Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 09:02:43 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2069) 2069 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 5930 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 50 Friendly Fire -9 Cogmind --------- Core Integrity 305/850 Matter 290/300 Energy 67/450 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Energy Well Advanced Weight Redist. System Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System High-capacity Matter Pod (200) Improved Terrain Scanner ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Cooled Airjet VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Salvage Targeting Computer Hardened Heavy Armor Plating Dynamic Insulation System > --- WEAPON ----------- Autogun Heavy Missile Launcher Chainsword > --- INVENTORY -------- Improved Heat Sink Cooling System Large Storage Unit High-capacity Matter Pod Gravity Neutralizer Sensor Array Improved Terrain Scanner Matter Filter ECM Suite Light Armor Plating [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Gravity Neutralizer Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 . . 1 2 Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 113 | . 16 . 31 32 19 15 Power 13 | . 2 . 5 3 2 1 Engine 9 | . 1 . 5 1 2 . Core 4 | . 1 . . 2 . 1 Reactor . | . . . . . . . Propulsion 36 | . 4 . 10 14 5 3 Treads 6 | . . . 4 2 . . Leg 10 | . 2 . . 5 1 2 Wheel 1 | . . . . . . 1 Hover 10 | . 2 . 1 5 2 . Flight 9 | . . . 5 2 2 . Utility 33 | . 5 . 4 10 7 7 Device 22 | . 3 . 2 7 4 6 Storage 2 | . 1 . . . . 1 Processor 3 | . . . 1 . 2 . Hackware . | . . . . . . . Protection 6 | . 1 . 1 3 1 . Artifact . | . . . . . . . Weapon 31 | . 5 . 12 5 5 4 Energy Gun 9 | . . . 6 1 . 2 Energy Cannon 8 | . 2 . 3 1 1 1 Ballistic Gun 6 | . 1 . 1 2 1 1 Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . 1 . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 7 2 . . Parts Lost 40 | . . . 7 5 6 22 Power 5 | . . . 2 . 1 2 Propulsion 13 | . . . 2 1 3 7 Utility 9 | . . . . 1 1 7 Weapon 13 | . . . 3 3 1 6 Highest Loss Streak 10 | . . . 4 3 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 77 92 96 92 49 Engine 5 | . 10 . 6 4 3 1 Core 2 | . 3 11 2 4 2 . Treads 3 | . . . 8 5 . . Leg 8 | . 21 . . 8 9 6 Hover 7 | . 6 22 6 11 10 2 Flight 5 | . . . 15 . 7 1 Device 13 | . 12 . 10 19 16 11 Storage 9 | . 14 11 11 9 7 4 Processor 4 | . . . 8 . 6 6 Protection 3 | . . 11 2 6 3 1 Energy Gun 3 | . . . 8 5 . . Energy Cannon 6 | . 14 . 1 10 4 . Ballistic Gun 5 | . 9 . 4 4 7 2 Launcher 1 | . 1 11 3 . 1 . Impact Weapon 1 | . . . . 2 5 . Slashing Weapon 2 | . . . 3 3 1 4 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 24 24 26 40 54 47 Greatest Support 72 | 20 20 12 72 72 30 44 Greatest Overweight (x) 8 | . 3 1 2 6 8 8 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 8 Most Carried 10 | . 10 10 10 10 10 10 Average Carried 9 | . 8 10 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 10 10 9 10 10 5 Class Distribution -------------------- 51% | Mutant 34% | Scavenger-Mutant 7% | Scavenger-Assassin 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Matter Collected 1830 | 165 433 . 539 359 181 153 Remotely 258 | . 258 . . . . . Salvage Created 2738 | . 507 . 980 742 206 303 Parts 156 | . 27 . 66 30 18 15 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 54 | . 9 . 21 13 5 6 Melee 10 | . . . 4 . 2 4 Guns 21 | . 3 . 9 5 2 2 Cannons 17 | . 4 . 5 7 1 . AOE 5 | . 2 . 3 . . . Classes Destroyed 12 | . 6 . 2 2 2 . Worker 3 | . . . 3 . . . Builder 1 | . . . . . 1 . Hauler 4 | . 1 . 3 . . . Recycler 3 | . 2 . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 . . 1 1 . Swarmer 17 | . 5 . 6 . 3 3 Grunt 24 | . 4 . 10 7 . 3 Sentry 9 | . . . 5 4 . . Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 5 | . 4 . 5 4 3 3 Combat Bots Only 4 | . 3 . 3 4 3 3 Max Kills in Single Turn 2 | . 2 . 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . 1 . . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Damage Taken 5936 | . 429 30 1055 1411 825 2186 Core 1171 | . 129 10 265 133 89 545 Absorbed by Shields 39 | . . . . . . 39 Core Remaining (%) 68 | 100 48 . 31 75 87 . Volleys Fired 185 | . 43 2 66 35 14 25 Largest 3 | . 2 2 2 3 2 1 Hottest 184 | . 120 65 95 184 98 75 Shots Fired 308 | . 86 3 98 73 23 25 Gun 176 | . 34 . 75 29 14 24 Cannon 122 | . 51 2 15 44 9 1 Launcher 10 | . 1 1 8 . . . Special . | . . . . . . . Kinetic 115 | . 35 2 36 11 14 17 Thermal 155 | . 50 . 27 62 9 7 Explosive 10 | . 1 1 8 . . . Electromagnetic 28 | . . . 27 . . 1 Robot Hit Streak 15 | . 15 1 11 8 7 11 Robot Miss Streak 6 | . 6 1 3 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 211 | . 52 1 67 47 18 26 Core Hits 105 | . 17 1 42 23 8 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 4 | . . . . 1 2 1 Burn 2 | . . . . 1 . 1 Destroy 1 | . . . . . 1 . Smash 1 | . . . . . 1 . Melee Attacks 37 | . . . 8 2 9 18 Impact 8 | . . . . 2 6 . Slashing 29 | . . . 8 . 3 18 Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4477 | . 909 25 1366 1008 533 636 Guns 1535 | . 129 . 674 307 168 257 Cannons 1554 | . 678 17 208 493 125 33 Explosions 378 | . 102 8 268 . . . Melee 1000 | . . . 216 208 240 336 Ramming 10 | . . . . . . 10 Kinetic 906 | . 129 17 303 133 168 156 Thermal 1985 | . 678 . 414 667 125 101 Explosive 230 | . 102 8 120 . . . Electromagnetic 346 | . . . 313 . . 33 Impact 311 | . . . . 208 103 . Slashing 689 | . . . 216 . 137 336 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 251 | . 4 . . 146 90 11 Projectiles 4 | . 4 . . . . . Explosions . | . . . . . . . Melee 247 | . . . . 146 90 11 Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . 30 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 6 | . . . . . . 6 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 383 | . 342 17 135 383 105 8 Average Temperature 95 | . 137 11 47 131 38 4 Received Heat Transfer 1604 | . 174 . 339 486 . 605 Effects 6 | . 3 . . 3 . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . . . . 3 . . Short Circuit 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 1 1 . Impact Corruptions 7 | . . . . 5 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 1 3 . . Heat Transferred 4035 | . 1443 . 742 1369 185 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Peak Influence 527 | . 237 92 527 449 267 76 Initial 186 | . . 74 38 186 167 46 Average 210 | . 131 90 315 272 182 44 Maximum Alert Level 2 | . 1 . 2 2 1 . Low Security (%) 52 | . 81 100 24 27 60 100 Level 1 34 | . 18 . 39 62 39 . Level 2 12 | . . . 36 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 4 2 3 . Investigation 1 | . . . 1 . . . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 1 1 . 2 1 . Assault 2 | . . . 2 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 19 1 27 14 9 8 Peak Tracking Total 4 | . 4 1 4 4 3 3 Tactical Retreats 5 | . 1 . 1 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Disabled 6 | . . . 6 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Accessed 10 | . 3 . 6 1 . . Terminals 10 | . 3 . 6 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 7 . 17 5 . . Successful 17 | . 5 . 9 3 . . Failed 12 | . 2 . 8 2 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . . 3 . . Terminals 29 | . 7 . 17 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 . 9 3 . . Record 2 | . 1 . . 1 . . Part Schematic 2 | . . . 2 . . . Open Door 3 | . . . 3 . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 4 | . 2 . 1 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 4 1 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 62 | . . . 62 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders 1 | . . . 1 . . . ROAM 1 | . . . 1 . . . Ally Attacks 13 | . . . 13 . . . Total Damage 169 | . . . 169 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . 2 . . . Drone Recoveries 1 | . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Turns Passed 3123 | . 604 14 864 703 509 429 Spaces Moved 1598 | 1 343 8 528 333 213 172 Core 8 | . . . . . . 8 Treads 177 | . . . 111 66 . . Legs 552 | 1 243 . . 148 96 64 Wheels 73 | . . . . . . 73 Hover 548 | . 100 8 192 117 104 27 Flight 240 | . . . 225 2 13 . Fastest Speed 32 | 120 116 116 32 102 111 100 Average Speed 135 | 120 124 116 101 157 192 148 Slowest Speed 685 | 120 260 116 168 525 685 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 59 3 79 25 5 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . 1 3 1 Terrain Destroyed 94 | . 11 3 74 2 3 1 Melee 4 | . . . . . 3 1 Projectile 2 | . . . . 2 . . AOE 88 | . 11 3 74 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Total 2201 | . 443 9 740 444 276 289 Wait 172 | . 16 . 78 14 11 53 Move 1592 | . 342 7 527 332 212 172 Hop . | . . . . . . . Pick Up 17 | . 7 . 5 4 1 . Fast Attach 77 | . 10 . 23 21 11 12 Attach 7 | . . . 3 . 2 2 Detach 9 | . 2 . 3 1 3 . Swap 29 | . 6 . 5 11 6 1 Drop 68 | . 17 . 20 24 7 . Fire 185 | . 43 2 66 35 14 25 Melee 37 | . . . 8 2 9 18 Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Discovered new exit (range 4) 325 | -10/Materials | Build established: Mutant 549 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 5) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Discovered new exit (range 8) 619 | -9/Materials | Entered Storage 688 | -9/Storage | Garrison activated, responded to threat 1122 | -9/Storage | Met a pair of Derelict thieves 1252 | -9/Storage | Core integrity fell below 50% 1297 | -9/Storage | Lost 4 parts (1p1n2w) 1312 | -9/Storage | Discovered new exit (range 9) 1483 | -9/Storage | Entered Materials 1483 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1854 | -8/Materials | Lost 3 parts (1n1u1w) 2115 | -8/Materials | Build established: Scavenger-Mutant 2138 | -8/Materials | Discovered new exit (range 5) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -7/Factory | Discovered new exit (range 15) 2695 | -7/Factory | Entered another Factory area 2695 | -6/Factory | Evolved 2 slots: Propulsion x2 2845 | -6/Factory | Lost 7 parts (1p3n2u1w) 3014 | -6/Factory | Core integrity fell below 50% 3081 | -6/Factory | Lost 10 parts (2n4u4w) 3124 | -6/Factory | Self-destructed Last Messages --------------- 03031_ Kicked G-50 Soldier. 03032_ K-01 Serf collects debris. 03032_ Kicked G-50 Soldier. 03034_ Kicked G-50 Soldier out of the way. 03035_ Kicked G-50 Soldier. 03036_ Kicked G-50 Soldier out of the way. 03036_ K-01 Serf collects debris. 03038_ Kicked G-50 Soldier out of the way. 03042_ Dynamic Insulation System destroyed. 03047_ K-01 Serf collects debris. 03050_ Field Laser destroyed. 03068_ Acquired Adv. Weight Redist. System. 03082_ Acquired Energy Well. 03082_ Flexi-carbon Leg destroyed. 03094_ Acquired Proton Cannon. 03108_ Critical hit (Burn: +37). 03112_ G-50 Soldier misfires. 03116_ Carbon-fiber Leg destroyed. 03120_ Proton Cannon destroyed. 03122_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??""" """" #???????????? #???????? | | ??""" """" %#???????????? #???????? | | ?"""" 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Hover Unit | -9/Storage | Hacked Shotgun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatBeamFalx Manual? 0 Play Time 01:16:20 Cumulative 87.6 hours Start 2023.03.23 @ 09:10:24 End 2023.03.24 @ 09:02:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 123 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d00dafdb-8e18-4c34-aa68-6b77be5e13e6