Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:30:33 Player: PI Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2614) 2614 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 6224 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/850 Matter 81/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Insulated Plating System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Visual Processing Unit Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON ----------- Shock Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Wheel Hardened Light Armor Plating System Shield Improved Datajack [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 4 | . . 2 . 2 . Weapon 2 | . . . 1 . 1 Parts Attached 97 | . 14 19 6 17 41 Power 11 | . 1 2 . 3 5 Engine 7 | . 1 2 . 1 3 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 22 | . 4 5 2 3 8 Treads 14 | . 4 5 2 3 . Leg . | . . . . . . Wheel 6 | . . . . . 6 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 31 | . 2 5 2 6 16 Device 13 | . 1 2 1 2 7 Storage 1 | . . 1 . . . Processor 6 | . 1 . . 2 3 Hackware 1 | . . . . . 1 Protection 10 | . . 2 1 2 5 Artifact . | . . . . . . Weapon 33 | . 7 7 2 5 12 Energy Gun 15 | . 3 5 1 2 4 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 6 | . 2 . . . 4 Ballistic Cannon 2 | . . . . . 2 Launcher 6 | . . 2 . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . 2 . . 3 Corrupted Parts 5 | . . . . 2 3 System Corruption 25 | . . . . 10 15 Parts Lost 41 | . 4 . . 12 25 Power 5 | . 1 . . . 4 Propulsion 11 | . . . . 4 7 Utility 10 | . . . . 4 6 Weapon 15 | . 3 . . 4 8 Highest Loss Streak 7 | . 2 . . 7 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 99 99 99 97 50 Engine 7 | . 13 11 9 3 3 Core 1 | . . . . 3 3 Treads 17 | . 21 22 27 21 2 Leg 1 | . 6 . . . . Wheel 1 | . . . . . 4 Device 14 | . 8 21 18 14 9 Storage 7 | . 14 11 9 7 . Processor 6 | . 5 . . 14 9 Protection 5 | . . 11 9 6 4 Energy Gun 14 | . 16 20 22 13 4 Energy Cannon 1 | . . . 4 6 . Ballistic Gun 2 | . 9 . . . 2 Naked Turns 111 | . . . . . 111 Heaviest Build 52 | 13 15 39 45 52 42 Greatest Support 65 | 20 46 46 65 65 30 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 Average Capacity 9 | . 8 8 15 15 6 Most Carried 15 | . 8 13 15 15 8 Average Carried 8 | . 7 8 14 14 4 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 8 13 15 9 5 Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Mutant 15% | Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1573 | 166 237 274 50 146 700 Remotely . | . . . . . . Salvage Created 3235 | . 327 816 212 788 1092 Parts 166 | . 19 53 8 33 53 Haulers Intercepted 4 | . 1 2 . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 66 | . 10 21 3 16 16 Guns 49 | . 10 17 1 8 13 Cannons 5 | . . . 1 3 1 AOE 11 | . . 4 . 5 2 Classes Destroyed 14 | . 4 4 . 5 1 Worker 3 | . . . . . 3 Builder 4 | . 1 . . . 3 Hauler 4 | . 1 2 . . 1 Recycler 3 | . . 1 . . 2 Operator 2 | . . 2 . . . Watcher 5 | . . 2 1 1 1 Swarmer 23 | . 6 11 . 3 3 Cutter 2 | . . . . 2 . Grunt 23 | . 4 6 . 5 8 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 9 | . . 4 3 2 . Hunter 3 | . . . . 1 2 Programmer 4 | . . . . 1 3 Best Kill Streak 7 | . 7 5 2 5 7 Combat Bots Only 7 | . 7 5 1 5 3 Max Kills in Single Turn 3 | . 1 2 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 610 | . 100 62 18 154 276 Missed 187 | . 25 14 6 50 92 Damage Taken 6445 | . 754 511 176 1954 3050 Core 1346 | . 148 79 45 214 860 Absorbed by Shields 18 | . . . . . 18 Redirected to Shielding 48 | . . 19 . . 29 Core Remaining (%) 76 | 100 40 80 91 69 . Volleys Fired 270 | . 39 46 11 48 126 Largest 3 | . 2 2 3 3 2 Hottest 182 | . 80 122 182 182 119 Shots Fired 437 | . 76 86 27 91 157 Gun 360 | . 75 79 22 64 120 Cannon 63 | . 1 . 5 20 37 Launcher 14 | . . 7 . 7 . Special . | . . . . . . Kinetic 150 | . 41 . . . 109 Thermal 239 | . 27 77 27 84 24 Explosive 7 | . . 7 . . . Electromagnetic 41 | . 8 2 . 7 24 Robot Hit Streak 30 | . 11 22 30 21 17 Robot Miss Streak 5 | . 5 5 2 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 293 | . 51 53 23 67 99 Core Hits 146 | . 21 34 7 34 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 5 1 3 3 Burn 11 | . . 5 1 3 2 Blast 1 | . . . . . 1 Melee Attacks 12 | . 11 . . . 1 Impact . | . . . . . . Slashing 11 | . 11 . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6768 | . 712 1163 412 1428 3053 Guns 4516 | . 563 923 323 876 1831 Cannons 619 | . . . 89 263 267 Explosions 1483 | . . 240 . 289 954 Melee 147 | . 147 . . . . Ramming 3 | . 2 . . . 1 Kinetic 1638 | . 307 . . . 1331 Thermal 3067 | . 166 878 412 1139 472 Explosive 1123 | . . 240 . . 883 Electromagnetic 790 | . 90 45 . 289 366 Impact . | . . . . . . Slashing 147 | . 147 . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . . 12 22 Average Corruption 10 | . . . . 3 12 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 74 | . . . . 13 61 Message Errors 13 | . . . . 2 11 Matter Fused 14 | . . . . 4 10 Heat Flow Errors 7 | . . . . 2 5 Energy Discharges 6 | . . . . 2 4 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 11 | . . . . 1 10 Data Loss (major) 5 | . . . . 1 4 Misfires 4 | . . . . 1 3 Alerts 2 | . . . . . 2 Misdirections 4 | . . . . . 4 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 148 | . 29 . . . 119 Projectiles 29 | . . . . . 29 Explosions 90 | . . . . . 90 Melee 29 | . 29 . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 65 | . . 4 . 40 21 Shots 5 | . . 2 . 2 1 Rammed 3 | . 2 . . . 1 Targets Rammed 3 | . 2 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | . 132 126 357 245 315 Average Temperature 65 | . 46 29 132 73 79 Received Heat Transfer 1266 | . 231 123 72 147 693 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 20 | . 2 6 4 8 . Heat Transferred 7122 | . 375 2294 925 2516 1012 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 591 | . 170 591 277 293 434 Initial 187 | . . 71 187 59 123 Average 180 | . 42 339 194 145 173 Maximum Alert Level 2 | . . 2 1 1 2 Low Security (%) 65 | . 100 17 61 75 72 Level 1 21 | . . 44 38 24 9 Level 2 13 | . . 38 . . 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 5 . 7 5 Investigation 7 | . 2 2 . . 3 Extermination 4 | . . . . 2 2 Reinforcement 5 | . . 3 . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 16 26 4 23 41 Peak Tracking Total 11 | . 8 5 2 6 11 Tactical Retreats 11 | . 1 1 . 3 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . . . . . 10 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 3 4 . . 2 Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . . 2 Total Hacks 23 | . 8 11 . . 4 Successful 6 | . 1 5 . . . Failed 17 | . 7 6 . . 4 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 5 . . . Scanalyzers 3 | . . 3 . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 2 | . 1 1 . . . Record 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 4 . . 2 Full Trace Events 8 | . 3 3 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4468 | . 916 961 600 754 1237 Spaces Moved 2508 | 1 485 467 340 378 837 Core 309 | . . . . . 309 Treads 1628 | . 334 467 340 378 109 Legs 152 | 1 151 . . . . Wheels 260 | . . . . . 260 Hover 159 | . . . . . 159 Flight . | . . . . . . Fastest Speed 50 | 120 120 160 155 155 50 Average Speed 138 | 120 147 160 156 158 104 Slowest Speed 350 | 120 160 160 160 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 22 | 2 45 32 27 13 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 50 | . 4 39 . . 7 Terrain Destroyed 144 | . 4 53 1 . 86 Melee 4 | . 4 . . . . Projectile 13 | . . . 1 . 12 AOE 127 | . . 53 . . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3100 | . 590 597 387 468 1058 Wait 98 | . 16 34 12 14 22 Move 2503 | . 484 466 339 377 837 Hop . | . . . . . . Pick Up 63 | . 14 15 10 6 18 Fast Attach 26 | . 2 4 1 1 18 Attach 38 | . 4 3 3 9 19 Detach 1 | . . 1 . . . Swap 33 | . 8 12 2 7 4 Drop 53 | . 10 16 9 6 12 Fire 270 | . 39 46 11 48 126 Melee 12 | . 11 . . . 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 822 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Destroyed 7 combat bots 861 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Discovered new exit (range 14) 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2204 | -8/Materials | Build established: Tank 2390 | -8/Materials | Discovered new exit (range 4) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x2 2814 | -7/Factory | Build established: Gunner 2909 | -7/Factory | Garrison activated, responded to threat 3065 | -7/Factory | Discovered new exit (range 17) 3151 | -7/Factory | System corruption reached 10% 3188 | -7/Factory | Lost 4 parts (1n2u1w) 3232 | -7/Factory | Entered another Factory area 3232 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3260 | -6/Factory | Lost 7 parts (3n2u2w) 3518 | -6/Factory | Build established: Scavenger-Mutant 3613 | -6/Factory | Lost 4 parts (2p2w) 3719 | -6/Factory | Lost 4 parts (2n1u1w) 3732 | -6/Factory | System corruption reached 10% 4066 | -6/Factory | Lost 7 parts (1p1n3u2w) 4066 | -6/Factory | Found Prototype Processor 4067 | -6/Factory | Identified Exp. Targeting Computer 4123 | -6/Factory | Core integrity fell below 50% 4128 | -6/Factory | Released all parts (6) 4158 | -6/Factory | Lost 5 parts (1p3n1w) 4297 | -6/Factory | Crushed by falling debris 4401 | -6/Factory | Core integrity fell below 20% 4469 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04392_ E-15 Imp unfolds itself. 04392_ Penetrated by Slug. 04392_ Shock Rifle destroyed. 04392_ Slug penetrates Wall. 04400_ Gravmag System destroyed. 04405_ Adv. Sensor Array blown off. 04405_ Mic. Nuclear Core blown off. 04405_ Target Analyzer blown off. 04405_ E-15 Imp destroyed. 04406_ System corrupted: Substantial component data lost. 04415_ K-01 Serf cleans the Pressure Siphon. 04422_ System corrupted: Component data lost. 04422_ K-01 Serf cleans the Pressure Siphon. 04442_ System corrupted: Matter fused (-6). 04442_ Construction Platform disabled. 04448_ Slug penetrates X-67 Chaingunner. 04458_ System corrupted: Matter fused (-7). 04464_ Slug penetrates Wall. 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" " " # ######### """" """" """" | | ????# " " " # # # """ """" """" | | ????# " " " # # # """ "" " "%"" | | ????# " " " ! + # # | | ????# " " " # # # | | ????# " " " # # """" # | | ????# " " " # # """" # ###########+# | | ????# " " " # # """" # #???# | | ????? " " " "Y" # / """" # #???# | | ????? """ # # """" + #???# | | ????############## ^+ """" # #???# | | ?????????????????# # # #???# | | ?????????????????# # " #???# | | ???????????????#####+#####+#######+#+##### | | ???????????????# ! #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 310 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicTargetSystem Manual? 0 Play Time 01:04:20 Cumulative 14.9 hours Start 2024.04.20 @ 19:25:28 End 2024.04.20 @ 20:30:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb448e04-b76e-461a-b91d-43756778260b