Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:49:46 Player: BVrutally Odd Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (218) 1090 Value Destroyed (6777) 6777 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 13225 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 95/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Hammer > --- INVENTORY (5) ---- Advanced Targeting Computer Core Analyzer Proton Cannon Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Cooled Particle Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Thunder Leg Advanced Targeting Computer Core Analyzer Proton Cannon [Rating: 67] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 4 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . Utility 3 | . . . 1 . 1 . . . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 147 | 9 8 8 39 19 7 2 . . 6 14 4 31 Power 13 | 2 1 1 4 1 . . . . 1 . . 3 Engine 10 | 2 1 1 3 1 . . . . . . . 2 Core 3 | . . . 1 . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 2 2 15 3 1 2 . . 3 6 2 8 Treads 25 | 2 . 1 13 3 1 2 . . . 2 . 1 Leg 8 | . 2 . . . . . . . 3 2 . 1 Wheel 4 | . . 1 2 . . . . . . 1 . . Hover 5 | . . . . . . . . . . . . 5 Flight 4 | . . . . . . . . . . 1 2 1 Utility 40 | 2 2 2 8 4 2 . . . 1 7 1 11 Device 14 | 1 . . 3 1 1 . . . . 2 1 5 Storage 7 | 1 2 . 2 1 . . . . . . . 1 Processor 8 | . . . 2 1 1 . . . . . . 4 Hackware 2 | . . . . 1 . . . . . . . 1 Protection 9 | . . 2 1 . . . . . 1 5 . . Artifact . | . . . . . . . . . . . . . Weapon 48 | 3 3 3 12 11 4 . . . 1 1 1 9 Energy Gun 9 | 1 . . 3 5 . . . . . . . . Energy Cannon 14 | . . 2 2 1 4 . . . 1 . . 4 Ballistic Gun 9 | 2 1 . 3 2 . . . . . . . 1 Ballistic Cannon 6 | . . . 4 1 . . . . . 1 . . Launcher 6 | . 2 1 . 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 8 1 . . . . 1 1 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . 6 . . Parts Lost 48 | . . 2 7 1 1 . . . 11 14 . 12 Power 5 | . . 1 . 1 . . . . 1 1 . 1 Propulsion 25 | . . 1 2 . 1 . . . 8 6 . 7 Utility 12 | . . . 3 . . . . . 2 5 . 2 Weapon 6 | . . . 2 . . . . . . 2 . 2 Highest Loss Streak 14 | . . 2 3 1 1 . . . 5 14 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 1 17 19 9 18 17 19 19 19 13 17 4 4 Power . | . 1 1 1 1 1 1 1 1 . . . . Propulsion 3 | . 2 4 2 6 5 5 5 5 1 1 . . Utility 5 | . 2 2 4 6 6 7 7 7 6 9 3 2 Weapon 4 | . 9 9 2 3 4 6 6 6 6 5 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . . 11 5 1 . . . . . 6 . 4 Power 1 | . . . 1 . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 10 | . . 1 2 . . . . . . 4 . 3 Weapon 13 | . . 8 1 1 . . . . . 2 . 1 Tool/Special 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 100 94 94 98 99 100 100 100 94 95 17 70 Engine 5 | . 14 13 5 2 7 7 7 7 1 . . 2 Core 3 | . . . 3 5 . . . . 5 5 . 1 Treads 20 | . 20 9 25 27 29 30 30 30 19 1 . . Leg 5 | . 7 9 . . . . . . 7 29 . . Hover 1 | . . . . . . . . . . . . 17 Device 6 | . 14 8 4 1 7 7 7 7 3 7 4 7 Storage 7 | . 14 10 7 9 7 7 7 7 7 5 . . Processor 9 | . . . 7 9 14 15 15 15 15 12 . 16 Hackware 1 | . . . . 7 . . . . . . . 4 Protection 2 | . . 5 4 . . . . . 1 5 . . Energy Gun 4 | . . . 9 11 9 . . . . . . . Energy Cannon 11 | . . 17 2 . 11 30 30 30 29 24 . 4 Ballistic Gun 7 | . 27 9 6 11 8 . . . . . . 3 Ballistic Cannon 5 | . . . 15 12 . . . . . . . . Peak Build Rating 67 | 7 10 15 31 35 48 48 48 48 51 66 25 67 Average Rating 33 | 5 8 12 25 32 43 48 48 48 45 61 15 46 On Entrance 28 | . 7 10 14 31 35 48 48 48 48 51 5 25 Naked Turns 12 | . . . . . . . . . . 12 . . Heaviest Build 102 | 15 90 102 48 66 77 77 77 77 79 87 5 38 Greatest Support 80 | 40 40 40 60 60 80 80 80 80 80 80 9 40 Greatest Overweight (x) 33 | 2 4 33 2 1 . . . . 5 1 . 8 Average Overweight (x) . | . 2 5 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 20 20 20 20 20 20 20 5 15 Average Capacity 17 | 7 24 19 10 19 20 20 20 20 20 19 5 6 Most Carried 25 | 4 24 25 15 20 20 20 20 20 20 20 5 8 Average Carried 14 | 2 17 18 9 19 18 20 20 20 14 18 4 4 Final Capacity 25 | 8 25 5 15 20 20 20 20 20 20 5 5 5 Final Carried 24 | 4 24 4 15 20 20 20 20 20 13 4 5 5 Class Distribution -------------------- 43% | Gunner 26% | Scavenger-Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Matter Collected 4700 | 325 355 140 1543 1279 166 12 8 . 160 111 . 601 Remotely . | . . . . . . . . . . . . . Salvage Created 8677 | 127 571 115 1723 1524 480 185 497 . 1235 1096 . 1124 Parts 400 | 15 23 5 105 78 23 7 13 . 42 55 . 34 Haulers Intercepted 17 | . 2 . 6 6 1 . . . . 1 . 1 Recyclers Shooed 12 | . 2 . 2 . . . . . . 2 . 6 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . 6 18 . 45 . . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 143 | . 7 2 37 25 7 2 12 . 22 18 . 11 Guns 35 | . 4 . 12 13 6 . . . . . . . Cannons 77 | . . 2 19 12 1 1 12 . 17 12 . 1 AOE 22 | . 3 . 5 . . . . . 3 5 . 6 Classes Destroyed 21 | 2 5 1 7 1 . 1 . . 2 2 . . Worker 11 | . 1 . 5 2 . . . . . 1 . 2 Builder 11 | . . . 3 1 . . . . . 1 . 6 Tunneler 6 | 3 . . 1 . 1 . . . . . . 1 Hauler 17 | . 2 . 6 6 1 . . . . 1 . 1 Recycler 17 | 1 4 . 3 3 . . . . . 2 . 4 Carrier 1 | . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 2 | . . . 2 . . . . . . . . . Operator 3 | . . . . 2 1 . . . . . . . Watcher 6 | . 1 . 2 2 . . . . . 1 . . Swarmer 37 | . 2 . 9 2 . . 5 . 9 10 . . Grunt 50 | . 5 . 11 12 6 . 4 . 5 3 . 4 Brawler 4 | . . . 2 . . . . . 1 . . 1 Duelist 6 | . . . 3 . . . 1 . 2 . . . Sentry 23 | . . . 8 10 1 . 1 . 2 1 . . Specialist 1 | . . . . . . . . . . 1 . . Hunter 14 | . . . 3 1 . 1 1 . 2 1 . 5 Programmer 3 | . . . . . . . . . . 2 . 1 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . 1 . . 1 . . . Subdweller 2 | . . 2 . . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . Best Kill Streak 10 | 3 5 2 9 6 7 2 4 . 6 9 . 10 Combat Bots Only 7 | . 3 2 5 3 4 2 4 . 6 5 . 7 Max Kills in Single Turn 5 | 1 2 1 3 2 1 1 1 . 2 5 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . . . 1 3 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 942 | . 49 19 188 89 39 6 49 . 127 189 . 187 Missed 284 | . 12 3 43 25 15 3 17 . 45 61 . 60 Hits 658 | . 37 16 145 64 24 3 32 . 82 128 . 127 Melee 4 | . . . 1 . . . . . 1 2 . . Projectile 654 | . 37 16 144 64 24 3 32 . 81 126 . 127 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 20 | . . . 7 2 . . . . 3 3 . 5 Damage Taken 10370 | . 438 419 2140 1043 404 97 358 . 1348 2207 . 1916 Core 1802 | . 86 142 292 182 59 . 33 . 149 381 . 478 Absorbed by Shields 44 | . . . 44 . . . . . . . . . Redirected to Shielding 52 | . . 7 . . . . . . . 45 . . Regen/Repaired (Parts) 178 | . . . . 178 . . . . . . . . Core Remaining (%) 46 | 100 . 8 . 13 . . . . 65 . . . Volleys Fired 423 | 10 38 19 114 85 16 4 19 . 41 22 . 55 Largest 4 | 2 2 2 4 4 4 4 4 . 4 4 . 2 Hottest 360 | 70 70 160 204 170 170 180 120 . 360 120 . 150 Shots Fired 1113 | 20 76 26 323 249 64 16 76 . 134 71 . 58 Gun 458 | 20 70 . 147 157 52 . . . . . . 12 Cannon 617 | . . 23 166 92 12 16 76 . 127 68 . 37 Launcher 38 | . 6 3 10 . . . . . 7 3 . 9 Special . | . . . . . . . . . . . . . Kinetic 495 | 15 65 . 211 166 26 . . . . . . 12 Thermal 566 | 5 5 23 102 83 38 16 76 . 127 68 . 23 Explosive 28 | . 6 3 10 . . . . . . . . 9 Electromagnetic 24 | . . . . . . . . . 7 3 . 14 Robot Hit Streak 40 | 3 9 9 10 13 10 18 40 . 36 7 . 8 Robot Miss Streak 17 | 2 6 1 17 7 1 1 2 . 3 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . Shots Hit Robots 751 | 11 48 17 220 163 47 11 48 . 102 30 . 54 Core Hits 442 | 5 26 2 149 109 19 4 19 . 41 40 . 28 Critical Kills 4 | . . . 2 . . . . . . 1 . 1 Critical Parts Destroyed 9 | . 1 . 1 . . . . . . . . 7 Critical Strikes 31 | 1 3 . 6 9 3 . . . . 1 . 8 Burn 18 | 1 2 . 3 9 3 . . . . . . . Meltdown 3 | . . . 1 . . . . . . 1 . 1 Destroy 3 | . 1 . 2 . . . . . . . . . Smash 7 | . . . . . . . . . . . . 7 Melee Attacks 32 | . . . . . . . . . . . . 32 Impact 32 | . . . . . . . . . . . . 32 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 19972 | 128 1028 437 4778 3157 899 339 1287 . 3296 1855 . 2768 Guns 5154 | 128 604 . 1629 1955 682 . . . . . . 156 Cannons 10158 | . . 437 2432 1163 217 339 1287 . 2941 822 . 520 Explosions 3822 | . 424 . 705 39 . . . . 355 1033 . 1266 Melee 826 | . . . . . . . . . . . . 826 Ramming 12 | . . . 12 . . . . . . . . . Kinetic 5621 | 91 555 . 2581 1968 270 . . . . . . 156 Thermal 9720 | 37 49 437 1705 1150 629 339 1287 . 2967 822 . 298 Explosive 2635 | . 424 . 480 39 . . . . . 507 . 1185 Electromagnetic 1158 | . . . . . . . . . 329 526 . 303 Impact 826 | . . . . . . . . . . . . 826 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 28 | . . . 4 4 . . . . . 11 17 28 Average Corruption 5 | . . . 3 4 . . . . . 1 14 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 119 | . . . 30 37 . . . . . 7 2 43 Message Errors 25 | . . . 10 6 . . . . . 2 1 6 Matter Fused 24 | . . . 5 8 . . . . . 1 1 9 Heat Flow Errors 11 | . . . 4 5 . . . . . 2 . . Energy Discharges 17 | . . . 3 7 . . . . . . . 7 Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . 5 4 . . . . . . . 6 Data Loss (major) 6 | . . . 1 2 . . . . . . . 3 Misfires 7 | . . . 1 2 . . . . . 1 . 3 Alerts 5 | . . . 1 1 . . . . . . . 3 Misdirections 4 | . . . . . . . . . . 1 . 3 Weapon Failures 3 | . . . . 1 . . . . . . . 2 Overload Shots 12 | . . . . . . 1 . . 9 . . 2 Effects 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Overflow Damage 653 | . 10 . 34 . . 8 13 . 115 87 . 386 Projectiles 141 | . . . 4 . . 8 13 . 113 3 . . Explosions 161 | . 10 . 30 . . . . . 2 84 . 35 Melee 351 | . . . . . . . . . . . . 351 Knockbacks 97 | . . . 52 38 . . . . . . . 7 Impact 7 | . . . . . . . . . . . . 7 Kinetic 83 | . . . 48 35 . . . . . . . . Secondary 7 | . . . 4 3 . . . . . . . . Self-Inflicted Damage 297 | . . 24 . . . . . . . 266 . 7 Shots 7 | . . 1 . . . . . . . 5 . 1 Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | 45 27 301 455 525 339 30 27 . 372 238 . 69 Average Temperature 102 | 23 8 163 115 115 115 15 14 . 99 51 . 20 Received Heat Transfer 2133 | . 180 120 744 414 168 24 105 . 243 27 . 108 Effects 21 | . . . 7 14 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Interference 9 | . . . 3 6 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 1 . . 9 Combat Hostiles 5 | . . . . . . . . . 1 . . 4 Parts Fried 15 | . . . . . . . . . 2 . . 13 Impact Corruptions 18 | . . . . . . . . . . . . 18 Robots Melted 5 | . . . 1 . . 1 . . 1 1 . 1 Combat Hostiles 4 | . . . 1 . . 1 . . 1 1 . . Parts Melted 50 | . . . 7 3 6 1 8 . 16 6 . 3 Heat Transferred 15587 | 185 296 592 2938 2849 1332 420 1776 . 3817 1036 . 346 Parts Sabotaged 6 | . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . 2 2 1 . . . . . . 1 Low Security (%) 65 | 100 100 . 34 48 57 . . . . 100 100 93 Level 1 27 | . . . 53 39 42 . . . . . . 6 Level 2 6 | . . . 12 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 500 | 10 116 . 500 447 240 . . . . 159 35 222 Initial 200 | . . . . 200 198 . . . . . 35 10 Average 159 | 1 22 . 272 227 190 . . . . 45 28 64 Influence Increases 4476 | 20 277 . 1200 822 194 60 270 . 563 573 . 497 Destroy 0b10 Robot/C 2860 | . 140 . 740 500 140 40 240 . 480 360 . 220 Destroy 0b10 Robot/NC 370 | 20 40 . 110 80 15 . . . 5 30 . 70 Destroy Leader 686 | . 36 . 236 166 22 20 30 . 60 64 . 52 Allied During Kill 3 | . . . . . . . . . 3 . . . Successful Hack 81 | . . . 8 10 16 . . . . . . 47 Disable Machine 180 | . . . 15 60 . . . . . 60 . 45 Destroy Structure 176 | . 16 . 61 6 1 . . . . 44 . 48 Partial Spotted 30 | . . . . . . . . . . 15 . 15 Lose Combat Pursuer 90 | . 45 . 30 . . . . . 15 . . . Influence Decreases 4316 | 20 277 . 726 858 420 199 343 . 563 471 87 352 Entered New Map 680 | . . . . 274 240 79 15 . . . 67 5 Time Decay 3108 | 20 277 . 656 574 170 120 328 . 413 309 20 221 Lost Part 410 | . . . 70 10 10 . . . 110 90 . 120 Lost Ally 46 | . . . . . . . . . 40 . . 6 Purge Threat 72 | . . . . . . . . . . 72 . . Squads Dispatched 30 | . 1 . 12 4 2 . . . 1 4 . 6 Investigation 2 | . 1 . . . . . . . . 1 . . Extermination 4 | . . . . . . . . . . 2 . 2 Reinforcement 12 | . . . 2 4 2 . . . . 1 . 3 Assault 1 | . . . . . . . . . 1 . . . Garrison 11 | . . . 10 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . Construction Impeded 3 | . . . 1 . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Distress Signals 8 | . 1 . 4 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 217 | . 14 2 63 39 9 2 12 . 23 31 6 16 Peak Tracking Total 14 | . 3 1 4 4 4 2 3 . 7 14 6 6 Tactical Retreats 5 | . 2 . 2 . . . . . 1 . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . 1 . 2 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Disabled 13 | . . . 1 4 . . . . 1 4 . 3 Max in Single Turn 2 | . . . 1 1 . . . . 1 2 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Accessed 31 | . 2 . 4 5 2 . . 4 . 3 . 11 Terminals 18 | . 1 . 3 3 2 . . . . 2 . 7 Fabricators 3 | . . . . . . . . . . 1 . 2 Repair Stations 3 | . 1 . . 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 81 | . 7 . 7 8 2 . . 30 . 5 . 22 Successful 52 | . 2 . 1 7 1 . . 30 . 3 . 8 Failed 29 | . 5 . 6 1 1 . . . . 2 . 14 Catastrophic 9 | . . . 2 1 . . . . . 1 . 5 Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . . . 5 . . . . . . 2 . 9 Terminals 33 | . 2 . 5 3 2 . . . . 4 . 17 Fabricators 4 | . . . . . . . . . . 1 . 3 Repair Stations 10 | . 5 . . 4 . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . . . . Terminal Hacks 40 | . . . 1 2 1 . . 30 . 2 . 4 Record 11 | . . . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . 12 . . . 1 Robot Schematic 4 | . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . 4 . . . . . . . . Scan Component 4 | . 2 . . 2 . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 3 1 1 . . . . 3 . 8 Full Trace Events 2 | . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 12 . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . Time 98 | . . . . 98 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Total Allies 3 | . . . . . . . . . 2 . . 1 Largest Group 2 | . . . . . . . . . 2 . . 1 Highest-Rated Group 49 | . . . . . . . . . 49 . . 26 Highest-Rated Ally 29 | . . . . . . . . . 29 . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . Total Damage 18 | . . . . . . . . . 18 . . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 3272 | 22 1619 307 98 . . . . . . 652 . 574 Optics 90 | . . . . . . . . . . . . 90 Sensors 482 | . . . . . . . . . . . . 482 IFF 652 | . . . . . . . . . . 652 . . Seismic 1948 | 22 1619 307 . . . . . . . . . . T.N.C. 98 | . . . 98 . . . . . . . . . ECM 2 | . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Turns Passed 11725 | 116 1619 505 2876 1740 350 252 857 132 1257 1196 43 782 Spaces Moved 5558 | 45 444 209 1313 603 173 143 341 81 549 541 114 1002 Core 111 | 3 . 1 . . . . . . . 36 . 71 Treads 3421 | 42 353 85 1218 603 173 143 341 81 365 2 . 15 Legs 786 | . 91 . . . . . . . 184 497 . 14 Wheels 218 | . . 123 95 . . . . . . . . . Hover 546 | . . . . . . . . . . . . 546 Flight 476 | . . . . . . . . . . 6 114 356 Fastest Speed 27 | 50 160 160 95 163 165 165 165 165 160 35 27 27 Average Speed 160 | 156 321 204 159 204 165 165 165 165 193 178 31 39 Slowest Speed 1700 | 160 400 1700 240 243 166 165 165 165 470 240 35 450 Overloaded Moves 7 | . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 73 11 75 86 7 33 49 68 69 14 80 26 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . . . Scrap Searched 12 | . . 5 . . . 2 2 . 3 . . . Spaces Dug 25 | . . 9 . 4 . . . . . 6 . 6 Terrain Destroyed 257 | . 15 27 76 4 . 4 8 . 8 57 . 58 Melee . | . . . . . . . . . . . . . Projectile 55 | . . . 12 4 . 4 8 . 6 14 . 7 AOE 202 | . 15 27 64 . . . . . 2 43 . 51 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Total 7484 | 68 558 262 1861 943 203 148 588 80 646 723 119 1285 Wait 1101 | 2 48 9 326 202 . . 229 . 20 127 . 138 Move 5547 | 44 443 208 1312 602 172 142 340 80 548 541 113 1002 Hop . | . . . . . . . . . . . . . Pick Up 73 | 2 17 5 23 8 2 . . . . 9 1 6 Fast Attach 71 | 8 1 1 16 7 3 . . . 4 5 4 22 Attach 35 | . . 2 8 2 3 . . . 7 6 . 7 Detach 18 | 1 1 . 4 2 2 . . . . 2 . 6 Swap 86 | 1 9 8 24 24 2 2 . . 4 5 . 7 Drop 80 | . 1 8 33 11 3 . . . . 6 1 17 Fire 423 | 10 38 19 114 85 16 4 19 . 41 22 . 55 Melee 25 | . . . . . . . . . . . . 25 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . 22 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Met 8R-AWN 265 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 857 | -10/Materials | Discovered new exit (range 11) 1012 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Discovered new exit (range 14) 1704 | -10/Materials | Discovered new exit (range 9) 1736 | -10/Materials | Entered Subcaves 1737 | -10/Subcaves | Approached by a straggling Scientist 1831 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1832 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1835 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2018 | -10/Subcaves | Disturbed a concealed Subdweller 2026 | -10/Subcaves | Core integrity fell below 50% 2036 | -10/Subcaves | Disturbed a concealed Subdweller 2045 | -10/Subcaves | Core integrity fell below 20% 2227 | -10/Subcaves | Discovered new exit (range 5) 2241 | -10/Subcaves | Entered Materials 2241 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2418 | -8/Materials | Garrison activated, responded to threat 2694 | -8/Materials | Discovered new exit (range 16) 2951 | -8/Materials | Garrison activated, responded to threat 3137 | -8/Materials | Garrison activated, responded to threat 3139 | -8/Materials | Build established: Scavenger-Gunner 3501 | -8/Materials | Discovered new exit (range 14) 3520 | -8/Materials | Lost 3 parts (1n1u1w) 3612 | -8/Materials | Identified exit to Storage 3775 | -8/Materials | Discovered new exit (range 9) 4069 | -8/Materials | Discovered new exit (range 16) 4686 | -8/Materials | Build established: Gunner 4778 | -8/Materials | Garrison activated, responded to threat 4792 | -8/Materials | Core integrity fell below 50% 5117 | -8/Materials | Entered Storage 5252 | -8/Storage | Repaired Flak Cannon 5313 | -8/Storage | Repaired Adv. Beam Rifle 6644 | -8/Storage | Core integrity fell below 20% 6667 | -8/Storage | Discovered new exit (range 16) 6857 | -8/Storage | Entered Factory 6857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7169 | -7/Factory | Identified exit to Lower Caves 7207 | -7/Factory | Entered Lower Caves 7348 | -7/Lower Caves | Spotted B-75 Beast 7355 | -7/Lower Caves | Destroyed B-75 Beast 7423 | -7/Lower Caves | Learned 4 Factory zone layouts 7431 | -7/Lower Caves | Discovered new exit (range 14) 7459 | -7/Lower Caves | Entered another Lower Caves area 7480 | -7/Lower Caves | Discovered new exit (range 7) 7757 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8269 | -7/Lower Caves | Encountered a Warlord checkpoint 8304 | -7/Lower Caves | Discovered new exit (range 5) 8316 | -7/Lower Caves | Entered Data Miner 8316 | -7/Data Miner | Discovered new exit (range 6) 8348 | -7/Data Miner | Met Data Miner 8376 | -7/Data Miner | Learned location of Section 7 (-2) 8376 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8404 | -7/Data Miner | Received God Mode back door access code from Data Miner 8448 | -7/Data Miner | Entered Proximity Caves 8704 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8792 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8894 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9177 | -6/Proximity Caves | Lost 5 parts (4n1u) 9525 | -6/Proximity Caves | Spotted B-75 Beast 9534 | -6/Proximity Caves | Destroyed B-75 Beast 9618 | -6/Proximity Caves | Learned Factory security intel 9631 | -6/Proximity Caves | Discovered new exit (range 10) 9705 | -6/Proximity Caves | Entered Factory 9705 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9706 | -6/Factory | Identified exit to Lower Caves 9707 | -6/Factory | Identified exit to Factory 10089 | -6/Factory | Incoming investigation squad redirected 10230 | -6/Factory | Build established: Scavenger-Gunner 10847 | -6/Factory | Cargo convoy interrupted 10864 | -6/Factory | Incoming assault squad redirected 10879 | -6/Factory | System corruption reached 10% 10901 | -6/Factory | Sucked down chute 10901 | -6/Factory | Entered Waste 10906 | -6/Waste | Spotted C-40 Crusher 10915 | -6/Waste | Spotted C-40 Crusher 10916 | -6/Waste | EMP discharged 10917 | -6/Waste | Lost 14 parts (1p6n5u2w) 10922 | -6/Waste | Spotted C-40 Crusher 10923 | -6/Waste | Spotted C-40 Crusher 10923 | -6/Waste | Spotted C-40 Crusher 10931 | -6/Waste | Spotted C-40 Crusher 10942 | -6/Waste | Discovered new exit (range 11) 10944 | -6/Waste | Entered Factory 11272 | -6/Factory | Garrison activated, responded to threat 11474 | -6/Factory | Core integrity fell below 50% 11502 | -6/Factory | Destroyed 7 combat bots 11595 | -6/Factory | Lost 10 parts (1p5n2u2w) 11689 | -6/Factory | Core integrity fell below 20% 11726 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11686_ U-05 Engineer lays Concrete. 11688_ Slug penetrates Wall. 11695_ System corrupted: Matter fused (-10). 11713_ Slug penetrates Assembly Bed. 11713_ Slug penetrates Wall. 11716_ Penetrated by Slug. 11719_ System corrupted: Component data lost. 11720_ Penetrated by Slug. 11720_ Broken Cld. Airjet destroyed. 11720_ H-66 Slayer knocked back. 11723_ R-10 Processor collects Imp. Lightning Gun. 11723_ Penetrated by Slug. 11725_ K-01 Serf collects debris. 11726_ R-10 Processor collects Corrupted Adv. Heat Sink. 11726_ Destroyed Targeting Computer. 11726_ H-66 Slayer system corrupted by crushing effect. 11726_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????#!!! # !# ##??????????????? | | ????????????#!! # [# #???????????????? | | ????????????#!! ! 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Lrg. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 36% | -8/Storage Adv. Beam Rifle | 25% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormFlakBlaster Manual? 0 Play Time 01:24:50 Cumulative 341.5 hours Start 2025.05.30 @ 12:35:17 End 2025.05.30 @ 16:49:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 103 Adventurer 16 Explorer 47 Win Type - Total 43 Types 24/5/6/1/0/2/2/1/1/1 Lore% 92 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6164ee47-06bb-4a9e-b0cc-4cb257d71f88