Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.28 @ 19:18:59 Player: AP-10N Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (625) 625 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1195 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 215/250 System Corruption 0% Temperature Critical (538) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Beam Cannon Heavy Hammer > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Targeting Computer Core Shielding Core Shielding Medium Laser Particle Gun Beam Cannon Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Heavy Hammer > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Targeting Computer Core Shielding Medium Laser Beam Cannon Beam Cannon Grenade Launcher Heavy Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 14 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | . 2 . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 13 | . 13 14 Leg 24 | . 24 28 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 11 | . 11 14 Energy Cannon 5 | . 4 14 Ballistic Gun 6 | . 6 . Impact Weapon 5 | . 5 . Naked Turns . | . . . Heaviest Build 31 | 12 31 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 2 15 15 Average Carried 12 | 1 12 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 656 | 218 438 . Remotely . | . . . Salvage Created 843 | . 806 37 Parts 54 | . 52 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 17 | . 16 1 Guns 12 | . 11 1 Cannons 3 | . 3 . Classes Destroyed 8 | . 8 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 14 | . 13 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 968 | . 784 184 Core 266 | . 186 80 Absorbed by Shields . | . . . Regen/Repaired (Parts) 72 | . 72 . Core Remaining (%) 100 | 100 . . Volleys Fired 72 | . 63 9 Largest 2 | . 2 2 Hottest 125 | . 125 125 Shots Fired 131 | . 113 18 Gun 104 | . 95 9 Cannon 27 | . 18 9 Launcher . | . . . Special . | . . . Kinetic 58 | . 58 . Thermal 73 | . 55 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 66 8 Core Hits 30 | . 28 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 9 | . 9 . Impact 9 | . 9 . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1497 | . 1361 136 Guns 705 | . 639 66 Cannons 245 | . 175 70 Explosions . | . . . Melee 541 | . 541 . Ramming 6 | . 6 . Kinetic 403 | . 403 . Thermal 547 | . 411 136 Explosive . | . . . Electromagnetic . | . . . Impact 541 | . 541 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 303 | . 303 . Projectiles . | . . . Explosions . | . . . Melee 303 | . 303 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 606 | . 489 606 Average Temperature 155 | . 123 356 Received Heat Transfer 489 | . 405 84 Effects 16 | . 3 13 Shutdowns 3 | . 1 2 Interference 4 | . . 4 Matter Decay 4 | . 2 2 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions 10 | . 10 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1221 | . 925 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 204 | . 204 31 Initial 1 | . . 1 Average 65 | . 68 8 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 25 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 2 | . 2 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 3234 | 75 3093 66 Spaces Moved 1454 | 59 1375 20 Core 8 | 8 . . Treads . | . . . Legs 1446 | 51 1375 20 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 191 | 110 194 190 Slowest Speed 330 | 120 330 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 97 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1759 | 66 1663 30 Wait 167 | . 167 . Move 1452 | 58 1374 20 Hop . | . . . Pick Up 22 | 2 20 . Fast Attach 13 | 6 7 . Attach 4 | . 4 . Detach 3 | . 3 . Swap 4 | . 3 1 Drop 8 | . 8 . Fire 72 | . 63 9 Melee 9 | . 9 . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 9) 928 | -10/Materials | Build established: Scavenger-Mutant 939 | -10/Materials | Discovered new exit (range 17) 1037 | -10/Materials | Core integrity fell below 50% 1286 | -10/Materials | Repaired Particle Gun 1311 | -10/Materials | Discovered new exit (range 10) 1450 | -10/Materials | Discovered new exit (range 16) 1795 | -10/Materials | Build established: Mutant 2016 | -10/Materials | Discovered new exit (range 8) 2252 | -10/Materials | Repaired Ion Engine 2558 | -10/Materials | Build established: Scavenger-Mutant 3169 | -10/Materials | Entered Mines 3216 | -10/Mines | Core integrity fell below 20% 3236 | -10/Mines | Core destroyed Last Messages --------------- Something is scanning the area. G-47 Trooper heat short circuits Aluminum Leg. G-47 Trooper destroyed. Power failure, Ion Engine shutdown. Overheating: System interference. Visual Processing Unit temporarily disabled. Overheating: Aluminum Leg damaged (-24). Overheating: Beam Cannon damaged (-30). Overheating: Ion Engine damaged (-12). K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Broken Aluminum Leg. Overheating: Matter decay (-33). Overheating: System interference. Particle Gun temporarily disabled. K-01 Serf collects debris. Overheating: Matter decay (-50). Power failure, Ion Engine shutdown. Overheating: Aluminum Leg damaged (-10). Overheating: Core damaged (-42). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????####????????????? | | ???????????????????????## ##??########?? | | ????????????### ######## #### #?? | | ????????????# = ## #??? | | ????????????# !% ####??? | | ????????????????#########@ ##?????? | | ????????????????????????## ##??????? | | ?????????????????????????########???????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodCoolingSink Manual? 0 Play Time 00:22:17 Cumulative 6.1 hours Start 2023.06.28 @ 18:56:48 End 2023.06.28 @ 19:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 577a08e9-d0ac-45f5-b8c4-5a5285537668