Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 20:23:52 Player: Vivisector9999 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 843 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Small Laser Makeshift Hammer > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Weapon Shielding Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Makeshift Hammer > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Weapon Shielding Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 4 7 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 7 | 1 5 8 Power 1 | . 1 1 Propulsion 2 | . 1 3 Utility . | . . 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 96 Engine 9 | . 14 8 Core 3 | . . 5 Leg 26 | . 28 26 Device 1 | . 4 . Storage 12 | . 8 14 Processor 13 | . 13 14 Energy Gun 5 | . 1 7 Ballistic Gun 17 | . 26 13 Impact Weapon 2 | . . 4 Slashing Weapon 1 | . . 2 Peak Build Rating 13 | 5 8 13 Average Rating 8 | 4 7 9 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 9 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 2 9 10 Average Carried 7 | 1 6 8 Final Capacity 10 | 5 10 10 Final Carried 10 | 2 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 443 | 201 101 141 Remotely . | . . . Salvage Created 537 | . . 537 Parts 23 | . . 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . . 11 Melee 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 4 | . . 4 Tunneler 1 | . . 1 Recycler 1 | . . 1 Swarmer 2 | . . 2 Grunt 9 | . . 9 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 119 | . 4 115 Missed 26 | . 3 23 Hits 93 | . 1 92 Projectile 93 | . 1 92 Critical Strikes 1 | . . 1 Damage Taken 1026 | . 29 997 Core 252 | . . 252 Absorbed by Shields . | . . . Regen/Repaired (Parts) 13 | . 13 . Core Remaining (%) 100 | 100 . . Volleys Fired 24 | 4 . 20 Largest 2 | 2 . 2 Hottest 80 | 60 . 80 Shots Fired 42 | 8 . 34 Gun 42 | 8 . 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | 4 . 22 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 13 | 4 . 9 Robot Hit Streak 13 | 3 . 13 Robot Miss Streak 3 | 3 . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | 4 . 49 Core Hits 15 | . . 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 40 | . . 40 Impact 13 | . . 13 Slashing 27 | . . 27 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1185 | 85 . 1100 Guns 428 | 55 . 373 Cannons . | . . . Explosions 91 | 30 . 61 Melee 666 | . . 666 Ramming . | . . . Kinetic 273 | 27 . 246 Thermal 123 | 30 . 93 Explosive . | . . . Electromagnetic 123 | 28 . 95 Impact 407 | . . 407 Slashing 259 | . . 259 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 151 | . . 151 Projectiles . | . . . Explosions . | . . . Melee 151 | . . 151 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . . 28 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 96 | . . 96 Average Temperature 28 | . . 28 Received Heat Transfer 432 | . . 432 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | 50 . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 71 | . 7 71 Initial . | . . . Average 10 | . . 15 Influence Increases 313 | . 7 306 Destroy 0b10 Robot/C 220 | . . 220 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 40 | . . 40 Successful Hack 7 | . 7 . Destroy Structure 6 | . . 6 Lose Combat Pursuer 30 | . . 30 Influence Decreases 243 | . 7 236 Time Decay 199 | . 7 192 Lost Part 44 | . . 44 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 4 15 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Alert Level 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 106 | . 106 . Terrain 106 | . 106 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1139 | 61 320 758 Spaces Moved 655 | 35 218 402 Core 4 | 3 . 1 Treads . | . . . Legs 651 | 32 218 401 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 114 120 121 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 39 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 10 | 4 . 6 Melee . | . . . Projectile . | . . . AOE 10 | 4 . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 891 | 45 275 571 Wait 130 | . 45 85 Move 653 | 34 217 402 Hop . | . . . Pick Up 21 | 2 8 11 Fast Attach 8 | 5 3 . Attach 6 | . . 6 Detach . | . . . Swap 3 | . 1 2 Drop 6 | . 1 5 Fire 24 | 4 . 20 Melee 40 | . . 40 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Repaired Lgt. Nuclear Core 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 17) 381 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Entered Mines 438 | -10/Mines | Found a hidden stash of uninstalled traps 620 | -10/Mines | Discovered new exit (range 6) 625 | -10/Mines | Identified exit to Materials 671 | -10/Mines | Excavation squad dispatched 671 | -10/Mines | A large section of the Mines collapsed 809 | -10/Mines | Core integrity fell below 50% 829 | -10/Mines | Core integrity fell below 20% 861 | -10/Mines | Lost 5 parts (1p2n2w) 922 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1140 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00963_ T-07 Excavator system corrupted by crushing effect. 00963_ T-07 Excavator knocked back. 00964_ T-07 Excavator system terminally corrupted. 00964_ Wheel fried. 00966_ Acquired 10 matter. 00973_ K-01 Serf collects debris. 01042_ G-34 Mercenary destroyed. 01045_ G-47 Trooper knocked back. 01050_ G-47 Trooper destroyed. 01056_ Acquired Aluminum Leg. 01058_ Acquired Ion Engine. 01061_ Acquired Heat Sink. 01064_ Acquired Aluminum Leg. 01096_ Destroyed Imp. Heat Sink. 01096_ G-47 Trooper system corrupted by crushing effect. 01097_ G-47 Trooper system terminally corrupted. 01097_ Particle Gun fried. 01139_ G-34 Mercenary suffers critical hit (Smash). 01139_ Destroyed Ion Engine. 01139_ G-34 Mercenary system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ???????????????????## ##????????????????????????? | | #################### ##???????????????????????? | | !% ###?????????????????????? | | ###################= ##????????????????????? | | #?????????????????# &&#????????????????????? | | #????############## & #????????????????????? | | #????# &##????????????????????? | | #????# ######### ###?????????????????????? | | #????# #???????# ## ###???????????????????###?? | | #????# #???????# ## ###????????????????????# ### | | ##???# #???????# ## #?????????????????????# | | ##??# #???????# ## #???????????????????## | | #??# #???????#% ## ##############?????# #? | | #### #???????#! ## ## """ ###### #? | | ## ##??????# ## ## """ %= """" ??? | | ######## ## ## """ ##### """" ??? | | """ ! ! ## #?### """" #?? | | """ [% * ##### < #?# #??? | | """ ### #########???# @ #?# ## ##??? | | #?# #???????????##g##########?# #?# #???? | | # ##?# #????????????# ???????????# #??# ##???? | | ## ###??# #????????????#????????????# #??? ##????? | | ?# #????# #????????????????????????## #### #?????? | | ?# #????# #????????????????????????# #?????? | | ?# #????# #????????????????????????# ## ####?????? | | ?# ###### ###??????????????????????# ## #????????? | | ?# ## #??????????????????????# ## #????????? | | ?#### #### #??????????????????????# ## #????????? | | ????# #?## #??????????????????????# ## #????????? | | ????# ### ########???????????????#%## ###??????? | | ????# #?????????????# =% ##?????? | | ????# #######??????????????## #?????? | | ????## ##?????????############ """ #?????? | | #????## ##??????????# """ #?????? | | ##????### ##???????????# ## ####### """ #?????? | | ##?????# #???????????## ## ####??## #?????? | | ##????# #??#####???## ## ##??# ## ##?????? | | ##???# #?## ##### #??# #?###??????? | | ##??# ### ## #??# #??????????? | | #### !"# #??# #####??????? | | !=%[= #??# ##### #? | | ##" %** #??##### #? | | # < ###"=## ## #??????# ## ####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 74% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileWarpUnit Manual? 0 Play Time 00:16:35 Cumulative 11.3 hours Start 2025.11.07 @ 20:08:21 End 2025.11.07 @ 20:23:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30dedf0b-9288-4d5e-8278-f687451df1f9