Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 12:53:35 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (5262) 5262 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3441) 3441 TOTAL SCORE: 13573 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 628 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -169 Cogmind --------- Core Integrity 850/850 Matter 218/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Hacking Suite Hacking Suite Relay Coupler [Grunt] (8) > --- WEAPON (6) ------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY (20) --- Light Nuclear Core Advanced Heat Sink High-capacity Matter Pod (200) Transmission Jammer Improved Light Armor Plating Layered Medium Armor Plating Authchip [R/Combat] Relay Coupler [NC] (29) Relay Coupler [Sentry] (28) Relay Coupler [Sentry] (26) Relay Coupler [Heavy] (16) Relay Coupler [Behemoth] (18) Arc Projector Gatling Laser Wave Gun Railgun Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hacking Suite Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink High-capacity Matter Pod Transmission Jammer Improved Light Armor Plating Layered Medium Armor Plating Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Relay Coupler [Behemoth] Arc Projector Gatling Laser Wave Gun Railgun Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Heavy Hammer [Rating: 57] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 3 | . . . 1 . 1 . . . 1 . . Weapon 4 | . . . . . 1 . . . 1 . 2 Parts Attached 106 | 7 5 5 19 2 6 10 6 16 4 26 . Power 11 | 1 1 1 2 1 . . . 1 1 3 . Engine 8 | 1 1 1 2 1 . . . . 1 1 . Core 3 | . . . . . . . . 1 . 2 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 2 5 . 1 2 2 7 . 6 . Treads 19 | 2 . . 5 . 1 2 2 6 . 1 . Leg . | . . . . . . . . . . . . Wheel 8 | . . 2 . . . . . 1 . 5 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 1 . 5 . 3 5 1 2 2 9 . Device 11 | 1 . . 2 . 3 1 . . . 4 . Storage 4 | 1 1 . . . . . . . 1 1 . Processor . | . . . . . . . . . . . . Hackware 7 | . . . . . . 2 1 1 . 3 . Protection 8 | . . . 3 . . 2 . 1 1 1 . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 3 2 7 1 2 3 3 6 1 8 . Energy Gun 7 | . . . 1 . . 1 1 2 . 2 . Energy Cannon 6 | . . . 2 . . . 1 2 . 1 . Ballistic Gun 11 | 2 3 2 1 1 . . 1 1 . . . Ballistic Cannon 5 | . . . . . 2 . . . 1 2 . Launcher 5 | . . . 2 . . 1 . . . 2 . Special Weapon 2 | . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 13 | . . . . . . . . . . 13 . Parts Lost 23 | . 1 6 2 . . 1 3 6 . 4 . Power 3 | . . 1 . . . . . . . 2 . Propulsion 7 | . . 2 1 . . 1 . 3 . . . Utility 4 | . . 1 1 . . . 1 1 . . . Weapon 9 | . 1 2 . . . . 2 2 . 2 . Highest Loss Streak 6 | . 1 6 1 . . 1 2 4 . 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 11 13 14 14 14 14 14 14 16 19 . Power 1 | . 2 3 2 2 2 2 1 . . . . Propulsion 1 | . 1 . . 2 2 1 1 1 1 . . Utility 5 | . 3 5 5 5 5 5 6 5 7 10 . Weapon 4 | 1 4 4 3 4 4 4 4 5 5 7 . Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | 1 4 . 6 1 . 2 2 4 1 5 14 Power 6 | . 2 . 1 . . 1 1 . . . 1 Propulsion 3 | . . . . . . . . . 1 2 . Utility 18 | . . . 3 1 . . 1 2 . 2 9 Weapon 12 | 1 2 . 2 . . 1 . 1 . 1 4 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 97 | . 99 87 93 100 96 99 98 99 91 98 . Engine 8 | . 14 14 11 11 9 9 9 6 6 2 . Treads 23 | . 28 17 22 33 27 26 27 26 18 8 . Wheel 2 | . . 3 7 . . . . . 3 13 . Device 11 | . 14 8 10 11 17 11 5 14 15 10 . Storage 9 | . 14 14 11 11 9 9 9 9 7 7 . Hackware 5 | . . . . . . 6 13 9 7 13 . Protection 5 | . . . 9 11 9 9 7 2 . 5 . Energy Gun 4 | . . . 1 . . 1 12 8 7 6 . Energy Cannon 6 | . . . 3 10 9 9 3 10 7 6 . Ballistic Gun 10 | . 27 28 15 10 2 . . 7 7 2 . Ballistic Cannon 4 | . . . . . 12 15 8 . 5 6 . Peak Build Rating 57 | 7 12 12 21 22 27 29 35 38 47 57 . Average Rating 26 | 6 9 10 16 20 24 26 30 34 42 46 . On Entrance 25 | . 7 12 10 19 22 27 28 33 38 47 57 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 12 34 34 41 44 55 57 53 50 77 96 . Greatest Support 70 | 40 40 40 66 63 63 63 60 70 70 36 . Greatest Overweight (x) 7 | . . 3 1 . . 1 . 4 7 7 . Average Overweight (x) . | . . 1 . . . . . . 3 3 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 . Average Capacity 15 | 7 14 15 15 15 15 15 15 15 17 20 . Most Carried 20 | 7 15 15 15 15 15 15 15 15 19 20 . Average Carried 14 | 3 11 13 14 14 14 14 14 14 16 19 . Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 6 15 11 14 15 15 15 15 15 19 20 20 Class Distribution -------------------- 30% | Scavenger-Tank 27% | Mutant 16% | Scavenger-Mutant 15% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 3450 | 362 221 132 600 200 70 495 263 339 70 698 . Remotely . | . . . . . . . . . . . . Salvage Created 4479 | 245 356 86 606 169 91 451 584 773 . 1118 . Parts 228 | 21 18 1 32 12 14 32 22 43 . 33 . Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 114 | . 9 8 14 5 5 18 15 19 . 21 . Guns 45 | . 9 8 3 1 . 2 6 11 . 5 . Cannons 41 | . . . 6 . 3 13 2 7 . 10 . AOE 26 | . . . 5 4 2 3 6 . . 6 . Classes Destroyed 18 | 3 3 2 4 1 1 1 . 3 . . . Worker 5 | 1 . 1 3 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Swarmer 26 | . 3 . 6 . 4 6 . 4 . 3 . Cutter 3 | . . . . . . 3 . . . . . Grunt 55 | . 6 . 4 3 . 6 13 8 . 15 . Brawler 3 | . . . . 2 . 1 . . . . . Duelist 4 | . . . 1 . . . 1 . . 2 . Protector 1 | . . . . . . . . 1 . . . Sentry 12 | . . . 3 . 1 2 1 4 . 1 . Demolisher 1 | . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 9 | 4 4 8 5 3 3 5 5 4 . 9 . Combat Bots Only 9 | . 4 8 4 3 3 5 5 4 . 9 . Max Kills in Single Turn 3 | 1 1 1 3 2 2 2 3 1 . 3 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 2 2 2 3 . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 540 | . 52 45 96 9 21 52 57 89 . 119 . Missed 136 | . 13 10 24 5 10 11 9 21 . 33 . Hits 404 | . 39 35 72 4 11 41 48 68 . 86 . Melee 20 | . . 2 5 . . 6 . . . 7 . Projectile 384 | . 39 33 67 4 11 35 48 68 . 79 . AOE 17 | . . 9 . . . 1 . 7 . . . Critical Strikes 23 | . 1 1 5 . . 2 4 3 . 7 . Damage Taken 6675 | . 417 693 979 44 85 702 805 1431 41 1478 . Core 853 | . 102 136 146 22 16 69 27 216 . 119 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 102 | . . . 34 . . . 68 . . . . Core Remaining (%) 57 | 100 . 4 . 58 . . . 40 . 83 . Volleys Fired 368 | 23 45 20 43 10 8 43 28 55 5 88 . Largest 4 | 2 2 2 2 2 3 3 3 3 2 4 . Hottest 235 | 40 46 46 113 96 142 180 187 235 120 219 . Shots Fired 695 | 46 89 40 80 18 19 91 56 94 10 152 . Gun 367 | 46 89 40 49 8 3 5 30 59 . 38 . Cannon 285 | . . . 25 7 15 81 18 33 10 96 . Launcher 29 | . . . 6 3 1 5 8 . . 6 . Special 14 | . . . . . . . . 2 . 12 . Kinetic 367 | 46 89 40 36 8 11 45 15 26 5 46 . Thermal 266 | . . . 25 7 7 41 33 66 5 82 . Explosive 29 | . . . 6 3 1 5 8 . . 6 . Electromagnetic 19 | . . . 13 . . . . . . 6 . Robot Hit Streak 32 | 3 12 6 11 3 3 7 10 10 5 32 . Robot Miss Streak 5 | 3 3 5 5 3 2 3 2 2 2 5 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . Shots Hit Robots 433 | 26 62 29 57 8 8 45 40 53 7 98 . Core Hits 239 | 13 21 19 28 8 6 29 34 34 2 45 . Critical Kills 3 | . . . 1 . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 9 | . . . 1 . . . 4 2 . 2 . Burn 5 | . . . . . . . 4 1 . . . Meltdown 2 | . . . . . . . . . . 2 . Destroy 1 | . . . . . . . . 1 . . . Smash 1 | . . . 1 . . . . . . . . Melee Attacks 5 | . . . 2 . . 2 1 . . . . Impact 2 | . . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11055 | 283 667 390 1414 379 289 1504 1479 1126 132 3392 . Guns 3896 | 283 665 390 424 65 36 86 508 785 . 654 . Cannons 3987 | . . . 407 63 127 838 226 341 132 1853 . Explosions 2944 | . . . 357 251 126 580 745 . . 885 . Melee 224 | . . . 224 . . . . . . . . Ramming 4 | . 2 . 2 . . . . . . . . Kinetic 3580 | 283 665 390 322 65 81 552 184 318 81 639 . Thermal 4089 | . . . 407 63 82 372 550 808 51 1756 . Explosive 2944 | . . . 357 251 126 580 745 . . 885 . Electromagnetic 214 | . . . 102 . . . . . . 112 . Impact 224 | . . . 224 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 . . . . . 13 . Average Corruption 7 | . . . 2 2 . . . . . 12 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . 15 . . . . . 37 . Message Errors 18 | . . . . 7 . . . . . 11 . Matter Fused 13 | . . . . 4 . . . . . 9 . Heat Flow Errors 6 | . . . . 2 . . . . . 4 . Energy Discharges 3 | . . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . 1 . . . . . 4 . Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 1 | . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 367 | . . . 82 . . 27 . . . 258 . Projectiles 145 | . . . . . . 27 . . . 118 . Explosions 150 | . . . 10 . . . . . . 140 . Melee 72 | . . . 72 . . . . . . . . Knockbacks 12 | . . . . . . 5 2 . . 5 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . 4 2 . . 5 . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 94 | . . . 18 . . 9 33 . . 34 . Shots 4 | . . . 1 . . 1 1 . . 1 . Rammed 2 | . 2 . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 401 | . 9 32 346 128 96 264 401 245 . 234 . Average Temperature 79 | . 6 16 102 38 27 76 149 55 . 70 . Received Heat Transfer 2303 | . 183 80 333 24 . 261 441 348 . 633 . Effects 5 | . . . . . . . 4 . . 1 . Shutdowns 1 | . . . . . . . 1 . . . . Interference 4 | . . . . . . . 3 . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted 4 | . . . . . . . 1 1 . 2 . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Melted 19 | . . . 1 . . 5 2 8 . 3 . Heat Transferred 7562 | . . . 740 111 148 647 1258 1529 100 3029 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 4 | . . . 1 . . 3 2 4 3 4 . Low Security (%) 48 | 100 100 100 95 100 100 27 . . . . . Level 1 3 | . . . 4 . . 8 27 . . . . Level 2 26 | . . . . . . 61 72 25 94 49 . Level 3 14 | . . . . . . 2 . 46 5 38 . Level 4 6 | . . . . . . . . 26 . 12 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1285 | 10 146 22 230 124 102 706 627 1285 700 1168 . Initial 674 | . . 22 . 84 14 53 343 384 674 476 613 Average 391 | 1 47 2 74 30 51 436 468 884 643 741 . Influence Increases 4576 | 45 356 25 526 141 228 703 583 1021 156 792 . Destroy 0b10 Robot/C 2640 | . 180 20 280 100 120 460 340 620 100 420 . Destroy 0b10 Robot/NC 135 | 45 5 5 35 . 5 . 10 5 . 25 . Destroy Leader 328 | . 30 . 84 20 30 30 74 30 10 20 . Allied During Kill 161 | . . . . . 9 20 28 87 16 1 . Successful Hack 123 | . 21 . 14 . 25 30 5 18 . 10 . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . Disable Machine 150 | . 15 . 15 . . 15 45 15 30 15 . Anti-Garrison Action 400 | . . . . . . 100 . 200 . 100 . Destroy Structure 234 | . . . 23 21 9 48 36 46 . 51 . Lose Combat Pursuer 255 | . 45 . 15 . 30 . 15 . . 150 . Influence Decreases 3963 | 45 298 83 308 322 183 79 697 328 761 304 555 Entered New Map 2163 | . . 36 . 134 23 29 363 208 611 204 555 Time Decay 1400 | 45 288 47 288 188 160 . 254 . 130 . . Lost Part 170 | . 10 . 20 . . 10 30 60 . 40 . Lost Ally 230 | . . . . . . 40 50 60 20 60 . Squads Dispatched 14 | . 2 . 4 1 1 . 5 . 1 . . Investigation 6 | . 2 . 2 1 . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . 1 . 3 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 4 | . 2 . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 16 20 19 6 11 23 20 37 5 31 . Peak Tracking Total 19 | . 5 19 4 3 3 7 7 5 3 10 . Tactical Retreats 11 | . 1 2 1 . 1 . 1 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 8 | . 1 . 1 . . . . 3 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 17 | . 1 . 1 . . 4 3 3 2 3 . Max in Single Turn 2 | . 1 . 1 . . 1 2 1 . 1 . Garrison Relay 6 | . . . . . . 2 . 2 . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 32 | . 8 . 5 1 2 4 5 4 1 2 . Terminals 20 | . 5 . 2 . 1 4 2 4 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 57 | . 16 . 8 1 7 5 8 8 1 3 . Successful 36 | . 9 . 6 1 6 4 5 2 1 2 . Failed 21 | . 7 . 2 . 1 1 3 6 . 1 . Catastrophic 3 | . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 13 . 4 . 4 . 2 1 . . . Terminals 41 | . 12 . 4 . 5 5 4 8 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 2 . 2 . . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 4 | . . . . . 2 . 1 . 1 . . Terminal Hacks 15 | . . . 2 1 2 4 2 2 . 2 . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 3 | . . . . 1 . 1 . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . Registered Components 2 | . . . . . 1 . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Garrison Registry 2 | . . . . . . 1 . . . 1 . Patrol Navigation 2 | . . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 1 . 2 . . . 1 . . . . Scan Component 3 | . 1 . 1 . . . 1 . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Unauthorized Hacks 14 | . 8 . 2 . 3 . 1 . . . . Terminals 9 | . 6 . . . 3 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . Skim 6 | . 5 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Extract 2 | . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 18 | . 6 . 2 . 1 2 2 4 . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . 1 . . . Robots Hacked 9 | . . . . . . 1 1 1 . 6 . Non-combat 1 | . . . . . . . 1 . . . . Combat 8 | . . . . . . 1 . 1 . 6 . Robot Hacks Applied 9 | . . . . . . 1 1 1 . 6 . amplify_resonance 5 | . . . . . . . . . . 5 . overwrite_iff 1 | . . . . . . . . . . 1 . formatsys_low 1 | . . . . . . . 1 . . . . formatsys_high 2 | . . . . . . 1 . 1 . . . Relay Couplers Released 25 | . . . . . . 9 . 9 . 7 . Machine Destruction 25 | . . . . . . 9 . 9 . 7 . Attached 5 | . . . . . . 1 1 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Total Allies 12 | . . . . 1 . 3 1 6 . 1 . Largest Group 4 | . . . . 1 1 2 3 4 3 2 . Highest-Rated Group 78 | . . . . 31 31 51 65 78 57 42 . Highest-Rated Ally 31 | . . . . 31 31 31 31 31 21 21 . Total Orders 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . AID 1 | . . . . . . . 1 . . . . Ally Attacks 133 | . . . . . 7 28 19 58 14 7 . Total Damage 2846 | . . . . . 128 396 390 1185 520 227 . Kills 28 | . . . . . 1 5 4 13 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) 2253 | 211 978 248 527 . 289 . . . . . . Structural 289 | . . . . . 289 . . . . . . Seismic 1964 | 211 978 248 527 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 8487 | 294 978 425 906 919 323 1111 551 1643 264 1073 . Spaces Moved 4240 | 119 386 223 474 537 173 588 227 850 136 527 . Core 3 | 3 . . . . . . . . . . . Treads 3353 | 116 386 138 283 537 173 588 227 836 69 . . Legs . | . . . . . . . . . . . . Wheels 884 | . . 85 191 . . . . 14 67 527 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 160 160 160 160 140 160 105 . Average Speed 154 | 157 160 144 133 160 160 160 163 165 172 135 . Slowest Speed 240 | 160 160 160 240 160 160 240 166 240 185 185 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 6 58 38 51 97 14 60 27 88 5 52 . Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . 3 . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 166 | . . . 30 27 9 9 37 . . 54 . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 1 4 . 5 . . . . AOE 156 | . . . 30 26 5 9 32 . . 54 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Total 5531 | 182 670 283 665 581 205 678 356 1005 156 750 . Wait 545 | 26 212 35 86 20 10 18 75 18 3 42 . Move 4228 | 118 385 222 473 536 172 586 227 849 135 525 . Hop . | . . . . . . . . . . . . Pick Up 87 | 7 13 . 16 4 2 6 4 17 5 13 . Fast Attach 43 | 7 1 2 9 1 3 3 3 3 3 8 . Attach 25 | . 1 4 3 . 2 2 2 7 . 4 . Detach 2 | . . . . . 1 . . . . 1 . Swap 77 | . 4 . 13 5 2 10 9 13 2 19 . Drop 96 | 1 7 . 19 5 5 7 6 17 3 26 . Fire 368 | 23 45 20 43 10 8 43 28 55 5 88 . Melee 5 | . . . 2 . . 2 1 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . Escape Stasis 26 | . . . . . . . . 2 . 24 . Rewire 26 | . . . . . . 1 1 24 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Discovered new exit (range 4) 1074 | -10/Materials | Loaded intel: 21 trap records 1095 | -10/Materials | Derelicts attacked the area 1140 | -10/Materials | Identified exit to Mines 1160 | -10/Materials | Identified exit to Subcaves 1172 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Learned 2 Mines zone layouts 1187 | -10/Materials | Learned Storage stockpile data 1273 | -10/Materials | Entered Mines 1303 | -10/Mines | Met a Derelict bent on vengeance 1305 | -10/Mines | Learned Materials stockpile data 1494 | -10/Mines | Assembled infested the area 1529 | -10/Mines | Core integrity fell below 50% 1572 | -10/Mines | Core integrity fell below 20% 1603 | -10/Mines | Destroyed 8 combat bots 1611 | -10/Mines | Lost 6 parts (1p2n1u2w) 1698 | -10/Mines | Entered Materials 1698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -9/Materials | Identified exit to Mines 1804 | -9/Materials | Repaired Shotgun 2416 | -9/Materials | Discovered new exit (range 14) 2604 | -9/Materials | Entered Mines 2617 | -9/Mines | Build established: Scavenger-Mutant 2820 | -9/Mines | Discovered new exit (range 7) 2973 | -9/Mines | Met a Derelict shopkeep closing up shop 3021 | -9/Mines | Discovered new exit (range 13) 3101 | -9/Mines | Learned Materials trap positions 3377 | -9/Mines | Escorted by a lone wolf Derelict 3523 | -9/Mines | Entered Materials 3523 | -8/Materials | Accompanied by 1 ally 3523 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3524 | -8/Materials | Loaded intel: 23 trap records 3804 | -8/Materials | Garrison activated, responded to threat 3830 | -8/Materials | Identified exit to Garrison 3846 | -8/Materials | Entered Garrison 3846 | -8/Garrison | Accompanied by 1 ally 4011 | -8/Garrison | Build established: Tank 4050 | -8/Garrison | Triggered checkpoint 4150 | -8/Garrison | Triggered checkpoint 4179 | -8/Garrison | Discovered new exit (range 55) 4179 | -8/Garrison | Discovered new exit (range 23) 4179 | -8/Garrison | Discovered new exit (range 43) 4230 | -8/Garrison | Triggered checkpoint 4326 | -8/Garrison | Installed Relay Interface Framework 4360 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Garrison Relay disabled 4433 | -8/Garrison | Build established: Scavenger-Tank 4557 | -8/Garrison | Garrison Relay disabled 4762 | -8/Garrison | Triggered checkpoint 4868 | -8/Garrison | Rescued a captive Derelict 4869 | -8/Garrison | Rescued a captive Derelict 4957 | -8/Garrison | Entered Materials 4957 | -8/Materials | Accompanied by 2 allies 5279 | -8/Materials | Garrison activated, responded to threat 5508 | -8/Materials | Identified exit to Garrison 5508 | -8/Materials | Entered Garrison 5514 | -8/Garrison | Triggered checkpoint 5721 | -8/Garrison | Triggered checkpoint 5837 | -8/Garrison | Garrison Relay disabled 5926 | -8/Garrison | Triggered checkpoint 6020 | -8/Garrison | Spotted B-75 Beast 6032 | -8/Garrison | Discovered new exit (range 12) 6051 | -8/Garrison | Core integrity fell below 50% 6052 | -8/Garrison | Destroyed B-75 Beast 6078 | -8/Garrison | Lost 4 parts (2n1u1w) 6339 | -8/Garrison | Build established: Scavenger-Gunner 6502 | -8/Garrison | Triggered checkpoint 6508 | -8/Garrison | Triggered checkpoint 6677 | -8/Garrison | Discovered new exit (range 11) 6738 | -8/Garrison | Garrison Relay disabled 6864 | -8/Garrison | Triggered checkpoint 6958 | -8/Garrison | Discovered new exit (range 15) 6992 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7151 | -8/Garrison | Entered Factory 7151 | -7/Factory | Accompanied by 3 allies 7151 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7339 | -7/Factory | Garrison activated, responded to threat 7413 | -7/Factory | Identified exit to Garrison 7415 | -7/Factory | Entered Garrison 7415 | -7/Garrison | Accompanied by 2 allies 7488 | -7/Garrison | Triggered checkpoint 7554 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7680 | -7/Garrison | Build established: Scavenger-Tank 7689 | -7/Garrison | System corruption reached 10% 7820 | -7/Garrison | Garrison Relay disabled 7933 | -7/Garrison | Triggered checkpoint 8021 | -7/Garrison | Discovered new exit (range 55) 8021 | -7/Garrison | Discovered new exit (range 51) 8021 | -7/Garrison | Discovered new exit (range 23) 8025 | -7/Garrison | Triggered checkpoint 8101 | -7/Garrison | Garrison Relay disabled 8343 | -7/Garrison | Destroyed 9 combat bots 8488 | -7/Garrison | Entered Factory 8488 | -6/Factory | Evolved 2 slots: Weapon x2 8488 | -6/Factory | Self-destructed Last Messages --------------- 08391_ Acquired Lgt. Nuclear Core. 08416_ Connecting with Garrison Terminal... >>Access(Emergency) Found 39 emergency access points. Map updated. 08418_ System corrupted: Matter fused (-5). 08433_ System corrupted: Energy discharge (-104). 08449_ C: |FZ<,2YAPYQ6%A,G7FA>S4C/AEPC0CCER 08455_ Adv. Assault Cannon destroyed. 08455_ Destroyed Adv. Assault Cannon. 08459_ The unstable cave ceiling collapses. <x3> 08474_ Acquired Hvy. Mass Driver. 08476_ Dropped Hvy. Plasma Cannon. 08476_ Dropped Remote Datajack. 08478_ Acquired Hvy. Mass Driver. 08487_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ######???????????????? | | ??????????????????????# @ ????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##########+###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 32 Authchip Count 1 Item Schematics ----------------- Med. Laser | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyThrowingDetector Manual? 0 Play Time 01:05:33 Cumulative 517.0 hours Start 2025.05.27 @ 11:26:19 End 2025.05.27 @ 12:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 284 Adventurer 7 Explorer 18 Win Type - Total 40 Types 25/0/7/2/0/1/1/2/0/2 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b49a8ee-5658-4ca3-8214-4ab5b244644c