Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 09:48:57 Player: odium reigns Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (6640) 6640 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 15258 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 149 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Weight Redist. System Cloaking Device Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Advanced Datajack Carbide Saw > --- INVENTORY -------- Light Particle Reactor Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Advanced Cryofiber Web Matter Compressor Advanced Weight Redist. System Improved Phase Shifter Cloaking Device Advanced Cloaking Device Hacking Suite Enhanced Force Lance [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . . . 1 . . . 1 . . . 1 Utility 7 | . . 1 . . 2 . . 1 . . 2 . . . . 1 Weapon 2 | . . . . 2 . . . . . . . . . . . . Parts Attached 176 | 7 6 8 26 16 7 1 . 20 6 1 21 9 1 5 18 24 Power 24 | 1 2 1 3 1 1 . . 3 . . 3 2 . . 2 5 Engine 13 | 1 2 1 3 1 1 . . 3 . . 1 . . . . . Core 5 | . . . . . . . . . . . 2 2 . . . 1 Reactor 6 | . . . . . . . . . . . . . . . 2 4 Propulsion 70 | 2 2 2 16 10 2 1 . 6 2 . 9 3 . 2 5 8 Treads 28 | 2 . . 9 10 2 1 . . . . 4 . . . . . Leg 13 | . 2 2 . . . . . 6 2 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 29 | . . . 7 . . . . . . . 4 3 . 2 5 8 Flight . | . . . . . . . . . . . . . . . . . Utility 39 | 2 2 2 3 . 4 . . 4 3 1 4 2 . 3 2 7 Device 12 | 1 1 . 1 . . . . 1 1 . . 1 . 1 2 3 Storage 5 | 1 1 . . . 1 . . . . . . 1 . . . 1 Processor 12 | . . 1 2 . 3 . . 1 1 1 . . . 1 . 2 Hackware 7 | . . . . . . . . 1 1 . 3 . . 1 . 1 Protection 3 | . . 1 . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 3 4 5 . . . 7 1 . 5 2 1 . 9 4 Energy Gun 3 | . . . . . . . . 1 . . . 2 . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . . . 3 1 Ballistic Gun 21 | 2 . 3 3 5 . . . 3 . . 4 . . . 1 . Ballistic Cannon 6 | . . . . . . . . . . . 1 . . . 5 . Launcher 3 | . . . . . . . . 3 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . 2 1 . . . . 2 . . 1 1 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . 3 Parts Lost 72 | . 2 4 9 . 1 1 . 16 4 . . . 1 . 3 31 Power 12 | . 1 1 1 . . . . 3 . . . . . . . 6 Propulsion 23 | . . . 5 . . . . 6 . . . . 1 . 2 9 Utility 18 | . 1 1 1 . 1 . . 3 2 . . . . . . 9 Weapon 19 | . . 2 2 . . 1 . 4 2 . . . . . 1 7 Highest Loss Streak 12 | . 2 2 4 . 1 1 . 12 4 . . . 1 . 3 12 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . 1 . Average Backups 14 | 5 11 14 14 14 14 14 15 14 14 14 14 14 14 14 13 11 Power 1 | 1 3 3 1 . . 1 1 2 2 2 1 1 1 1 1 . Propulsion 2 | 1 2 4 3 1 . 1 2 1 1 2 2 5 4 4 3 3 Utility 8 | 1 3 3 6 9 10 10 10 10 10 10 9 7 9 9 7 6 Weapon 1 | . 2 3 2 2 3 2 2 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 60 | . . 8 19 5 2 . . 1 1 . 6 1 . 3 4 10 Power 9 | . . 3 3 . . . . . 1 . 2 . . . . . Propulsion 19 | . . . 9 2 1 . . . . . . . . . 1 6 Utility 25 | . . 2 3 3 1 . . 1 . . 4 1 . 3 3 4 Weapon 7 | . . 3 4 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 93 94 99 97 100 100 88 92 86 94 98 98 94 94 74 Engine 6 | . 12 11 10 9 7 7 7 5 6 6 4 . . . . . Core 1 | . . . . . . . . . . . . 9 10 10 8 . Treads 13 | . 22 . 22 27 23 23 23 16 . . 6 . . . . . Leg 5 | . 5 33 . . . . . 5 26 26 7 . . . . . Hover 6 | . . . 9 . . . . . . . 4 26 25 26 25 21 Device 3 | . 11 5 . . . . . . 4 6 5 5 10 10 10 7 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 5 5 3 Processor 15 | . . 6 15 18 27 30 30 24 20 20 12 9 5 5 5 7 Hackware 7 | . . . . . . . . 2 5 6 20 21 21 21 21 15 Energy Gun 1 | . . . . . . . . 1 3 . . 6 10 10 2 . Energy Cannon 2 | . . . . 5 4 7 7 3 . . . . . . 3 5 Ballistic Gun 16 | . 28 20 21 30 25 23 23 16 . . 13 11 6 . . . Slashing Weapon 1 | . . . . . . . . . 5 6 3 . . . . . Peak Build Rating 135 | 9 10 16 23 32 46 46 45 60 63 51 83 102 104 105 116 135 Average Rating 48 | 6 8 12 17 29 41 44 45 45 57 49 76 95 101 101 103 96 On Entrance 52 | . 9 10 16 23 32 46 45 45 60 49 51 83 102 99 103 116 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 29 37 40 46 50 50 49 52 52 42 64 56 57 52 72 71 Greatest Support 99 | 40 40 30 60 63 79 79 76 99 70 70 98 55 55 57 60 72 Greatest Overweight (x) 11 | . 2 1 11 . . . . 10 . . 2 1 1 . 1 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 11 14 14 14 14 14 15 14 14 14 14 14 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 3 Class Distribution -------------------- 26% | Gunner 21% | Scavenger-Mutant 18% | Mutant 14% | Hacker-Skirmisher 7% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Matter Collected 6946 | 547 236 207 838 857 255 250 . 805 84 35 1252 . . 200 763 617 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8531 | 313 374 379 1301 1525 318 127 . 1543 65 . 1647 90 . . 414 435 Parts 475 | 31 21 25 87 88 5 8 . 74 3 . 83 4 . . 24 22 Haulers Intercepted 13 | . . 1 6 3 . . . 2 . . . 1 . . . . Recyclers Shooed 9 | 1 1 1 . . . . . 3 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 8 . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 132 | . 10 7 22 25 9 3 . 20 1 . 18 . . . 9 8 Melee 7 | . . . . . . . . . 1 . . . . . . 6 Guns 91 | . 10 7 22 14 8 2 . 9 . . 17 . . . 2 . Cannons 31 | . . . . 10 1 1 . 9 . . 1 . . . 7 2 AOE 2 | . . . . . . . . 2 . . . . . . . . Classes Destroyed 19 | 3 2 2 1 4 2 2 . 1 . . . . . . 2 . Worker 8 | 2 . . 2 1 . . . 2 . . . . . . . 1 Builder 6 | . . . . 2 1 . . 1 . . 2 . . . . . Tunneler 10 | 8 . . . 1 . . . . . . 1 . . . . . Hauler 13 | . . 1 6 3 . . . 2 . . . 1 . . . . Recycler 8 | 1 . 1 . 1 . . . 2 . . 3 . . . . . Mechanic 2 | . . . . 1 . . . 1 . . . . . . . . Operator 5 | . . . . 3 . . . 1 . . 1 . . . . . Watcher 7 | . . . 2 3 1 . . 1 . . . . . . . . Swarmer 20 | . 2 3 5 4 1 . . 3 . . . . . . . 2 Cutter 9 | . . . . . . . . . . . . . . . 6 3 Grunt 46 | . 8 2 6 12 5 . . 7 . . 6 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 31 | . . 2 11 7 1 1 . 4 . . 4 . . . . 1 Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 10 | . . . . 2 . . . 3 1 . 2 . . . 2 . Programmer 10 | . . . . . . 1 . 1 . . 6 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 3 4 3 5 12 4 2 . 7 1 . 7 1 . . 4 2 Combat Bots Only 5 | . 4 3 5 4 3 2 . 4 1 . 4 . . . 4 2 Max Kills in Single Turn 3 | 1 2 1 2 2 1 1 . 3 1 . 2 1 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Hostile Shots Fired 1059 | . 55 51 158 88 28 35 . 290 30 . 73 . 1 . 105 145 Missed 320 | . 11 13 43 30 10 11 . 104 4 . 19 . . . 38 37 Hits 739 | . 44 38 115 58 18 24 . 186 26 . 54 . 1 . 67 108 Melee 85 | . . . . . 5 . . 7 . . . . 1 . 11 61 Projectile 654 | . 44 38 115 58 13 24 . 179 26 . 54 . . . 56 47 AOE 4 | . . . . . . . . . . . . . . . 2 2 Critical Strikes 55 | . . 1 9 3 1 . . 5 1 . 2 . . . 8 25 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 13571 | . 545 433 1564 790 462 323 . 2634 468 . 1120 . 33 . 1655 3544 Core 3169 | . 91 133 245 137 47 32 . 590 66 . 95 . . . 403 1330 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 63 . 5 75 . . 88 . . 22 90 . . . 64 . Volleys Fired 436 | 23 34 35 107 59 17 7 . 70 . . 53 2 . . 24 5 Largest 4 | 2 2 2 2 4 4 4 . 4 . . 4 3 . . 4 2 Hottest 204 | 40 40 43 46 112 119 189 . 177 . . 145 101 . . 204 188 Shots Fired 1195 | 46 68 57 211 236 65 28 . 225 1 1 162 6 . . 81 8 Gun 982 | 46 68 57 210 189 59 21 . 184 1 . 135 6 . . 6 . Cannon 206 | . . . 1 47 6 7 . 35 . . 27 . . . 75 8 Launcher 7 | . . . . . . . . 6 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1051 | 46 68 57 210 189 59 21 . 153 . . 162 6 . . 80 . Thermal 129 | . . . 1 47 6 7 . 66 1 . . . . . 1 . Explosive 7 | . . . . . . . . 6 . 1 . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . 8 Robot Hit Streak 39 | 6 8 6 23 17 20 26 . 39 . . 16 5 . . 8 2 Robot Miss Streak 10 | 2 3 2 5 6 5 2 . 2 . . 9 1 . . 10 2 Penetration Max 2 | . . . . . . . . 1 . . 2 . . . 1 . Secondary Targets 13 | . 5 1 6 . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . Shots Hit Robots 826 | 26 45 35 152 136 45 24 . 165 8 . 107 5 . . 39 39 Core Hits 454 | 12 22 12 49 83 63 18 . 92 2 . 65 3 . . 17 16 Critical Kills 21 | . . . . 1 . . . . . . 14 . . . 6 . Critical Parts Destroyed 20 | . . 1 1 . . . . 1 . . 13 . . . 4 . Critical Strikes 54 | . . 1 2 1 . . . 5 3 . 27 . . . 10 5 Burn 3 | . . . . . . . . 3 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 42 | . . 1 2 . . . . 2 . . 27 . . . 10 . Sever 6 | . . . . . . . . . 3 . . . . . . 3 Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 68 | . . . . . . . . . 14 1 1 . . . . 52 Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . 14 1 1 . . . . 16 Piercing 36 | . . . . . . . . . . . . . . . . 36 Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16943 | 289 457 423 2284 2922 1291 811 . 3749 346 . 2207 94 . . 599 1471 Guns 10651 | 289 457 423 2269 1600 904 425 . 2389 . . 1733 94 . . 68 . Cannons 4012 | . . . . 1288 159 386 . 1069 . . 400 . . . 531 179 Explosions 553 | . . . . 34 228 . . 291 . . . . . . . . Melee 1712 | . . . . . . . . . 346 . 74 . . . . 1292 Ramming 15 | . . . 15 . . . . . . . . . . . . . Kinetic 11044 | 289 457 423 2269 1600 904 425 . 1878 . . 2133 94 . . 572 . Thermal 3668 | . . . . 1288 387 386 . 1580 . . . . . . 27 . Explosive 325 | . . . . 34 . . . 291 . . . . . . . . Electromagnetic 179 | . . . . . . . . . . . . . . . . 179 Impact . | . . . . . . . . . . . . . . . . . Slashing 565 | . . . . . . . . . 346 . 74 . . . . 145 Piercing 1147 | . . . . . . . . . . . . . . . . 1147 Highest Corruption 8 | . . . 1 . 3 3 3 8 8 8 4 . . . . 8 Average Corruption 4 | . . . 1 . 3 3 3 8 8 8 3 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 61 | . . . 3 . 4 8 . 14 14 6 6 . . . . 6 Message Errors 16 | . . . 1 . 2 . . 4 5 2 2 . . . . . Matter Fused 9 | . . . 1 . 1 1 . 2 2 . . . . . . 2 Heat Flow Errors 7 | . . . . . . 2 . . 2 . 2 . . . . 1 Energy Discharges 7 | . . . 1 . 1 . . . 2 2 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 4 . 2 2 1 1 . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 1 . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 . . . . . . . . Overload Shots 4 | . . . . . . 4 . . . . . . . . . . Overflow Damage 209 | . . . . 66 . 2 . . 9 . 43 . . . . 89 Projectiles 83 | . . . . 66 . 2 . . . . 9 . . . . 6 Explosions . | . . . . . . . . . . . . . . . . . Melee 126 | . . . . . . . . . 9 . 34 . . . . 83 Knockbacks 9 | . . . . . . . . . . . 7 . . . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 7 . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . 7 . 149 . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 21 1 98 202 126 282 . 208 263 . 371 307 . . . 166 Average Temperature 67 | . 8 1 24 50 41 98 . 57 106 . 106 128 . . . 27 Received Heat Transfer 2100 | . 291 129 618 333 78 66 . 297 . . 279 . . . . 9 Effects 4 | . . . . . . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . 1 . 1 . . . . . . . 2 Heat Transferred 5889 | . . . . 2000 400 470 . 2982 . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Maximum Alert Level 2 | . . . 1 2 1 . . 1 . . 1 . . . 1 . Low Security (%) 78 | 100 100 100 90 22 27 . . 91 . . 83 100 100 100 69 100 Level 1 16 | . . . 9 34 72 . . 8 . . 16 . . . 30 . Level 2 4 | . . . . 43 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . Peak Influence 526 | 10 123 81 262 526 314 . . 260 . . 376 179 30 14 200 132 Initial 179 | . . 31 . 71 177 . . 4 . . . 179 30 . . 112 Average 122 | 1 61 37 134 341 237 . . 99 . . 69 139 14 . 114 41 Influence Increases 4384 | 55 255 204 909 855 302 80 . 592 30 . 610 9 . 14 230 239 Destroy 0b10 Robot/C 2740 | . 200 140 540 500 180 60 . 400 20 . 360 . . . 180 160 Destroy 0b10 Robot/NC 300 | 55 . 10 50 75 10 . . 50 . . 35 5 . . 5 5 Destroy Leader 718 | . 30 32 176 152 32 20 . 94 10 . 100 2 . . 30 40 Allied During Kill 57 | . . . 57 . . . . . . . . . . . . . Successful Hack 164 | . 25 22 53 . . . . . . . 50 . . 14 . . Disable Machine 165 | . . . 15 90 45 . . . . . 15 . . . . . Destroy Structure 135 | . . . 3 23 35 . . 48 . . 20 2 . . . 4 Partial Spotted 30 | . . . 15 15 . . . . . . . . . . . . Lose Combat Pursuer 75 | . . . . . . . . . . . 30 . . . 15 30 Influence Decreases 4384 | 55 180 279 739 635 517 246 2 399 230 . 243 288 88 14 30 439 Entered New Map 835 | . . 44 . 99 213 66 2 3 74 . . 188 58 . . 88 Time Decay 2662 | 55 160 195 449 386 294 170 . 236 156 . 243 100 20 14 . 184 Lost Part 537 | . 20 40 90 . 10 10 . 160 . . . . 10 . 30 167 Lost Ally 200 | . . . 200 . . . . . . . . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . Squads Dispatched 31 | . . . 5 4 1 . . 7 . . 5 . . 1 3 5 Investigation 4 | . . . 1 1 1 . . . . . . . . 1 . . Extermination 6 | . . . . . . . . 1 . . 3 . . . . 2 Reinforcement 13 | . . . . 2 . . . 3 . . 2 . . . 3 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 8 | . . . 4 1 . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Distress Signals 6 | . 2 1 2 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 181 | . 14 11 34 30 10 3 . 27 1 . 22 . 5 . 11 13 Peak Tracking Total 6 | . 5 4 6 4 3 1 . 5 1 . 4 . 5 . 4 4 Tactical Retreats 4 | . . . . . . . . . . . 1 . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Traps Triggered 10 | . . . 2 . 2 . . . . . 1 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Machines Disabled 11 | . . . 1 6 3 . . . . . 1 . . . . . Max in Single Turn 3 | . . . 1 3 2 . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Machines Accessed 40 | . 2 1 12 5 5 . . 1 2 1 7 . . 2 . 2 Terminals 32 | . 2 1 12 4 4 . . . . 1 5 . . 2 . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . 1 Total Hacks 109 | . 13 3 30 10 10 . . 3 4 1 25 . . 7 . 3 Successful 60 | . 7 3 15 4 4 . . . 4 1 16 . . 4 . 2 Failed 49 | . 6 . 15 6 6 . . 3 . . 9 . . 3 . 1 Catastrophic 6 | . 1 . 1 . 2 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . . . . . . Terminals 89 | . 13 3 30 9 9 . . . . 1 16 . . 7 . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 7 . . . . . Garrison Access 7 | . . . . . . . . 3 . . 2 . . . . 2 Terminal Hacks 51 | . 7 3 15 4 4 . . . 4 1 8 . . 4 . 1 Record 5 | . . . . . 1 . . . 3 1 . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . . Open Door 5 | . . . 4 . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . . 1 . 1 Level Access Points 3 | . 1 1 . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . 1 . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . Transport Status 3 | . 1 . 1 . 1 . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . 2 1 . . . . . . 2 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . 7 . . . . . Insert Component 3 | . . . . . . . . . . . 3 . . . . . Analyze 4 | . . . . . . . . . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 1 7 4 4 . . 1 . 1 5 . . 1 . 1 Full Trace Events 3 | . . . 2 1 . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Total Allies 10 | . . . 10 . . . . . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . 9 Total Orders 1 | . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . . Ally Attacks 58 | . . . 58 . . . . . . . . . . . . . Total Damage 479 | . . . 479 . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Active Infowar (turns) 4706 | 106 270 270 1202 . . . . . 87 182 1629 197 79 321 215 148 Sensors 2734 | . . . . . . . . . 87 182 1629 197 79 321 193 46 Terrain 376 | 106 270 . . . . . . . . . . . . . . . T.N.C. 1472 | . . 270 1202 . . . . . . . . . . . . . Cloaking 124 | . . . . . . . . . . . . . . . 22 102 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . Drone Launches 16 | . . . 16 . . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Turns Passed 9358 | 311 417 442 1662 905 656 357 12 833 517 182 1629 200 79 323 297 536 Spaces Moved 5421 | 146 181 198 735 402 363 207 8 350 387 148 952 246 127 381 208 382 Core 16 | 4 . . 1 . . . . 3 . . . . . . . 8 Treads 2561 | 142 139 . 539 402 363 207 8 255 . . 506 . . . . . Legs 1296 | . 42 198 10 . . . . 92 387 148 419 . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1548 | . . . 185 . . . . . . . 27 246 127 381 208 374 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 160 120 112 160 160 160 160 120 120 120 108 44 44 44 42 41 Average Speed 126 | 156 168 166 152 160 160 160 160 156 120 120 144 50 55 45 66 63 Slowest Speed 600 | 160 260 190 600 160 160 160 160 550 120 120 226 104 108 46 105 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 7 37 19 93 49 11 31 3 10 50 21 23 5 75 12 97 8 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . . . . . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 1 . . . . . . . Scrap Searched 8 | . . . . . . 2 . . 4 2 . . . . . . Spaces Dug 4 | . . . . . . . . . . . 2 . . . . 2 Terrain Destroyed 147 | . . . . 24 36 . . 57 . 18 9 1 . . . 2 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile 14 | . . . . 3 . . . 2 . . 8 1 . . . . AOE 130 | . . . . 21 36 . . 55 . 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Was Fac DSF Res Total 6864 | 183 236 262 1076 523 400 215 7 464 412 151 1088 318 134 530 312 553 Wait 392 | . . . 125 17 . . . 11 . . 18 37 . 133 . 51 Move 5406 | 145 180 197 734 401 362 206 7 349 386 147 951 246 126 380 207 382 Hop . | . . . . . . . . . . . . . . . . . Pick Up 127 | 8 10 10 29 11 6 . . 5 1 1 15 3 2 4 12 10 Fast Attach 112 | 7 4 6 12 1 . . . 20 3 . 11 4 2 1 11 30 Attach 45 | . . 2 7 2 3 1 . 3 1 1 5 2 1 1 4 12 Detach 3 | . . . 1 . . . . . . . . 1 . . . 1 Swap 57 | . 2 1 9 14 5 1 . 1 2 . 5 4 . 4 8 1 Drop 160 | . 6 11 39 18 7 . . 5 5 1 24 6 3 7 19 9 Fire 436 | 23 34 35 107 59 17 7 . 70 . . 53 2 . . 24 5 Melee 68 | . . . . . . . . . 14 1 1 . . . . 52 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . 5 13 . . 26 . Rewire 5 | . . . 4 . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 6 exits: Mat x3 / Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 312 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Mines 413 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Identified exit to Materials 1046 | -9/Materials | Identified exit to Mines 1046 | -9/Materials | Identified exit to Storage 1171 | -9/Materials | Entered Storage 1441 | -9/Storage | Garrison activated, responded to threat 1446 | -9/Storage | Lost 7 allies 1477 | -9/Storage | Core integrity fell below 50% 1507 | -9/Storage | Lost 4 parts (3n1u) 1814 | -9/Storage | Garrison activated, responded to threat 2002 | -9/Storage | Build established: Scavenger-Mutant 2336 | -9/Storage | Core integrity fell below 20% 2403 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2619 | -9/Storage | Lost 7 allies 2660 | -9/Storage | Lost 3 allies 2710 | -9/Storage | Discovered exit to Materials (range 15) 2833 | -9/Storage | Entered Materials 2833 | -8/Materials | Evolved 2 slots: Weapon x2 3147 | -8/Materials | Build established: Gunner 3407 | -8/Materials | Garrison activated, responded to threat 3659 | -8/Materials | Discovered new exit (range 4) 3738 | -8/Materials | Entered Factory 3738 | -7/Factory | Evolved 2 slots: Utility x2 4373 | -7/Factory | Discovered new exit (range 11) 4394 | -7/Factory | Entered Lower Caves 4422 | -7/Lower Caves | Spotted B-75 Beast 4433 | -7/Lower Caves | Destroyed B-75 Beast 4495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4652 | -7/Lower Caves | Discovered new exit (range 7) 4751 | -7/Lower Caves | Entered another Lower Caves area 4751 | -7/Lower Caves | Discovered new exit (range 8) 4763 | -7/Lower Caves | Entered Factory 4763 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5155 | -6/Factory | Discovered new exit (range 10) 5157 | -6/Factory | Garrison activated, responded to threat 5319 | -6/Factory | Core integrity fell below 50% 5367 | -6/Factory | Lost 12 parts (1p5n2u4w) 5596 | -6/Factory | Entered Lower Caves 5644 | -6/Lower Caves | Learned 4 Factory zone layouts 5736 | -6/Lower Caves | Build established: Scavenger-Gunner 5962 | -6/Lower Caves | Lost 4 parts (2u2w) 5982 | -6/Lower Caves | Discovered new exit (range 5) 6056 | -6/Lower Caves | Entered an active Warlord outpost 6081 | -6/Lower Caves | Learned Factory emergency access door positions 6081 | -6/Lower Caves | Learned Armory stockpile data 6081 | -6/Lower Caves | Learned Armory terminal intel 6113 | -6/Lower Caves | Entered another Lower Caves area 6131 | -6/Lower Caves | Discovered new exit (range 16) 6199 | -6/Lower Caves | Build established: Scavenger-Mutant 6294 | -6/Lower Caves | Identified exit to Factory 6295 | -6/Lower Caves | Entered Factory 6295 | -5/Factory | Evolved 2 slots: Utility x2 6296 | -5/Factory | Identified exit to Upper Caves 6297 | -5/Factory | Identified exit to Factory 6381 | -5/Factory | Found Powered Armor 6384 | -5/Factory | Found Powered Armor 6880 | -5/Factory | Build established: Hacker-Skirmisher 7924 | -5/Factory | Entered another Factory area 7924 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8124 | -4/Factory | Sucked down chute 8124 | -4/Factory | Entered Waste 8139 | -4/Waste | Spotted C-40 Crusher 8141 | -4/Waste | Spotted C-40 Crusher 8141 | -4/Waste | Spotted C-40 Crusher 8171 | -4/Waste | Spotted C-40 Crusher 8175 | -4/Waste | Spotted C-40 Crusher 8179 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8187 | -4/Waste | Spotted C-40 Crusher 8191 | -4/Waste | Found Prototype Device 8195 | -4/Waste | Discovered new exit (range 16) 8202 | -4/Waste | Identified exit to Factory 8203 | -4/Waste | Entered Factory 8209 | -4/Factory | Identified Exp. Thermal Defense Suite 8481 | -4/Factory | Build established: Scavenger-Mutant 8505 | -4/Factory | Discovered new exit (range 3) 8506 | -4/Factory | Identified exit to Upper Caves 8526 | -4/Factory | Identified exit to DSF 8526 | -4/Factory | Entered DSF 8552 | -4/DSF | Additional patrols routed to DSF 8733 | -4/DSF | Sterilization system engaged 8746 | -4/DSF | Lost 3 parts (2n1w) 8753 | -4/DSF | Ambient heat levels rising (+10) 8768 | -4/DSF | Ambient heat levels rising (+10) 8782 | -4/DSF | Discovered new exit (range 15) 8783 | -4/DSF | Ambient heat levels rising (+10) 8798 | -4/DSF | Ambient heat levels rising (+10) 8813 | -4/DSF | Ambient heat levels rising (+10) 8822 | -4/DSF | Identified exit to Research 8823 | -4/DSF | Entered Research 8823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9081 | -3/Research | Lost 12 parts (3p1n4u4w) 9121 | -3/Research | Core integrity fell below 50% 9159 | -3/Research | Lost 6 parts (1p4n1u) 9351 | -3/Research | Core integrity fell below 20% 9359 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09344_ Imp. Phase Shifter severed. 09345_ Penetrated by Slug. 09345_ Imp. Antigrav System destroyed. 09345_ Knocked back. 09349_ Acquired Corrupted Particle Reactor. 09349_ Integrated Corrupted Particle Reactor (+3). 09349_ Complication: System interference. 09349_ Core Analyzer temporarily disabled. 09349_ Enh. Force Lance temporarily disabled. 09350_ Gravmag Array destroyed. 09350_ Knocked back. 09350_ Acquired 14 matter. 09351_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5F. 09351_ Imp. Reaction Control System destroyed. 09355_ Knocked back. 09357_ Enh. Force Lance destroyed. 09358_ Particle Reactor severed. 09359_ System corrupted: IFF burst signal emitted. 09359_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ??????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# ##????????????????????????????????????????? | | ?????# "#???????? ?????????????????????????????? | | ?????# "#???????# ?????????????????????????????? | | ?????# ##???????# ?????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????+ #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ?????# #????????# #????????????????????????????? | | ###### #???????## #########????????????????????? | | !=! #???????# # #????????????????????? | | ! != #??????## H! #????????????????????? | | ! ######## ===!cc #????????????????????? | | =!= @ #????????????????????? | | #######+### = #????????????????????? | | #??# # #????????????????????? | | #??# # #+#########????????????????? | | ///#??# # # #????????????????? | | ///#??# # # #????????????????? | | / #??# # # #????????????????? | | #??# + # [ #????????????????? | | ! #####+##### ##+### ####????????????????? | | #???# ## #??????????????????? | | ########## #???### #####! ##########?????????? | | ###??????# #?????###???# ! ] # !#?????????? | | #??????# ############# # #?????????? | | #??????# ^^ # #?????????? | | #??????# ^^ # """" #?????????? | | #??????# / """" #?????????? | | ! #??????# # """" #?????????? | | #??????# # """" #?????????? | | #??????###################### #?????????? | | #???????????????????????????# #?????????? | | ###???????????????????????????##########?????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 400 Resistance: TH 30 Evasion (%) 66 Targeting Accuracy 26 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Field Recycling Unit | -9/Storage | Hacked Gravmag System | -9/Storage | Hacked Arm. Medium Treads | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Powered Armor | -5/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseTransmissionArchive Manual? 0 Play Time 01:52:21 Cumulative 78.4 hours Start 2025.09.11 @ 07:53:58 End 2025.09.11 @ 09:48:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 03e55def-9e3b-44ec-944b-7b5562e13990