Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 15:01:36 Player: grayrest Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (1974) 1974 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 6326 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 8/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (152) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Backup Propulsion I Backup Propulsion I Backup Propulsion I > --- UTILITY (6) ------ Small Storage Unit Machine Analyzer Targeting Computer ECM Suite Improved Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Backup Power I Micro Nuclear Core VTOL Module Faulty Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Light Armor Plating Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit ECM Suite Reactive Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Reinforced Ion Engine Micro Nuclear Core Light Treads VTOL Module Improved VTOL Module Small Storage Unit Machine Analyzer Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Precision Beam Rifle Autogun AWS/Gauss Rocket Launcher Makeshift Sword [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Reactive Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 54 | 7 3 5 16 6 . . 12 5 Power 7 | 1 . 1 3 1 . . 1 . Engine 6 | 1 . 1 3 1 . . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 4 2 . . 5 4 Treads 12 | 2 . 2 3 2 . . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 4 | . . . 1 . . . 2 1 Utility 15 | 2 1 1 4 1 . . 5 1 Device 8 | 2 . 1 2 1 . . 2 . Storage 3 | . 1 . 1 . . . . 1 Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 2 1 5 2 . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 5 | 2 . . 2 1 . . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 2 | . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . Parts Lost 6 | . . 4 . . . . . 2 Power 1 | . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . 1 Utility . | . . . . . . . . . Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 2 | . . 2 . . . . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 15 | . 4 9 15 19 19 18 18 5 Power 1 | . . . . 1 1 1 1 1 Propulsion 3 | . . 1 1 5 5 5 5 1 Utility 6 | . 1 5 9 9 9 6 5 1 Weapon 3 | . 2 2 4 3 4 4 5 1 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 1 1 4 2 . 2 6 3 Power 3 | . . . . 1 . . 1 1 Propulsion 3 | . . 1 . . . . 1 1 Utility 7 | . . . 2 1 . 2 1 1 Weapon 6 | . 1 . 2 . . . 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 92 95 100 80 100 98 82 Engine 10 | . 12 11 11 11 11 11 8 . Treads 29 | . 27 24 29 33 33 33 26 . Device 16 | . 25 14 13 11 11 11 25 7 Storage 9 | . 1 14 11 11 11 11 9 2 Protection 7 | . . . 8 11 11 11 9 7 Energy Cannon 2 | . . . 14 . . . . . Ballistic Gun 9 | . 1 . 2 21 3 22 15 4 Ballistic Cannon 5 | . 25 26 2 . . . . . Peak Build Rating 35 | 9 10 10 24 26 22 22 35 34 Average Rating 18 | 4 8 9 17 20 18 21 26 28 On Entrance 15 | . 9 10 7 20 21 22 22 32 Naked Turns 1 | . 1 . . . . . . . Heaviest Build 72 | 10 22 22 66 67 67 67 72 20 Greatest Support 62 | 40 40 40 60 60 60 60 62 19 Greatest Overweight (x) 3 | 1 1 1 1 1 1 1 3 3 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 5 10 10 20 20 20 20 20 20 Average Capacity 16 | 5 5 10 16 20 20 20 20 6 Most Carried 20 | 1 10 10 20 20 20 20 20 8 Average Carried 16 | . 4 9 15 19 19 19 19 5 Final Capacity 20 | 5 10 10 20 20 20 20 20 8 Final Carried 20 | 1 10 8 19 20 20 20 6 8 Class Distribution -------------------- 79% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2205 | 125 535 266 293 411 . 104 471 . Remotely . | . . . . . . . . . Salvage Created 2515 | 35 668 214 607 298 . 71 622 . Parts 154 | 5 31 14 31 21 . 2 50 . Haulers Intercepted 7 | . 2 . 3 . . . 2 . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 13 9 9 10 . . 16 . Guns 17 | . . . 1 9 . . 7 . Cannons 26 | . 13 7 6 . . . . . AOE 14 | . . 2 2 1 . . 9 . Classes Destroyed 11 | 1 5 3 . 2 . . . . Worker 4 | . 1 . 1 1 . . 1 . Builder 2 | . . 1 . . . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 7 | . 2 . 3 . . . 2 . Recycler 5 | . 1 . 2 . . 1 1 . Watcher 4 | . 1 . 1 . . . 2 . Swarmer 17 | . . 3 2 4 . . 8 . Grunt 25 | . 13 4 3 3 . . 2 . Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . 1 . . . . Sentry 12 | . . 2 4 . . . 6 . Best Kill Streak 8 | 1 8 3 4 4 . 1 7 . Combat Bots Only 7 | . 7 3 2 3 . . 5 . Max Kills in Single Turn 4 | 1 2 2 1 2 . 1 4 . Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . 2 1 1 . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 202 | . 34 29 62 20 . . 57 . Missed 66 | . 8 9 23 9 . . 17 . Hits 136 | . 26 20 39 11 . . 40 . Melee 1 | . . . . 1 . . . . Projectile 135 | . 26 20 39 10 . . 40 . Critical Strikes 7 | . . 3 2 1 . . 1 . Damage Taken 1819 | . 335 300 470 121 . . 457 136 Core 210 | . 38 92 23 . . . 57 . Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 111 | . . . 32 12 . . 67 . Regen/Repaired (Parts) 116 | . . . . . . . 116 . Core Remaining (%) 82 | 100 . 48 . . . 94 89 . Volleys Fired 192 | 5 39 18 60 20 . 1 48 1 Largest 2 | 2 2 2 2 2 . 2 2 1 Hottest 136 | 40 60 60 136 46 . 46 46 33 Shots Fired 336 | 9 78 34 95 37 . 2 80 1 Gun 135 | 9 . . 19 33 . 2 72 . Cannon 179 | . 78 33 68 . . . . . Launcher 22 | . . 1 8 4 . . 8 1 Special . | . . . . . . . . . Kinetic 258 | 9 78 33 31 33 . 2 72 . Thermal 56 | . . . 56 . . . . . Explosive 22 | . . 1 8 4 . . 8 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 3 10 11 8 8 . 1 12 . Robot Miss Streak 6 | 1 4 2 6 1 . 1 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 187 | 5 43 24 47 23 . 1 44 . Core Hits 115 | 2 23 14 17 17 . 1 41 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 6 | . 1 2 1 1 . . 1 . Destroy 2 | . . . . 1 . . 1 . Blast 4 | . 1 2 1 . . . . . Melee Attacks 16 | . . . 1 . . . 7 8 Impact . | . . . . . . . . . Slashing 16 | . . . 1 . . . 7 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4288 | 59 818 536 967 510 . 22 1376 . Guns 1270 | 59 . . 132 348 . 16 715 . Cannons 1904 | . 816 417 671 . . . . . Explosions 1106 | . . 119 164 162 . . 661 . Melee . | . . . . . . . . . Ramming 8 | . 2 . . . . 6 . . Kinetic 2674 | 59 816 417 303 348 . 16 715 . Thermal 500 | . . . 500 . . . . . Explosive 1106 | . . 119 164 162 . . 661 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . . Average Corruption 4 | . . . 4 5 5 5 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . 25 22 16 13 . . Message Errors 20 | . . . 9 3 5 3 . . Matter Fused 18 | . . . 5 4 6 3 . . Heat Flow Errors 9 | . . . 2 4 . 3 . . Energy Discharges 8 | . . . 3 4 1 . . . Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 8 | . . . 3 2 . 3 . . Data Loss (major) 3 | . . . . 1 2 . . . Misfires 2 | . . . . 2 . . . . Alerts 4 | . . . 1 1 1 1 . . Weapon Failures 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . 8 12 . . . 38 39 Projectiles 12 | . . . 12 . . . . . Explosions 85 | . . 8 . . . . 38 39 Melee . | . . . . . . . . . Knockbacks 6 | . 4 . 2 . . . . . Impact . | . . . . . . . . . Kinetic 5 | . 3 . 2 . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 191 | . . 31 23 . . . . 137 Shots 4 | . . 1 1 . . . . 2 Rammed 4 | . 3 . . . . 1 . . Targets Rammed 4 | . 3 . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 57 72 252 270 . 202 . . Average Temperature 71 | . 31 31 89 105 . 98 . . Received Heat Transfer 708 | . 189 174 159 24 . . 162 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 888 | . . . 888 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 99 | 100 96 100 100 100 . 100 100 100 Level 1 . | . 3 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 215 | 5 215 80 80 149 . 5 179 25 Initial 51 | . 3 51 27 11 . . . . Average 61 | 1 130 24 32 64 . . 97 7 Influence Increases 1877 | 10 369 228 357 353 . 5 505 50 Destroy 0b10 Robot/C 1160 | . 260 180 180 220 . . 320 . Destroy 0b10 Robot/NC 120 | 10 25 5 35 5 . 5 35 . Destroy Leader 292 | . 66 30 58 40 . . 98 . Allied During Kill 8 | . . . . 8 . . . . Successful Hack 48 | . 17 6 12 8 . . 5 . Disable Machine 75 | . . . 30 15 . . . 30 Destroy Structure 129 | . 1 7 42 27 . . 32 20 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 30 | . . . . 30 . . . . Influence Decreases 1872 | 5 241 291 397 302 81 5 505 45 Entered New Map 227 | . 2 82 43 19 81 . . . Time Decay 1462 | 5 239 169 354 283 . 5 382 25 Lost Part 60 | . . 40 . . . . . 20 Purge Threat 123 | . . . . . . . 123 . Squads Dispatched 7 | . 3 . 1 . . 1 2 . Investigation 3 | . 1 . . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . 1 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . 1 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 18 9 26 14 . . 27 . Peak Tracking Total 7 | . 7 3 4 4 . . 6 . Tactical Retreats 6 | . . . . 1 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . 7 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . 1 2 1 . . . 2 Max in Single Turn 2 | . . 1 1 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 5 1 3 1 5 . 6 1 Terminals 13 | . 5 1 1 1 . . 4 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 74 | . 17 3 9 2 23 . 17 3 Successful 41 | . 5 2 2 1 23 . 6 2 Failed 33 | . 12 1 7 1 . . 11 1 Catastrophic 6 | . 3 . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 29 | . 7 4 2 . 1 . 12 3 Terminals 39 | . 17 3 2 2 . . 12 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 4 2 . 1 23 . 2 1 Record 22 | . . . . . 22 . . . Robot Analysis 2 | . . 2 . . . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 Terminals 4 | . 1 . 1 . . . 1 1 Botnet 4 | . 1 . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 1 3 1 . . 6 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . Total Damage 41 | . . . . 41 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 2412 | 8 361 462 322 1 . . 1176 82 Sensors 236 | . . . 235 1 . . . . Terrain 723 | 8 352 363 . . . . . . Structural 421 | . . 99 322 . . . . . Seismic 364 | 5 359 . . . . . . . Machine Analysis 83 | . . . . . . . 1 82 ECM 1258 | . . . . . . . 1176 82 Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5954 | 75 628 503 1216 768 749 536 1397 82 Spaces Moved 2447 | 35 292 271 464 292 310 208 456 119 Core 7 | 6 1 . . . . . . . Treads 2319 | 29 291 271 464 292 310 208 454 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 11 | . . . . . . . . 11 Flight 110 | . . . . . . . 2 108 Fastest Speed 26 | 50 100 160 160 240 240 240 235 26 Average Speed 204 | 146 159 160 209 240 240 240 237 41 Slowest Speed 320 | 160 160 240 240 240 240 240 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 54 72 45 71 52 41 50 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 74 | . . . 1 29 . . 7 37 Terrain Destroyed 193 | . . 7 45 49 . . 55 37 Melee 16 | . . . 1 . . . 7 8 Projectile . | . . . . . . . . . AOE 177 | . . 7 44 49 . . 48 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3072 | 47 368 304 616 330 317 245 702 143 Wait 207 | . 6 4 35 5 . 26 131 . Move 2439 | 34 291 270 463 291 309 207 455 119 Hop . | . . . . . . . . . Pick Up 54 | 1 11 3 20 3 1 5 9 1 Fast Attach 33 | 7 13 1 6 . 2 . . 4 Attach 16 | . . 3 3 . . . 7 3 Detach 7 | . . . 1 . . . 2 4 Swap 46 | . 2 2 12 7 . . 22 1 Drop 57 | . 3 3 15 4 4 5 21 2 Fire 192 | 5 39 18 60 20 . 1 48 1 Melee 16 | . . . 1 . . . 7 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 3 . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Destroyed 7 combat bots 285 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 704 | -10/Materials | Entered Mines 705 | -10/Mines | Learned location of Storage (-8) 758 | -10/Mines | Learned location of Zion (-6) 771 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 816 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 963 | -10/Mines | Discovered new exit (range 7) 1160 | -10/Mines | Core integrity fell below 50% 1194 | -10/Mines | Discovered new exit (range 9) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -9/Materials | Build established: Scavenger-Mutant 2298 | -9/Materials | Discovered new exit (range 5) 2379 | -9/Materials | Discovered new exit (range 15) 2423 | -9/Materials | Entered Mines 2424 | -9/Mines | Met a Derelict bent on vengeance 2447 | -9/Mines | Learned Materials emergency access door positions 2486 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2730 | -9/Mines | Discovered new exit (range 6) 2737 | -9/Mines | Identified exit to Materials 2805 | -9/Mines | Received a Mining Laser from a helpful Derelict 2884 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2890 | -9/Mines | Found Prototype Device 2891 | -9/Mines | Identified Exp. Sensor Array 3030 | -9/Mines | Found a hidden stash of uninstalled traps 3182 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3182 | -9/Mines | Discovered new exit (range 5) 3191 | -9/Mines | Entered Exiles 3249 | -9/Exiles | Met 8R-AWN 3300 | -9/Exiles | Met EX-HEX 3393 | -9/Exiles | Met EX-BIN 3431 | -9/Exiles | Aligned with FarCom system 3433 | -9/Exiles | Given EX-Vault access code 3541 | -9/Exiles | Opened EX-Vault 3569 | -9/Exiles | Found AWS/Gauss 3642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3726 | -9/Exiles | Met EX-DEC 3906 | -9/Exiles | Discovered new exit (range 14) 3940 | -9/Exiles | Left Exiles lab with AWS/Gauss 3940 | -9/Exiles | Entered Mines 4454 | -8/Mines | Discovered exit to Materials (range 10) 4476 | -8/Mines | Entered Materials 4476 | -8/Materials | Evolved 2 slots: Utility x2 4619 | -8/Materials | Repaired Imp. Light Armor Plating 4879 | -8/Materials | Discovered new exit (range 9) 5792 | -8/Materials | Discovered new exit (range 3) 5873 | -8/Materials | Entered Factory 5873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5955 | -7/Factory | Self-destructed Last Messages --------------- 05925_ Mak. Sword destroyed. 05925_ Destroyed Mak. Sword. 05925_ Imp. VTOL Module destroyed. 05925_ Destroyed Imp. VTOL Module. 05925_ Repair Station disabled. 05925_ Backup Laser I tumbles out of repair station. 05925_ Backup Propulsion I tumbles out of repair station. 05925_ Backup Power I tumbles out of repair station. 05925_ Backup Propulsion I tumbles out of repair station. 05928_ Acquired Backup Propulsion I. 05933_ The unstable cave ceiling collapses. 05936_ Acquired Backup Propulsion I. 05937_ The unstable cave ceiling collapses. 05939_ Acquired Backup Propulsion I. 05942_ The unstable cave ceiling collapses. 05943_ Acquired Backup Power I. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????T????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????Y?????????????????""""??????????????? | | ?????# ??????????????????????""""??????????????? | | ?????# ????????############??""""??????????????? | | ??? # ????????## # # #??""""??????????????? | | ? # ######### ##?""""??????????????? | | "" [ + # #?""""??????????????? | | "" # # """ """ #?""""??????????????? | | "" # # """ """ ##???????"?""????????? | | ?# # """ """ @ #????????"R""????????? | | ???# + ##????????""""????????? | | ?????+ # """ """ #?????????????????????? | | ###### # """ """ [ #?????????????????????? | | # # """ """ "R ##?????????????????????? | | """ # # """ #??????????????????????? | | """ # "#################??????????????????????? | | """ # ##??????????????????????????????????????? | | # "#??????????????????????????????????????? | | """ # ##??????????????????????????????????????? | | """ !# #???????????????????????????????????????? | | """ # #???????????????????????????????????????? | | + ##??????????????????????????????????????? | | """ # "#??????????????????????????????????????? | | """ ### ##??????????????????????????????????????? | | """ #?# #???????????????????????????????????????? | | #?# ######??????????????????????????????????? | | """ ### # #??????????????????????????????????? | | """ + # "" #??????????????????????????????????? | | """ ### # "" #??????????????????????????????????? | | #?# # T" #??????????????????????????????????? | | ######## # "" #??????????????????????????????????? | | ! ! # # "" #??????????????????????????????????? | | # # #??????????????????????????????????? | | """ + + ]]#######????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowOvertunedNullifier Manual? 0 Play Time 01:07:55 Cumulative 55.5 hours Start 2025.05.13 @ 13:55:35 End 2025.05.13 @ 15:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0882b735-8681-410e-8807-286db02d2211