Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.02.20 @ 19:28:52 Player: maxwell Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (223) 1115 Value Destroyed (7780) 7780 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2406) 2406 TOTAL SCORE: 19001 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 1434 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -321 Cogmind --------- Core Integrity 0/1150 Matter 220/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (7) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Faulty Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- Dual-blade Saw CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- High-capacity Storage Unit Cloak of Protection Matter Neutralizer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Launcher Guidance Computer Transmission Jammer Graphene Brace Improved Dynamic Insulation System > --- WEAPON ----------- Guided EMP Blaster Katana > --- INVENTORY -------- Reinforced Deuterium Engine Matter Compressor Active Sensor Suite Advanced Terrain Scanner Improved Actuator Array Cloak of Protection Authchip [Armor] Improved System Restoration Module Proton Cannon CR-A16's Behemoth Slayer [Rating: 87] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Autogun Energy Gun Zionite Laser-S Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . 1 . . . . 1 1 Utility 5 | . . . . . . . 2 . . . . . 1 . . . . 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 244 | . 12 3 19 3 1 4 21 19 5 8 6 10 55 10 1 . 6 29 32 Power 31 | . 3 . 1 . . . 1 4 . 1 . 1 4 3 . . 1 3 9 Engine 13 | . 3 . 1 . . . 1 1 . . . . 4 2 . . . 1 . Core 17 | . . . . . . . . 3 . 1 . 1 . 1 . . 1 2 8 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 75 | . 2 2 5 . 1 . 11 6 1 1 . 4 20 2 . . 4 5 11 Treads 23 | . 2 2 5 . 1 . 11 1 . . . . . . . . . 1 . Leg 38 | . . . . . . . . 5 1 1 . 4 20 2 . . 4 1 . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 1 Hover 6 | . . . . . . . . . . . . . . . . . . 2 4 Flight 6 | . . . . . . . . . . . . . . . . . . . 6 Utility 67 | . 3 1 3 . . 1 6 6 3 4 1 2 19 3 . . . 12 3 Device 37 | . 1 . 1 . . . 1 2 2 2 . 1 13 3 . . . 9 2 Storage 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Processor 11 | . . . . . . . 1 2 . . 1 . 4 . . . . 2 1 Hackware 2 | . . . . . . . . 1 . . . . 1 . . . . . . Protection 14 | . 1 1 1 . . 1 3 1 1 2 . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 4 . 10 3 . 3 3 3 1 2 5 3 12 2 1 . 1 9 9 Energy Gun 3 | . . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Ballistic Gun 24 | . 2 . 8 3 . 3 3 . . . . . . . . . . 4 1 Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 . . . . . . 1 1 2 3 1 . . 1 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . . 3 1 1 4 . 9 1 1 . . 1 3 Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 2 . . . . . . . . . 2 . . . 1 3 2 Corrupted Parts 8 | . . . . . . . . . . . . 3 . . . . 4 . 1 System Corruption 56 | . . . . . . . . . . . . 14 . . . . 36 . 6 Parts Lost 65 | . 1 2 . 1 . . 2 1 . . . 5 7 2 1 . 3 20 20 Power 12 | . 1 . . . . . . 1 . . . 1 . . . . . 3 6 Propulsion 23 | . . 2 . . . . . . . . . 2 3 1 . . 1 8 6 Utility 13 | . . . . . . . 2 . . . . 1 3 . . . . 5 2 Weapon 17 | . . . . 1 . . . . . . . 1 1 1 1 . 2 4 6 Highest Loss Streak 10 | . 1 2 . 1 . . 1 1 . . . 3 7 2 1 . 2 8 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 100 99 98 90 92 92 92 88 98 98 99 100 99 78 36 Engine 7 | . 14 14 11 11 11 11 9 3 7 3 . . 8 13 6 6 6 4 1 Core 4 | . . . . . . . . 6 7 10 15 14 3 . 6 6 6 4 3 Treads 13 | . 28 27 32 33 33 33 26 17 . . . . . . . . . 2 . Leg 15 | . . . . . . . . 12 30 30 30 28 32 32 33 33 32 16 . Device 5 | . 3 . 3 . . . 1 3 13 12 15 . 5 13 13 13 13 12 3 Storage 8 | . 14 14 11 11 11 11 10 10 7 7 7 7 6 6 6 6 6 5 1 Processor 7 | . . . . . . . 5 7 7 7 7 15 19 13 13 13 13 12 4 Protection 5 | . 10 13 7 11 11 11 16 2 1 1 . 4 . . . . . . 1 Ballistic Gun 11 | . 25 . 32 32 33 32 27 8 . . . . . . . . . 4 1 Ballistic Cannon 1 | . 2 28 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 6 1 . 6 6 6 1 . Slashing Weapon 7 | . . . . . . . . 9 15 14 15 7 18 19 12 13 12 3 . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 85 | 12 39 39 57 56 55 59 68 75 79 84 84 82 81 77 72 70 71 85 79 Greatest Support 104 | 20 40 40 60 60 60 60 66 88 72 72 69 69 100 91 91 91 104 104 34 Greatest Overweight (x) 3 | . . 1 . . . . 1 1 1 1 1 1 1 1 . . . 3 3 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 Most Carried 20 | . 14 15 20 20 20 20 20 20 20 20 20 20 20 20 19 18 20 19 14 Average Carried 17 | . 7 12 17 19 19 19 19 18 19 19 19 18 19 19 18 18 19 15 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 13 20 20 20 17 20 20 20 20 20 20 19 18 18 18 18 14 3 Class Distribution -------------------- 30% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Mutant 14% | Gladiator 8% | Tank 5% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Commander-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 5938 | 200 707 204 519 181 . 254 1020 498 67 115 45 375 610 50 65 . 124 501 403 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9659 | . 860 121 1122 152 . 75 1007 575 193 236 . 1630 1085 200 198 . 550 1025 630 Parts 524 | . 46 9 71 21 . 2 56 28 4 13 . 77 53 13 7 . 21 58 45 Haulers Intercepted 10 | . 2 . 4 . . . 3 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . . . . 1 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 7 7 . 32 . 12 . . 7 . . Prevented 78 | . . . . . . . . . . 5 . 56 . . 7 . 10 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 174 | . 14 9 19 7 . 3 17 9 3 4 . 20 19 3 3 . 13 22 9 Melee 48 | . . . . . . . . 3 3 3 . . 19 3 . . 1 8 8 Guns 72 | . 13 . 19 7 . 3 17 6 . . . . . . . . . 6 1 Cannons 10 | . 1 9 . . . . . . . . . . . . . . . . . AOE 34 | . . . . . . . . . . 1 . 13 . . 2 . 10 8 . Classes Destroyed 20 | . 6 2 3 . . . 1 1 1 . . 4 1 . . . 1 . . Worker 6 | . 1 . 1 . . . 3 . . . . . 1 . . . . . . Builder 5 | . . . . . . . . . . . . 2 . . . . . 1 2 Hauler 10 | . 2 . 4 . . . 3 1 . . . . . . . . . . . Recycler 7 | . . . 2 1 . . . . . . . 1 . . . . . 1 2 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . Watcher 15 | . 3 . 4 . . . 2 2 . . . 2 1 . . . . 1 . Swarmer 46 | . . 3 7 7 . 2 4 . . . . 1 2 . . . 1 13 6 Grunt 71 | . 14 4 8 . . 1 8 6 . 2 . 9 8 . 2 . 6 2 1 Brawler 4 | . . . . . . . . . 1 . . 2 . . 1 . . . . Duelist 5 | . . . 1 . . . . . 1 1 . 1 1 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 23 | . . . 3 . . . 4 2 1 . . 4 3 1 . . 1 4 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 1 . . 1 . 2 . 2 . . 3 . . Programmer 10 | . . . . . . . . 1 . . . . 4 . . . . 3 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 3 6 3 . 2 4 6 3 3 . 7 4 1 3 . 5 5 6 Combat Bots Only 6 | . 2 3 5 3 . 2 4 3 3 3 . 4 4 1 3 . 5 5 6 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 1 2 1 1 . 2 1 1 1 . 3 2 1 Gunslinging 1 | . . . 1 1 . 1 . 1 . . . . . . . . . 1 . Exploded 3 | . . . . . . . . . . 1 . 2 . . 1 . 3 2 . Melee 1 | . . . . . . . . 1 1 1 . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Damage Taken 13692 | . 545 488 595 189 . 210 891 969 235 119 . 723 1981 448 73 . 589 3239 2398 Core 2490 | . 69 71 44 29 . 50 50 92 3 . . 79 248 16 1 . 69 512 1157 Absorbed by Shields 560 | . . . 16 . . . . 80 103 44 . . 317 . . . . . . Redirected to Shielding 359 | . . . 36 27 . 33 123 . . . . . . . . . . 127 13 Ignored by Resistances 123 | . . . . . . . . 34 12 . . 77 . . . . . . . Regen/Repaired (Parts) 110 | . . . 110 . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 44 . . . 69 90 . . . . 75 . . . . 60 48 . Volleys Fired 405 | . 70 24 70 16 . 13 73 20 . 2 . 56 1 . 4 . 17 30 9 Largest 3 | . 2 2 3 3 . 3 3 3 . 1 . 1 1 . 1 . 1 3 2 Hottest 93 | . 78 78 63 63 . 69 69 69 . 39 . 39 43 . 39 . 43 93 93 Shots Fired 918 | . 140 47 208 48 . 39 219 60 . 2 . 56 1 . 4 . 17 67 10 Gun 781 | . 138 . 207 48 . 39 219 60 . . . . . . . . . 60 10 Cannon 49 | . 2 47 . . . . . . . . . . . . . . . . . Launcher 88 | . . . 1 . . . . . . 2 . 56 1 . 4 . 17 7 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 826 | . 140 47 207 48 . 39 219 60 . . . . . . . . . 57 9 Thermal 4 | . . . . . . . . . . . . . . . . . . 3 1 Explosive 12 | . . . 1 . . . . . . . . . 1 . . . 6 4 . Electromagnetic 76 | . . . . . . . . . . 2 . 56 . . 4 . 11 3 . Robot Hit Streak 21 | . 11 8 14 7 . 8 16 21 . . . 13 . . 5 . 11 18 2 Robot Miss Streak 5 | . 4 2 3 4 . 2 5 2 . . . 2 . . . . . 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 17 | . 1 . 2 1 . 1 5 4 . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . . . . 1 . Shots Hit Robots 750 | . 92 30 130 24 . 24 139 64 8 3 . 29 79 5 4 . 8 91 20 Core Hits 375 | . 39 11 50 13 . 10 52 22 3 6 . 50 30 3 4 . 24 44 14 Critical Kills 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 2 3 1 1 . . 1 1 1 . . . 7 . . . . 3 9 Destroy 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . Blast 4 | . 1 3 . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . 1 1 . . . 7 . . . . 3 1 Impale 8 | . . . . . . . . . . . . . . . . . . . 8 Melee Attacks 270 | . . . . . . . . 23 8 3 1 8 125 13 . . 3 62 24 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 248 | . . . . . . . . 23 8 3 1 5 125 13 . . 3 62 5 Piercing 22 | . . . . . . . . . . . . 3 . . . . . . 19 Sneak Attacks 9 | . . . . . . . . 1 . 1 . . 1 . . . . 1 5 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . 1 1 . . . 25 2 . . . . . Damage Inflicted 20819 | . 1258 716 1660 268 . 348 2121 1605 321 310 . 2937 3140 213 250 . 1401 3475 796 Guns 7449 | . 1209 . 1610 262 . 348 2119 768 . . . . . . . . . 1089 44 Cannons 720 | . 26 694 . . . . . . . . . . . . . . . . . Explosions 5492 | . . . 26 . . . . . . 123 . 2867 . . 250 . 1338 888 . Melee 7063 | . . . . . . . . 836 321 187 . 70 3140 213 . . 63 1498 735 Ramming 95 | . 23 22 24 6 . . 2 1 . . . . . . . . . . 17 Kinetic 8087 | . 1235 694 1610 262 . 348 2119 768 . . . . . . . . . 1007 44 Thermal 476 | . . . . . . . . . . . . 394 . . . . . 82 . Explosive 1459 | . . . 26 . . . . . . . . . . . . . 713 720 . Electromagnetic 3639 | . . . . . . . . . . 123 . 2473 . . 250 . 625 168 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6424 | . . . . . . . . 836 321 187 . . 3140 213 . . 63 1498 166 Piercing 639 | . . . . . . . . . . . . 70 . . . . . . 569 Highest Corruption 37 | . . . . . . . 5 2 2 2 2 14 2 . . . 37 10 8 Average Corruption 3 | . . . . . . . 3 1 2 2 2 2 1 . . . 25 6 6 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . 15 8 7 8 3 5 13 . . . 12 6 3 Message Errors 18 | . . . . . . . 4 1 5 1 2 . 1 . . . 4 . . Matter Fused 22 | . . . . . . . 2 1 1 3 1 2 7 . . . 4 1 . Heat Flow Errors 12 | . . . . . . . 1 3 . 2 . . 3 . . . 2 . 1 Energy Discharges 7 | . . . . . . . 2 . . 1 . 1 1 . . . . 2 . Parts Rejected 4 | . . . . . . . 1 1 . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . 3 1 . . . 2 1 . . . 2 1 . Data Loss (major) 3 | . . . . . . . . . 1 1 . . . . . . . 1 . Misfires 2 | . . . . . . . 1 . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 668 | . . 25 . . . . . 40 35 . . 70 131 6 . . . 114 247 Projectiles 25 | . . 25 . . . . . . . . . . . . . . . . . Explosions 181 | . . . . . . . . . . . . 70 . . . . . 111 . Melee 462 | . . . . . . . . 40 35 . . . 131 6 . . . 3 247 Knockbacks 10 | . . 10 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 9 . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 385 | . . . . . . . . . . 15 . 136 . . 18 . 113 96 7 Shots 21 | . . . . . . . . . . 2 . 7 . . 3 . 5 4 . Rammed 23 | . 7 5 2 2 . . 1 1 . . . . . . . . . . 5 Targets Rammed 23 | . 7 5 2 2 . . 1 1 . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 251 252 26 24 . 39 135 267 . 218 . 86 263 . 9 . 268 130 95 Average Temperature 53 | . 39 88 7 11 . 17 30 87 . 92 . 27 91 . 5 . 133 51 42 Received Heat Transfer 2732 | . 321 132 216 . . 72 423 375 36 . . 105 349 . 27 . 90 450 136 Effects 4 | . 1 2 . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . 1 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . 9 . . 1 . 2 . . Combat Hostiles 9 | . . . . . . . . . . . . 6 . . 1 . 2 . . Parts Fried 30 | . . . . . . . . . . . . 20 . . . . 10 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 414 | . . . . . . . . . . . . 340 . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . 6 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Peak Influence 1002 | . 206 186 475 344 . 190 356 325 . . . . 1002 . . . . 650 585 Initial 313 | . . 48 72 184 . . 74 116 . . . . 105 . . . . 164 313 Average 249 | . 84 79 229 147 . 56 235 144 . . . . 476 . . . . 350 398 Maximum Alert Level 3 | . 1 . 2 1 . . 1 1 . . . . 3 . . . . 2 2 Low Security (%) 50 | . 95 100 43 65 . 100 23 89 . . . . 22 . . . . 8 . Level 1 31 | . 4 . 49 34 . . 76 10 . . . . 21 . . . . 57 56 Level 2 15 | . . . 7 . . . . . . . . . 46 . . . . 33 43 Level 3 2 | . . . . . . . . . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 2 . . . . 3 . . . . 9 . . . . 10 6 Investigation 8 | . 2 . 1 . . . . 1 . . . . 2 . . . . 1 1 Extermination 7 | . . . . . . . . 1 . . . . 4 . . . . 1 1 Reinforcement 7 | . 1 . 1 . . . . . . . . . 3 . . . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 10 | . . . . . . . . 1 . . . . . . . . . 6 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 12 | . 2 . 1 . . . 3 . . . . 1 1 . . . . 4 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 . Times Spotted 320 | . 21 15 33 10 . 10 30 15 3 5 . 32 40 3 3 . 13 50 37 Peak Tracking Total 9 | . 3 4 5 4 . 3 4 4 3 3 . 6 4 2 3 . 5 9 9 Tactical Retreats 27 | . 1 4 1 2 . 2 1 . . 1 . 1 1 . . . . 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 8 | . 2 . . . . . 3 2 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 13 | . . 1 1 . . . . . . . . 4 4 . . . . 2 1 Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . . . . . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 27 | . 3 . 1 . 2 . 1 3 . . . 1 9 2 . 3 . 2 . Terminals 4 | . 3 . . . . . . 1 . . . . . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . 1 6 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 3 . . . . 1 . Total Hacks 64 | . 7 . 2 . 2 . 2 4 . . . 1 15 2 . 25 . 4 . Successful 54 | . 4 . 2 . 2 . 2 2 . . . . 14 2 . 25 . 1 . Failed 10 | . 3 . . . . . . 2 . . . 1 1 . . . . 3 . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 62 | . 11 . . . 1 . . 1 . . . 1 26 . . . . 16 6 Terminals 8 | . 7 . . . . . . 1 . . . . . . . . . . . Fabricators 15 | . . . . . . . . 2 . . . 1 11 . . . . 1 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . 4 . . . . 3 . Terminal Hacks 33 | . 3 . . . 2 . . 1 . . . . . 2 . 25 . . . Record 7 | . . . . . 1 . . . . . . . . . . 6 . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . Network Status 3 | . . . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 12 | . 1 . . . . . . . . . . . 10 . . . . 1 . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . 8 . . . . 1 . Report 1 | . . . . . . . . . . . . . 1 . . . . . . Liberate 7 | . . . . . . . . . . . . . 6 . . . . 1 . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . Jam 2 | . . . . . . . . . . . . . 2 . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . . . 1 1 . . . 1 5 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 1 . . . 13 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 4 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 4 . . . . . . 13 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 36 | . . 4 . 1 4 . . . . . 4 13 6 . . . 1 3 . Largest Group 11 | . . 3 1 1 4 4 1 . . . 4 11 11 . . . 1 3 . Highest-Rated Group 288 | . . 40 31 31 45 45 21 . . . 155 288 288 . . . 96 210 . Highest-Rated Ally 96 | . . 31 31 31 21 21 21 . . . 41 41 41 . . . 96 70 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . 2 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 . Recon 2 | . . . . . . . . . . . . . . . . . . 1 1 Total Orders 18 | . . 2 . . . . . . . . . 5 . . . . . 9 2 STAY 4 | . . 1 . . . . . . . . . 3 . . . . . . . FOLLOW 3 | . . 1 . . . . . . . . . 2 . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . 8 2 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 217 | . . 10 18 1 . 12 22 . . . . 34 66 . . . 9 45 . Total Damage 5584 | . . 124 270 22 . 268 305 . . . . 1427 2112 . . . 226 830 . Kills 55 | . . 3 6 1 . 4 3 . . . . 11 17 . . . . 10 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 2 . 2 1 . . 1 . 2 . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . 8 2 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . 6 2 Zionite Intel Received 7 | . . . . . . . . . . . . . 4 . . . . 2 1 Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 19741 | . 1534 1192 1591 1251 639 397 1417 1020 606 812 2066 1656 2771 465 211 84 421 1003 605 Spaces Moved 11220 | 1 768 617 771 736 387 212 682 629 301 395 1076 718 1972 285 176 74 311 535 574 Core 22 | . . . . . . . . . . . . . . . . . . . 22 Treads 4511 | . 767 617 771 736 387 212 682 339 . . . . . . . . . . . Legs 5926 | 1 1 . . . . . . 290 301 395 1076 718 1972 285 176 74 311 326 . Wheels 206 | . . . . . . . . . . . . . . . . . . 206 . Hover 425 | . . . . . . . . . . . . . . . . . . 3 422 Flight 130 | . . . . . . . . . . . . . . . . . . . 130 Fastest Speed 32 | 120 120 160 160 160 160 160 145 112 187 190 190 190 114 114 114 114 114 120 32 Average Speed 149 | 120 159 160 160 160 160 160 167 132 189 190 190 190 119 115 114 114 116 131 74 Slowest Speed 330 | 120 160 240 160 160 160 160 240 187 190 190 190 190 195 190 114 114 120 330 251 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 1 95 98 85 97 89 62 56 18 53 56 90 63 60 42 29 68 44 32 20 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 1 . . . 1 . 2 . . . . 1 1 . . Known Exits Taken 5 | . . . . . . . . 1 1 . . . 1 . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . . Scrap Searched 13 | . . 2 . 2 . . . . 2 1 2 1 . . . . 3 . . Spaces Dug 71 | . . . 11 . . . . 2 . . . 4 34 1 . . 13 5 1 Terrain Destroyed 164 | . . 1 11 . . . . 2 . . . 6 34 1 . . 75 32 2 Melee 25 | . . . . . . . . 2 . . . 2 14 1 . . . 5 1 Projectile 8 | . . 1 . . . . . . . . . . . . . . . 6 1 AOE 131 | . . . 11 . . . . . . . . 4 20 . . . 75 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 13132 | . 929 773 991 778 407 248 845 739 324 448 1100 927 2253 405 181 73 344 683 684 Wait 607 | . 55 117 89 19 1 14 27 25 2 34 5 12 60 95 . . . 19 33 Move 11199 | . 767 616 770 735 386 211 681 628 300 394 1075 717 1971 284 175 73 310 534 572 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 141 | . 11 4 21 1 1 1 20 11 5 3 7 7 33 4 1 . 3 5 3 Fast Attach 89 | . 4 1 4 2 . 1 7 5 . 1 . 1 18 1 . . 4 13 27 Attach 82 | . 4 2 6 1 1 3 11 9 1 1 2 4 17 4 1 . 2 8 5 Detach 11 | . 1 . 1 . . . . 2 . . . . 1 . . . . 3 3 Swap 73 | . 4 . 9 . . . 3 5 4 6 4 5 20 5 . . . 8 . Drop 147 | . 6 4 19 2 1 5 22 12 5 4 6 3 47 3 . . 5 1 2 Fire 405 | . 70 24 70 16 . 13 73 20 . 2 . 56 1 . 4 . 17 30 9 Melee 223 | . . . . . . . . 21 7 3 1 8 85 9 . . 3 62 24 Ram 5 | . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | . 7 5 2 2 . . 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 131 | . . . . . 17 . . . . . . 114 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 3) 627 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Discovered new exit (range 11) 1155 | -10/Materials | Discovered new exit (range 16) 1535 | -10/Materials | Entered Mines 1636 | -10/Mines | Learned 2 Materials zone layouts 1642 | -10/Mines | Discovered new exit (range 4) 1695 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1722 | -10/Mines | Discovered new exit (range 12) 1825 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1909 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2024 | -10/Mines | Assembled infested the area 2331 | -10/Mines | Discovered new exit (range 7) 2476 | -10/Mines | Core integrity fell below 50% 2503 | -10/Mines | Escorted by a lone wolf Derelict 2727 | -10/Mines | Entered Materials 2727 | -9/Materials | Accompanied by 1 ally 2727 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2854 | -9/Materials | Discovered new exit (range 15) 3006 | -9/Materials | Discovered new exit (range 3) 3054 | -9/Materials | Build established: Tank 3543 | -9/Materials | Build established: Scavenger-Tank 3547 | -9/Materials | Discovered new exit (range 14) 3860 | -9/Materials | Repaired Imp. Assault Rifle 3982 | -9/Materials | Discovered new exit (range 7) 4318 | -9/Materials | Entered Mines 4334 | -9/Mines | Discovered new exit (range 9) 4372 | -9/Mines | Met a Derelict bent on vengeance 4519 | -9/Mines | Discovered new exit (range 6) 4635 | -9/Mines | Learned location of Zion (-7) 4722 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4848 | -9/Mines | Received a Mining Laser from a helpful Derelict 5562 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5562 | -9/Mines | Discovered new exit (range 5) 5569 | -9/Mines | Entered Exiles 5569 | -9/Exiles | Found Exiles lab destroyed 5592 | -9/Exiles | Discovered new exit (range 15) 6023 | -9/Exiles | Opened EX-Vault 6033 | -9/Exiles | Found Prototype Device 6037 | -9/Exiles | Identified Cloak of Protection 6191 | -9/Exiles | Discovered new exit (range 10) 6208 | -9/Exiles | Entered Mines 6208 | -8/Mines | Accompanied by 4 allies 6577 | -8/Mines | Discovered new exit (range 5) 6605 | -8/Mines | Entered Materials 6605 | -8/Materials | Accompanied by 1 ally 6605 | -8/Materials | Evolved 2 slots: Utility x2 7024 | -8/Materials | Build established: Tank 7384 | -8/Materials | Discovered new exit (range 15) 7986 | -8/Materials | Build established: Gunner 8022 | -8/Materials | Entered Factory 8022 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8239 | -7/Factory | Garrison activated, responded to threat 8533 | -7/Factory | Discovered new exit (range 11) 8550 | -7/Factory | Identified exit to Lower Caves 8748 | -7/Factory | Build established: Gladiator 8800 | -7/Factory | Discovered new exit (range 4) 8860 | -7/Factory | Identified exit to Storage 9042 | -7/Factory | Entered Lower Caves 9409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9585 | -7/Lower Caves | Identified exit to Lower Caves 9648 | -7/Lower Caves | Entered another Lower Caves area 9648 | -7/Lower Caves | Discovered new exit (range 8) 10406 | -7/Lower Caves | Build established: Mutant 10422 | -7/Lower Caves | Discovered new exit (range 10) 10458 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10460 | -7/Lower Caves | Entered Zion 10687 | -7/Zion | System corruption cleaned by Quarantine Array 10712 | -7/Zion | Learned Factory trap positions 10790 | -7/Zion | Discovered new exit (range 13) 11019 | -7/Zion | Build established: Gladiator 11056 | -7/Zion | Learned location of Quarantine (-2) 11413 | -7/Zion | Build established: Mutant 11563 | -7/Zion | Learned location of Recycling (-7) 11654 | -7/Zion | Learned Factory repair station intel 11785 | -7/Zion | Found CR-A16's Pointy Stick 12090 | -7/Zion | Build established: Gladiator 12211 | -7/Zion | Imprinted 12213 | -7/Zion | Declared Zion's savior 12526 | -7/Zion | Entered Proximity Caves 12526 | -6/Proximity Caves | Accompanied by 4 allies 12566 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12808 | -6/Proximity Caves | Learned Factory terminal intel 12850 | -6/Proximity Caves | Build established: Mutant 12948 | -6/Proximity Caves | Spotted B-75 Beast 12973 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12976 | -6/Proximity Caves | Destroyed B-75 Beast 13024 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13548 | -6/Proximity Caves | Build established: Commander-Mutant 13700 | -6/Proximity Caves | Discovered new exit (range 15) 13743 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 14180 | -6/Proximity Caves | System corruption reached 10% 14182 | -6/Proximity Caves | Entered Factory 14182 | -6/Factory | Accompanied by 11 allies 14182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14183 | -6/Factory | Loaded intel: 106 trap records 14184 | -6/Factory | Loaded intel: 25 terminal locations 14185 | -6/Factory | Loaded intel: 6 repair station locations 14896 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 14942 | -6/Factory | Build established: Scavenger-Mutant 15076 | -6/Factory | Retrieved Zion intel report: Active Terminals 15298 | -6/Factory | Discovered new exit (range 15) 15364 | -6/Factory | Found Prototype Launcher 15364 | -6/Factory | Identified Scatter Rocket Array 15511 | -6/Factory | Build established: Derelict-Mutant 15546 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15590 | -6/Factory | Retrieved Zion intel report: Emergency Access 15628 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15649 | -6/Factory | Terminal network hard line cut 15833 | -6/Factory | Build established: Scavenger-Mutant 16125 | -6/Factory | Cargo convoy interrupted 16186 | -6/Factory | Build established: Mutant 16224 | -6/Factory | Discovered new exit (range 8) 16926 | -6/Factory | Identified exit to Lower Caves 16937 | -6/Factory | Found Prototype Device 16951 | -6/Factory | Lost 7 parts (3n3u1w) 16953 | -6/Factory | Entered Lower Caves 17014 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17222 | -6/Lower Caves | Discovered new exit (range 15) 17284 | -6/Lower Caves | Build established: Scavenger-Mutant 17418 | -6/Lower Caves | Entered another Lower Caves area 17568 | -6/Lower Caves | Discovered new exit (range 9) 17596 | -6/Lower Caves | Identified exit to Factory 17629 | -6/Lower Caves | Entered Data Miner 17629 | -6/Data Miner | Discovered new exit (range 6) 17651 | -6/Data Miner | Met Data Miner 17677 | -6/Data Miner | Learned location of Section 7 (-2) 17677 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17689 | -6/Data Miner | Received God Mode back door access code from Data Miner 17713 | -6/Data Miner | Entered Proximity Caves 17771 | -5/Proximity Caves | Learned location of Armory (-4) 17829 | -5/Proximity Caves | Escorted by Enhanced Grunt 17830 | -5/Proximity Caves | Spotter reported a threat 17918 | -5/Proximity Caves | System corruption reached 10% 17960 | -5/Proximity Caves | Learned Factory terminal intel 18087 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18118 | -5/Proximity Caves | System corruption reached 30% 18127 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18134 | -5/Proximity Caves | Entered Factory 18134 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18135 | -5/Factory | Loaded intel: 26 terminal locations 18250 | -5/Factory | Retrieved Zion intel report: Active Garrisons 18680 | -5/Factory | Lost 8 parts (2p3n1u2w) 18731 | -5/Factory | Garrison activated, responded to threat 18931 | -5/Factory | Discovered new exit (range 12) 18941 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18942 | -5/Factory | Zion Light squad teleported in 18954 | -5/Factory | Zion Recon squad teleported in 19006 | -5/Factory | Identified exit to Factory 19079 | -5/Factory | System corruption reached 10% 19101 | -5/Factory | Found Prototype Protection 19101 | -5/Factory | Identified Zio. Weapon Casing 19102 | -5/Factory | Lost 8 parts (1p3n2u2w) 19114 | -5/Factory | Cargo convoy interrupted 19134 | -5/Factory | Core integrity fell below 50% 19137 | -5/Factory | Entered another Factory area 19137 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19210 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19211 | -4/Factory | Zion Recon squad teleported in 19273 | -4/Factory | Released all parts (8) 19327 | -4/Factory | Core integrity fell below 50% 19353 | -4/Factory | Garrison activated, responded to threat 19362 | -4/Factory | Identified Active Sensor Suite 19384 | -4/Factory | Lost 10 parts (4p1n1u4w) 19460 | -4/Factory | Incoming investigation squad redirected 19591 | -4/Factory | Lost 3 parts (1p1n1u) 19599 | -4/Factory | Core integrity fell below 20% 19637 | -4/Factory | Search patrols dispatched 19661 | -4/Factory | Lost 5 parts (1p2n2w) 19742 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 19697_ Acquired Dual-blade Saw. 19703_ Sneak attack on R-10 Processor. 19703_ R-10 Processor destroyed. 19706_ Acquired 86 matter. 19707_ C-30 ARC bursts open, deploying its payload. 19707_ P-70 Sage unfolds itself. 19719_ Slug penetrates Wall. 19719_ Penetrated by Slug. 19719_ Slug penetrates Wall. 19722_ System corrupted: Fusion Compressor rejected. 19722_ Acquired Fusion Compressor. 19722_ Penetrated by Slug. 19722_ Slug penetrates Wall. 19734_ Acquired Prototype Flight Unit. 19734_ Identified Cld. Nuclear Pulse Thruster. 19736_ Acquired Cld. Nuclear Pulse Thruster. 19737_ Antigrav System destroyed. 19739_ Acquired Faulty Cld. Nuclear Pulse Thruster. 19739_ Malfunction: Energy drain (-20). 19741_ Acquired Cld. Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | # # " " #????????????? #????? 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""" ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 520 Matter Stores 478 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 EM Shielding 3 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Blade Saw | -8/Materials | Scanalyzed Spk. Medium Treads | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniNavigationLaser Manual? 0 Play Time 01:34:40 Cumulative 391.1 hours Start 2024.02.20 @ 00:13:27 End 2024.02.20 @ 19:28:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 576 Rogue 549 Adventurer 4 Explorer 23 Win Type - Total 23 Types 15/0/4/2/1/0/0/1/0 Lore% 82 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3cdee1-1f51-48d9-9c06-d4e41c1a9bfd