Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 23:39:23 Player: Candesce Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (282) 1410 Value Destroyed (14395) 14395 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (13359) 13359 TOTAL SCORE: 38344 Bonus ------- High Alert Combat Kills 2395 Follower Combat Kills 1043 Entered Garrisons 1800 Used RIF Installer 5500 Win 3000 Friendly Fire -379 Cogmind --------- Core Integrity 1600/1600 Matter 175/300 Energy 499/520 System Corruption 0% Temperature Cool (10) Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (14) ----- Advanced Cooling System Advanced Cooling System Huge Storage Unit Machine Analyzer Weapon Mount Quantum Capacitor Improved Heavy Armor Plating Advanced Force Field Relay Coupler [NC] (31) Relay Coupler [C] (45) Relay Coupler [Sentry] (3) Relay Coupler [Hunter] (41) > --- WEAPON (2) ------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (25) --- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Improved Energy Well (400) Large Matter Pod (150) Triangulator Layered Heavy Armor Plating Graphene Brace Improved Dynamic Insulation System Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Machine Analyzer Quantum Capacitor Improved Heavy Armor Plating Advanced Force Field Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Improved Energy Well Large Matter Pod Triangulator Weapon Mount Layered Heavy Armor Plating Graphene Brace Relay Coupler [NC] Relay Coupler [C] System Restoration Module Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Improved Plasma Cutter [Rating: 192] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . 2 . 2 . 2 . 2 . 2 . 2 . . . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . Utility 12 | . . . 1 . . 1 . 2 . . . 1 . 2 . 2 . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 8 14 . 5 3 12 36 15 23 11 15 14 19 2 10 17 8 21 12 15 34 14 36 Power 24 | 1 2 . . 1 . 3 . . 1 1 2 3 . . 2 . 1 . . 3 . 4 Engine 8 | 1 2 . . 1 . 3 . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 1 2 . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . . 1 1 . . 1 . 1 . . 3 . 4 Propulsion 64 | 2 3 . 2 . 3 8 5 6 2 7 4 3 . 1 4 2 5 . 1 3 2 1 Treads 64 | 2 3 . 2 . 3 8 5 6 2 7 4 3 . 1 4 2 5 . 1 3 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 2 1 . 3 2 4 11 4 6 2 5 6 9 1 4 3 3 7 5 7 22 4 29 Device 93 | 1 . . 2 2 4 8 2 1 1 2 4 7 . . 2 3 5 4 . 19 1 25 Storage 4 | 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . Processor 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Hackware 20 | . . . . . . . . 1 . . . 1 . 4 . . . . 6 3 2 3 Protection 20 | . . . . . . 3 2 2 1 2 2 . 1 . 1 . 2 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 3 8 . . . 5 14 6 11 6 2 2 4 1 5 8 3 8 7 7 6 8 2 Energy Gun 6 | 2 2 . . . . . . . 2 . . . . . . . . . . . . . Energy Cannon 45 | . 3 . . . 1 2 4 5 1 1 1 2 . . 1 1 5 4 4 4 5 1 Ballistic Gun 6 | 1 1 . . . . . . . . . . . 1 2 1 . . . . . . . Ballistic Cannon 15 | . 2 . . . 2 6 . . . 1 1 . . 1 1 1 . . . . . . Launcher 16 | . . . . . 1 5 2 4 3 . . . . . 1 . . . . . . . Special Weapon 27 | . . . . . 1 1 . 1 . . . 2 . 2 4 1 3 3 3 2 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . . . . . 1 . 2 . . . . . . . 1 . . Parts Lost 38 | . 2 . . . 1 6 . 1 6 2 3 1 1 . 8 . 3 1 . 1 1 1 Power 6 | . . . . . . 1 . . 1 . 1 1 . . 2 . . . . . . . Propulsion 10 | . 1 . . . . 2 . . 1 1 . . . . 4 . 1 . . . . . Utility 13 | . . . . . 1 3 . 1 1 1 1 . . . 1 . 1 1 . 1 . 1 Weapon 9 | . 1 . . . . . . . 3 . 1 . 1 . 1 . 1 . . . 1 . Highest Loss Streak 6 | . 2 . . . 1 2 . 1 2 1 1 1 1 . 6 . 1 1 . 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 99 97 100 99 98 100 99 94 93 94 91 92 90 80 79 81 82 79 Engine 4 | . 14 14 11 11 11 9 9 7 6 6 5 . . . . . . . . . . . Core 2 | . . . . . . . . . . 6 6 5 11 10 8 4 3 . . . . . Reactor 4 | . . . . . . . . . . . . 4 . . . 4 4 9 9 13 13 12 Treads 24 | . 28 28 33 33 33 33 36 30 29 33 32 29 29 26 24 20 22 14 13 13 13 12 Device 16 | . 14 14 22 22 21 21 18 15 15 11 12 14 17 11 10 18 14 14 14 19 17 19 Storage 6 | . 14 14 11 11 11 9 9 7 7 6 6 5 5 5 5 4 4 4 4 4 4 4 Processor 4 | . . . . . . . . 5 7 7 13 11 11 5 5 4 4 4 4 4 4 4 Hackware 9 | . . . . . . . . 7 7 6 1 2 . 19 21 19 19 19 19 17 17 16 Protection 4 | . . . . . . 5 9 9 7 6 5 5 5 5 5 4 4 4 4 1 3 4 Energy Cannon 7 | . 12 14 11 11 11 8 13 10 7 10 6 4 1 . 1 . 6 8 8 6 7 4 Ballistic Cannon 3 | . 6 14 11 11 9 8 4 . . . 6 5 5 4 2 . . . . . . . Special Weapon 1 | . . . . . 1 . . 1 . . . . . 3 3 8 1 . . 1 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 14 34 34 35 43 43 54 59 114 112 120 138 143 138 135 140 161 179 176 176 198 206 211 Greatest Support 215 | 40 40 40 60 60 60 80 80 112 112 124 130 153 153 163 163 159 210 180 180 210 210 215 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . 1 . . . 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 15 15 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 23 25 25 25 25 25 25 Average Carried 20 | 1 11 15 14 14 14 14 14 14 20 24 24 24 24 24 24 22 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 14 15 15 15 15 15 25 25 25 25 25 25 24 23 24 23 25 25 25 24 Class Distribution -------------------- 51% | Botlord-Mutant 26% | Mutant 14% | Scavenger-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Matter Collected 6784 | 263 310 16 258 40 140 895 319 308 411 157 416 217 370 111 577 101 211 205 170 500 230 559 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13618 | 100 603 82 336 79 276 1788 823 739 882 254 587 279 346 100 666 60 986 653 934 1202 820 1023 Parts 661 | 9 43 5 11 3 31 104 44 29 42 20 16 10 11 10 28 7 58 16 33 56 31 44 Haulers Intercepted 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 239 | . 14 2 4 1 12 40 19 16 22 4 15 5 6 2 7 2 8 7 14 14 10 15 Guns 13 | . 9 . . . . . . . . . . . 2 1 1 . . . . . . . Cannons 159 | . 5 2 4 1 8 25 10 6 11 4 14 5 4 1 3 2 6 6 12 10 8 12 AOE 47 | . . . . . 4 15 8 10 10 . . . . . . . . . . . . . Classes Destroyed 20 | 2 6 . 1 . . 4 2 1 . 1 2 . . . . . 1 . . . . . Worker 12 | . 1 . 3 . . 5 . 1 . . . . . . . . . . . 1 . 1 Builder 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . Recycler 9 | 1 . . 2 . . 4 . 1 . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . 1 Watcher 10 | . 3 . 1 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . . Swarmer 31 | . 6 . . . 7 4 . 2 7 . . . . . . . . . 2 . 1 2 Cutter 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . Grunt 95 | . 8 2 3 . 5 28 10 11 5 . 6 . . . 2 . 3 2 7 1 . 2 Brawler 7 | . . . . . . 2 2 . . . . . 2 . . . . . 1 . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 34 | . . . 1 1 . 5 4 2 6 1 3 3 . . 2 . 2 1 2 . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . . . . . 3 . 2 . 3 . 1 1 1 4 4 . Programmer 40 | . . . . . . . . 1 4 2 . 2 2 2 . . . 3 1 9 4 10 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Best Kill Streak 11 | 2 10 2 5 2 5 11 7 9 10 1 3 2 3 2 2 2 2 5 3 3 5 3 Combat Bots Only 10 | . 9 2 2 1 5 6 7 6 10 1 3 2 3 2 2 2 2 2 3 3 5 3 Max Kills in Single Turn 4 | 1 1 1 2 1 4 3 3 3 4 1 1 1 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 3 3 2 4 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Damage Taken 18721 | . 602 62 235 96 525 2065 710 791 1442 334 1064 637 666 83 1665 66 1333 1075 968 1309 2071 922 Core 1287 | . 67 12 34 29 55 155 92 53 175 28 76 66 45 . 124 . 90 89 30 56 11 . Absorbed by Shields 3955 | . . . . . . 452 226 . 42 . 528 . 18 . 170 71 332 . 120 601 1050 345 Reduced by Siege Mode 439 | . . . . . . . . . . . . . . . . . . . 78 86 214 61 Regen/Repaired (Parts) 633 | . . . . . . . . . . . . . . 164 . . . . . 469 . . Core Remaining (%) 82 | 100 . 68 . . 70 . 55 . 67 . 87 . 88 . 89 . . . 83 . 95 100 Volleys Fired 1016 | 10 45 4 18 4 42 113 58 40 62 12 55 21 22 8 58 9 91 35 41 65 42 161 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 1 2 2 2 2 2 2 Hottest 240 | 70 120 107 107 107 107 107 104 146 98 196 164 164 164 101 171 105 240 240 240 240 240 240 Shots Fired 1458 | 20 82 8 35 8 64 210 72 45 63 23 104 35 41 10 75 9 115 53 70 79 72 165 Gun 99 | 20 48 . . . . . . . . . . . 12 2 17 . . . . . . . Cannon 1162 | . 34 8 35 8 51 194 64 32 57 23 104 30 29 2 23 6 85 46 62 72 64 133 Launcher 49 | . . . . . 1 15 8 11 6 . . . . . 8 . . . . . . . Special 148 | . . . . . 12 1 . 2 . . . 5 . 6 27 3 30 7 8 7 8 32 Kinetic 333 | 10 29 4 17 4 22 97 14 . . 2 49 14 33 4 34 . . . . . . . Thermal 938 | 10 53 4 18 4 41 98 50 28 57 21 55 16 8 . 28 6 110 41 52 47 58 133 Explosive 41 | . . . . . 1 15 8 11 6 . . . . . . . . . . . . . Electromagnetic 60 | . . . . . . . . 6 . . . . . . 8 . . 5 10 25 6 . Robot Hit Streak 41 | 3 13 20 21 5 7 16 17 9 17 8 14 15 7 13 26 4 31 16 38 41 29 15 Robot Miss Streak 5 | 2 4 . 3 2 5 4 3 3 1 2 3 1 2 . 2 2 3 1 1 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 173 | . . . . . . . . . . . . . . . . . . . . 42 . 131 Shots Hit Robots 981 | 13 54 7 20 5 29 132 49 29 52 15 65 27 29 9 58 5 98 37 58 50 58 82 Core Hits 453 | 5 27 6 12 2 16 87 35 32 33 8 25 8 15 2 36 2 19 11 24 17 11 20 Critical Kills 13 | . . . . . . . . . 1 . 1 . 2 1 1 . 1 . 1 2 . 3 Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . 2 . 3 . . . . . . . Critical Strikes 44 | 4 5 . 1 1 1 3 . . 1 . 4 2 5 1 8 . 1 . 1 3 . 3 Burn 6 | 4 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 2 . 3 Destroy 11 | . 1 . . . . . . . . . . . 5 1 4 . . . . . . . Blast 13 | . 2 . 1 1 . 3 . . . . 3 2 . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sever 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . Melee Attacks 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34696 | 151 758 179 501 124 762 4617 2071 2129 2316 546 1999 810 760 106 1483 109 3795 1664 2214 2146 2481 2975 Guns 655 | 149 339 . . . . . . . . . . . 67 10 90 . . . . . . . Cannons 27296 | . 419 147 477 105 497 3053 1293 577 1457 517 1999 810 693 95 549 109 3291 1656 2214 2146 2481 2711 Explosions 5409 | . . . . . 154 1489 778 1534 859 . . . . . 470 . . . . . . 125 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 319 | 2 . 32 24 19 . 63 . 2 . 29 . . . 1 . . . 8 . . . 139 Kinetic 4574 | 47 176 64 189 44 250 1211 233 . . 67 806 405 480 105 497 . . . . . . . Thermal 22909 | 102 582 83 288 61 358 1854 1060 494 1457 450 1193 405 280 . 516 109 3795 1407 1901 1418 2260 2836 Explosive 4814 | . . . . . 154 1489 778 1534 859 . . . . . . . . . . . . . Electromagnetic 2080 | . . . . . . . . 99 . . . . . . 470 . . 249 313 728 221 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 . . . . . . 4 . . 2 5 . . . . 1 1 6 8 2 Average Corruption 3 | . 1 2 . . . . . . 3 . . 1 4 . . . . 1 1 5 7 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . 8 10 . . . . . . 8 . . 2 11 . . . . . 8 27 16 14 Message Errors 22 | . 1 3 . . . . . . . . . 1 . . . . . . 4 7 3 3 Matter Fused 18 | . 3 . . . . . . . 3 . . . 3 . . . . . . 4 3 2 Heat Flow Errors 9 | . . 2 . . . . . . 1 . . . 2 . . . . . 1 1 . 2 Energy Discharges 17 | . 1 3 . . . . . . 1 . . 1 3 . . . . . 1 5 1 1 Parts Fused 3 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 13 | . 1 1 . . . . . . 1 . . . . . . . . . . 5 3 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 Misfires 11 | . 2 . . . . . . . 1 . . . . . . . . . 1 1 3 3 Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . . . . . 2 . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1021 | . . . 15 . 4 51 6 31 101 3 . . . . . . . 142 . 157 246 265 Projectiles 941 | . . . 15 . 4 45 6 . 68 3 . . . . . . . 142 . 157 246 255 Explosions 70 | . . . . . . 6 . 31 33 . . . . . . . . . . . . . Melee 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Knockbacks 35 | . . . 1 . . 8 3 . . 1 6 1 5 1 7 . . . . . . 2 Impact 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 Kinetic 30 | . . . 1 . . 6 3 . . . 6 1 5 1 7 . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . . 116 . 75 28 . . . . . 38 . . . . . . . Shots 12 | . . . . . . 4 . 1 1 . . . . . 6 . . . . . . . Rammed 34 | 1 . 11 3 2 . 7 . 1 . 1 . . . 1 . . . 1 . . . 6 Targets Rammed 39 | 1 . 11 4 2 . 11 . 1 . 1 . . . 1 . . . 1 . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . Highest Temperature 453 | 110 344 267 155 . 53 48 361 72 174 234 400 306 234 48 311 . 329 443 246 453 240 312 Average Temperature 93 | 49 120 112 55 . 11 14 115 24 39 92 103 114 95 25 102 . 97 94 76 123 84 97 Received Heat Transfer 3567 | . 195 33 90 24 126 984 287 345 282 48 189 84 . . 175 . 298 105 189 4 92 17 Effects 24 | . 2 3 . . . . 1 . . . 2 5 1 . 1 . . 2 2 3 . 2 Shutdowns 6 | . . . . . . . . . . . 1 . . . . . . 2 . 3 . . Energy Bleed 5 | . 1 . . . . . 1 . . . 1 . 1 . 1 . . . . . . . Interference 12 | . . 3 . . . . . . . . . 5 . . . . . . 2 . . 2 Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . 4 8 4 6 Total Turns 372 | . . . . . . . . . . . . . . . . . . . 59 103 89 121 Longest Duration 66 | . . . . . . . . . . . . . . . . . . . 27 24 60 66 Robots Corrupted 8 | . . . . . . . . . . . . . . . 2 . . 1 1 3 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . . 2 . . 1 1 2 1 . Parts Fried 17 | . . . . . . . . . . . . . . . 5 . . 3 . 7 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 13 | . . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 2 1 3 Combat Hostiles 13 | . . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 2 1 3 Parts Melted 72 | . 6 1 . . . 1 1 2 7 3 5 . . . 3 . . 7 6 13 6 11 Heat Transferred 25994 | 592 1555 148 518 111 814 2923 1526 666 1774 650 1800 600 350 . 656 111 3589 1036 1665 999 1776 2135 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Peak Influence 1306 | 15 285 105 294 111 446 906 1163 1020 1306 712 852 552 466 244 287 190 620 348 695 476 502 490 Initial 714 | . 9 55 . 57 74 217 588 610 714 685 323 447 258 244 45 144 142 348 211 390 260 300 Average 393 | 6 147 49 126 70 297 381 867 772 997 620 629 417 350 129 177 150 434 276 466 384 419 273 Maximum Alert Level 4 | . 1 . 1 . 2 3 4 3 4 3 3 2 2 1 1 . 2 1 2 2 2 2 Low Security (%) 23 | 100 61 100 77 100 24 34 . . . . . . . 64 52 100 10 15 . . . 20 Level 1 33 | . 38 . 22 . 65 19 . . . . 2 29 70 35 47 . 17 84 34 63 44 74 Level 2 29 | . . . . . 10 27 24 33 . 82 68 70 29 . . . 71 . 65 36 55 5 Level 3 10 | . . . . . . 18 55 66 56 17 28 . . . . . . . . . . . Level 4 2 | . . . . . . . 20 . 43 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . 1 1 . 8 . 5 . 2 . 4 . 1 . 2 . 3 . 5 . 8 Investigation 8 | . 2 . . . . 1 . 1 . . . . . . . . . 1 . 1 . 2 Extermination 15 | . . . . . . . . 1 . 2 . 2 . 1 . 1 . 1 . 3 . 4 Reinforcement 16 | . 2 . 1 1 . 3 . 3 . . . 2 . . . 1 . 1 . . . 2 Assault 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Distress Signals 15 | . . . 1 1 . 4 2 . . . . . . . . . . 1 . 3 . 3 Communications Jammed 5 | . . . . . . . . 1 . 2 . 2 . . . . . . . . . . Distress Signals 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . Times Spotted 402 | . 20 2 17 5 13 59 30 23 24 5 16 14 6 3 12 5 13 20 26 24 18 47 Peak Tracking Total 8 | . 7 2 5 2 5 6 6 4 4 1 3 5 3 2 4 2 5 5 6 5 8 7 Tactical Retreats 12 | . . . . . 1 2 . 1 . . . . 1 . 2 . 1 . 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Traps Triggered 19 | . 3 . 1 1 1 1 . . 1 . 3 1 1 . 1 . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Machines Disabled 35 | . 1 . 1 . 4 5 1 4 3 . 4 . 2 . . . . 2 2 3 1 2 Max in Single Turn 3 | . 1 . 1 . 1 1 1 3 1 . 1 . 1 . . . . 1 1 1 1 1 Garrison Relay 7 | . . . . . 1 . . . 2 . 2 . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Machines Accessed 56 | . 3 . . 2 1 4 3 5 1 7 1 7 1 5 . 1 1 3 2 2 1 6 Terminals 34 | . 2 . . 1 1 2 3 3 1 5 1 3 1 2 . . 1 1 2 . 1 4 Fabricators 7 | . . . . . . . . 1 . 1 . 2 . . . . . 1 . 1 . 1 Repair Stations 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 93 | . 7 . . 2 1 8 3 8 2 12 1 11 1 8 . 1 1 6 5 3 1 12 Successful 37 | . 5 . . 2 1 4 1 2 1 2 . 7 . 2 . 1 1 3 2 1 . 2 Failed 56 | . 2 . . . . 4 2 6 1 10 1 4 1 6 . . . 3 3 2 1 10 Catastrophic 22 | . . . . . . 2 2 3 . 4 1 1 1 2 . . . 2 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 4 . . . . 3 . 3 . 2 . 2 . . . . . . 1 . . . Terminals 63 | . 5 . . 1 1 6 3 6 2 10 1 5 1 5 . . 1 3 5 . 1 7 Fabricators 10 | . . . . . . . . 1 . 1 . 3 . . . . . 2 . 2 . 1 Repair Stations 6 | . . . . . . . . . . . . . . 2 . . . . . . . 4 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 16 | . 1 . . 1 1 2 1 . 1 1 . 2 . 1 . . 1 1 2 . . 1 Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Network Status 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 5 | . 3 . . . . 1 . . . . . 1 . . . . . . . . . . Terminals 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 49 | . 3 . . . 1 3 2 5 . 7 1 6 1 5 . 1 1 3 1 2 1 6 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Used RIF Installer 11 | . . . . . 2 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crosswire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 59 | . . . . . . . . . . . . 3 . 3 2 1 4 6 7 7 7 19 Non-combat 21 | . . . . . . . . . . . . 3 . 2 . . . 1 . 3 . 12 Combat 38 | . . . . . . . . . . . . . . 1 2 1 4 5 7 4 7 7 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . 2 3 3 . Robot Hacks Applied 59 | . . . . . . . . . . . . 5 . 4 4 1 4 6 5 5 4 21 parse_system 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . hold_bot 1 | . . . . . . . . . . . . 1 . . . . . . . . . . map_walls 7 | . . . . . . . . . . . . . . . . . . . . . . 7 find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . 1 map_route 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . 4 mark_security 1 | . . . . . . . . . . . . 1 . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . 1 . . . . link_complan 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . . . 1 . . . . . spike_heat 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 overload_power 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . amplify_resonance 8 | . . . . . . . . . . . . . . . . . 1 1 4 . 1 1 overwrite_iff 6 | . . . . . . . . . . . . . . . . . . 2 1 . 3 . streamctrl_low 1 | . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 7 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . 4 Relay Couplers Released 30 | . . . . . 4 . . . 8 . 8 . . . . . . . 10 . . . Machine Destruction 30 | . . . . . 4 . . . 8 . 8 . . . . . . . 10 . . . Attached 19 | . . . . . . . . 1 . . . 1 . 4 . . . . 6 3 2 2 Crosswired 5 | . . . . . . . . . . . . . . . . . 2 . 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Total Allies 36 | . . 3 . . . . 2 . 2 . . . . 2 . 2 2 3 3 5 6 6 Largest Group 5 | . . 3 3 . . . 2 . 2 . . . . 1 1 2 2 4 1 2 1 5 Highest-Rated Group 246 | . . 40 40 . . . 51 . 62 . . . . 49 49 112 157 198 47 106 64 246 Highest-Rated Ally 95 | . . 16 16 . . . 31 . 31 . . . . 49 49 56 95 95 47 69 64 64 Total Orders 6 | . . . . . 1 . . . . . . . . 2 . . . . . 1 . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . AID 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . 35 . . . 21 . 8 . . . . . 6 . 19 27 3 14 13 13 Total Damage 4220 | . . . 303 . . . 589 . 192 . . . . . 147 . 527 991 99 327 446 599 Kills 29 | . . . 8 . . . 6 . 1 . . . . . 1 . 3 4 . 1 3 2 Allies Corrupted 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Turns Passed 19282 | 99 1101 846 492 199 620 1309 712 706 657 855 1365 1001 442 642 582 337 1184 532 844 1308 679 2770 Spaces Moved 8737 | 36 534 504 251 94 295 534 336 338 253 467 504 550 220 344 220 136 417 232 388 473 262 1349 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 8734 | 33 534 504 251 94 295 534 336 338 253 467 504 550 220 344 220 136 417 232 388 473 262 1349 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 160 160 160 161 159 159 156 155 156 152 170 170 163 163 158 Average Speed 172 | 150 160 160 160 160 160 160 162 162 193 160 224 159 159 158 173 222 215 170 170 199 196 159 Slowest Speed 250 | 160 160 160 160 160 160 162 162 240 240 164 244 161 159 159 243 242 236 170 170 250 246 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 66 96 30 14 47 54 68 16 45 15 91 17 44 10 43 5 60 16 72 8 53 50 Regions Visited 22 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 78 | . . . . . . 3 . . 6 . . 2 . . . . . 5 . 7 . 55 Terrain Destroyed 389 | . . . 1 . 3 95 45 64 11 7 4 8 9 . 7 3 8 9 3 17 3 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 158 | . . . 1 . . 5 2 2 . 7 4 8 9 . 5 3 8 9 3 17 3 72 AOE 229 | . . . . . 3 90 43 62 11 . . . . . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Total 11639 | 58 713 531 304 132 364 768 436 450 356 551 636 639 271 435 322 160 574 318 508 799 365 1949 Wait 1146 | 2 78 11 18 27 6 41 12 22 5 36 40 31 24 56 23 6 9 35 54 202 33 375 Move 8724 | 36 533 503 250 94 294 534 335 338 252 467 503 550 219 344 219 136 416 232 387 473 261 1348 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 2 23 1 6 1 5 13 4 10 16 9 8 9 2 10 3 1 12 2 7 12 7 10 Fast Attach 52 | 7 6 . . . 1 6 1 1 2 1 2 2 . . 3 2 7 . 1 5 1 4 Attach 54 | . 1 . 2 . . 5 1 3 5 4 4 4 1 2 4 2 1 1 2 5 3 4 Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap 238 | 1 7 . 3 3 11 25 13 19 4 10 8 13 1 8 10 4 13 11 12 24 10 28 Drop 183 | . 20 1 3 1 5 19 12 15 3 11 10 9 2 6 2 . 25 1 4 13 8 13 Fire 1016 | 10 45 4 18 4 42 113 58 40 62 12 55 21 22 8 58 9 91 35 41 65 42 161 Melee 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . . 11 4 2 . 11 . 1 . 1 . . . 1 . . . 1 . . . 6 Escape Stasis 8 | . . . . . . . . . 2 . 6 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 100 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 434 | -10/Materials | Destroyed 9 combat bots 557 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Entered Mines 1520 | -10/Mines | Discovered new exit (range 9) 1523 | -10/Mines | Learned Materials terminal intel 1611 | -10/Mines | Discovered new exit (range 6) 1753 | -10/Mines | Learned Materials garrison access intel 1779 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Accompanied by 3 allies 2047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -9/Materials | Loaded intel: 12 terminal locations 2326 | -9/Materials | Discovered new exit (range 14) 2432 | -9/Materials | Discovered new exit (range 11) 2504 | -9/Materials | Identified exit to Storage 2539 | -9/Materials | Entered Storage 2738 | -9/Storage | Identified exit to Garrison 2738 | -9/Storage | Entered Garrison 2772 | -9/Garrison | Installed Relay Interface Framework 2837 | -9/Garrison | Triggered checkpoint 3172 | -9/Garrison | Triggered checkpoint 3221 | -9/Garrison | Expanded RIF knowledge: Structural Interface 3252 | -9/Garrison | Discovered new exit (range 2) 3296 | -9/Garrison | Garrison Relay disabled 3358 | -9/Garrison | Entered Materials 3358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -8/Materials | Loaded intel: 1 garrison access location 3616 | -8/Materials | Build established: Bothacker-Mutant 4412 | -8/Materials | Build established: Scavenger-Mutant 4416 | -8/Materials | Garrison activated, responded to threat 4558 | -8/Materials | First assault squad dispatched 4667 | -8/Materials | Identified exit to Garrison 4667 | -8/Materials | Entered Garrison 4739 | -8/Garrison | Rescued a captive Derelict 4740 | -8/Garrison | Rescued a captive Derelict 4830 | -8/Garrison | Triggered checkpoint 4989 | -8/Garrison | Spotted B-75 Beast 4991 | -8/Garrison | Allies destroyed B-75 Beast 5040 | -8/Garrison | Triggered checkpoint 5112 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Discovered new exit (range 10) 5256 | -8/Garrison | Destroyed 7 combat bots 5324 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5356 | -8/Garrison | Discovered new exit (range 15) 5379 | -8/Garrison | Entered Factory 5379 | -7/Factory | Evolved 2 slots: Utility x2 6085 | -7/Factory | Identified exit to Garrison 6085 | -7/Factory | Entered Garrison 6172 | -7/Garrison | Build established: Mutant 6263 | -7/Garrison | Expanded RIF knowledge: Command Fork 6310 | -7/Garrison | Triggered checkpoint 6358 | -7/Garrison | Garrison Relay disabled 6408 | -7/Garrison | Triggered checkpoint 6475 | -7/Garrison | Destroyed 10 combat bots 6549 | -7/Garrison | Discovered new exit (range 10) 6572 | -7/Garrison | Triggered checkpoint 6640 | -7/Garrison | Garrison Relay disabled 6742 | -7/Garrison | Entered Factory 6742 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6897 | -6/Factory | Build established: Scavenger-Mutant 7055 | -6/Factory | Discovered new exit (range 16) 7597 | -6/Factory | Identified exit to Garrison 7597 | -6/Factory | Entered Garrison 7754 | -6/Garrison | Build established: Mutant 7830 | -6/Garrison | Garrison Relay disabled 7904 | -6/Garrison | Triggered checkpoint 8014 | -6/Garrison | Discovered new exit (range 15) 8110 | -6/Garrison | Triggered checkpoint 8166 | -6/Garrison | Garrison Relay disabled 8237 | -6/Garrison | Triggered checkpoint 8333 | -6/Garrison | Discovered new exit (range 15) 8562 | -6/Garrison | Triggered checkpoint 8702 | -6/Garrison | Triggered checkpoint 8833 | -6/Garrison | Found Gamma Bomb Array 8902 | -6/Garrison | Discovered new exit (range 12) 8923 | -6/Garrison | Expanded RIF knowledge: Program Shield 8962 | -6/Garrison | Entered Factory 8962 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9080 | -5/Factory | Build established: Botlord-Mutant 9354 | -5/Factory | Discovered new exit (range 168) 9881 | -5/Factory | Build established: Bothacker-Mutant 9963 | -5/Factory | Identified exit to Garrison 9963 | -5/Factory | Entered Garrison 10000 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 10082 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 10141 | -5/Garrison | Spotted Striker 10141 | -5/Garrison | Spotted Striker 10146 | -5/Garrison | Triggered checkpoint 10210 | -5/Garrison | Triggered checkpoint 10363 | -5/Garrison | Build established: Botlord-Mutant 10387 | -5/Garrison | Discovered new exit (range 10) 10405 | -5/Garrison | Entered Factory 10405 | -4/Factory | Evolved 2 slots: Utility x2 11047 | -4/Factory | Identified exit to Garrison 11047 | -4/Factory | Entered Garrison 11047 | -4/Garrison | Accompanied by 1 ally 11282 | -4/Garrison | Triggered checkpoint 11287 | -4/Garrison | Triggered checkpoint 11441 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 11538 | -4/Garrison | Lost 6 parts (2p4n) 11597 | -4/Garrison | Discovered new exit (range 10) 11629 | -4/Garrison | Entered Research 11629 | -3/Research | Evolved 2 slots: Utility x2 11966 | -3/Research | Identified exit to Garrison 11966 | -3/Research | Entered Garrison 11966 | -3/Garrison | Accompanied by 2 allies 12192 | -3/Garrison | Spotted B-86 Titan 12203 | -3/Garrison | Triggered checkpoint 12260 | -3/Garrison | Destroyed B-86 Titan 12266 | -3/Garrison | Warlord forces raided the area 12318 | -3/Garrison | Triggered checkpoint 12326 | -3/Garrison | Triggered checkpoint 12508 | -3/Garrison | Triggered checkpoint 12544 | -3/Garrison | Triggered checkpoint 12578 | -3/Garrison | Expanded RIF knowledge: Crosswire 12588 | -3/Garrison | Discovered new exit (range 12) 12801 | -3/Garrison | Found embedded Infiltrators 12809 | -3/Garrison | Discovered new exit (range 13) 12991 | -3/Garrison | Found Quantum Capacitor 13042 | -3/Garrison | Destroyed B-90 Cyclops 13068 | -3/Garrison | Found Quantum Capacitor 13150 | -3/Garrison | Entered Research 13150 | -3/Research | Accompanied by 2 allies 13323 | -3/Research | Found Fusion Bomb Launcher 13418 | -3/Research | Discovered new exit (range 20) 13424 | -3/Research | Identified exit to Research 13682 | -3/Research | Identified exit to Garrison 13682 | -3/Research | Entered Garrison 13786 | -3/Garrison | Expanded RIF knowledge: Autooverride 13850 | -3/Garrison | Triggered checkpoint 13886 | -3/Garrison | Triggered checkpoint 13960 | -3/Garrison | Discovered exit to Research (range 15) 14075 | -3/Garrison | Triggered checkpoint 14179 | -3/Garrison | Discovered exit to Research (range 5) 14203 | -3/Garrison | Discovered exit to Research (range 36) 14203 | -3/Garrison | Discovered exit to Research (range 68) 14203 | -3/Garrison | Discovered exit to Research (range 12) 14247 | -3/Garrison | Triggered checkpoint 14354 | -3/Garrison | Triggered checkpoint 14366 | -3/Garrison | Garrison Relay disabled 14417 | -3/Garrison | Garrison Relay disabled 14526 | -3/Garrison | Entered Research 14526 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15276 | -2/Research | First assault squad dispatched 15834 | -2/Research | Identified exit to Garrison 15834 | -2/Research | Entered Garrison 16065 | -2/Garrison | Spotted B-90 Cyclops 16075 | -2/Garrison | Triggered checkpoint 16102 | -2/Garrison | Destroyed B-90 Cyclops 16175 | -2/Garrison | Found Quantum Capacitor 16335 | -2/Garrison | Discovered new exit (range 13) 16359 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 16513 | -2/Garrison | Entered Access 16513 | -1/Access | Evolved 2 slots: Utility x2 17136 | -1/Access | Identified exit to Command 19184 | -1/Access | Energy Cycler disabled 19275 | -1/Access | Discovered new exit (range 6) 19283 | *** | Escaped! Last Messages --------------- 19211_ U-05 Engineer lays Concrete. 19213_ S-43 Plague destroyed. 19214_ U-05 Engineer lays Concrete. 19218_ U-05 Engineer builds a Wall. 19218_ U-05 Engineer lays Concrete. 19220_ U-05 Engineer builds a Wall. 19222_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 19223_ U-05 Engineer builds a Door. 19224_ U-05 Engineer builds a Wall. 19224_ U-05 Engineer lays Concrete. 19226_ U-05 Engineer builds a Door. 19229_ U-05 Engineer lays Concrete. 19232_ U-05 Engineer builds a Wall. 19235_ >> Watcher Feeds: Feed link from W-44 Eye lost. 19238_ K-01 Serf collects debris. 19247_ >> Watcher Feeds: Feed link from W-44 Eye lost. 19254_ K-01 Serf cleans the Terminal. 19275_ The Access Shell folds into the floor. 19275_ EXIT=FOUND 19279_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ### #?????????????????????????????# #?????????# #? | | #????????????????????????????##+########??# #? | | ####????????????????????????????# #??# #? | | #???????????????????????????????# #??# #? | | #???????????????????????????????# " #??# #? | | +#???????????????????????????????# """ #??# #? | | #???????????????????????????????# """ #??# #? | | #???????????????????????????????# " ####+## | | #???????????????????????????????# + | | #?????######????????????????????# # | | #?????# ########################/####### | | #?????# #??# | | #?????# k #??# | | #?????# [ =######### ""#######g #??# | | #?????## ##???????# ""#??????g #??# | | #??????# #????????# ""#?????? #??# | | #??????# #????????# T#??????? #??# | | #??????# #????????# ""#??????? #??#= | | ######### #????????# ""#??????? #??# | | #???????## ""##???????#??# | | %! #???????# #??????????####+## | | ## #+######???????## ##????????????????? | | # # #?????????# #?????????????????? | | # # #?????????# #?????????????????? | | # # #?????????# #?????????????????? | | # # #?????????# @" #?????????????????? | | # # #?????????# "" #?????????????????? | | # + #########?# #?????????????????? | | # # ## #?# #?????????????????? | | #! # ## ### #?????????????????? | | #[ #! "" "##""""""""""#?????????????????? | | # %# #" "##????????????????????????????? | | #[ ######## " #????????????????????????????? | | ##] [[ # " #????????????????????????????? | | ## % [[ /% "##????????????????????????????? | | # / "#??????? #?????????????????? | | #^ % # "#????? #?????????????????? | | # "#???? #?????????????????? | | + !! [ "#???? #?????????????????? | | # =!!# ##???? ??????????????????? | | # ^ !!!# #???? ???????????????????? | | ## =############# ##???????????????????? | | #??????# #?# #????????????????????? | | ######## ### #????????????????????? | | ss #????????????????????? | | ss # ???????????????????? | | s + ???????????????????? | | # ???????????????????? | | #######+### #????????????????????? | | ## # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 63 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 1200 Evasion (%) 40 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 164 Trap Extractor Capacity 4 Item Schematics ----------------- Hyp. Coil Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldHugeTriangulator Manual? 0 Play Time 04:38:38 Cumulative 144.8 hours Start 2023.03.03 @ 19:06:03 End 2023.03.06 @ 23:39:23 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfcaa79-9075-4782-94b3-3e9ee175cb69