Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 12:26:36 Player: Zargoosa Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (601) 601 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1926 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 119/280 System Corruption 45% Temperature Critical (504) Movement Core (450) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Power Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Small Storage Unit Cargo Storage Unit Visual Processing Unit Transport Network Coupler Shield Generator Small Laser Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Small Storage Unit Small Storage Unit Visual Processing Unit Transport Network Coupler Shield Generator Small Laser Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 2 12 12 Power 7 | 1 . 2 4 Engine 7 | 1 . 2 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 7 2 Treads 5 | 2 . 1 2 Leg 6 | . . 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 1 3 Device 1 | 1 . . . Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 2 | 2 . . . Energy Cannon 3 | . . . 3 Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 4 | . . 4 . System Corruption 45 | . . 45 . Parts Lost 11 | . . 7 4 Power . | . . . . Propulsion 9 | . . 5 4 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 87 90 Engine 11 | . 14 10 10 Treads 19 | . 28 10 26 Leg 15 | . . 25 11 Device 3 | . 14 1 . Storage 11 | . 14 11 11 Protection 7 | . . 9 11 Energy Gun 3 | . 15 . . Energy Cannon 6 | . . . 19 Ballistic Gun 6 | . 10 9 . Impact Weapon 4 | . 1 9 . Peak Build Rating 16 | 7 7 9 16 Average Rating 9 | 4 6 8 13 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 27 | 13 14 14 27 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 5 8 8 8 Most Carried 10 | 3 4 5 10 Average Carried 4 | 2 3 3 6 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 3 4 4 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 653 | 105 43 331 174 Remotely . | . . . . Salvage Created 919 | 115 90 378 336 Parts 62 | 11 8 9 34 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 22 | . 4 9 9 Melee 4 | . . 4 . Guns 6 | . 4 2 . Cannons 9 | . . . 9 Classes Destroyed 10 | 2 2 3 3 Worker 1 | . . 1 . Builder 2 | . . . 2 Tunneler 2 | 2 . . . Hauler 2 | . . . 2 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 11 | . 3 . 8 Grunt 10 | . 1 8 1 Sentry 1 | . . 1 . Best Kill Streak 5 | 3 3 3 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 262 | . 26 112 124 Missed 49 | . 10 16 23 Damage Taken 2186 | . 129 1203 854 Core 425 | . 17 213 195 Absorbed by Shields . | . . . . Redirected to Shielding 34 | . . 15 19 Regen/Repaired (Parts) 45 | . . 45 . Core Remaining (%) 96 | 100 93 . . Volleys Fired 108 | 3 14 51 40 Largest 2 | 2 2 1 2 Hottest 136 | 80 80 23 136 Shots Fired 146 | 6 28 46 66 Gun 80 | 6 28 46 . Cannon 66 | . . . 66 Launcher . | . . . . Special . | . . . . Kinetic 55 | . 9 46 . Thermal 91 | 6 19 . 66 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 4 4 9 8 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 4 11 51 23 Core Hits 36 | 4 6 11 15 Critical Kills 1 | . . 1 . Critical Parts Destroyed 7 | . . 7 . Critical Strikes 8 | . . 8 . Smash 8 | . . 8 . Melee Attacks 27 | . 1 26 . Impact 27 | . 1 26 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 1 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1592 | 43 140 834 575 Guns 454 | 43 108 303 . Cannons 575 | . . . 575 Explosions . | . . . . Melee 563 | . 32 531 . Ramming . | . . . . Kinetic 347 | . 44 303 . Thermal 682 | 43 64 . 575 Explosive . | . . . . Electromagnetic . | . . . . Impact 563 | . 32 531 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 45 | . . 45 45 Average Corruption 41 | . . 38 45 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 78 | . . 37 41 Message Errors 13 | . . 5 8 Matter Fused 14 | . . 7 7 Heat Flow Errors 10 | . . 5 5 Energy Discharges 9 | . . 6 3 Parts Rejected 3 | . . 1 2 Data Loss (minor) 5 | . . 3 2 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Alerts 3 | . . 2 1 Misdirections 6 | . . 3 3 Weapon Failures 11 | . . 5 6 Overload Shots . | . . . . Overflow Damage 235 | . . 232 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee 232 | . . 232 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | 18 90 265 506 Average Temperature 131 | 12 39 79 170 Received Heat Transfer 678 | . 6 624 48 Effects 6 | . . . 6 Shutdowns 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 4 | . . 4 . Combat Hostiles 3 | . . 3 . Parts Fried 6 | . . 6 . Impact Corruptions 11 | . . 11 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1286 | 100 150 . 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 219 | 15 109 175 219 Initial 45 | . 9 45 25 Average 82 | 3 76 85 103 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 74 Level 1 7 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 10 16 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 2 3 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 7 10 2 Successful 11 | . 6 5 . Failed 8 | . 1 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 10 | . 5 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 8 | . 5 3 . Recycle Component 1 | . . 1 . Process 3 | . 2 1 . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . . 1 . Recycled Matter 43 | . 25 18 . Retrieved Matter 43 | . 25 18 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1741 | 144 356 698 543 Spaces Moved 917 | 80 192 386 259 Core 7 | 6 . . 1 Treads 505 | 74 192 36 203 Legs 405 | . . 350 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 144 | 151 160 125 157 Slowest Speed 350 | 160 160 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 32 16 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1129 | 93 214 502 320 Wait 26 | . . 26 . Move 914 | 79 191 385 259 Hop . | . . . . Pick Up 12 | 3 3 2 4 Fast Attach 20 | 7 . 7 6 Attach 5 | . 2 2 1 Detach 2 | . 1 . 1 Swap 8 | . . 3 5 Drop 6 | . 2 . 4 Fire 108 | 3 14 51 40 Melee 27 | . 1 26 . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Repaired Ion Engine 610 | -9/Materials | System corruption reached 10% 714 | -9/Materials | System corruption reached 30% 1023 | -9/Materials | Build established: Scavenger-Mutant 1105 | -9/Materials | Core integrity fell below 50% 1178 | -9/Materials | Discovered new exit (range 12) 1199 | -9/Materials | Entered Storage 1717 | -9/Storage | Core integrity fell below 20% 1742 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Flight Unit melted. S-10 Pest destroyed. System corrupted: Aluminum Leg rejected. Power failure, Hvy. Ion Engine shutdown. System corrupted: Hvy. Ion Engine rejected. Broken Lgt. Treads destroyed. System corrupted: Adv. Beam Cannon failed to cycle. Lgt. Treads destroyed. K-01 Serf collects debris. Acquired Hvy. Ion Engine. K-01 Serf collects debris. U-05 Engineer builds a Door. Flight Unit melted. S-10 Pest destroyed. System corrupted: Energy discharge (-41). K-01 Serf collects debris. Destroyed Flight Unit. K-01 Serf collects debris. S-10 Pest destroyed. Overheating: Power Shielding damaged (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????###########?#############??????????????? | | ??????????# """ """ # ]!! #??????????????? | | ??????????# """ """ # ] #??????????????? | | ??????????# """ """ # #??????????????? | | ??????????# # = #???##########?? | | ??????????# # #???# #?? | | ??????????# # ! #???# """" #?? | | ??????????# = # #???# ""]=" #?? | | ???????"####+###########+####/#########%"""][" #?? | | ???????" ### k +="*[""" #?? | | ???????" #########="[="" #?? | | ???????"#T##+##### ###???????# %""" #?? | | ????????### ## =@ u#?????????# ]] #?? | | ??????????# = ##! #?????????#! #?? | | ??????????# !+ =! s [%= #?????????#####+####?? | | ??????????# ##= *%k####???????????# #### | | ??????????# ###+###*%#####??????????# " | | ??????????# = # #^^/ #??????????# "T | | ??????????# # ]+ *# T#?????????# | | ??????????# # !#=%##""##?????????# #### | | ??????????# !# #[u#??????????????#######??? | | ??????????# ! # # #???????????????????????? | | ??????????# # #%=#???????????????????????? | | ??????????# = # # *#???????????????????????? | | ??????????#######[ #%=#???????????????????????? | | ????????????????# !#* #???????????????????????? | | ????????????????# #" #???????????????????????? | | ????????????????# #% #???????????????????????? | | ????????????????# [ #" #???????????????????????? | | ????????????????####### #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingChromaticFlamer Manual? 0 Play Time 00:21:18 Cumulative 5.6 hours Start 2025.02.10 @ 12:08:01 End 2025.02.10 @ 12:26:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f534ce85-e61d-46a9-b8da-59a475ceb145