Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.12 @ 02:40:26 Player: tcfire Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (266) 1330 Value Destroyed (8943) 8943 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1917) 1917 TOTAL SCORE: 19510 Bonus ------- High Alert Combat Kills 1217 Entered Garrisons 400 Acquired ECA 300 Cogmind --------- Core Integrity 0/1450 Matter 32/300 Energy 98/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Makeshift Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved System Restoration Module Long-range Tractor Beam Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Makeshift Terrain Scan Processor Encrypted Comm Array Energy Filter Improved Reaction Control System Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Point Singularity Launcher > --- INVENTORY -------- Q-thruster Improved Remote Datajack Enhanced Force Lance [Rating: 130] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mass Driver Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 17 | . 1 2 2 . 2 2 . 2 . . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 1 . 2 . . . . . . 1 Utility 8 | . 1 1 1 . 1 1 . . . . 1 . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 . Parts Attached 262 | 6 4 18 33 27 12 50 7 17 16 2 25 . 1 9 35 Power 35 | 1 1 . 3 4 1 3 1 5 6 1 4 . . 2 3 Engine 12 | 1 . . 3 2 . 2 1 1 1 . 1 . . . . Core 17 | . 1 . . 2 1 . . 4 5 1 3 . . . . Reactor 6 | . . . . . . 1 . . . . . . . 2 3 Propulsion 69 | 2 . 3 15 8 2 10 2 2 . . 10 . . 4 11 Treads 25 | 2 . 3 6 5 2 5 2 . . . . . . . . Leg 8 | . . . 1 . . . . . . . 7 . . . . Wheel 13 | . . . 5 3 . 5 . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . . . . Flight 20 | . . . . . . . . 2 . . 3 . . 4 11 Utility 73 | 2 2 6 5 5 4 18 1 5 8 . 8 . . 2 7 Device 47 | . 1 5 4 4 1 6 1 2 7 . 8 . . 1 7 Storage 16 | 1 1 1 . . 1 10 . 1 1 . . . . . . Processor 2 | . . . . . 1 . . . . . . . . 1 . Hackware 3 | . . . 1 . . . . 2 . . . . . . . Protection 5 | 1 . . . 1 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 1 1 9 10 10 5 19 3 5 2 1 3 . 1 1 14 Energy Gun 17 | . . 2 7 . . . . 3 1 . 2 . 1 . 1 Energy Cannon 14 | . . 3 2 5 . 1 . 1 1 1 . . . . . Ballistic Gun 5 | 1 . . . . . . . . . . . . . . 4 Ballistic Cannon 13 | . . . . 3 3 7 . . . . . . . . . Launcher 27 | . 1 4 1 2 2 11 3 . . . . . . . 3 Special Weapon 4 | . . . . . . . . 1 . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 3 . . 6 . . . . 2 . . . 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . Parts Lost 70 | . . 1 2 11 1 10 11 2 3 1 6 3 . 4 15 Power 13 | . . . . 2 . 2 2 1 1 . 2 . . 1 2 Propulsion 22 | . . . . 4 . 4 4 . 1 1 1 . . 2 5 Utility 24 | . . 1 1 2 1 3 3 1 . . 3 2 . 1 6 Weapon 11 | . . . 1 3 . 1 2 . 1 . . 1 . . 2 Highest Loss Streak 11 | . . 1 1 5 1 3 11 1 2 1 3 3 . 3 4 To Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 77 | . 96 95 89 91 89 88 48 25 56 56 58 28 24 31 37 Engine 2 | . 9 . 7 2 . 3 7 . 1 . . 5 5 1 . Core 5 | . 2 10 . 5 12 5 . 4 7 6 8 . . . . Treads 12 | . 25 30 18 10 14 13 4 . . . . . . . . Wheel 2 | . . . 4 6 . 3 6 . . . . . . . . Flight 2 | . . . . . . . . 6 9 1 6 5 5 6 11 Device 16 | . 9 15 25 22 21 13 11 2 19 27 19 10 5 8 7 Storage 7 | . 12 10 8 8 7 12 3 . 4 5 2 . . . . Processor 2 | . . . . . 5 6 3 . . . . . . 4 4 Hackware 2 | . . . . 8 2 . . 5 5 5 5 5 5 4 4 Protection 3 | . 12 10 2 1 4 5 . . . . . . . . . Energy Gun 1 | . . 1 4 2 . . . 2 5 5 4 2 4 3 1 Energy Cannon 2 | . . 11 6 6 . . 3 . . 4 2 . . . . Ballistic Cannon 5 | . . . . 10 18 6 . . . . . . . . . Launcher 5 | . 10 6 8 3 2 10 6 . . . . . . . . Naked Turns 140 | . . . . . . . 45 95 . . . . . . . Heaviest Build 156 | 19 33 98 101 133 145 156 134 17 28 39 42 14 14 21 49 Greatest Support 112 | 40 40 60 60 100 100 112 20 28 28 22 89 15 15 27 56 Greatest Overweight (x) 36 | . . 1 30 36 1 7 12 . . 3 2 . . 4 1 Average Overweight (x) . | . . . 2 2 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 10 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 18 | 8 10 19 25 25 25 25 16 5 5 5 5 5 5 5 5 Most Carried 25 | 3 5 11 16 23 25 25 20 5 5 5 5 5 5 5 5 Average Carried 12 | 1 2 7 9 15 18 22 11 3 4 4 3 4 4 3 4 Final Capacity 25 | 10 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 21 | 1 5 9 13 21 21 21 5 4 5 4 4 5 4 4 4 Class Distribution -------------------- 40% | Hacker-Mutant 32% | Hacker-Tank 15% | Hacker-Gunner 5% | Hacker-Skirmisher 3% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Matter Collected 7308 | 86 284 371 563 1778 477 2155 102 213 497 25 276 119 10 90 262 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8251 | . 377 833 898 1302 250 3068 119 56 182 54 179 . 47 285 601 Parts 515 | . 29 64 56 61 25 214 3 4 3 2 6 . 4 11 33 Haulers Intercepted 11 | . 2 3 1 1 . 3 . . . . . . . . 1 Recyclers Shooed 10 | . 1 2 . . . 6 . . . . 1 . . . . Parts Field Recycled 4 | . . . . . 4 . . . . . . . . . . Retrieved Matter 48 | . . . . . 48 . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 150 | . 6 13 20 28 10 54 2 1 3 1 2 . . 3 7 Melee 4 | . . . . . . . . . . . . . . . 4 Guns 15 | . . . 3 4 . . . 1 2 . 2 . . 3 . Cannons 47 | . . 7 2 21 5 10 2 . . . . . . . . AOE 82 | . 6 6 15 3 5 44 . . . . . . . . 3 Classes Destroyed 20 | . 6 6 2 2 1 2 . . . . . . 1 . . Worker 35 | . 1 1 5 . 1 25 . . . . . . . . 2 Builder 50 | . . 4 3 . 3 38 . . . . . . . . 2 Tunneler 3 | . 1 . . . . 2 . . . . . . . . . Hauler 11 | . 2 3 1 1 . 3 . . . . . . . . 1 Recycler 18 | . 1 1 2 . . 11 . . . . 1 . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . Mechanic 4 | . . 1 . . . 3 . . . . . . . . . Operator 4 | . . 1 1 . 1 1 . . . . . . . . . Watcher 23 | . 3 4 4 1 3 7 . . . . . . . . 1 Swarmer 16 | . . . 3 . . 5 . . 1 . 2 . . 2 3 Cutter 2 | . . . . 2 . . . . . . . . . . . Grunt 75 | . 6 8 13 11 5 31 . . 1 . . . . . . Brawler 3 | . . 1 1 1 . . . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . Sentry 24 | . . 3 2 11 2 3 2 . 1 . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . Hunter 10 | . . . 1 1 1 5 . . . 1 . . . 1 . Programmer 14 | . . . . . 2 7 . 1 . . . . . . 4 Behemoth 1 | . . . . 1 . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 2 . . . 1 . . Best Kill Streak 19 | . 4 11 17 3 7 19 2 1 1 1 2 . 1 2 6 Combat Bots Only 6 | . 4 3 6 3 4 6 2 1 1 1 2 . . 1 3 Max Kills in Single Turn 8 | . 2 4 3 2 3 8 1 1 1 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 2 2 3 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 1820 | . 8 37 57 165 114 506 282 62 27 9 101 32 14 66 340 Missed 659 | . 2 11 21 52 40 138 98 38 10 3 48 21 5 31 141 Damage Taken 11309 | . 106 287 397 1299 352 3001 1091 345 208 51 644 136 109 434 2849 Core 2994 | . 20 31 35 205 64 265 400 78 32 8 175 36 49 141 1455 Absorbed by Shields 993 | . . . . 121 177 645 . . 17 21 12 . . . . Ignored by Resistances 7711 | . 64 176 241 847 351 2438 736 202 133 42 391 84 65 259 1682 Core Remaining (%) 78 | 100 92 92 . 56 90 . 21 . . 88 . . 77 89 . Volleys Fired 397 | . 14 31 43 65 24 123 19 15 15 3 6 . 5 21 13 Largest 4 | . 2 2 3 3 3 3 3 1 2 2 2 . 1 1 4 Hottest 185 | . 50 136 158 185 167 177 170 81 161 170 170 . 88 88 175 Shots Fired 778 | . 28 49 101 169 69 244 25 15 16 6 10 . 5 21 20 Gun 171 | . 14 4 43 35 . . . 12 16 3 6 . 5 21 12 Cannon 382 | . . 30 19 112 53 142 19 . . 3 4 . . . . Launcher 222 | . 14 15 39 22 16 102 6 . . . . . . . 8 Special 3 | . . . . . . . . 3 . . . . . . . Kinetic 228 | . 14 . . 58 53 100 . . . . . . . . 3 Thermal 245 | . . 32 19 54 . 42 19 12 16 6 10 . 5 21 9 Explosive 218 | . 14 15 39 22 16 102 6 . . . . . . . 4 Electromagnetic 84 | . . 2 43 35 . . . . . . . . . . 4 Robot Hit Streak 62 | . 9 15 38 62 24 35 10 11 18 10 11 . 3 4 6 Robot Miss Streak 3 | . 1 1 1 1 2 3 1 1 1 1 1 . 1 3 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 549 | . 16 36 65 112 49 162 18 14 16 5 8 . 4 14 30 Core Hits 536 | . 25 40 69 53 33 237 9 3 15 2 10 . 3 7 30 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . 1 3 5 . 1 . . . . 1 . 4 Burn 2 | . . . . . . . . 1 . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 9 | . . . . 1 3 5 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 32 | . . . . . . . . . . . . . . 1 31 Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . 21 Piercing 11 | . . . . . . . . . . . . . . 1 10 Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32382 | . 737 1753 3458 3462 2169 15735 829 281 432 134 214 . 143 471 2564 Guns 2970 | . 48 54 673 567 . . . 281 432 67 143 . 143 367 195 Cannons 8277 | . . 515 271 2064 1339 3413 537 . . 67 71 . . . . Explosions 19945 | . 689 1184 2514 831 830 12293 292 . . . . . . . 1312 Melee 1148 | . . . . . . . . . . . . . . 104 1044 Ramming 42 | . . . . . . 29 . . . . . . . . 13 Kinetic 5071 | . 48 . . 1161 1339 2523 . . . . . . . . . Thermal 5483 | . . 529 436 1004 63 1148 537 281 432 134 214 . 143 367 195 Explosive 18934 | . 689 1184 2235 730 767 12035 292 . . . . . . . 1002 Electromagnetic 1704 | . . 40 787 567 . . . . . . . . . . 310 Impact . | . . . . . . . . . . . . . . . . Slashing 552 | . . . . . . . . . . . . . . . 552 Piercing 596 | . . . . . . . . . . . . . . 104 492 Highest Corruption 16 | . . . . 1 1 1 1 2 2 2 . . . . 16 Average Corruption 1 | . . . . 1 1 1 1 1 2 2 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . . . 3 2 8 1 2 6 1 . . . . 8 Message Errors 7 | . . . . . . 3 . . 2 . . . . . 2 Matter Fused 6 | . . . . . . 2 1 1 . 1 . . . . 1 Heat Flow Errors 5 | . . . . 2 1 . . . 2 . . . . . . Energy Discharges 4 | . . . . . . 1 . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . 1 2 . . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1532 | . . . 50 58 104 960 . . . . 10 . . 74 276 Projectiles 414 | . . . . 47 77 280 . . . . 10 . . . . Explosions 946 | . . . 50 11 27 676 . . . . . . . . 182 Melee 172 | . . . . . . 4 . . . . . . . 74 94 Knockbacks 16 | . . . . 4 2 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 4 2 10 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1526 | . 48 88 73 228 165 712 108 . . . . . . . 104 Shots 70 | . 3 3 4 13 8 25 5 . . . . . . . 9 Rammed 4 | . . . . . . 2 . . . . . . . . 2 Targets Rammed 4 | . . . . . . 2 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 353 | . 65 276 226 339 319 353 187 99 195 176 196 . 108 188 241 Average Temperature 76 | . 21 73 43 84 79 74 90 41 68 95 72 . 50 89 107 Received Heat Transfer 2867 | . 51 132 270 614 94 633 510 30 61 . 187 12 21 9 243 Effects 3 | . . . . 2 . 1 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 3 4 . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . Parts Melted 14 | . . 4 . 2 . 2 1 . 2 1 1 . . 1 . Heat Transferred 8079 | . . 962 631 1580 50 1323 555 481 949 224 399 . 259 481 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 2 . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Peak Influence 1157 | . 205 480 508 1050 665 1157 560 377 . . 207 . . 163 437 Initial 472 | . . 25 91 21 409 3 472 218 . . 90 . . 78 66 Average 369 | . 47 289 295 577 366 525 501 230 . . 128 . . 112 178 Maximum Alert Level 4 | . 1 2 2 3 2 4 2 1 . . 1 . . . 2 Low Security (%) 31 | 100 95 19 19 14 7 25 . 17 . . 98 . . 100 61 Level 1 25 | . 4 46 49 12 35 10 . 82 . . 1 . . . 35 Level 2 27 | . . 34 31 36 56 24 100 . . . . . . . 3 Level 3 15 | . . . . 36 . 38 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . 2 3 . 2 18 . 4 . . 1 . . 2 7 Investigation 7 | . . . . . . 1 . . . . 1 . . 1 4 Extermination 8 | . . . . . 1 5 . 1 . . . . . . 1 Reinforcement 23 | . . 2 3 . 1 12 . 2 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 13 | . . . 2 . . 10 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Distress Signals 10 | . . 2 . 2 . 4 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 294 | . 6 19 26 28 13 69 10 17 15 1 20 11 3 8 48 Peak Tracking Total 17 | . 2 4 5 5 4 8 11 8 11 1 8 6 3 3 17 Tactical Retreats 33 | . . . . 1 . . 1 4 7 . 5 4 2 1 8 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 11 | . . . 2 5 2 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 Reused 5 | . . . . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . 1 . 5 Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 55 | . 2 5 6 4 4 32 1 . . . . . . . 1 Max in Single Turn 6 | . 1 2 3 1 1 6 1 . . . . . . . 1 Garrison Relay 3 | . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 26 | . 3 1 2 3 . 4 . 2 . . 2 1 . 1 7 Terminals 17 | . 2 . 1 3 . . . 2 . . 2 1 . 1 5 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . Total Hacks 63 | . 8 2 3 5 . 9 . 7 . . 5 2 . 3 19 Successful 46 | . 6 2 3 2 . 6 . 5 . . 4 2 . 3 13 Failed 17 | . 2 . . 3 . 3 . 2 . . 1 . . . 6 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 39 | . 2 . 2 5 . . . 7 . . 5 2 . 3 13 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . 6 . . . . 3 . . . . . . . . 3 Scanalyzers 8 | . . 2 . . . 3 . . . . . . . . 3 Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . Terminal Hacks 30 | . 2 . 2 2 . . . 5 . . 4 2 . 3 10 Record 2 | . . . . . . . . . . . . 2 . . . Part Schematic 2 | . . . . . . . . 1 . . . . . 1 . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . 1 . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . 1 . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . . 1 . . . . . . . . 1 Recycle Component 3 | . 2 . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . 2 . . . . . . . . 2 Insert Component 3 | . . 1 . . . 1 . . . . . . . . 1 Analyze 3 | . . 1 . . . 1 . . . . . . . . 1 Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 3 . 4 . . . . 2 1 . 1 5 Full Trace Events 8 | . . . . 1 . 1 . . . . 1 . . 1 4 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . 1 . 1 . . . . . 1 1 Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 3 | . 2 . . . . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 1 . . . . . . . . 1 Part Schematics Acquired 3 | . . 1 . . . 1 . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 10 . . . . . . . . . . . Machine Destruction 10 | . . . . 10 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Turns Passed 10417 | 68 508 663 1240 1508 1243 2449 136 485 389 53 530 213 81 235 616 Spaces Moved 7798 | 40 284 283 450 618 464 817 100 1031 829 45 685 529 151 389 1083 Core 474 | 7 . . 1 1 . . 87 182 . 19 37 . . 10 130 Treads 2332 | 33 284 283 284 356 464 628 . . . . . . . . . Legs 139 | . . . . . . . . . . . 139 . . . . Wheels 623 | . . . 160 261 . 189 13 . . . . . . . . Hover 5 | . . . 5 . . . . . . . . . . . . Flight 4225 | . . . . . . . . 849 829 26 509 529 151 379 953 Fastest Speed 20 | 50 160 160 110 125 240 125 50 37 37 40 34 40 40 34 20 Average Speed 107 | 140 160 191 228 197 244 234 71 40 37 93 57 40 40 43 35 Slowest Speed 1850 | 160 160 240 1550 1850 245 318 260 50 40 200 150 40 40 250 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 3 . . 6 . . 3 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 67 35 41 70 20 22 25 20 66 10 16 71 18 15 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 1 . . 1 1 . . Known Exits Taken 13 | 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 5 1 . 3 . . . Spaces Dug 29 | . 8 . . . . . . . . . . . . . 21 Terrain Destroyed 1451 | . 75 123 154 144 113 693 107 . . 1 1 . . . 40 Melee 7 | . . . . . . . . . . . . . . . 7 Projectile 75 | . . . . 20 14 34 3 . . 1 1 . . . 2 AOE 1369 | . 75 123 154 124 99 659 104 . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Res Total 9070 | 52 313 356 586 772 518 1112 142 1091 888 50 812 529 167 435 1247 Wait 204 | . . . . 14 2 77 9 3 15 . 59 . 7 4 14 Move 7750 | 39 283 282 450 616 463 817 99 1024 828 44 674 528 150 382 1071 Hop 15 | . . . . . . . . 3 . . 4 . . 3 5 Pick Up 229 | 7 10 14 35 31 9 26 1 17 8 1 20 1 2 7 40 Fast Attach . | . . . . . . . . . . . . . . . . Attach 168 | 6 2 7 19 20 5 15 6 16 9 2 21 . 1 9 30 Detach 45 | . . 4 3 5 2 3 . 5 4 . 7 . . 4 8 Swap 94 | . 2 11 14 7 7 35 1 1 7 . 4 . . . 5 Drop 126 | . 2 7 22 8 6 14 7 7 2 . 17 . 2 4 28 Fire 397 | . 14 31 43 65 24 123 19 15 15 3 6 . 5 21 13 Melee 32 | . . . . . . . . . . . . . . 1 31 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . Escape Stasis 6 | . . . . 6 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 543 | -10/Materials | Identified exit to Materials 543 | -10/Materials | Discovered exit to Materials (range 12) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Identified exit to Materials 812 | -9/Materials | Discovered exit to Materials (range 10) 1236 | -9/Materials | Discovered exit to Materials (range 3) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1598 | -8/Materials | Identified exit to Factory 1598 | -8/Materials | Discovered exit to Factory (range 13) 2480 | -8/Materials | Identified exit to Garrison 2480 | -8/Materials | Entered Garrison 2554 | -8/Garrison | Learned Factory security intel 2594 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Discovered exit to Factory (range 11) 2704 | -8/Garrison | Triggered checkpoint 2729 | -8/Garrison | Garrison Relay disabled 2743 | -8/Garrison | Garrison Relay disabled 2756 | -8/Garrison | Triggered checkpoint 2789 | -8/Garrison | Lost 3 parts (1p2n) 2855 | -8/Garrison | Spotted B-75 Beast 2888 | -8/Garrison | Destroyed B-75 Beast 2914 | -8/Garrison | Lost 5 parts (1p1n2u1w) 3118 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Triggered checkpoint 3268 | -8/Garrison | Garrison Relay disabled 3331 | -8/Garrison | Build established: Hacker-Gunner 3386 | -8/Garrison | Discovered exit to Factory (range 14) 3498 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3715 | -8/Garrison | Triggered checkpoint 3730 | -8/Garrison | Triggered checkpoint 3832 | -8/Garrison | Triggered checkpoint 3939 | -8/Garrison | Discovered exit to Factory (range 11) 3988 | -8/Garrison | Entered Factory 3988 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4761 | -7/Factory | Build established: Hacker-Tank 4972 | -7/Factory | Identified exit to Factory 4972 | -7/Factory | Discovered exit to Factory (range 15) 5224 | -7/Factory | Discovered exit to Factory (range 4) 5231 | -7/Factory | Entered another Factory area 5231 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6216 | -6/Factory | Fabricated Mass Driver (x2) 6425 | -6/Factory | Lost 3 parts (1p1u1w) 6499 | -6/Factory | Cargo convoy interrupted 7617 | -6/Factory | Build established: Scavenger-Tank 7637 | -6/Factory | Spotted B-75 Beast 7680 | -6/Factory | Identified exit to Garrison 7680 | -6/Factory | Entered Garrison 7770 | -6/Garrison | Core integrity fell below 50% 7794 | -6/Garrison | Triggered checkpoint 7802 | -6/Garrison | Lost 11 parts (2p4n3u2w) 7809 | -6/Garrison | Identified exit to Factory 7809 | -6/Garrison | Discovered exit to Factory (range 12) 7816 | -6/Garrison | Entered Factory 7816 | -5/Factory | Evolved 2 slots: Propulsion x2 7969 | -5/Factory | Spotted B-75 Beast 8033 | -5/Factory | Build established: Hacker-Mutant 8210 | -5/Factory | Garrison activated, responded to threat 8291 | -5/Factory | Identified exit to Upper Caves 8291 | -5/Factory | Discovered exit to Upper Caves (range 6) 8301 | -5/Factory | Entered Upper Caves 8307 | -5/Upper Caves | Met a Warlord Commander 8308 | -5/Upper Caves | Learned location of Warlord (-4) 8309 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8311 | -5/Upper Caves | Found Encrypted Comm Array 8379 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8504 | -5/Upper Caves | Learned Factory emergency access door positions 8508 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8682 | -5/Upper Caves | Identified exit to Upper Caves 8682 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 8690 | -5/Upper Caves | Entered another Upper Caves area 8693 | -5/Upper Caves | Learned Factory emergency access door positions 8714 | -5/Upper Caves | Identified exit to Factory 8714 | -5/Upper Caves | Discovered exit to Factory (range 15) 8743 | -5/Upper Caves | Entered Factory 8743 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9189 | -4/Factory | Spotted B-86 Titan 9246 | -4/Factory | Lost 3 parts (1n2u) 9257 | -4/Factory | Identified exit to Upper Caves 9257 | -4/Factory | Discovered exit to Upper Caves (range 12) 9273 | -4/Factory | Entered Upper Caves 9373 | -4/Upper Caves | Attracted the attention of an 0b10 base 9373 | -4/Upper Caves | Learned Factory terminal intel 9373 | -4/Upper Caves | Learned Factory security intel 9396 | -4/Upper Caves | Learned location of Testing (-3) 9424 | -4/Upper Caves | Lost 3 parts (2u1w) 9430 | -4/Upper Caves | Encountered a Warlord checkpoint 9468 | -4/Upper Caves | Identified exit to Upper Caves 9468 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 9486 | -4/Upper Caves | Entered another Upper Caves area 9497 | -4/Upper Caves | Learned location of Armory (-3) 9550 | -4/Upper Caves | Encountered a Warlord checkpoint 9560 | -4/Upper Caves | Identified exit to Research 9560 | -4/Upper Caves | Discovered exit to Research (range 5) 9567 | -4/Upper Caves | Entered Research 9567 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9591 | -3/Research | Found Enh. Force Lance 9785 | -3/Research | Spotted B-86 Titan 9798 | -3/Research | Identified exit to Research 9798 | -3/Research | Discovered exit to Research (range 9) 9802 | -3/Research | Entered another Research area 9802 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9817 | -2/Research | Lost 3 parts (2n1u) 9919 | -2/Research | Found Gamma Bomb Array 10060 | -2/Research | Found Prototype Launcher 10061 | -2/Research | Identified Point Singularity Launcher 10127 | -2/Research | Found Prototype Launcher 10128 | -2/Research | Identified Gui. Micro-nuke Launcher 10251 | -2/Research | Lost 3 parts (2n1u) 10332 | -2/Research | System corruption reached 10% 10363 | -2/Research | Lost 4 parts (1p1n2u) 10385 | -2/Research | Core integrity fell below 50% 10405 | -2/Research | Core integrity fell below 20% 10418 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-88 Terminator. Slug penetrates P-80 Master. Slug penetrates Wall. Wall collapses. Critical hit (Burn: +37). U-05 Engineer builds a Wall. P-80 Master resets U-05 Engineer, system corruption cleaned. Slammed into G-73 Enforcer. Destabilizing: Core damaged (-14). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Power Sword destroyed. 45FQEWABZZRB|&X%OCQAMSZCB&XRW,7O/K#QQFA Slug penetrates Wall. Hacking Suite destroyed. Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????# #??????????????# | | ????????????????? ????????????????######## | | ??????????????????? ?????????????????????????? | | ?????????????########+############################ | | ?????????????# = | | ?????????????# *%= | | ?????????????# ^ | | ?????????????# | | ?????????????# ###+#############+######/####### | | ?????????????# # # # | | ?????????????# # +! !# | | ?????????????# # ! # """" # | | ?????????????# # # """"" # """ | | ?????????????# # = # """" # """ | | ?????????????# ####+######### """" # """ | | ?????######### #????????????# ] / | | ?????# # "#????????????# # | | ?????# # "%#?????????#######/#############" | | ?????# ] # "#?????????# #????????## | | ?????# # #?????????# = #?????????? | | ?????# """ # #?????????# ########### | | ?????# """ + "?????????# # | | ?????# """ # #?????????# # | | ?????# # #?????????# # """ """ | | ?????# # #################/#### """ """ | | ?????# # wh @ g p # """ """ | | ?????# T" # ^ gp # | | ?????######### + | | ?????????????# g # | | ?????????????# ####+###############g# = | | ?????????????# # #?????# # | | ############## # #?????# # """Y""" | | # #?????# # """"""" | | # #?????# ########### | | + ##????# # ! #??? | | |! # ! # ??# # #??? | | /######+########### # # # ! #??? | | = # #???#= = # + / #??? | | / # [ #???# # ### ! #??? | | *!# """ #???# # ????# #??? | | [ / # """ #???# ! # ??????##+#####??? | | /// # "S= ] #???# #??????### ###????? | | /// # """ #???########/###+######## #????? | | # "" #??????????# ###### | | # ############ T | | = / = / ###### | | ##############################+######## #????? | | ????????????????????????????? ??????###+###????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? = ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 61 Energy Capacity 805 Matter Stores 300 Matter Capacity 750 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 135 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 76 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Mass Driver | -6/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Exp. Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -3/Research | Hacked Fabricated ------------ Mass Driver | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dodgeball, But With Guns GoHome() Just Browsing Party Time Slippery One Streaker Universal Adapter Challenges ------------ None Game ------ Seed WeldingContainmentFilter Manual? 0 Play Time 02:24:01 Cumulative 15.3 hours Start 2024.05.12 @ 00:15:32 End 2024.05.12 @ 02:40:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c5d7c69-8c63-4ab7-84dc-bb5c3399458d