating 80 | 9 9 11 15 20 32 34 54 80 Average Rating 24 | 5 9 9 13 14 27 33 42 68 On Entrance 19 | . 9 9 11 12 20 32 34 48 Avg Prop Armor Cover (%) 10 | . . . . 10 . . . . Naked Turns 6 | . . . . . . . . 6 Heaviest Build 53 | 12 12 20 22 25 45 45 46 53 Greatest Support 80 | 40 40 40 30 60 60 60 80 80 Greatest Overweight (x) 1 | . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 Average Capacity 11 | 7 8 9 10 10 14 15 15 13 Most Carried 15 | 6 8 10 10 10 15 14 15 15 Average Carried 11 | 4 7 9 9 9 14 13 13 12 Final Capacity 15 | 8 8 10 10 10 15 15 15 5 Final Carried 15 | 6 8 10 10 10 15 13 15 1 Class Distribution -------------------- 47% | Mutant 35% | Scavenger-Mutant 9% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Matter Collected 2395 | 276 35 238 218 337 632 . 245 414 Remotely . | . . . . . . . . . Salvage Created 3297 | 35 119 519 388 480 823 . 228 705 Parts 203 | 5 6 27 30 39 62 . 9 25 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 73 | . 2 12 17 12 14 . 5 11 Guns 66 | . 2 12 13 12 14 . 4 9 Cannons 1 | . . . . . . . 1 . AOE 5 | . . . 4 . . . . 1 Classes Destroyed 12 | 1 2 2 1 3 2 . 1 . Builder 3 | . 1 . . . 2 . . . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . . . . . 3 . . . Recycler 5 | . . 1 1 . 2 . . 1 Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 23 | . . 3 11 4 3 . . 2 Grunt 33 | . 2 9 4 3 4 . 3 8 Duelist 2 | . . . . 1 . . . 1 Sentry 11 | . . . 2 4 5 . . . Hunter 3 | . . . . . 2 . 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | 1 2 5 8 7 6 . 4 8 Combat Bots Only 7 | . 2 5 7 7 4 . 4 7 Max Kills in Single Turn 4 | 1 1 1 4 1 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . . 4 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Hostile Shots Fired 584 | . 10 86 64 47 100 . 88 189 Missed 179 | . 6 20 21 14 30 . 36 52 Hits 405 | . 4 66 43 33 70 . 52 137 Melee 15 | . . . . 1 . . 2 12 Projectile 390 | . 4 66 43 32 70 . 50 125 Critical Strikes 17 | . . 1 1 1 3 . 4 7 Actively Blocked 1 | . . . . . . . 1 . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 6667 | . 54 845 509 435 1011 . 1106 2707 Core 1397 | . 27 148 128 48 109 . 85 852 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 24 | . . . . . . . 24 . Ignored by Resistances 127 | . . . . . 13 . 114 . Regen/Repaired (Parts) 84 | . . . . 84 . . . . Core Remaining (%) 70 | 100 . 30 . 56 80 . 87 . Volleys Fired 241 | 4 10 54 32 32 60 . 23 26 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 113 | 40 40 60 86 46 53 . 113 86 Shots Fired 489 | 8 20 106 64 63 117 . 61 50 Gun 472 | 8 20 106 59 63 111 . 55 50 Cannon 6 | . . . . . . . 6 . Launcher 11 | . . . 5 . 6 . . . Special . | . . . . . . . . . Kinetic 427 | 8 20 80 35 63 111 . 61 49 Thermal 51 | . . 26 24 . . . . 1 Explosive 11 | . . . 5 . 6 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | 5 6 17 13 18 29 . 27 3 Robot Miss Streak 4 | 1 3 3 2 3 3 . 3 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 13 | . . 3 4 3 1 . . 2 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 Shots Hit Robots 345 | 6 13 71 41 49 94 . 47 24 Core Hits 162 | 3 8 29 24 21 43 . 11 23 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . 4 . 2 1 Critical Strikes 10 | . . . 2 . 4 . 2 2 Burn 2 | . . . 2 . . . . . Destroy 7 | . . . . . 4 . 2 1 Smash 1 | . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6567 | 62 129 718 986 741 1661 . 813 1457 Guns 5229 | 58 129 718 627 733 1341 . 725 898 Cannons 88 | . . . . . . . 88 . Explosions 1180 | . . . 343 . 320 . . 517 Melee 42 | . . . . . . . . 42 Ramming 28 | 4 . . 16 8 . . . . Kinetic 4796 | 58 129 532 312 733 1341 . 813 878 Thermal 1038 | . . 186 315 . . . . 537 Explosive 663 | . . . 343 . 320 . . . Electromagnetic . | . . . . . . . . . Impact 42 | . . . . . . . . 42 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . 10 . . . . Message Errors 5 | . . . . 5 . . . . Matter Fused 1 | . . . . 1 . . . . Heat Flow Errors 2 | . . . . 2 . . . . Energy Discharges 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . . . 2 . . 111 Projectiles . | . . . . . . . . . Explosions 71 | . . . . . 2 . . 69 Melee 42 | . . . . . . . . 42 Knockbacks 4 | . . . 1 . . . 2 1 Impact 2 | . . . 1 . . . . 1 Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . 114 Shots 1 | . . . . . . . . 1 Rammed 3 | 1 . 1 . 1 . . . . Targets Rammed 5 | 1 . 1 1 2 . . . . Kicked 2 | . . . 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 215 | . 18 168 41 215 7 . . 183 Average Temperature 66 | . 12 63 14 91 6 . . 99 Received Heat Transfer 2217 | . 30 474 147 117 360 . 279 810 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1576 | . . 425 814 . . . . 337 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 1 . . 1 Low Security (%) 83 | 100 100 100 61 62 96 100 100 81 Level 1 16 | . . . 38 37 3 . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 347 | 5 50 105 319 256 204 71 110 347 Initial 124 | . . . 20 124 . 71 35 46 Average 100 | . 11 55 150 142 120 61 68 75 Influence Increases 2369 | 10 55 310 548 330 501 . 120 495 Destroy 0b10 Robot/C 1460 | . 40 240 340 240 280 . 100 220 Destroy 0b10 Robot/NC 75 | 10 5 5 5 10 35 . . 5 Destroy Leader 358 | . 10 50 60 72 106 . 20 40 Successful Hack 36 | . . . 6 6 24 . . . Disable Machine 45 | . . . 30 . . . . 15 Destroy Structure 100 | . . . 32 2 26 . . 40 Lose Combat Pursuer 195 | . . 15 75 . 30 . . 75 Active Sensor Use 100 | . . . . . . . . 100 Influence Decreases 2088 | 10 55 258 305 623 345 107 81 304 Entered New Map 352 | . . . 32 171 2 87 16 44 Time Decay 1291 | 10 55 198 263 302 323 20 . 120 Lost Part 295 | . . 60 10 . 20 . 65 140 Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 11 | . . . 1 1 5 . 1 3 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . . . . 1 2 . 1 . Assault . | . . . . . . . . . Garrison 5 | . . . . . 3 . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Distress Signals 8 | . . . 4 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 2 15 27 16 22 . 10 20 Peak Tracking Total 10 | . 2 5 6 3 6 . 5 10 Tactical Retreats 7 | . . 1 3 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Traps Triggered 4 | . . . 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Machines Disabled 4 | . 1 . 2 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Machines Accessed 20 | . 2 . 4 7 6 1 . . Terminals 17 | . 2 . 4 5 5 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 46 | . 4 . 6 16 19 1 . . Successful 16 | . 1 . 1 5 8 1 . . Failed 29 | . 3 . 5 11 10 . . . Catastrophic 7 | . . . 2 3 2 . . . Database Lockouts 1 | . . . . . 1 . . . Manual 28 | . 3 . 3 8 14 . . . Terminals 41 | . 4 . 6 12 18 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . Terminal Hacks 8 | . . . 1 1 5 1 . . Robot Analysis 4 | . . . 1 . 3 . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . 1 . . 1 3 . . . Terminals 5 | . 1 . . 1 3 . . . Botnet 5 | . 1 . . 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 . 4 6 7 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 51 | . . . . 51 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Active Infowar (turns) 874 | 10 217 232 . . . . 22 393 Optics 415 | . . . . . . . 22 393 A.S.S. 298 | . . . . . . . . 298 Terrain 459 | 10 217 232 . . . . . . Robot Analysis Total 4 | . . . 1 . 3 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Turns Passed 3668 | 112 217 518 603 664 809 54 242 449 Spaces Moved 2017 | 51 102 248 378 350 469 43 105 271 Core 10 | 2 . . . . . . . 8 Treads 379 | 49 102 64 . 164 . . . . Legs 1591 | . . 184 378 186 469 43 105 226 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 37 | . . . . . . . . 37 Fastest Speed 35 | 50 160 120 120 120 120 122 120 35 Average Speed 126 | 155 160 130 120 139 121 122 120 107 Slowest Speed 190 | 160 160 160 120 190 190 122 123 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 30 53 42 49 43 1 80 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 93 | . . . 25 . 25 . . 43 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 92 | . . . 25 . 25 . . 42 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Total 2687 | 72 138 348 468 466 596 44 174 381 Wait 194 | 4 25 20 30 31 23 . 4 57 Move 2010 | 51 101 247 377 349 468 42 104 271 Hop . | . . . . . . . . . Pick Up 64 | 6 2 9 9 9 15 . 6 8 Fast Attach 40 | 7 . 4 2 11 3 . 11 2 Attach 29 | . . 4 3 2 5 2 4 9 Detach 7 | . . . . . 1 . 5 1 Swap 25 | . . 2 4 6 7 . 4 2 Drop 71 | . . 7 10 24 14 . 13 3 Fire 241 | 4 10 54 32 32 60 . 23 26 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick 2 | . . . 1 1 . . . . Crush 2 | . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 367 | -10/Mines | Learned location of Storage (-9) 536 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Lost 4 parts (1p2n1u) 625 | -10/Mines | Learned Materials security intel 653 | -10/Mines | Learned Materials terminal intel 774 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 836 | -10/Mines | Discovered new exit (range 10) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -9/Materials | Loaded intel: 12 terminal locations 1022 | -9/Materials | Destroyed 7 combat bots 1040 | -9/Materials | Build established: Scavenger-Mutant 1441 | -9/Materials | Discovered new exit (range 5) 1451 | -9/Materials | Entered Storage 1578 | -9/Storage | Learned location of Armory (-3) 1757 | -9/Storage | Repaired Imp. Assault Rifle 1799 | -9/Storage | Destroyed 7 combat bots 1994 | -9/Storage | Discovered new exit (range 16) 2012 | -9/Storage | Met 01-MTF 2115 | -9/Storage | Entered Materials 2115 | -8/Materials | Accompanied by 1 ally (01-MTF) 2115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2118 | -8/Materials | 01-MTF left 2329 | -8/Materials | Build established: Mutant 2420 | -8/Materials | Garrison activated, responded to threat 2861 | -8/Materials | Central database locked down 2868 | -8/Materials | Discovered new exit (range 16) 2924 | -8/Materials | Entered Factory 2924 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2929 | -7/Factory | Identified exit to DSF 2978 | -7/Factory | Entered DSF 3019 | -7/DSF | Additional patrols routed to DSF 3095 | -7/DSF | Lost 4 parts (1n3u) 3150 | -7/DSF | Found Prototype Device 3181 | -7/DSF | Discovered new exit (range 14) 3220 | -7/DSF | Entered Factory 3220 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3221 | -6/Factory | Identified Active Sensor Suite 3546 | -6/Factory | Garrison activated, responded to threat 3566 | -6/Factory | Build established: Skirmisher 3613 | -6/Factory | Released all parts (5) 3616 | -6/Factory | Core integrity fell below 50% 3651 | -6/Factory | Core integrity fell below 20% 3657 | -6/Factory | Destroyed 7 combat bots 3669 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03653_ K-01 Serf collects debris. 03653_ Hvy. Laser destroyed. 03653_ U-05 Engineer lays Concrete. 03654_ Acquired 108 matter. 03654_ U-05 Engineer lays Concrete. 03654_ Flexi-carbon Leg destroyed. 03655_ K-01 Serf collects debris. 03655_ U-05 Engineer lays Concrete. 03655_ G-50 Soldier suffers critical hit (Burn). 03656_ U-05 Engineer lays Concrete. 03657_ Acquired 48 matter. 03657_ K-01 Serf collects debris. 03658_ U-05 Engineer lays Concrete. 03658_ Acquired 46 matter. 03659_ U-05 Engineer builds a Wall. 03659_ U-05 Engineer lays Concrete. 03659_ Acquired 11 matter. 03659_ K-01 Serf collects debris. 03667_ System Guard destroyed. 03669_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #####+### | | ???????????????????# | | ???????????????????####### #"""""""###+ | | ?????????????????????????# ^ #""""#""" | | ?????????????????????????#^^ # *""= | | ?????????????????????????#"" ^""" #% /![%= | | ?????????????????????????#"T """ #% !!!/ | | ?????????????????????????#"" """ %/ [ =" | | ?????????????????????????# # =""= = | | ?????????????????????????# # = "" | | ?????????????????????????# ############"""""""# *! | | ?????????????????????????# #??????????#### #== | | ?????????????????????????# #?????????????######[ | | ?????????????????????????# #??????????????????# | | ?????????????????????????# #??????????????????# ! | | ?????????????????????????# #??????????????????# | | ?????????????????????????# #??????????????????#### | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????##???# #?????????????????????? | | ?????????????????#### ## #?????????????????????? | | ?????????????+ uR Y @ #?????????????????????? | | ?????????????????#### u####?????????????????????? | | ????????????????????## ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 40% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ConcussiveShockboltShifter Manual? 0 Play Time 00:50:41 Cumulative 54.2 hours Start 2026.07.19 @ 14:48:08 End 2026.07.21 @ 15:53:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98b6510f-d450-47f5-8ab5-8b5924145430