Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 11:58:17 Player: Rohain Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (3396) 3396 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 10312 Bonus ------- High Alert Combat Kills 66 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 76/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Large Storage Unit Salvage Targeting Computer Particle Charger EM Disruption Field Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Energy Construct/G > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Particle Charger Improved Power Shielding [Rating: 63] Favorites ----------- Power Constructs Engine Constructs Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Slots Evolved 12 | . . . 2 . 2 . . 4 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . Utility 7 | . . . . . 2 . . 2 . . 1 2 . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 104 | 6 6 5 17 . 19 21 1 13 5 . 3 2 6 Power 4 | 1 . 1 1 . . . . . 1 . . . . Engine 4 | 1 . 1 1 . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 4 1 7 . 8 7 . 2 1 . . . 1 Treads . | . . . . . . . . . . . . . . Leg 32 | 2 4 1 7 . 8 7 . 2 1 . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 28 | 1 2 . 2 . 7 2 1 8 2 . 2 1 . Device 8 | . . . . . 3 . 1 2 . . 2 . . Storage 4 | 1 1 . 1 . . . . 1 . . . . . Processor 7 | . 1 . 1 . 1 . . 4 . . . . . Hackware 2 | . . . . . 1 . . . . . . 1 . Protection 7 | . . . . . 2 2 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . 3 7 . 4 12 . 3 1 . 1 1 5 Energy Gun 17 | 2 . 1 5 . 2 5 . 2 . . . . . Energy Cannon 7 | . . . . . 2 5 . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 5 Launcher 6 | . . 1 1 . . 2 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . 6 . 1 . . . . . Parts Lost 53 | . . 3 2 . 6 5 . 10 8 . 11 . 8 Power 5 | . . 1 . . . . . . 2 . 2 . . Propulsion 19 | . . 1 1 . 4 3 . 3 2 . 4 . 1 Utility 14 | . . . . . 1 2 . 3 3 . 2 . 3 Weapon 15 | . . 1 1 . 1 . . 4 1 . 3 . 4 Highest Loss Streak 9 | . . 2 1 . 4 3 . 3 5 . 9 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 97 97 98 100 96 99 82 64 49 46 52 15 6 Engine 7 | . 14 13 11 11 9 9 8 4 5 6 3 . . Leg 22 | . 28 27 44 44 34 35 36 8 6 13 10 . . Device 7 | . . . . . 9 9 9 8 15 6 15 5 . Storage 8 | . 14 14 11 11 9 9 9 5 6 6 4 . . Processor 10 | . 11 14 11 11 9 9 9 15 6 6 5 5 1 Protection 1 | . . . . . 2 8 . 1 2 . . . . Energy Gun 8 | . 28 22 14 22 14 . 4 4 . . 3 . . Energy Cannon 3 | . . . . . 3 17 7 3 . . . . . Ballistic Gun 1 | . . 5 5 . . . . 1 2 . . . . Naked Turns 20 | . . . . . . . . . . . . . 20 Heaviest Build 50 | 14 19 19 34 34 45 45 44 50 45 34 42 4 4 Greatest Support 80 | 20 20 20 40 40 50 50 45 80 80 55 55 3 4 Greatest Overweight (x) 1 | . . 1 . . 1 . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 8 10 14 15 15 15 15 14 15 15 14 5 5 Most Carried 15 | 5 10 10 15 15 15 15 15 5 7 6 7 5 5 Average Carried 7 | 1 5 9 12 14 14 13 9 3 5 6 6 5 5 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 10 8 15 14 15 13 6 4 6 6 5 5 5 Scrap Engine Consumption 73 | . . . . . . . 19 39 5 . 10 . . Constructs Created 8 | . . . . . . . 3 3 . . 2 . . Constructs Modified 19 | . . . . . . . 1 15 1 . 2 . . Class Distribution -------------------- 36% | Scavenger-Mutant 30% | Mutant 30% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Matter Collected 1549 | 212 108 50 275 . 170 248 38 278 113 . 49 . 8 Remotely . | . . . . . . . . . . . . . . Salvage Created 3833 | . 414 64 560 47 519 484 261 609 528 . 315 . 32 Parts 204 | . 25 3 31 6 29 27 8 37 18 . 17 . 3 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 85 | . 9 3 13 3 13 12 2 15 9 . 5 . 1 Melee 2 | . . . . . . . . . 2 . . . . Guns 53 | . 9 2 12 3 12 . 1 9 3 . 2 . . Cannons 19 | . . . . . 1 9 1 4 3 . . . 1 AOE 9 | . . 1 1 . . 3 . 2 . . 2 . . Classes Destroyed 15 | . 5 1 3 . 2 . . 1 1 . 1 . 1 Builder 1 | . . . . . . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 5 | . 1 . 1 . 1 . 2 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 26 | . 2 . 4 3 6 3 . 6 2 . . . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 31 | . 7 2 4 . 3 3 . 2 5 . 5 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . Sentry 18 | . . . 3 . 3 6 2 3 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 3 | . . . . . 1 . . 2 . . . . . Programmer 2 | . . . . . . . . 2 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 2 2 4 3 6 3 3 4 3 . 2 . 1 Combat Bots Only 6 | . 2 2 4 3 6 3 2 4 3 . 2 . 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 1 . . 2 . 2 . . 1 . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Hostile Shots Fired 1031 | . 34 13 48 5 84 61 4 230 216 . 154 . 182 Missed 324 | . 6 1 14 1 27 14 2 74 81 . 57 . 47 Damage Taken 10915 | . 331 353 540 33 710 657 32 2106 2332 63 1878 . 1880 Core 2770 | . 95 91 75 7 126 52 . 241 367 26 535 . 1155 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 88 | . . . . . . . . 51 37 . . . . Ignored by Resistances 34 | . . . . . 6 28 . . . . . . . Regen/Repaired (Parts) 1144 | . . . . . 75 . . 777 152 . 140 . . Core Remaining (%) 57 | 100 . 25 . 79 . . 67 . . 25 46 . . Volleys Fired 303 | . 31 7 36 3 40 33 6 67 42 . 27 . 11 Largest 3 | . 2 2 2 2 2 2 2 3 1 . 1 . 1 Hottest 172 | . 100 100 121 121 150 150 104 172 60 . 65 . 57 Shots Fired 484 | . 62 14 67 6 79 63 12 102 41 . 27 . 11 Gun 323 | . 62 11 65 6 67 . 6 62 19 . 25 . . Cannon 152 | . . . . . 12 61 6 40 22 . . . 11 Launcher 9 | . . 3 2 . . 2 . . . . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 104 | . . . 26 . . . 6 61 . . . . 11 Thermal 345 | . 62 11 34 6 79 61 6 41 41 . 4 . . Explosive 9 | . . 3 2 . . 2 . . . . 2 . . Electromagnetic 26 | . . . 5 . . . . . . . 21 . . Robot Hit Streak 33 | . 10 2 33 4 11 8 6 12 21 . 13 . 2 Robot Miss Streak 9 | . 4 2 3 2 9 2 1 3 2 . 1 . 9 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 351 | . 41 7 56 4 49 37 8 74 39 . 24 . 12 Core Hits 208 | . 23 4 34 5 50 17 4 28 21 . 16 . 6 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 10 | . . . . . . . . 5 5 . . . . Critical Strikes 18 | . 1 . 2 . 1 . . 6 5 . . . 3 Burn 4 | . 1 . 2 . 1 . . . . . . . . Destroy 11 | . . . . . . . . 6 5 . . . . Blast 2 | . . . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . 3 . . . 6 Impact . | . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . 3 . . . 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7937 | . 533 226 858 48 849 1105 183 1816 828 . 1081 . 410 Guns 3688 | . 533 77 741 48 674 . 86 852 315 . 362 . . Cannons 2533 | . . . . . 175 914 97 780 376 . . . 191 Explosions 1357 | . . 149 117 . . 191 . 181 . . 719 . . Melee 300 | . . . . . . . . . 85 . . . 215 Ramming 59 | . . . . . . . . 3 52 . . . 4 Kinetic 1613 | . . . 243 . . . 97 1082 . . . . 191 Thermal 4809 | . 533 77 422 48 849 914 86 731 691 . 458 . . Explosive 747 | . . 149 117 . . 191 . . . . 290 . . Electromagnetic 409 | . . . 76 . . . . . . . 333 . . Impact . | . . . . . . . . . . . . . . Slashing 300 | . . . . . . . . . 85 . . . 215 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 . . . Average Corruption 3 | . . . . . . . . 2 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . . . . 19 17 2 . . . Message Errors 12 | . . . . . . . . 7 4 1 . . . Matter Fused 4 | . . . . . . . . 2 2 . . . . Heat Flow Errors 5 | . . . . . . . . 3 1 1 . . . Energy Discharges 5 | . . . . . . . . 3 2 . . . . Parts Rejected 2 | . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . 3 3 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 172 | . . . . . . . . 104 11 . 57 . . Projectiles 31 | . . . . . . . . 20 11 . . . . Explosions 141 | . . . . . . . . 84 . . 57 . . Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 7 . . . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 6 . . . . 3 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 287 | . . 2 . . . . . 101 . . 182 . 2 Shots 6 | . . 1 . . . . . 1 . . 4 . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 19 | . . . . . . . . 1 17 . . . 1 Kicked 18 | . . . . . . . . 1 17 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 383 | . 224 101 162 162 254 347 54 383 96 259 . . 19 Average Temperature 79 | . 84 54 37 83 70 85 24 118 45 119 . . 12 Received Heat Transfer 3043 | . 201 48 144 . 279 315 . 301 624 . 387 . 744 Effects 5 | . . . . . . 1 . 4 . . . . . Interference 3 | . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 23 | . 2 . 6 . 2 5 . 4 4 . . . . Heat Transferred 9153 | . 1591 222 1161 99 1682 1332 148 1268 1400 . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Peak Influence 579 | . 196 131 387 210 440 579 147 190 . . 271 58 40 Initial 147 | . . 28 42 140 81 139 147 25 . . 81 58 40 Average 133 | . 57 101 264 200 220 330 86 60 . . 151 58 13 Maximum Alert Level 2 | . . . 1 1 2 2 . . . . 1 . . Low Security (%) 74 | 100 100 100 27 14 47 16 100 100 . . 59 100 100 Level 1 22 | . . . 72 85 44 60 . . . . 40 . . Level 2 2 | . . . . . 7 22 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . . 6 . . . . 1 Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 3 | . . . 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Distress Signals 8 | . 1 . 3 . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . 16 5 24 3 24 16 2 21 22 . 18 . 5 Peak Tracking Total 7 | . 3 2 6 3 6 4 1 5 7 . 7 . 5 Tactical Retreats 15 | . . 1 . . 1 . . 1 5 . 6 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Traps Triggered 3 | . . . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Machines Disabled 14 | . . . 2 . 4 4 . 1 . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 1 . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Machines Accessed 22 | . 4 . 1 1 5 2 7 1 . . . 1 . Terminals 17 | . 4 . 1 1 4 2 4 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 58 | . 15 . 2 2 16 5 14 3 . . . 1 . Successful 26 | . 4 . 2 . 7 2 10 . . . . 1 . Failed 32 | . 11 . . 2 9 3 4 3 . . . . . Catastrophic 3 | . . . . . 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 15 . 2 2 14 6 8 . . . . . . Terminals 47 | . 15 . 2 2 14 5 8 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 9 | . 2 . 1 . 2 1 2 . . . . 1 . Robot Analysis 5 | . 2 . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . Report Inventory 3 | . . . . . . . 3 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 1 . 3 1 4 . . . . . . Terminals 11 | . 2 . 1 . 3 1 4 . . . . . . Botnet 11 | . 2 . 1 . 3 1 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 4 . . 1 3 2 1 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Robot Analysis Total 5 | . 2 . . . 1 1 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Turns Passed 6656 | 66 577 282 606 201 494 443 782 1684 734 140 557 20 70 Spaces Moved 4012 | 47 357 207 362 157 251 213 554 815 501 117 360 26 45 Core 118 | 3 . . . . . . . . . . 52 26 37 Treads 51 | . . . . . . . . 51 . . . . . Legs 3463 | 44 357 207 362 157 251 213 554 392 501 117 308 . . Wheels . | . . . . . . . . . . . . . . Hover 372 | . . . . . . . . 372 . . . . . Flight 8 | . . . . . . . . . . . . . 8 Fastest Speed 30 | 50 120 120 120 120 120 120 120 120 120 120 50 50 30 Average Speed 127 | 115 120 121 120 120 120 120 120 160 120 120 119 69 52 Slowest Speed 237 | 120 120 190 120 120 190 120 120 237 121 120 209 100 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 68 62 31 56 34 35 97 21 56 20 12 1 46 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . Known Exits Taken 4 | . . . 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 . 1 1 . . Scrap Searched 3 | . . . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 179 | . . 28 9 . 2 30 1 58 . . 51 . . Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . 2 6 1 10 . . . . . AOE 160 | . . 28 9 . . 24 . 48 . . 51 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Fac DSF Total 5056 | 57 445 223 464 164 359 337 665 1097 576 116 458 27 68 Wait 520 | . 41 4 34 2 42 52 91 185 4 . 65 . . Move 3997 | 46 356 206 361 156 250 212 553 814 500 116 359 25 43 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 45 | 5 7 1 9 1 3 4 1 7 5 . 2 . . Fast Attach 39 | 3 1 . 5 . 8 7 . 4 2 . 1 2 6 Attach 35 | 3 . 3 5 . 5 5 1 8 3 . 2 . . Detach 7 | . . . 1 . . 4 1 1 . . . . . Swap 30 | . 5 2 7 . 6 9 . 1 . . . . . Drop 51 | . 4 . 6 2 5 11 12 9 . . 2 . . Fire 303 | . 31 7 36 3 40 33 6 67 42 . 27 . 11 Melee 9 | . . . . . . . . . 3 . . . 6 Ram 1 | . . . . . . . . . . . . . 1 Kick 18 | . . . . . . . . 1 17 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Discovered new exit (range 7) 644 | -10/Materials | Entered Mines 727 | -10/Mines | Assembled infested the area 755 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 760 | -10/Mines | Core integrity fell below 50% 889 | -10/Mines | Learned location of Zion (-7) 912 | -10/Mines | Discovered new exit (range 10) 926 | -10/Mines | Entered Materials 926 | -9/Materials | Evolved 2 slots: Propulsion x2 1340 | -9/Materials | Identified exit to Mines 1532 | -9/Materials | Entered Mines 1551 | -9/Mines | Build established: Scavenger-Mutant 1626 | -9/Mines | Learned location of Storage (-8) 1687 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1703 | -9/Mines | Learned Materials machine intel 1723 | -9/Mines | Discovered new exit (range 8) 1733 | -9/Mines | Entered Materials 1733 | -8/Materials | Evolved 2 slots: Utility x2 1734 | -8/Materials | Loaded intel: 58 machine locations 1789 | -8/Materials | Identified exit to Storage 1922 | -8/Materials | Repaired Aluminum Leg 1995 | -8/Materials | Lost 4 parts (3n1w) 2227 | -8/Materials | Entered Storage 2441 | -8/Storage | Lost 3 parts (2n1u) 2667 | -8/Storage | Used back door to open Recycling access 2667 | -8/Storage | Discovered new exit (range 4) 2670 | -8/Storage | Entered Recycling 2675 | -8/Recycling | Found Scrap Engine 3398 | -8/Recycling | Discovered new exit (range 16) 3452 | -8/Recycling | Entered Factory 3452 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3664 | -6/Factory | Lost 3 parts (2n1w) 3823 | -6/Factory | Garrison activated, responded to threat 4073 | -6/Factory | Build established: Construct 5054 | -6/Factory | Discovered new exit (range 15) 5136 | -6/Factory | Entered Lower Caves 5142 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5168 | -6/Lower Caves | Encountered a Warlord checkpoint 5364 | -6/Lower Caves | Identified exit to Lower Caves 5575 | -6/Lower Caves | Spotted B-75 Beast 5772 | -6/Lower Caves | Core integrity fell below 50% 5855 | -6/Lower Caves | Lost 5 parts (1p2n2u) 5870 | -6/Lower Caves | Entered another Lower Caves area 5993 | -6/Lower Caves | Discovered new exit (range 14) 6010 | -6/Lower Caves | Entered Factory 6010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6072 | -5/Factory | Build established: Mutant 6555 | -5/Factory | Core integrity fell below 50% 6559 | -5/Factory | Discovered new exit (range 15) 6567 | -5/Factory | Entered another Factory area 6567 | -4/Factory | Evolved 2 slots: Utility x2 6582 | -4/Factory | Lost 9 parts (1p3n2u3w) 6587 | -4/Factory | Identified exit to DSF 6587 | -4/Factory | Entered DSF 6631 | -4/DSF | Core integrity fell below 50% 6636 | -4/DSF | Additional patrols routed to DSF 6641 | -4/DSF | Core integrity fell below 20% 6657 | -4/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06625_ C-35 Carver knocked back. 06628_ Hvy. Flak Cannon destroyed. 06630_ Acquired Hvy. Flak Cannon. 06631_ Hvy. Flak Cannon severed. 06631_ Acquired Hvy. Flak Cannon. 06633_ Hvy. Flak Cannon severed. 06634_ Acquired Hvy. Flak Cannon. 06636_ Hostiles detected in DSF, routing additional patrols. 06636_ C-35 Carver destroyed. 06637_ Hvy. Flak Cannon destroyed. 06638_ Acquired Imp. Surge Thruster. 06642_ Acquired Enh. Gauss Cannon. 06645_ Imp. Surge Thruster destroyed. 06648_ C-35 Carver destroyed. 06649_ Acquired 8 matter. 06652_ X-77 Beamer Adv. Coolant Injector blasted off. 06652_ X-77 Beamer knocked back. 06654_ Slug penetrates X-77 Beamer. 06654_ X-77 Beamer Adv. Cooling System blasted off. 06657_ Enh. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#!??# ### ###??????? | | ????????????????????????###### ##???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????### ##???????? | | ???????????????????????????#!! #???????? | | ???????????????????????????#!! #???????? | | ???????????????????????????#!! #???????? | | ????????????????????#???###### ###??????? | | ????????????????????#!!?#===?# !!#??????? | | ??????????????? ##!!!#===## !!#??????? | | ??????????????? #??????? | | ??????????????? 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""##"????? | | ????????????#!!!!!!!#]]]# ##%""""#??????? | | ????????????#!!!????#########"""""#??????? | | ????????????????????????????##"####??????? | | ?????????????????????????????#"#?????????? | | ??????????????????????????????""?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 521 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedThunderRay Manual? 0 Play Time 00:59:00 Cumulative 59.5 hours Start 2024.03.19 @ 10:59:03 End 2024.03.19 @ 11:58:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 84 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63e902bc-8953-4692-8faa-69dda2fd3793