Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 23:41:48 Player: Roland Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3597 Bonus ------- None Cogmind --------- Core Integrity 545/850 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Phase Shifter Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Sensor Array > --- WEAPON ----------- Flak Cannon Flak Cannon Linear Accelerator > --- INVENTORY -------- Tractor Beam [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Power Amplifier Device Power Amplifier Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 2 | . . . . 2 . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 3 . . Weapon 1 | . . . . 1 . . Parts Attached 20 | 5 1 2 9 2 1 . Power 4 | 1 . . 2 1 . . Engine 3 | 1 . . 2 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 6 | 2 . 1 3 . . . Treads . | . . . . . . . Leg 6 | 2 . 1 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | . . . 2 1 . . Device 3 | . . . 2 1 . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 1 1 2 . 1 . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon 3 | . . . 2 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 5 7 . 3 . Power 3 | . . . 2 . 1 . Propulsion 5 | . . 2 2 . 1 . Utility 2 | . . . 2 . . . Weapon 5 | . . 3 1 . 1 . Highest Loss Streak 4 | . . 3 4 . 3 . To Critical Strikes 1 | . . 1 . . . . Average Backups 1 | . 1 1 2 1 1 2 Power . | . 1 1 . . . . Propulsion . | . . . . . . . Utility . | . . . . 1 1 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 59 | . 71 68 61 41 39 . Engine 12 | . 14 14 13 6 4 . Leg 20 | . 28 26 21 13 10 . Device 4 | . . . 6 3 5 . Energy Cannon 1 | . 10 9 . . . . Ballistic Gun 7 | . 14 12 7 . . . Ballistic Cannon 9 | . . . 12 13 12 . Peak Build Rating 31 | 5 5 5 13 23 31 . Average Rating 10 | 3 5 4 9 20 22 . On Entrance 6 | . 5 5 3 10 23 . Avg Prop Armor Cover (%) 15 | 24 19 17 12 . . . Naked Turns 31 | . . . . . 19 12 Heaviest Build 35 | 6 7 7 15 23 35 . Greatest Support 32 | 3 3 3 30 32 32 3 Greatest Overweight (x) 2 | 1 2 2 1 . 1 . Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 4 | 3 2 2 4 2 2 2 Average Carried 1 | 1 1 1 2 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 2 | 1 2 1 2 1 2 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 440 | 117 35 37 251 . . . Remotely . | . . . . . . . Salvage Created 445 | . 45 131 269 . . . Parts 31 | . 4 16 11 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 12 | . 3 5 4 . . . Guns 7 | . 1 4 2 . . . Cannons 5 | . 2 1 2 . . . Classes Destroyed 5 | . 1 1 3 . . . Swarmer 6 | . 3 3 . . . . Grunt 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Programmer 1 | . . . 1 . . . Subdweller 2 | . . 2 . . . . Best Kill Streak 5 | . 3 5 2 . . . Combat Bots Only 5 | . 3 5 2 . . . Max Kills in Single Turn 1 | . 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 156 | . 20 84 42 . 7 3 Missed 49 | . 3 33 12 . 1 . Hits 107 | . 17 51 30 . 6 3 Melee 6 | . . . . . 6 . Projectile 101 | . 17 51 30 . . 3 AOE 1 | . . . 1 . . . Critical Strikes 5 | . . 1 2 . 2 . Damage Taken 1407 | . 135 518 449 . 255 50 Core 501 | . 30 64 102 . 255 50 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . . 21 . . . Volleys Fired 61 | . 8 17 36 . . . Largest 2 | . 2 2 2 . . . Hottest 80 | . 80 80 74 . . . Shots Fired 86 | . 16 30 40 . . . Gun 61 | . 8 21 32 . . . Cannon 25 | . 8 9 8 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | . 8 13 40 . . . Thermal 25 | . 8 17 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 3 4 13 . . . Robot Miss Streak 4 | . 4 1 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 60 | . 6 19 35 . . . Core Hits 29 | . 3 7 19 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Burn 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 705 | . 87 200 415 . 3 . Guns 424 | . 17 147 260 . . . Cannons 264 | . 70 53 141 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 17 | . . . 14 . 3 . Kinetic 503 | . 17 85 401 . . . Thermal 185 | . 70 115 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 11 | . . . 10 . 1 . Kicked 10 | . . . 10 . . . Crushed . | . . . . . . . Highest Temperature 180 | . 180 12 45 . . . Average Temperature 60 | . 100 5 20 . . . Received Heat Transfer 327 | . . 216 111 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 3 . . . . Heat Transferred 518 | . 148 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 60 | . 60 . 45 50 . . Initial 50 | . . . 21 50 . . Average 6 | . 18 . 4 25 . . Influence Increases 364 | . 70 135 109 50 . . Destroy 0b10 Robot/C 200 | . 60 60 80 . . . Destroy 0b10 Robot/NC 10 | . . . 10 . . . Destroy Leader 10 | . 10 . . . . . Successful Hack 19 | . . . 19 . . . Advance Influence 50 | . . . . 50 . . Lose Combat Pursuer 75 | . . 75 . . . . Influence Decreases 364 | . 20 140 154 50 . . Entered New Map 49 | . . 25 24 . . . Time Decay 265 | . 20 65 130 50 . . Lost Part 50 | . . 50 . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 27 | . 3 12 4 . 6 2 Peak Tracking Total 7 | . 3 7 1 . 6 2 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 10 | . . . 9 1 . . Terminals 6 | . . . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . . . 14 3 . . Successful 11 | . . . 9 2 . . Failed 6 | . . . 5 1 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . . 8 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 5 2 . . Record 2 | . . . 1 1 . . Robot Analysis 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Retrieve Components 4 | . . . 4 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . . . 14 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . 5 . . . Allies Hacked 1 | . . . 1 . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 5 | . . . 5 . . . Largest Group 3 | . . . 3 3 2 . Highest-Rated Group 53 | . . . 53 53 37 . Highest-Rated Ally 27 | . . . 27 27 27 . Total Orders 5 | . . . 5 . . . ROAM 1 | . . . 1 . . . GUARD 1 | . . . 1 . . . AID 1 | . . . 1 . . . DROP 1 | . . . 1 . . . PICKUP 1 | . . . 1 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Active Infowar (turns) 174 | . . . . 77 97 . Sensors 174 | . . . . 77 97 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 1736 | 37 105 185 1165 116 116 12 Spaces Moved 1218 | 34 52 104 822 89 95 22 Core 306 | 34 52 104 60 . 34 22 Treads . | . . . . . . . Legs 912 | . . . 762 89 61 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 125 50 50 Average Speed 118 | 77 134 131 118 125 117 50 Slowest Speed 195 | 100 150 150 120 125 195 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 13 10 95 3 72 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 1433 | 44 72 125 977 95 98 22 Wait 68 | . 11 . 56 1 . . Move 1213 | 33 51 103 821 89 94 22 Hop . | . . . . . . . Pick Up 22 | 6 1 2 9 2 2 . Fast Attach . | . . . . . . . Attach 21 | 5 . 3 9 3 1 . Detach 1 | . . . 1 . . . Swap 1 | . 1 . . . . . Drop . | . . . . . . . Fire 61 | . 8 17 36 . . . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 10 | . . . 10 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 35 | . . . 35 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 8) 143 | -10/Materials | Entered Subcaves 145 | -10/Subcaves | Learned location of Storage (-8) 301 | -10/Subcaves | Build established: Mutant 313 | -10/Subcaves | Discovered new exit (range 16) 319 | -10/Subcaves | Lost 3 parts (1n2w) 328 | -10/Subcaves | Entered Recycling 329 | -8/Recycling | Met a Zionite searching for Scraptown 885 | -8/Recycling | Core integrity fell below 50% 1009 | -8/Recycling | Lost 4 parts (1p1n1u1w) 1462 | -8/Recycling | Discovered new exit (range 15) 1493 | -8/Recycling | Entered Factory 1493 | -6/Factory | Accompanied by 3 allies 1493 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 1609 | -6/Factory | Sucked down chute 1609 | -6/Factory | Entered Waste 1619 | -6/Waste | Spotted C-40 Crusher 1638 | -6/Waste | Spotted C-40 Crusher 1644 | -6/Waste | Spotted C-40 Crusher 1661 | -6/Waste | Spotted C-40 Crusher 1688 | -6/Waste | Spotted C-40 Crusher 1689 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1699 | -6/Waste | 3 allies followed down the chute 1703 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1703 | -6/Waste | Spotted C-40 Crusher 1706 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1715 | -6/Waste | Discovered new exit (range 15) 1725 | -6/Waste | Entered Factory 1737 | -6/Factory | Lost 3 parts (1p1n1w) 1737 | -6/Factory | Self-destructed Last Messages --------------- Engineer 5a Structural Scanner crushed. Engineer 5a Terrain Scan Processor crushed. Engineer 5a suffers critical hit (Destroy). Engineer 5a destroyed. Structural Scanner crushed. 13 Matter crushed. Lgt. Ion Engine crushed. Linear Accelerator crushed. Flak Cannon crushed. Linear Accelerator crushed. Titanium Leg crushed. Lgt. Fission Core crushed. Flak Cannon crushed. Adv. Sensor Array crushed. Carbon-fiber Leg crushed. Slammed into C-40 Crusher. EXIT=FOUND Acquired Imp. Phase Shifter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????+ # ?????????????????????????? | | ????????????????# # ????????????????????????? | | ????????????????# # [????????????????????????? | | ????????????????# # ????????????????????????? | | ????????????????# # ????"???????????????????? | | ????????????????# # """ """?????????????????? | | ????????????????# # """ """ ????????????????? | | ????????????????# # ????????????????? | | ????????????????# # """ """ ????????????????? | | ????????????????# # """ """ ???????????????? | | ????????????????# # """ """ h!#?????????????? | | ????????????????# # @ h #?????????????? | | ???????????###### ###/########???????????????? | | ???? #???????????????????? | | ???? #???????????????????? | | ???? #???????????????????? | | ????? #???????????????????? | | ????? #???????????????????? | | ?????? ######### #???????????????????? | | ?????? ????????# #???????????????????? | | ?????? ?????????# #???????????????????? | | ??????? ?????????k +???????????????????? | | ??????? ??????????# #???????????????????? | | ???????? ???????????# #???????????????????? | | ???????? ????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend More Dakka Please Challenges ------------ None Game ------ Seed AntigravFusionFlail Manual? 0 Play Time 00:23:24 Cumulative 11.8 hours Start 2026.01.23 @ 23:18:25 End 2026.01.23 @ 23:41:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 6 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6348ce23-fc44-4c3f-821c-454bf87d26dc