Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 22:09:37 Player: albenzo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (692) 692 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2852 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Terrain Scanner Improved Terrain Scanner EM Pulse Gun Small Laser Rocket Launcher Datajack Datajack Welding Torch EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Terrain Scanner Improved Terrain Scanner EM Pulse Gun Small Laser Rocket Launcher Datajack Datajack Welding Torch EMP Trap EMP Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 55 | 10 14 2 3 9 17 Power 6 | 1 2 . . 2 1 Engine 6 | 1 2 . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 5 2 1 3 4 10 Treads 3 | 1 2 . . . . Leg 21 | 3 . 1 3 4 10 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 7 . . . 2 Device 2 | . . . . . 2 Storage 6 | 1 5 . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 3 3 1 . 3 4 Energy Gun 4 | 2 . . . 2 . Energy Cannon 2 | . 2 . . . . Ballistic Gun 7 | 1 1 1 . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 1 1 1 7 12 Power 2 | . . . . 1 1 Propulsion 12 | . . 1 . 3 8 Utility 1 | . . . . . 1 Weapon 7 | . 1 . 1 3 2 Highest Loss Streak 6 | . 1 1 1 5 6 Average Slot Usage (%) 89 | . 91 97 100 83 86 Engine 11 | . 14 14 11 10 8 Treads 8 | . 18 21 . . . Leg 25 | . 9 5 44 38 37 Device 1 | . . . . . 8 Storage 23 | . 24 28 22 22 18 Energy Gun 2 | . . . . 7 2 Energy Cannon 2 | . 13 . . . . Ballistic Gun 12 | . 6 25 22 4 11 Naked Turns . | . . . . . . Heaviest Build 46 | 11 45 39 39 43 46 Greatest Support 55 | 20 40 40 40 40 55 Greatest Overweight (x) 10 | . 1 1 . 3 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 14 | 5 12 16 16 16 16 Most Carried 16 | 6 12 15 14 16 16 Average Carried 12 | 3 8 13 12 13 14 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 12 14 13 15 16 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 903 | 233 140 120 . 95 315 Remotely . | . . . . . . Salvage Created 867 | . 153 50 . 152 512 Parts 48 | . 11 3 . 7 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 5 3 . 5 9 Guns 19 | . 3 3 . 4 9 Cannons 3 | . 2 . . 1 . Classes Destroyed 6 | . 3 . . 1 2 Worker 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 12 | . 2 . . 3 7 Sentry 2 | . . . . . 2 Assembled 2 | . . . . 2 . Best Kill Streak 5 | . 3 3 . 3 5 Combat Bots Only 5 | . 3 3 . 3 5 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2917 | . 470 157 131 399 1760 Core 684 | . 46 38 . 50 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 66 . 87 . Volleys Fired 131 | . 32 13 . 23 63 Largest 2 | . 2 2 . 2 2 Hottest 120 | . 112 40 . 120 60 Shots Fired 173 | . 38 26 . 27 82 Gun 150 | . 23 26 . 19 82 Cannon 15 | . 15 . . . . Launcher . | . . . . . . Special 8 | . . . . 8 . Kinetic 137 | . 23 26 . 9 79 Thermal 8 | . . . . 8 . Explosive . | . . . . . . Electromagnetic 28 | . 15 . . 10 3 Robot Hit Streak 10 | . 8 7 . 6 10 Robot Miss Streak 5 | . 4 5 . 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 113 | . 25 15 . 16 57 Core Hits 49 | . 10 3 . 11 25 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1516 | . 383 125 . 207 801 Guns 1173 | . 123 120 . 159 771 Cannons 191 | . 191 . . . . Explosions 65 | . 65 . . . . Melee . | . . . . . . Ramming 39 | . 4 5 . . 30 Kinetic 1035 | . 123 120 . 56 736 Thermal 113 | . 65 . . 48 . Explosive . | . . . . . . Electromagnetic 329 | . 191 . . 103 35 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 4 | . . . . 4 . Message Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 11 | . 11 . . . . Projectiles . | . . . . . . Explosions 11 | . 11 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 34 . . . 2 Shots 1 | . 1 . . . . Rammed 6 | . 2 1 . . 3 Targets Rammed 8 | . 2 1 . . 5 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 216 | . 216 . . 27 12 Average Temperature 48 | . 90 . . 14 6 Received Heat Transfer 858 | . 84 . 72 36 666 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 100 . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 217 | . 124 79 7 40 217 Initial 19 | . . 19 . . 15 Average 38 | . 63 27 3 6 92 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 91 Level 1 1 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 8 3 6 5 18 Peak Tracking Total 7 | . 4 3 7 3 6 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 6 | . 3 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 8 . 1 . 6 Successful 9 | . 3 . 1 . 5 Failed 6 | . 5 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . . . 1 Terminals 15 | . 8 . 1 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 1 . 5 Prototype ID Bank 1 | . . . . . 1 Branch Access Points 3 | . 1 . 1 . 1 Alert Level 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2362 | 79 475 496 161 715 436 Spaces Moved 1132 | 47 245 269 131 280 160 Core 4 | 2 . . . . 2 Treads 419 | 11 139 269 . . . Legs 709 | 34 106 . 131 280 158 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 Average Speed 140 | 126 145 167 120 128 128 Slowest Speed 550 | 160 180 180 120 210 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 31 70 10 57 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 6 | . . 4 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1707 | 62 329 291 134 593 298 Wait 332 | . 13 4 . 267 48 Move 1127 | 46 244 268 130 279 160 Hop . | . . . . . . Pick Up 32 | 5 10 3 1 10 3 Fast Attach 27 | 7 6 1 . 4 9 Attach 11 | . . 1 2 5 3 Detach 5 | 1 3 . . 1 . Swap 17 | 3 8 . 1 . 5 Drop 17 | . 11 . . 4 2 Fire 131 | . 32 13 . 23 63 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 3 | . . . . . 3 Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Entered Mines 587 | -10/Mines | Learned location of Zion (-6) 1036 | -10/Mines | Discovered new exit (range 9) 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Propulsion x2 1121 | -9/Materials | Identified exit to Mines 1212 | -9/Materials | Entered Mines 1238 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1260 | -9/Mines | Met a Derelict bent on vengeance 1272 | -9/Mines | Discovered new exit (range 8) 1341 | -9/Mines | Build established: Scavenger-Mutant 1364 | -9/Mines | Learned Materials emergency access door positions 1380 | -9/Mines | Found a hidden stash of uninstalled traps 1442 | -9/Mines | Excavation squad dispatched 1442 | -9/Mines | A large section of the Mines collapsed 1525 | -9/Mines | Lost 5 parts (1p2n2w) 1692 | -9/Mines | Excavation squad dispatched 1745 | -9/Mines | Build established: Mutant 1892 | -9/Mines | Discovered new exit (range 13) 1927 | -9/Mines | Entered Materials 1927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -8/Materials | Build established: Scavenger-Mutant 2289 | -8/Materials | Lost 4 parts (4n) 2350 | -8/Materials | Core integrity fell below 50% 2360 | -8/Materials | Core integrity fell below 20% 2363 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02320_ Aluminum Leg destroyed. 02327_ Y-45 Defender destroyed. 02330_ Carbon-fiber Leg severed. 02331_ Hvy. Assault Rifle destroyed. 02333_ Kicked L-31 Rogue out of the way. 02334_ Slammed into L-31 Rogue. 02335_ Aluminum Leg destroyed. 02336_ K-01 Serf collects debris. 02341_ Carbon-fiber Leg destroyed. 02341_ Adv. Sensor Array destroyed. 02343_ Slammed into G-47 Trooper. 02345_ K-01 Serf collects debris. 02346_ R-06 Scavenger collects Heat Sink. 02346_ Lgt. Angular Momentum Engine destroyed. 02348_ K-01 Serf collects debris. 02350_ R-06 Scavenger collects Lgt. Treads. 02350_ Slammed into G-47 Trooper. 02352_ K-01 Serf collects debris. 02353_ R-06 Scavenger collects Lgt. Treads. 02356_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????? ?????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #########????????????? | | ??????????????????????????# #? #????????????? | | ??????????????????????????# #? 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