Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 02:12:32 Player: lyrabold Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (558) 558 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 2071 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (15) --- Light Ion Engine Cooling System Cooling System Seismic Detector Core Shielding Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Nuclear Core Fission Core Light Fission Core Cooling System Cooling System Seismic Detector Core Shielding Light Armor Plating EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 11 . 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 . 1 Device 5 | 1 3 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 6 . 3 Energy Gun 6 | . 6 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes 3 | . . . 3 Average Slot Usage (%) 98 | . 99 100 95 Engine 14 | . 14 14 14 Treads 27 | . 27 28 27 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 26 | . 26 28 24 Naked Turns . | . . . . Heaviest Build 31 | 15 31 31 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 4 10 14 15 Average Carried 11 | 1 7 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 10 14 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 395 | 300 95 . . Remotely . | . . . . Salvage Created 982 | 81 795 106 . Parts 59 | 5 42 12 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 17 | . 12 5 . Guns 14 | . 10 4 . AOE 3 | . 2 1 . Classes Destroyed 10 | 2 8 . . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 5 4 . Grunt 8 | . 7 1 . Best Kill Streak 8 | 2 8 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 953 | . 288 188 477 Core 261 | . 20 11 230 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 123 | . 123 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 58 | 5 42 10 1 Largest 2 | 2 2 2 1 Hottest 80 | 40 80 80 30 Shots Fired 115 | 10 84 20 1 Gun 114 | 10 84 20 . Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 10 | 10 . . . Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic 104 | . 84 20 . Robot Hit Streak 10 | 9 10 8 . Robot Miss Streak 5 | . 5 2 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | 9 48 12 1 Core Hits 41 | 3 30 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1720 | 106 1217 310 87 Guns 983 | 106 728 149 . Cannons . | . . . . Explosions 576 | . 450 123 3 Melee 84 | . . . 84 Ramming 77 | . 39 38 . Kinetic 106 | 106 . . . Thermal 573 | . 450 123 . Explosive 3 | . . . 3 Electromagnetic 877 | . 728 149 . Impact . | . . . . Slashing 84 | . . . 84 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . 44 2 . Projectiles . | . . . . Explosions 44 | . 44 . . Melee 2 | . . 2 . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . 14 50 . Shots 3 | . 1 2 . Rammed 11 | . 5 6 . Targets Rammed 13 | . 7 6 . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 207 | . 207 . . Average Temperature 66 | . 66 . . Received Heat Transfer 156 | . 144 12 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 800 | . 600 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . 7 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 323 | 10 323 163 . Initial 69 | . 6 69 . Average 120 | 3 159 89 . Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | 100 71 100 . Level 1 14 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 18 6 18 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Exploded 3 | . . . 3 Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 8 | . 4 3 1 Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 10 | . 7 1 2 Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 3 2 Successful 16 | . 14 . 2 Failed 11 | . 8 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 6 . 1 Terminals 18 | . 15 3 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks 17 | . . 16 1 Total Damage 162 | . . 162 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 3501 | 115 1162 1042 1182 Spaces Moved 1968 | 57 581 618 712 Core 5 | 5 . . . Treads 1963 | 52 581 618 712 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 5 99 99 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 23 | . 13 6 4 Melee . | . . . . Projectile . | . . . . AOE 23 | . 13 6 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 2209 | 73 726 648 762 Wait 88 | 1 63 11 13 Move 1965 | 56 580 617 712 Hop . | . . . . Pick Up 31 | 4 14 4 9 Fast Attach 11 | 5 3 . 3 Attach 5 | 2 2 . 1 Detach 6 | . 2 . 4 Swap 6 | . 6 . . Drop 25 | . 7 . 18 Fire 58 | 5 42 10 1 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 13 | . 7 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Discovered new exit (range 11) 836 | -10/Materials | Repaired EM Pulse Gun 864 | -10/Materials | Repaired Lgt. Treads 940 | -10/Materials | Discovered new exit (range 4) 1278 | -10/Materials | Entered Mines 1420 | -10/Mines | Discovered new exit (range 16) 1431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1621 | -10/Mines | Discovered new exit (range 5) 1798 | -10/Mines | Learned location of Storage (-8) 1938 | -10/Mines | Discovered new exit (range 5) 2068 | -10/Mines | Learned Materials security intel 2320 | -10/Mines | Entered Exiles 2320 | -10/Exiles | Accompanied by 2 allies 2368 | -10/Exiles | Met 8R-AWN 2393 | -10/Exiles | Met EX-HEX 2454 | -10/Exiles | Met EX-DEC 2487 | -10/Exiles | Visited The Gauntlet 2672 | -10/Exiles | Learned location of Zion (-7) 2898 | -10/Exiles | Met EX-BIN 3288 | -10/Exiles | Aligned with FarCom system 3290 | -10/Exiles | Given EX-Vault access code 3339 | -10/Exiles | Opened EX-Vault 3353 | -10/Exiles | Found Trap Reconfigurator 3363 | -10/Exiles | Found Firepult 3375 | -10/Exiles | Found Longsword +1 3412 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3413 | -10/Exiles | Exiles lab attacked by MAIN.C 3479 | -10/Exiles | Attacked by the Exiles 3499 | -10/Exiles | Core integrity fell below 50% 3501 | -10/Exiles | Core integrity fell below 20% 3502 | -10/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 03493_ HV Slug penetrates Machine. 03493_ Penetrated by HV Slug. 03493_ HV Slug penetrates Wall. 03496_ HV Slug penetrates Machine. 03496_ HV Slug penetrates Wall. 03496_ Penetrated by HV Slug. 03496_ HV Slug penetrates Wall. 03498_ Penetrated by HV Slug. 03498_ HV Slug penetrates Wall. 03498_ Penetrated by HV Slug. 03498_ Rigged Fission Core explodes. 03500_ Rigged Nuclear Core explodes. 03500_ Penetrated by HV Slug. 03500_ Critical hit (Destroy). 03500_ Ion Engine destroyed. 03501_ Sneak attack on EX-DEC. 03502_ Penetrated by HV Slug. 03502_ HV Slug penetrates EX-DEC. 03502_ EX-DEC suffers critical hit (Destroy). 03502_ HV Slug penetrates Wall. 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