Cogmind - Beta 13 --- EXPLORER MODE // 2024.08.05 @ 00:43:33 Player: Iddmeister Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (192) 960 Value Destroyed (9067) 9067 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1494) 1494 TOTAL SCORE: 17281 Bonus ------- High Alert Combat Kills 559 Follower Combat Kills 235 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Advanced Datajack Advanced Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Advanced Plasma Rifle Coil Gun Linear Accelerator Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Advanced Target Analyzer Hacking Suite Authchip [R/Combat] Heavy Disruptor Cannon Improved Datajack Advanced Datajack Advanced Datajack Advanced Remote Datajack [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Slots Evolved 15 | . 1 . 2 2 2 . . 2 2 2 2 Power 3 | . . . . . 1 . . . 1 . 1 Propulsion 1 | . . . . . . . . 1 . . . Utility 8 | . 1 . 1 1 1 . . 1 1 1 1 Weapon 3 | . . . 1 1 . . . . . 1 . Parts Attached 220 | 7 14 . 25 20 21 2 27 10 33 28 33 Power 32 | 1 1 . 2 3 2 1 5 . 6 6 5 Engine 10 | 1 1 . 1 1 1 . 2 . 2 . 1 Core 20 | . . . 1 2 1 1 3 . 4 6 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 44 | 2 5 . 9 6 3 . 4 2 5 4 4 Treads 17 | 2 3 . 5 2 3 . 2 . . . . Leg 23 | . . . 2 4 . . 2 2 5 4 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . 2 . 2 . . . . . . . . Utility 50 | 2 2 . 8 4 5 . 3 4 10 3 9 Device 24 | . 1 . 6 1 3 . 1 1 5 2 4 Storage 7 | 1 1 . . 1 . . . . 3 1 . Processor 10 | 1 . . 1 1 2 . 1 1 1 . 2 Hackware 6 | . . . . . . . 1 2 1 . 2 Protection 3 | . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 94 | 2 6 . 6 7 11 1 15 4 12 15 15 Energy Gun 16 | . . . . . 4 . 3 2 1 4 2 Energy Cannon 21 | . . . 3 5 2 . 1 . 4 5 1 Ballistic Gun 22 | 2 4 . 3 . . . 5 . 5 2 1 Ballistic Cannon 7 | . . . . 1 3 . 1 . . . 2 Launcher 14 | . . . . 1 2 . 4 1 2 2 2 Special Weapon 7 | . 2 . . . . . . 1 . 2 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 3 | . . . 2 . . . . . . . 1 Parts Lost 72 | . . . 4 3 . 1 8 3 10 16 27 Power 16 | . . . 1 1 . . 2 1 2 3 6 Propulsion 9 | . . . . 1 . . 1 . 1 3 3 Utility 24 | . . . . . . . 2 2 3 4 13 Weapon 23 | . . . 3 1 . 1 3 . 4 6 5 Highest Loss Streak 15 | . . . 2 1 . 1 2 2 5 6 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 93 96 99 100 95 96 95 89 63 Engine 4 | . 12 12 6 . 7 7 3 . 5 . 1 Core 8 | . . . 2 7 7 7 10 11 10 14 6 Treads 4 | . 10 . 12 8 7 14 5 . . . . Leg 8 | . . . 4 5 6 . 7 17 15 14 9 Flight 1 | . 10 25 1 . . . . . . . . Device 8 | . 12 12 12 12 17 14 4 . 8 7 6 Storage 12 | . 12 12 10 13 14 14 14 11 6 14 10 Processor 13 | . 12 12 10 10 10 14 17 13 14 10 10 Hackware 4 | . . . . . . . 5 14 11 8 . Energy Gun 2 | . . . . . 9 7 1 3 2 6 2 Energy Cannon 5 | . . . 10 27 10 7 1 . 8 6 . Ballistic Gun 8 | . 13 12 13 . . . 11 14 8 7 1 Ballistic Cannon 3 | . . . . 5 8 14 4 . . . 4 Special Weapon 1 | . 9 12 1 . . . . 5 . . 1 Slashing Weapon 1 | . . . . . . . 5 . . . . Naked Turns 27 | . . . . . . . . . . . 27 Heaviest Build 107 | 17 28 27 47 51 56 56 60 45 83 107 93 Greatest Support 81 | 40 40 8 40 42 42 42 42 48 55 65 81 Greatest Overweight (x) 26 | 3 9 3 8 2 2 1 14 1 1 17 26 Average Overweight (x) 1 | . 1 3 1 1 1 1 1 . . . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 13 12 15 15 15 15 15 15 15 15 11 Average Carried 12 | 4 9 12 10 12 13 13 14 13 12 12 5 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 12 12 15 13 15 13 14 13 10 10 4 Class Distribution -------------------- 38% | Scavenger-Gunner 20% | Hacker-Mutant 18% | Hacker-Skirmisher 11% | Scavenger-Skirmisher 4% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Matter Collected 5529 | 270 222 19 267 330 327 350 743 128 901 931 1041 Remotely . | . . . . . . . . . . . . Salvage Created 7995 | . 158 19 607 858 681 337 696 526 1462 1636 1015 Parts 418 | . 13 . 44 49 38 11 50 22 57 78 56 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Combat Hostiles Destroyed 153 | . 6 . 9 18 14 6 22 11 21 26 20 Melee 9 | . . . . . . . 3 . . . 6 Guns 46 | . 6 . 7 . 1 1 5 7 9 8 2 Cannons 67 | . . . 2 16 11 4 10 . 8 7 9 AOE 22 | . . . . 2 1 . 4 4 2 6 3 Classes Destroyed 16 | . 3 1 5 3 1 . 1 1 . . 1 Worker 9 | . . . 2 . . . . . 1 5 1 Builder 8 | . 1 . . . 1 . . 1 2 3 . Tunneler 2 | . . 1 1 . . . . . . . . Recycler 2 | . . . 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . . . 1 . 1 . . . 1 . . Watcher 14 | . . . 4 3 2 . . 2 1 1 1 Swarmer 28 | . 4 . 2 1 5 . 7 . . 4 5 Cutter 2 | . . . . . . . 2 . . . . Grunt 50 | . 2 . 4 10 4 3 4 5 10 3 5 Brawler 2 | . . . . 1 . . . 1 . . . Duelist 2 | . . . . 1 . . . . . 1 . Protector 1 | . . . . . . . . 1 . . . Sentry 25 | . . . 3 4 3 3 3 2 4 2 1 Hunter 20 | . . . . 1 . . 3 . 3 10 3 Programmer 23 | . . . . . 2 . 3 2 4 6 6 Best Kill Streak 10 | . 3 1 4 6 4 3 5 6 4 9 10 Combat Bots Only 8 | . 3 . 3 6 4 3 5 6 4 7 8 Max Kills in Single Turn 5 | . 2 1 2 2 2 1 3 3 2 5 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 1 . 2 3 2 2 2 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Hostile Shots Fired 1665 | . 40 . 72 135 83 111 189 87 182 299 467 Missed 564 | . 12 . 21 47 30 51 62 36 57 87 161 Damage Taken 12330 | . 175 . 428 985 359 300 1109 492 1768 2429 4285 Core 2311 | . 22 . 63 63 51 24 127 63 402 186 1310 Absorbed by Shields 114 | . . . . . . . . . 114 . . Redirected to Shielding 48 | . . . . 48 . . . . . . . Ignored by Resistances 7322 | . 117 . 268 586 233 205 694 303 980 1449 2487 Regen/Repaired (Parts) 148 | . . . . 136 12 . . . . . . Core Remaining (%) 83 | 100 . 91 84 88 . . 71 92 59 83 . Volleys Fired 341 | . 18 5 38 31 26 10 36 36 44 59 38 Largest 5 | . 2 2 3 4 4 4 4 4 4 5 4 Hottest 401 | . 40 120 188 256 240 219 219 156 392 401 330 Shots Fired 964 | . 31 8 72 107 104 39 97 82 147 191 86 Gun 473 | . 31 5 62 . 42 9 41 66 81 110 26 Cannon 446 | . . . 9 106 61 30 49 . 63 72 56 Launcher 24 | . . . . 1 1 . 7 1 3 7 4 Special 21 | . . 3 1 . . . . 15 . 2 . Kinetic 432 | . 31 5 62 18 30 20 58 51 62 41 54 Thermal 327 | . . 3 10 88 31 10 11 . 63 91 20 Explosive 24 | . . . . 1 1 . 7 1 3 7 4 Electromagnetic 164 | . . . . . 42 9 21 15 19 50 8 Robot Hit Streak 38 | . 14 4 23 19 32 10 33 38 19 27 11 Robot Miss Streak 3 | . 1 1 3 2 2 1 1 2 2 3 2 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 6 | . . . 2 . . . 1 2 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . Shots Hit Robots 737 | . 25 6 53 77 73 25 83 73 101 146 75 Core Hits 413 | . 10 1 26 36 41 12 48 57 70 60 52 Critical Kills 7 | . . . . . 1 1 1 . 3 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 32 | . . . . 3 4 4 4 . 3 3 11 Burn 4 | . . . . . . . . . . . 4 Meltdown 4 | . . . . . 1 1 . . 2 . . Destroy 5 | . . . . . . . 1 . 1 3 . Blast 17 | . . . . 3 3 3 3 . . . 5 Impale 2 | . . . . . . . . . . . 2 Melee Attacks 18 | . . . . . . . 9 . . . 9 Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . 9 . . . . Piercing 9 | . . . . . . . . . . . 9 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21934 | . 318 83 766 2194 1464 504 2031 2046 3339 5581 3608 Guns 7058 | . 312 35 635 . 406 91 465 1114 1419 1914 667 Cannons 9227 | . . . 107 1796 936 413 889 17 1502 1932 1635 Explosions 4721 | . . . . 398 119 . 443 915 377 1735 734 Melee 665 | . . . . . . . 234 . . . 431 Ramming 191 | . 6 . . . 3 . . . 41 . 141 Kinetic 7361 | . 312 35 635 291 452 252 985 995 1170 716 1518 Thermal 8275 | . . 48 131 1863 484 161 186 829 1502 2506 565 Explosive 3138 | . . . . 40 119 . 443 86 377 1339 734 Electromagnetic 2287 | . . . . . 406 91 183 119 249 1020 219 Impact 17 | . . . . . . . . 17 . . . Slashing 234 | . . . . . . . 234 . . . . Piercing 431 | . . . . . . . . . . . 431 Highest Corruption 24 | . . . . 1 1 1 2 1 10 4 24 Average Corruption 4 | . . . . 1 1 1 1 1 8 3 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 167 | . . . . 4 . . 47 . 55 12 49 Message Errors 48 | . . . . 1 . . 14 . 15 4 14 Matter Fused 32 | . . . . 1 . . 9 . 11 2 9 Heat Flow Errors 19 | . . . . . . . 7 . 9 1 2 Energy Discharges 21 | . . . . 1 . . 6 . 6 1 7 Parts Fused 4 | . . . . . . . 2 . 1 1 . Data Loss (minor) 14 | . . . . . . . 3 . 5 . 6 Data Loss (major) 8 | . . . . . . . 4 . 2 2 . Misfires 6 | . . . . . . . 1 . 3 . 2 Alerts 3 | . . . . 1 . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . 1 . 3 . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 723 | . . . . 62 14 . 20 118 44 185 280 Projectiles 115 | . . . . 8 14 . 2 . 28 50 13 Explosions 367 | . . . . 54 . . 7 118 16 135 37 Melee 241 | . . . . . . . 11 . . . 230 Knockbacks 26 | . . . . 6 5 . 1 . . . 14 Impact . | . . . . . . . . . . . . Kinetic 24 | . . . . 5 5 . 1 . . . 13 Secondary 2 | . . . . 1 . . . . . . 1 Self-Inflicted Damage 705 | . 3 . . 132 . . 100 188 80 73 129 Shots 20 | . . . . 4 . . 4 5 2 2 3 Rammed 35 | . 1 . . . . . . . . . 34 Targets Rammed 43 | . 1 . . . 1 . . . 6 . 35 Kicked 8 | . . . . . 1 . . . 6 . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 788 | . 2 30 138 478 138 165 340 214 591 788 510 Average Temperature 147 | . 1 17 42 156 42 65 79 55 158 226 168 Received Heat Transfer 3226 | . 87 . 312 774 108 186 249 111 316 368 715 Effects 76 | . . . . 8 . . 2 . 23 25 18 Shutdowns 35 | . . . . 2 . . 1 . 8 12 12 Energy Bleed 10 | . . . . 2 . . . . 2 5 1 Interference 11 | . . . . 2 . . 1 . 3 2 3 Matter Decay 3 | . . . . . . . . . 1 1 1 Short Circuit 8 | . . . . 2 . . . . 3 3 . Damage (minor) 2 | . . . . . . . . . . 1 1 Damage (major) 5 | . . . . . . . . . 4 1 . Damage (core) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . 4 . Parts Fried 11 | . . . . . 5 . . 2 . 3 1 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 5 | . . . . . 1 1 . . 2 1 . Combat Hostiles 5 | . . . . . 1 1 . . 2 1 . Parts Melted 30 | . . . 1 6 1 3 1 . 5 13 . Heat Transferred 11908 | . . 100 235 2716 814 296 333 400 2200 3514 1300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Peak Influence 1947 | . 208 5 222 507 187 183 1947 928 399 574 315 Initial 759 | . . . 1 1 30 23 90 759 294 2 105 Average 381 | . 67 4 65 234 101 107 913 793 210 181 102 Maximum Alert Level 5 | . 1 . 1 2 . . 5 3 2 2 1 Low Security (%) 52 | 100 97 100 99 37 100 100 7 . 43 62 86 Level 1 19 | . 2 . . 54 . . 17 . 56 21 13 Level 2 8 | . . . . 8 . . 18 22 . 15 . Level 3 8 | . . . . . . . 19 77 . . . Level 4 5 | . . . . . . . 20 . . . . Level 5 4 | . . . . . . . 16 . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . . . 4 8 4 . 2 3 6 3 Investigation 3 | . . . . 1 1 1 . . . . . Extermination 8 | . . . . . 2 . . 1 1 2 2 Reinforcement 10 | . . . . 1 2 . . . 2 4 1 Assault 2 | . . . . 1 . . . 1 . . . Garrison 7 | . . . . 1 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Distress Signals 9 | . . . 2 3 . . . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 218 | . 7 . 20 27 24 6 30 14 25 37 28 Peak Tracking Total 7 | . 3 . 5 6 5 3 7 6 4 7 7 Tactical Retreats 6 | . 1 . . 1 . . 1 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Traps Triggered 18 | . 4 . . . 1 1 9 . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Machines Disabled 35 | . . . 1 7 . 2 1 6 11 6 1 Max in Single Turn 9 | . . . 1 5 . 1 1 6 9 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Machines Accessed 19 | . 2 . . 2 5 1 4 1 1 2 1 Terminals 15 | . 2 . . 1 4 . 4 1 1 2 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 36 | . 4 . . 6 10 1 5 4 2 3 1 Successful 25 | . 3 . . 6 6 1 4 1 . 3 1 Failed 11 | . 1 . . . 4 . 1 3 2 . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 1 . . . 4 . . . . . . Terminals 28 | . 4 . . 2 8 . 5 4 2 3 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . . . . 4 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 17 | . 3 . . 2 4 . 4 1 . 3 . Record 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 4 | . . . . . 2 . 1 . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . 4 2 . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . Repair 3 | . . . . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . 1 4 1 2 . 1 1 . Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events 2 | . . . . 1 1 . . . . . . Corruption 2 | . . . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . 62 Total Robot Build Rating 14 | . . . . . . . . . . . 14 Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . . . . Time 65 | . . . . 52 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . 7 . 1 . Non-combat 8 | . . . . . . . . 7 . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . 10 . 1 . generate_echo 1 | . . . . . . . . 1 . . . map_walls 1 | . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . 1 . . . locate_stockpiles 1 | . . . . . . . . 1 . . . link_fov 2 | . . . . . . . . 2 . . . overload_power 2 | . . . . . . . . 2 . . . streamctrl_low 2 | . . . . . . . . 2 . . . formatsys_low 1 | . . . . . . . . 1 . . . Relay Couplers Released 11 | . . . . 2 . . 9 . . . . Machine Destruction 11 | . . . . 2 . . 9 . . . . Attached 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Total Allies 8 | . . . . . . . 3 3 . . 2 Largest Group 2 | . . . . . . . 2 1 . . 2 Highest-Rated Group 124 | . . . . . . . 124 10 . . 112 Highest-Rated Ally 62 | . . . . . . . 62 10 . . 56 Total Orders 6 | . . . . . . . . . . 1 5 GUARD 3 | . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . 1 2 Ally Attacks 24 | . . . . . . . 20 . . . 4 Total Damage 856 | . . . . . . . 612 . . . 244 Kills 6 | . . . . . . . 5 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . 2 2 5 Drone Recoveries 5 | . . . . . . . . . 1 1 3 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Turns Passed 12921 | 153 809 291 933 885 1305 82 3594 562 1650 1371 1286 Spaces Moved 5443 | 94 329 99 325 265 457 19 1653 406 700 625 471 Core 174 | 44 21 . . . . . 17 . . 5 87 Treads 1488 | 50 187 . 216 162 278 19 576 . . . . Legs 3544 | . . . 92 103 179 . 1060 406 700 620 384 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 237 | . 121 99 17 . . . . . . . . Fastest Speed 50 | 50 160 277 160 152 232 232 152 100 110 120 50 Average Speed 200 | 146 219 277 231 250 243 232 203 110 183 179 206 Slowest Speed 1350 | 200 500 277 615 320 260 232 750 180 190 900 1350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 5 35 38 31 25 14 6 87 9 18 23 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 21 | . . . . . . . 21 . . . . Terrain Destroyed 370 | . . . 1 26 7 2 81 42 87 59 65 Melee . | . . . . . . . . . . . . Projectile 55 | . . . 1 5 1 2 1 . 23 15 7 AOE 315 | . . . . 21 6 . 80 42 64 44 58 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Res Total 6766 | 109 384 103 438 416 587 32 1809 467 968 760 693 Wait 410 | . . . 17 71 45 . 37 6 147 13 74 Move 5430 | 93 328 98 324 264 456 19 1649 405 699 624 471 Hop . | . . . . . . . . . . . . Pick Up 182 | 9 21 . 20 17 19 . 20 7 24 20 25 Fast Attach 11 | 1 . . 2 . 2 . 4 1 1 . . Attach 141 | 6 11 . 12 7 10 1 15 5 21 23 30 Detach 10 | . . . . . . . 1 . . 6 3 Swap 72 | . 3 . 11 13 9 1 12 4 11 5 3 Drop 89 | . 2 . 14 13 17 1 10 2 15 10 5 Fire 341 | . 18 5 38 31 26 10 36 36 44 59 38 Melee 18 | . . . . . . . 9 . . . 9 Ram 35 | . 1 . . . . . . . . . 34 Kick 8 | . . . . . 1 . . . 6 . 1 Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 2 . 16 . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 15) 154 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 678 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Discovered exit to Mines (range 10) 963 | -10/Materials | Entered Mines 966 | -10/Mines | Met a Derelict bent on vengeance 1218 | -10/Mines | Identified exit to Materials 1218 | -10/Mines | Discovered exit to Materials (range 15) 1254 | -10/Mines | Entered Materials 1254 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2113 | -9/Materials | Identified exit to Materials 2113 | -9/Materials | Discovered exit to Materials (range 12) 2187 | -9/Materials | Entered another Materials area 2187 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2428 | -8/Materials | Garrison activated, responded to threat 2688 | -8/Materials | Repaired Lgt. Treads 2716 | -8/Materials | Repaired Sensor Array 2786 | -8/Materials | Build established: Hacker-Tank 3048 | -8/Materials | Identified exit to Factory 3048 | -8/Materials | Discovered exit to Factory (range 5) 3072 | -8/Materials | Entered Factory 3072 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3201 | -7/Factory | Build established: Hacker-Skirmisher 3407 | -7/Factory | Repaired Terrain Scanner 3611 | -7/Factory | Garrison activated, responded to threat 4068 | -7/Factory | Identified exit to Lower Caves 4068 | -7/Factory | Discovered exit to Lower Caves (range 5) 4332 | -7/Factory | Identified exit to Storage 4332 | -7/Factory | Discovered exit to Storage (range 14) 4377 | -7/Factory | Entered Storage 4459 | -7/Storage | Identified exit to Garrison 4459 | -7/Storage | Entered Garrison 4491 | -7/Garrison | Found embedded Infiltrators 4505 | -7/Garrison | Triggered checkpoint 4696 | -7/Garrison | Triggered checkpoint 4756 | -7/Garrison | Build established: Scavenger-Skirmisher 4805 | -7/Garrison | Rescued a captive Derelict 4857 | -7/Garrison | Triggered checkpoint 4960 | -7/Garrison | Identified exit to Factory 4960 | -7/Garrison | Discovered exit to Factory (range 11) 4991 | -7/Garrison | Triggered checkpoint 5319 | -7/Garrison | Build established: Hacker-Skirmisher 5333 | -7/Garrison | Triggered checkpoint 5389 | -7/Garrison | Garrison Relay disabled 5449 | -7/Garrison | Discovered exit to Factory (range 14) 5498 | -7/Garrison | Discovered exit to Factory (range 67) 5498 | -7/Garrison | Discovered exit to Factory (range 8) 5498 | -7/Garrison | Discovered exit to Factory (range 35) 5922 | -7/Garrison | Build established: Hacker-Mutant 5999 | -7/Garrison | Triggered checkpoint 6377 | -7/Garrison | Build established: Scavenger-Gunner 6539 | -7/Garrison | Triggered checkpoint 6585 | -7/Garrison | Learned Factory security intel 6905 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7152 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7714 | -7/Garrison | Installed Relay Interface Framework 8053 | -7/Garrison | Entered Factory 8053 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8403 | -6/Factory | First assault squad dispatched 8581 | -6/Factory | Identified exit to Factory 8581 | -6/Factory | Discovered exit to Factory (range 6) 8615 | -6/Factory | Entered another Factory area 8615 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8902 | -5/Factory | Lost 5 parts (1p1n1u2w) 9560 | -5/Factory | System corruption reached 10% 9812 | -5/Factory | Build established: Scavenger-Skirmisher 10127 | -5/Factory | Build established: Scavenger-Gunner 10233 | -5/Factory | Identified exit to Factory 10233 | -5/Factory | Discovered exit to Factory (range 12) 10265 | -5/Factory | Entered another Factory area 10265 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11149 | -4/Factory | Destroyed 7 combat bots 11282 | -4/Factory | Lost 6 parts (3p1n2u) 11353 | -4/Factory | Lost 3 parts (1n2w) 11548 | -4/Factory | Identified exit to Research 11548 | -4/Factory | Discovered exit to Research (range 19) 11616 | -4/Factory | Identified exit to Upper Caves 11616 | -4/Factory | Discovered exit to Upper Caves (range 47) 11632 | -4/Factory | Lost 3 parts (1n1u1w) 11636 | -4/Factory | Entered Research 11636 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12015 | -3/Research | Found Enh. Force Lance 12041 | -3/Research | Build established: Hacker-Mutant 12212 | -3/Research | System corruption reached 10% 12296 | -3/Research | Destroyed 8 combat bots 12302 | -3/Research | Lost 9 parts (3p1n3u2w) 12380 | -3/Research | Fabricated H-77 Assassin (x2) 12531 | -3/Research | P-80 Master assimilated allied Assassin 8a 12571 | -3/Research | Build established: Hacker-Gunner 12868 | -3/Research | Core integrity fell below 50% 12894 | -3/Research | Core integrity fell below 20% 12922 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slammed into G-67 Veteran. System corrupted: Component data lost. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. Destabilizing: System corrupted (+1). Slammed into G-67 Veteran. K-01 Serf collects debris. Critical hit (Burn: +37). Slammed into G-67 Veteran. ,HQ4 RSENY BDSJ EUD18ME