Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 23:11:27 Player: Parkagirl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (267) 267 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2037 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Visual Processing Unit Signal Interpreter Seismic Detector Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Airjet Signal Interpreter Seismic Detector Hacking Suite Small Laser Particle Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 8 7 5 4 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 2 2 Treads . | . . . . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight 5 | . 2 2 1 Utility 3 | 2 1 . . Device 2 | 1 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 . 3 1 Energy Gun 3 | 2 . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 9 | . . 1 8 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 7 | 5 7 7 7 Power 2 | 1 1 2 2 Propulsion 1 | 3 2 1 . Utility 2 | . 2 2 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 10 | . 5 . 5 Power 3 | . 1 . 2 Propulsion 3 | . 3 . . Utility 4 | . 1 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 99 96 62 Engine 11 | . 14 11 9 Leg 10 | . 24 . . Flight 20 | . 1 42 27 Device 11 | . 14 11 8 Storage 11 | . 14 11 9 Energy Gun 9 | . 14 9 4 Energy Cannon 2 | . . 5 2 Ballistic Gun 7 | . 14 6 . Peak Build Rating 16 | 7 7 12 16 Average Rating 8 | 5 6 10 8 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 23 | 15 15 16 23 Greatest Support 32 | 32 32 16 20 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 7 8 6 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 518 | 220 175 123 . Remotely . | . . . . Salvage Created 418 | 16 195 160 47 Parts 30 | 4 14 11 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . 6 3 1 Guns 8 | . 6 2 . Cannons 2 | . . 1 1 Classes Destroyed 8 | 1 3 4 . Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 2 | . . 1 1 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | 1 4 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 112 | . 24 10 78 Missed 29 | . 6 6 17 Hits 83 | . 18 4 61 Melee 2 | . . 1 1 Projectile 81 | . 18 3 60 Critical Strikes 1 | . . 1 . Damage Taken 1203 | 3 141 66 993 Core 599 | . 38 10 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 10 | . . 10 . Core Remaining (%) 93 | 100 84 97 . Volleys Fired 47 | 1 13 9 24 Largest 2 | 2 2 2 2 Hottest 124 | 90 70 124 124 Shots Fired 70 | 2 26 15 27 Gun 46 | 2 26 12 6 Cannon 24 | . . 3 21 Launcher . | . . . . Special . | . . . . Kinetic 19 | . 13 6 . Thermal 51 | 2 13 9 27 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 1 6 5 3 Robot Miss Streak 3 | 1 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 39 | 1 16 10 12 Core Hits 17 | 1 8 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 655 | 16 221 155 263 Guns 353 | 10 221 94 28 Cannons 285 | . . 61 224 Explosions . | . . . . Melee . | . . . . Ramming 17 | 6 . . 11 Kinetic 161 | . 109 52 . Thermal 477 | 10 112 103 252 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | 3 . . 5 Shots . | . . . . Rammed 5 | 1 . . 4 Targets Rammed 5 | 1 . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 348 | 30 72 136 348 Average Temperature 82 | 17 29 55 119 Received Heat Transfer 558 | . . 18 540 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1061 | 25 333 222 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | 5 65 50 30 Initial 18 | . . 18 14 Average 12 | . 17 19 4 Influence Increases 364 | 5 157 127 75 Destroy 0b10 Robot/C 200 | . 120 60 20 Destroy 0b10 Robot/NC 20 | 5 10 5 . Destroy Leader 42 | . 22 20 . Successful Hack 27 | . 5 12 10 Partial Spotted 45 | . . . 45 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 364 | 5 113 136 110 Entered New Map 47 | . . 26 21 Time Decay 277 | 5 113 110 49 Lost Part 40 | . . . 40 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 10 8 18 Peak Tracking Total 13 | . 4 5 13 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 7 3 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 11 15 8 Successful 20 | . 7 9 4 Failed 14 | . 4 6 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 29 | . 9 12 8 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 5 6 4 Record 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 4 | . . 2 2 Dispatch Records 2 | . . 2 . Transport Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 7 | . 2 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1021 | 59 433 269 260 Sensors 947 | . 418 269 260 Seismic 74 | 59 15 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1089 | 110 433 269 277 Spaces Moved 1379 | 82 303 534 460 Core 25 | 2 . . 23 Treads . | . . . . Legs 272 | . 272 . . Wheels 89 | 80 9 . . Hover 9 | . . . 9 Flight 984 | . 22 534 428 Fastest Speed 28 | 50 100 31 28 Average Speed 58 | 98 119 31 44 Slowest Speed 300 | 100 120 31 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 7 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 32 44 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1583 | 105 353 619 506 Wait 68 | 4 . 64 . Move 1360 | 81 302 519 458 Hop 8 | . . 7 1 Pick Up 31 | 9 12 7 3 Fast Attach 10 | 7 . 2 1 Attach 13 | . 3 5 5 Detach 4 | . . 2 2 Swap 12 | 1 9 . 2 Drop 25 | 1 14 4 6 Fire 47 | 1 13 9 24 Melee . | . . . . Ram 5 | 1 . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x2 650 | -9/Materials | Repaired Flight Unit 798 | -9/Materials | Discovered new exit (range 15) 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 955 | -8/Materials | Build established: Scavenger-Sprinter 1074 | -8/Materials | Core integrity fell below 50% 1087 | -8/Materials | Core integrity fell below 20% 1090 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01050_ Flight Unit destroyed. 01054_ Lgt. Ion Engine destroyed. 01060_ W-25 Informer sends out distress signal. 01065_ Flight Unit destroyed. 01071_ Slammed into G-47 Trooper. 01072_ K-01 Serf destroyed. 01072_ Slammed into G-47 Trooper. 01072_ Destabilizing: System corrupted (+1). 01073_ R-06 Scavenger collects Wheel. 01073_ Sensor Array destroyed. 01073_ Slammed into G-47 Trooper. 01074_ K-01 Serf collects debris. 01074_ Slammed into G-47 Trooper. 01078_ K-01 Serf collects debris. 01088_ K-01 Serf cleans the Matter Filter. [Achievement: Back For More] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. 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"T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed NodeMappingNanoactuators Manual? 0 Play Time 00:27:23 Cumulative 25.9 hours Start 2026.10.24 @ 01:31:10 End 2026.10.24 @ 23:11:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9137250-b209-4706-86d4-4b1e64d3d751