Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.15 @ 17:12:51 Player: HeartGrenade Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (240) 1200 Value Destroyed (10383) 10383 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (2168) 2168 TOTAL SCORE: 23791 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 587 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -101 Cogmind --------- Core Integrity 0/1450 Matter 80/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (12) ----- Advanced Terrain Scan Processor Improved Power Shielding Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Precision Matter Filter Matter Neutralizer Linear Accelerator Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Structural Scanner Makeshift Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Precision Matter Filter > --- WEAPON ----------- Dispersion Rifle Nova Cannon Power Maul > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Advanced Coolant Injector Large Storage Unit Recoil Nullifier Quantum Capacitor Improved Corruption Screen Improved Corruption Screen Plasma Rifle HERF Cannon Nova Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Smartbomb Launcher Powered Hammer [Rating: 127] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . Utility 10 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 270 | 6 1 . 19 2 20 24 1 3 2 9 38 13 5 4 3 22 11 6 10 4 25 1 29 12 Power 28 | 1 . . 1 . 1 1 . . . 1 5 5 . . . 1 3 1 3 . 2 1 2 . Engine 14 | 1 . . 1 . 1 1 . . . 1 2 4 . . . . 3 . . . . . . . Core 8 | . . . . . . . . . . . 3 1 . . . 1 . 1 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 . Propulsion 77 | 2 . . 8 1 6 6 . 2 1 3 11 2 2 2 1 5 1 . 3 . 8 . 8 5 Treads 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Leg 63 | 2 . . 8 1 6 6 . 2 1 3 11 2 2 2 1 2 1 . . . 8 . 3 2 Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . 3 . . . 5 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 1 1 . 2 1 6 11 . . . 2 12 2 1 1 . 10 2 4 2 2 9 . 8 5 Device 42 | . 1 . 1 . 3 4 . . . 1 7 1 . . . 5 1 3 2 . 6 . 2 5 Storage 10 | 1 . . 1 1 1 . . . . . 1 . . . . 1 . . . . 2 . 2 . Processor 12 | . . . . . 1 1 . . . . 1 . 1 1 . 1 . 1 . 1 1 . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 1 6 . . . 1 3 1 . . . 3 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 . . 8 . 7 6 1 1 1 3 10 4 2 1 2 6 5 1 2 2 6 . 11 2 Energy Gun 7 | 1 . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . Energy Cannon 34 | . . . 4 . 5 4 . 1 . 2 5 2 1 1 . 2 1 . 1 1 . . 4 . Ballistic Gun 5 | 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 18 | . . . 1 . . 1 1 . 1 1 2 1 1 . 2 2 2 . . . . . 1 2 Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 12 | . . . . . 1 1 . . . . 2 1 . . . 2 2 . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 1 . . . . . . . . . . 1 . 1 5 . 2 . 5 1 Parts Lost 120 | . . . 1 . 4 5 . . 8 3 6 5 . . 1 9 11 11 . 2 11 . 28 15 Power 16 | . . . . . 1 . . . 1 1 1 2 . . . . 3 2 . . 1 . 3 1 Propulsion 37 | . . . . . 2 2 . . 3 1 3 . . . . 4 3 2 . . 1 . 10 6 Utility 39 | . . . . . 1 3 . . 2 1 1 2 . . 1 3 2 5 . 1 5 . 5 7 Weapon 28 | . . . 1 . . . . . 2 . 1 1 . . . 2 3 2 . 1 4 . 10 1 Highest Loss Streak 24 | . . . 1 . 2 3 . . 8 1 3 2 . . 1 5 6 8 . 2 5 . 24 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 92 100 99 100 97 98 100 100 89 93 98 95 87 99 99 93 81 61 55 77 84 91 73 55 Engine 5 | . 14 14 11 11 8 7 7 7 4 6 4 3 6 6 6 4 4 3 . . . . . . Leg 25 | . 28 28 43 44 35 29 30 30 27 30 25 26 26 26 26 22 5 3 . . 28 28 14 1 Device 13 | . 7 14 11 11 12 11 7 7 7 14 21 13 13 13 13 17 19 12 13 12 15 23 10 7 Storage 6 | . 14 14 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 3 . . 4 4 4 3 Processor 13 | . . . . . 5 15 15 15 15 15 13 11 7 19 20 16 17 18 23 25 15 14 19 19 Protection 4 | . . . . . 7 9 15 15 12 2 3 10 6 6 5 4 2 2 . 1 . . . 4 Energy Gun 3 | . 14 14 4 . . . . . . . 2 6 6 6 6 3 . . . . 5 9 2 3 Energy Cannon 8 | . . . 14 11 16 14 10 14 11 8 10 5 5 12 7 7 5 3 2 4 . . 2 . Launcher 1 | . . . . 11 . . 3 . 1 5 . 1 5 . 4 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 5 . . . 4 5 5 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 15 15 27 34 48 59 59 59 59 49 59 55 61 63 63 66 61 50 30 33 130 130 138 48 Greatest Support 150 | 20 20 20 50 50 50 61 61 61 61 66 72 68 68 68 68 83 27 27 33 33 150 140 150 42 Greatest Overweight (x) 10 | . . . . . 1 1 . . . . 1 1 . . . 6 4 3 4 . 1 . 5 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 25 25 15 Average Capacity 14 | 6 8 8 8 12 14 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 20 25 21 14 Most Carried 25 | 3 6 6 10 12 15 15 15 15 15 13 15 15 15 15 15 15 12 10 5 5 17 23 25 14 Average Carried 12 | 1 3 6 8 10 13 14 15 15 14 8 14 14 14 14 15 12 9 7 4 4 11 19 16 10 Final Capacity 25 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 25 15 5 Final Carried 23 | 1 6 6 10 12 15 15 15 15 14 11 13 15 14 15 15 11 10 5 4 5 16 23 10 5 Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Mutant 10% | Scavenger-Assassin 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Assassin | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 4027 | 215 85 . 446 58 185 256 . 96 . 246 462 267 60 59 70 240 265 59 120 60 284 10 125 359 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9993 | . 99 . 1209 46 1055 711 . 121 . 481 1216 845 144 . 123 777 695 282 356 182 531 77 726 317 Parts 408 | . 14 . 86 3 32 30 . 4 . 23 59 23 6 . 8 36 17 4 2 12 16 4 19 10 Haulers Intercepted 7 | . . . 4 . 2 . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . 4 . 17 . 19 6 1 20 . 14 5 1 11 . . . . Prevented 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 208 | . 2 . 25 2 18 16 . 1 . 20 22 18 3 . 7 13 19 6 . 7 8 . 12 9 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 24 | . 2 . 7 . . . . . . . 2 6 . . . . . . . . 3 . 2 2 Cannons 111 | . . . 18 2 18 13 . 1 . 6 14 4 1 . . 4 9 5 . 7 2 . 7 . AOE 61 | . . . . . . 3 . . . 14 5 7 2 . 7 7 10 . . . . . 2 4 Classes Destroyed 15 | . 2 . 4 . 2 5 . . . . . . . . . . . . . . . . 1 1 Worker 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Builder 9 | . 1 . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 1 Tunneler 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Hauler 7 | . . . 4 . 2 . . . . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . 4 . . . . . . . . . . . . 2 . . . . . 2 1 . Swarmer 53 | . . . 9 1 . 5 . . . 12 2 1 . . 4 . 7 1 . 7 . . . 4 Grunt 91 | . 2 . 11 1 15 6 . . . 8 13 11 2 . 3 6 6 2 . . 3 . 2 . Brawler 9 | . . . . . . 2 . . . . . 2 1 . . 1 2 . . . 1 . . . Duelist 7 | . . . . . . 1 . . . . 1 2 . . . . 3 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . 5 . 2 1 . . . . 2 2 . . . 1 1 1 . . 2 . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . 1 . . 1 . . 2 . . . . 1 . 1 . . . . 6 1 Programmer 15 | . . . . . . 1 . . . . 2 . . . . 4 . 1 . . 2 . 3 2 Best Kill Streak 10 | . 3 . 6 1 9 5 . 1 . 5 8 7 2 . 4 8 10 4 . 4 2 1 5 4 Combat Bots Only 9 | . 2 . 5 1 9 3 . 1 . 5 7 7 2 . 4 7 9 4 . 4 2 . 4 4 Max Kills in Single Turn 4 | . 1 . 2 1 2 4 . 1 . 3 2 2 2 . 2 2 4 1 . 1 1 1 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . 3 2 2 2 . 2 2 4 . . . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 22690 | . 79 126 760 28 1497 887 22 156 1363 552 1776 1086 69 . 265 1902 1195 1113 . 562 1561 . 4270 3421 Core 4474 | . 12 60 123 . 215 87 . . 366 52 181 81 19 . 50 143 95 423 . 98 260 . 751 1458 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 221 | . . . . . . . . . . 100 . . . . . . . 29 . . . . . 92 Regen/Repaired (Parts) 958 | . . . . . 378 112 . . . . . . . . . 310 . . . . . . 158 . Core Remaining (%) 58 | 100 . 71 . 69 60 . . . . 27 . . . . 61 . . . . 20 77 . 42 . Volleys Fired 626 | . 11 . 77 3 75 48 3 5 3 29 56 33 6 . 7 46 47 32 . 20 50 . 58 17 Largest 3 | . 2 . 2 1 2 2 1 2 2 2 2 2 2 . 2 2 3 2 . 2 3 . 2 1 Hottest 226 | . 70 . 136 68 136 136 30 130 130 130 140 160 160 . 160 175 180 123 . 113 163 . 226 30 Shots Fired 1021 | . 22 . 146 3 138 94 3 10 5 39 99 58 10 . 8 82 52 33 . 25 82 . 95 17 Gun 264 | . 22 . 55 . . . . . . . 26 26 5 . 1 8 . 1 . 5 69 . 31 15 Cannon 694 | . . . 88 3 138 92 . 10 3 26 66 25 4 . 1 69 42 32 . 20 13 . 62 . Launcher 61 | . . . 1 . . 2 3 . 2 13 7 7 1 . 6 5 10 . . . . . 2 2 Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 79 | . 11 . 17 . . . . . . . . . . . . . . 1 . 5 22 . 23 . Thermal 876 | . 11 . 128 3 138 92 . 10 3 26 92 51 9 . 2 77 42 32 . 20 60 . 65 15 Explosive 61 | . . . 1 . . 2 3 . 2 13 7 7 1 . 6 5 10 . . . . . 2 2 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 31 | . 7 . 10 3 18 10 . 8 9 12 15 17 7 . 7 12 14 10 . 8 31 . 11 8 Robot Miss Streak 5 | . 2 . 5 1 3 3 . 1 3 1 2 1 1 . 1 5 5 2 . 2 2 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 31 | . . . . . . . . . . . . . . . . . . . . . 16 . 2 13 Shots Hit Robots 779 | . 14 . 90 2 105 74 . 8 2 28 73 45 9 . 7 59 36 24 12 15 67 2 77 30 Core Hits 430 | . 6 . 44 3 36 34 . 3 4 32 52 37 6 . 15 34 39 7 4 8 20 1 31 14 Critical Kills 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . . . . 5 1 6 1 Critical Strikes 25 | . 1 . 3 . . . . . . . 2 . . . . . . 1 . . 6 1 9 2 Burn 7 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . 2 1 Meltdown 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Destroy 10 | . . . 1 . . . . . . . . . . . . . . . . . 3 . 6 . Smash 6 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 Melee Attacks 147 | . . . . . 9 2 . . . . 29 . . . . 31 1 . 12 . 13 4 20 26 Impact 67 | . . . . . 5 . . . . . . . . . . . . . . . 12 4 20 26 Slashing 80 | . . . . . 4 2 . . . . 29 . . . . 31 1 . 12 . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30736 | . 179 . 1567 62 2264 1951 . 218 345 2103 2620 2129 420 . 1015 2938 2059 816 1002 533 1819 109 3337 3250 Guns 4147 | . 179 . 501 . . . . . . . 443 444 89 . 23 114 . . . 33 1270 . 730 321 Cannons 13491 | . . . 1066 62 2169 1672 . 218 27 486 1324 553 124 . 30 1415 932 816 . 500 382 . 1715 . Explosions 10468 | . . . . . . 279 . . 318 1617 729 1132 207 . 962 1224 1127 . . . . . 667 2206 Melee 2630 | . . . . . 95 . . . . . 124 . . . . 185 . . 1002 . 167 109 225 723 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1049 | . 92 . 140 . . . . . . . . . . . . . . . . 33 233 . 551 . Thermal 16673 | . 87 . 1427 62 2169 1672 . 218 27 486 1767 997 213 . 53 1816 932 816 . 500 1419 . 1691 321 Explosive 10048 | . . . . . . 279 . . 318 1617 729 1132 207 . 962 804 1127 . . . . . 667 2206 Electromagnetic 336 | . . . . . . . . . . . . . . . . 133 . . . . . . 203 . Impact 1224 | . . . . . . . . . . . . . . . . . . . . . 167 109 225 723 Slashing 1406 | . . . . . 95 . . . . . 124 . . . . 185 . . 1002 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 3 1 1 1 1 1 3 3 3 3 . . . . . . 18 . 1 . Average Corruption 2 | . . . 1 1 3 1 1 1 1 1 2 3 3 3 . . . . . . 13 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . 3 . 4 . . 1 . 13 6 Effects 119 | . . . 8 3 5 . 5 5 1 9 20 22 5 1 . . . . . . 31 . 4 . Message Errors 34 | . . . 3 1 1 . 1 1 . 3 5 6 2 1 . . . . . . 9 . 1 . Matter Fused 26 | . . . 1 1 1 . 1 3 . 4 4 4 2 . . . . . . . 5 . . . Heat Flow Errors 10 | . . . 1 . . . . 1 . . 3 2 . . . . . . . . 2 . 1 . Energy Discharges 11 | . . . . . . . . . . . 1 2 1 . . . . . . . 6 . 1 . Data Loss (minor) 10 | . . . . 1 1 . . . . 1 1 2 . . . . . . . . 4 . . . Data Loss (major) 8 | . . . 2 . . . 3 . . . 1 2 . . . . . . . . . . . . Misfires 10 | . . . 1 . 2 . . . 1 1 1 2 . . . . . . . . 2 . . . Alerts 5 | . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1499 | . . . . . 8 37 . . . 64 9 35 . . 8 135 26 88 126 14 122 64 113 650 Projectiles 288 | . . . . . 8 37 . . . 8 . 29 . . . 53 11 88 . 14 . . 40 . Explosions 604 | . . . . . . . . . . 56 . 6 . . 8 . 15 . . . . . 18 501 Melee 607 | . . . . . . . . . . . 9 . . . . 82 . . 126 . 122 64 55 149 Knockbacks 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 5 Impact 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 362 | . . . . . . . . . . 36 . 59 . . . 56 123 . . . . . 88 . Shots 10 | . . . . . . . . . . 1 . 2 . . . 2 4 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | . 99 . 195 . 144 290 . 262 69 . 263 104 . . . 32 33 377 . 96 351 . 116 . Average Temperature 62 | . 44 . 22 . 39 92 . 74 38 . 123 37 . . . 5 23 179 . 46 79 . 37 . Received Heat Transfer 4560 | . 45 72 270 6 684 300 9 . . 138 652 513 18 . 81 585 270 216 . . 331 . 334 36 Effects 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . 3 2 3 7 Robots Melted 7 | . . . . . . . . . . . 1 1 . . . 2 . 1 . . 2 . . . Combat Hostiles 7 | . . . . . . . . . . . 1 1 . . . 2 . 1 . . 2 . . . Parts Melted 49 | . 1 . 5 . 6 5 . . . 1 7 1 . . . 4 3 4 . . 5 . 2 5 Heat Transferred 26907 | . 333 . 3145 111 3922 2701 . 296 37 666 2876 1740 348 . 87 2228 1366 1250 . 650 2175 . 2226 750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 978 | . 93 36 552 320 356 234 . . . . 448 . . . . 978 . . . . 233 120 383 265 Initial 252 | . . 36 13 178 46 86 . . . . 151 . . . . 252 . . . . 81 59 . 183 Average 214 | . 59 36 303 273 211 119 . . . . 191 . . . . 409 . . . . 108 80 174 180 Maximum Alert Level 3 | . . . 2 1 1 1 . . . . 2 . . . . 3 . . . . 1 . 1 1 Low Security (%) 52 | 100 100 100 32 19 43 91 . . . . 64 . . . . 2 . . . . 85 100 46 37 Level 1 35 | . . . 32 80 56 8 . . . . 30 . . . . 54 . . . . 14 . 53 62 Level 2 9 | . . . 35 . . . . . . . 5 . . . . 30 . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 4 . 5 2 . . . . 5 . . . . 7 . . . . 1 . 8 4 Investigation 14 | . 2 . 3 . 3 . . . . . 2 . . . . 1 . . . . . . 3 . Extermination 11 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 2 2 Reinforcement 11 | . . . 1 . 2 . . . . . 1 . . . . 3 . . . . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 9 | . 1 . 3 . 2 . . . . . . . . . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 340 | . 4 2 38 6 25 20 2 1 4 22 29 18 3 . 12 45 20 12 . 8 12 3 27 27 Peak Tracking Total 18 | . 3 2 6 3 9 4 4 1 4 5 7 7 3 . 4 7 9 5 . 4 4 2 5 18 Tactical Retreats 27 | . . . 3 . . 2 . . . 2 2 . . . . 8 . 1 . . 4 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 9 | . 1 . 2 . 1 2 . . . . 2 . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 31 | . . . 2 . 1 2 . . 1 . 2 . . . . 13 2 . . . 1 . 7 . Max in Single Turn 5 | . . . 1 . 1 1 . . 1 . 1 . . . . 5 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 49 | . 3 . 9 1 4 8 . . . 1 9 . . . . 3 1 . 5 . 3 . 2 . Terminals 21 | . 3 . 8 . 1 2 . . . 1 5 . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair Stations 8 | . . . . . 2 3 . . . . . . . . . 1 . . . . 1 . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . Total Hacks 117 | . 7 . 20 1 8 18 . . . 1 27 . . . . 6 1 . 18 . 5 . 5 . Successful 76 | . 3 . 11 1 7 9 . . . 1 18 . . . . 3 1 . 18 . 2 . 2 . Failed 41 | . 4 . 9 . 1 9 . . . . 9 . . . . 3 . . . . 3 . 3 . Catastrophic 9 | . 1 . 4 . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 3 . 14 . 2 3 . . . . 14 . . . . 19 . . . . 3 2 12 . Terminals 55 | . 7 . 18 . 2 6 . . . 1 19 . . . . . . . . . 2 . . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . Repair Stations 18 | . . . . . 5 7 . . . . . . . . . 2 . . . . 1 . 3 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 6 | . . . 2 . . . . . . . 2 . . . . . . . . . . . 2 . Garrison Access 11 | . . . . . 1 4 . . . . 4 . . . . 2 . . . . . . . . Terminal Hacks 41 | . 2 . 5 1 1 3 . . . 1 8 . . . . . 1 . 18 . 1 . . . Record 9 | . . . . . . 1 . . . 1 . . . . . . 1 . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . 2 . 1 . . . . . 1 . . . . . . . 4 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 4 4 . . . . . . . . . 2 . . . . . . 2 . Scan Component 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . 1 . Repair 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 4 . 2 2 . . . . 5 . . . . 1 . . . . . . . . Terminals 11 | . 1 . 4 . 1 1 . . . . 4 . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 1 . 4 . 1 1 . . . . 3 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Watchers 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 9 . 3 7 . . . . 9 . . . . 3 . . . . 1 . 2 . Full Trace Events 5 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . . . 1 . . 14 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . 1 . Time 170 | . . . . . 64 50 . . . . . . . . . 25 . . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 22 | . . . . 4 . 3 . . . . . 2 . 10 . . 2 . . . 1 . . . Largest Group 10 | . . . . 4 4 3 . . . . . 2 . 10 10 4 2 . . . 1 . . . Highest-Rated Group 294 | . . . . 71 71 90 . . . . . 49 . 294 294 142 79 . . . 29 . . . Highest-Rated Ally 49 | . . . . 31 31 37 . . . . . 29 . 40 40 40 49 . . . 29 . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 7 | . . . . . 3 . . . . . . . . . . 1 . . . . 3 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Ally Attacks 133 | . . . . 9 13 13 . . . . . 5 . . 65 13 15 . . . . . . . Total Damage 2604 | . . . . 113 184 509 . . . . . 114 . . 812 435 437 . . . . . . . Kills 21 | . . . . 3 2 4 . . . . . . . . 8 3 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . . . 1 . . 2 . . 3 . 2 . 2 . . 1 2 . 2 . . . . Drone Launches 17 | . . . . . 16 . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 11 | . . . . . 10 . . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . 5 . . . . . . 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 15622 | 45 256 27 1325 420 922 1281 460 433 55 765 1576 845 261 1360 347 1262 912 369 149 266 754 415 592 525 Spaces Moved 10452 | 32 167 23 794 295 408 850 378 334 38 524 985 576 197 1072 234 779 435 265 210 434 426 320 372 304 Core 404 | 5 . . . . . . . . . . . . . . . . . 195 132 . . . . 72 Treads 210 | . . . . . . . . . . . . . . . . . 147 59 . . . . . 4 Legs 8561 | 27 167 23 794 295 408 850 378 334 38 524 985 576 197 1072 234 725 . 11 . . 408 320 123 72 Wheels 342 | . . . . . . . . . . . . . . . . 54 288 . . . . . . . Hover 935 | . . . . . . . . . . . . . . . . . . . 78 434 18 . 249 156 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 110 50 42 42 42 120 33 33 Average Speed 115 | 109 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 122 168 106 48 42 116 120 79 125 Slowest Speed 550 | 120 120 120 120 120 190 190 120 120 120 120 190 190 120 120 120 190 250 330 250 42 190 120 470 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 4 33 14 63 39 59 26 78 56 51 81 30 79 39 89 50 22 52 45 62 68 8 9 53 14 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 20 | . . . . 1 . . . . . . . . . 4 . 10 . 1 3 1 . . . . Known Exits Taken 12 | . . . 1 1 . . 1 . . 1 1 . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . . 1 1 . 1 1 . . 1 1 1 . 1 1 . . . . . . . Scrap Searched 17 | . . . . . . . 2 1 . 3 . 4 . 1 1 . 3 1 . 1 . . . . Spaces Dug 117 | . . . 8 . 5 2 30 . . . 24 . . . . 28 . . . . 6 1 9 4 Terrain Destroyed 700 | . . . 8 . 5 11 30 1 13 82 78 40 9 . 46 173 85 7 . 7 6 1 84 14 Melee 79 | . . . . . 5 2 . . . . 24 . . . . 28 . . . . 6 1 9 4 Projectile 53 | . . . 2 . . . . 1 . 1 4 3 . . . 15 4 7 . 7 . . 9 . AOE 568 | . . . 6 . . 9 30 . 13 81 50 37 9 . 46 130 81 . . . . . 66 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total 12747 | 40 200 22 1026 359 689 1015 381 356 43 621 1236 667 209 1145 290 964 562 320 235 493 595 343 535 401 Wait 965 | . 17 . 100 55 144 67 . 13 1 55 89 10 2 63 47 78 40 13 . 29 59 11 45 27 Move 10428 | 31 166 22 793 294 407 849 377 333 37 523 984 575 196 1071 233 778 434 264 209 433 425 319 371 304 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 3 5 . 17 2 24 11 . . . 5 18 5 . 4 . 5 8 1 1 4 16 8 5 4 Fast Attach 64 | 4 1 . 1 . 2 5 . . . . 9 2 . 1 . 4 2 . 7 3 12 . 6 5 Attach 105 | 2 . . 3 . 7 5 . . 1 8 8 3 1 1 . 9 8 6 3 1 10 1 21 7 Detach 24 | . . . . . 2 1 . . . . 2 . . . . 1 1 1 1 . 5 . 5 5 Swap 105 | . . . 15 2 11 14 1 3 1 1 21 8 4 2 3 9 1 1 2 . 3 . 3 . Drop 90 | . . . 20 3 8 13 . 2 . . 20 3 . 3 . 3 2 2 . 3 2 . . 6 Fire 626 | . 11 . 77 3 75 48 3 5 3 29 56 33 6 . 7 46 47 32 . 20 50 . 58 17 Melee 147 | . . . . . 9 2 . . . . 29 . . . . 31 1 . 12 . 13 4 20 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 46 | . . . . . . . . . . . . 28 . . . . 18 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Ext) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 312 | -10/Mines | Discovered new exit (range 13) 329 | -10/Mines | Entered Materials 329 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Discovered new exit (range 14) 1213 | -9/Materials | Identified exit to Materials 1411 | -9/Materials | Build established: Scavenger-Mutant 1471 | -9/Materials | Identified exit to Mines 1654 | -9/Materials | Entered Mines 1659 | -9/Mines | Found the Drone Emporium 1708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1732 | -9/Mines | Learned location of 1 exit from Lower Caves 1743 | -9/Mines | Discovered exit to Materials (range 11) 1845 | -9/Mines | Discovered exit to Materials (range 11) 1861 | -9/Mines | Escorted by a lone wolf Derelict 1881 | -9/Mines | Learned location of Storage (-8) 1947 | -9/Mines | Found Prototype Device 2074 | -9/Mines | Entered Materials 2074 | -8/Materials | Accompanied by 4 allies 2074 | -8/Materials | Evolved 2 slots: Utility x2 2074 | -8/Materials | Identified Decoy Drone Bay 2075 | -8/Materials | Discovered new exit (range 13) 2112 | -8/Materials | Discovered new exit (range 66) 2145 | -8/Materials | Build established: Mutant 2218 | -8/Materials | Destroyed 9 combat bots 2277 | -8/Materials | Repaired Carbon-fiber Leg 2459 | -8/Materials | Crushed by falling debris 2490 | -8/Materials | Build established: Scavenger-Mutant 2950 | -8/Materials | Repaired Lrg. Storage Unit 2996 | -8/Materials | Entered Factory 2996 | -7/Factory | Evolved 2 slots: Utility x2 3012 | -7/Factory | Identified exit to Factory 3223 | -7/Factory | Lost 3 parts (2n1u) 3298 | -7/Factory | Repaired Carbon-fiber Leg 3663 | -7/Factory | Repaired Imp. Terrain Scanner 3994 | -7/Factory | Build established: Mutant 4199 | -7/Factory | Discovered new exit (range 16) 4277 | -7/Factory | Entered Lower Caves 4278 | -7/Lower Caves | Identified exit to Lower Caves 4287 | -7/Lower Caves | Learned Factory garrison access intel 4628 | -7/Lower Caves | Learned Factory terminal intel 4675 | -7/Lower Caves | Encountered a Warlord checkpoint 4736 | -7/Lower Caves | Ambushed by wild Derelicts 4737 | -7/Lower Caves | Entered another Lower Caves area 4920 | -7/Lower Caves | Encountered a Warlord checkpoint 5135 | -7/Lower Caves | Discovered new exit (range 15) 5170 | -7/Lower Caves | Entered Data Miner 5170 | -7/Data Miner | Discovered new exit (range 6) 5193 | -7/Data Miner | Met Data Miner 5198 | -7/Data Miner | Data Conduit disabled 5220 | -7/Data Miner | Core integrity fell below 50% 5225 | -7/Data Miner | Entered Proximity Caves 5253 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 5276 | -6/Proximity Caves | Learned Factory terminal intel 5553 | -6/Proximity Caves | Spotted B-75 Beast 5612 | -6/Proximity Caves | Learned Factory stockpile data 5876 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5947 | -6/Proximity Caves | Learned 8 Factory zone layouts 5990 | -6/Proximity Caves | Entered Factory 5990 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5993 | -6/Factory | Loaded intel: 26 terminal locations 5994 | -6/Factory | Loaded intel: 3 garrison access locations 6595 | -6/Factory | Build established: Scavenger-Assassin 6992 | -6/Factory | Build established: Scavenger-Mutant 7230 | -6/Factory | Fabricated Hvy. Ion Cannon (x2) 7330 | -6/Factory | Destroyed 7 combat bots 7388 | -6/Factory | Identified exit to Lower Caves 7491 | -6/Factory | Lost 3 parts (1p2n) 7566 | -6/Factory | Entered Lower Caves 7736 | -6/Lower Caves | Learned Factory garrison access intel 7884 | -6/Lower Caves | Build established: Mutant 8192 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8198 | -6/Lower Caves | Build established: Scavenger-Mutant 8242 | -6/Lower Caves | Destroyed 7 combat bots 8353 | -6/Lower Caves | Discovered new exit (range 9) 8358 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8373 | -6/Lower Caves | Learned 4 Factory zone layouts 8411 | -6/Lower Caves | Entered another Lower Caves area 8577 | -6/Lower Caves | Encountered a Warlord checkpoint 8661 | -6/Lower Caves | Discovered new exit (range 10) 8672 | -6/Lower Caves | Entered Zion 8736 | -6/Zion | Discovered new exit (range 15) 8771 | -6/Zion | System corruption cleaned by Quarantine Array 8889 | -6/Zion | Learned Factory trap positions 9064 | -6/Zion | Given A8's code to call for help 9084 | -6/Zion | Received a visual enhancement algorithm 9098 | -6/Zion | Build established: Scavenger-Tank 9259 | -6/Zion | Learned location of Armory (-4) 9362 | -6/Zion | Gained Derelict followers 9413 | -6/Zion | Given the Hacking Drone Bay 9413 | -6/Zion | Found Prototype Device 9533 | -6/Zion | Learned location of 1 exit from Proximity Caves 9610 | -6/Zion | Learned location of Quarantine (-2) 9733 | -6/Zion | Imprinted 9735 | -6/Zion | Declared Zion's savior 10032 | -6/Zion | Entered Proximity Caves 10032 | -5/Proximity Caves | Accompanied by 10 allies 10033 | -5/Proximity Caves | Identified exit to Factory 10379 | -5/Proximity Caves | Entered Factory 10379 | -5/Factory | Accompanied by 4 allies 10379 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10381 | -5/Factory | Loaded intel: 72 trap records 10382 | -5/Factory | Loaded intel: 26 terminal locations 10383 | -5/Factory | Loaded intel: 4 garrison access locations 10383 | -5/Factory | Identified Hacking Drone Bay 10404 | -5/Factory | Build established: Scavenger-Mutant 10433 | -5/Factory | Identified exit to DSF 10658 | -5/Factory | Retrieved Zion intel report: Active Terminals 10988 | -5/Factory | Repaired Arm. Leg 11038 | -5/Factory | Retrieved Zion intel report: Guard Positions 11073 | -5/Factory | Discovered new exit (range 16) 11093 | -5/Factory | Retrieved Zion intel report: Emergency Access 11126 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11140 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11532 | -5/Factory | Destroyed 7 combat bots 11553 | -5/Factory | Lost 5 parts (3n1u1w) 11566 | -5/Factory | Build established: Mutant 11579 | -5/Factory | First assault squad dispatched 11638 | -5/Factory | Terminal network hard line cut 11641 | -5/Factory | Entered Upper Caves 11647 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11680 | -5/Upper Caves | Learned Factory terminal intel 11685 | -5/Upper Caves | Destroyed 9 combat bots 11764 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 11937 | -5/Upper Caves | Found Alien Artifact 12183 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 12439 | -5/Upper Caves | Build established: Scavenger-Assassin 12506 | -5/Upper Caves | Encountered a Warlord checkpoint 12540 | -5/Upper Caves | Discovered new exit (range 5) 12553 | -5/Upper Caves | Entered another Upper Caves area 12703 | -5/Upper Caves | Identified Dimensional Node Initializer 12703 | -5/Upper Caves | Initialized slip node 12747 | -5/Upper Caves | Lost 3 parts (1n2u) 12774 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12834 | -5/Upper Caves | Lost 8 parts (2p1n3u2w) 12901 | -5/Upper Caves | Learned 8 Factory zone layouts 12903 | -5/Upper Caves | Core integrity fell below 50% 12916 | -5/Upper Caves | Discovered new exit (range 15) 12922 | -5/Upper Caves | Identified exit to Zhirov 12922 | -5/Upper Caves | Entered Zhirov 12922 | -5/Zhirov | Discovered new exit (range 3) 12943 | -5/Zhirov | Learned location of Testing (-3) 12943 | -5/Zhirov | Learned location of Command (-1) 12962 | -5/Zhirov | Found Alien Artifact 12962 | -5/Zhirov | Identified Transdimensional Reconstructor 12962 | -5/Zhirov | Warped through subspace 12980 | -5/Zhirov | Found Alien Artifact 12980 | -5/Zhirov | Identified Integrated Dissipator 12980 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13071 | -5/Zhirov | Identified exit to Proximity Caves 13071 | -5/Zhirov | Entered Proximity Caves 13077 | -4/Proximity Caves | Learned 4 Research zone layouts 13091 | -4/Proximity Caves | Build established: Mutant 13335 | -4/Proximity Caves | Discovered new exit (range 7) 13337 | -4/Proximity Caves | Identified exit to Factory 13337 | -4/Proximity Caves | Entered Factory 13337 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13338 | -4/Factory | Identified exit to Research 13339 | -4/Factory | Loaded intel: 28 terminal locations 13474 | -4/Factory | Lost 5 parts (3u2w) 13480 | -4/Factory | System corruption reached 10% 13513 | -4/Factory | Found Quantum Capacitor 13515 | -4/Factory | Lost 4 parts (2u2w) 13740 | -4/Factory | Zion Infowar Resupply teleported in 13747 | -4/Factory | Found Prototype Processor 13747 | -4/Factory | Identified Exp. Signal Interpreter 13904 | -4/Factory | Discovered new exit (range 10) 13912 | -4/Factory | Identified exit to Extension 14091 | -4/Factory | Entered Research 14091 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14139 | -3/Research | Discovered new exit (range 6) 14145 | -3/Research | Identified exit to Testing 14295 | -3/Research | Build established: Scavenger-Assassin 14506 | -3/Research | Entered Testing 14626 | -3/Testing | Garrison activated, responded to threat 14660 | -3/Testing | Scanned by Researcher 14681 | -3/Testing | Repaired Myomer Leg? 14892 | -3/Testing | Core integrity fell below 50% 14949 | -3/Testing | Retrieved Zion intel report: Branch Access 14950 | -3/Testing | Lost 24 parts (3p8n4u9w) 14955 | -3/Testing | Retrieved Zion intel report: Main Access 14955 | -3/Testing | Identified exit to Research 15016 | -3/Testing | Retrieved Zion intel report: Guard Positions 15069 | -3/Testing | Found Prototype Launcher 15098 | -3/Testing | Entered Research 15098 | -2/Research | Evolved 2 slots: Utility x2 15426 | -2/Research | Build established: Mutant 15566 | -2/Research | Core integrity fell below 50% 15596 | -2/Research | Identified Z-bomb Delivery System 15612 | -2/Research | Core integrity fell below 20% 15623 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15611_ Slug penetrates Wall. 15612_ Penetrated by Slug. 15612_ Destroyed Com. HERF Cannon. 15612_ Destroyed Quantum Reactor. 15612_ S-43 Plague destroyed. 15612_ Destroyed Flexi-carbon Leg. 15612_ Destroyed Power Sword. 15612_ S-43 Plague destroyed. 15613_ Slug penetrates Wall. 15613_ Slug penetrates L-61 Swordsman. 15613_ Penetrated by Slug. 15613_ Slug penetrates Wall. 15613_ Penetrated by Slug. 15614_ Slug penetrates Wall. 15616_ The unstable cave ceiling collapses. 15616_ Penetrated by Slug. 15616_ Detecting system override signal. 15616_ Adv. Coolant Injector destroyed. 15617_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ########+######?????????????# #! #??????? | | #?????????????# #%% #??????? | | #?????????????# #= |% #??????? | | """ """ ############### # !% #??????? | | """ """ # ##[+######??????? | | """ """ ###/##??????????? | | #?#!!#??????????? | | #?#!##??????????? | | ###H ####+#/###[###?????????? | | # #?# # ] #?????????? | | ####### ### #?# # #?????????? | | ??????# #?# # #?????????? | | ??????# #?# # #?????????? | | ??????# #?# # ! #?????????? | | ??????## #?# # #?????????? | | ???????#######"#+##### # = #?????????? | | ?????????????#" # # #?????????? | | ?????????????## # # #?????????? | | ??????????????# / # #?????????? | | ??????????????# #s # #?????????? | | ??????????????# ""#s # #?????????? | | ??????????????# ""#s ####""" ####?????????? | | ??????????????# ""# #??#"""S""#????????????? | | ??????????????# T# #?????""""?????????????? | | ??????????????# ""# k########???????????????? | | ??????????????# ""# @ = #???????????????? | | ??????????????# ""# = #???????????????? | | ??????????????# ?# k ""#?????????????? | | ??????????????#[ ?# "" ! ""#?????????????? | | ??????????????######?# "" G#?????????????? | | ?????????????????????# Y" ""#?????????????? | | ?????????????????????# "" ""??????????????? | | ????????????????????? "" ##??????????????? | | ???????????????????? ?????????????????? | | ????????????????????ss ??????????????????? | | ???????????????????s ??????????????????? | | ???????????????????###########/??????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 26 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 58 Targeting Accuracy 16 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Lrn. Proton Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive I-36 Angel | -6/Zion | Archive Fabricated ------------ Hvy. Ion Cannon | x2 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Achievements -------------- 20k Club Hard Hitter Knowing Is Half The Battle The One Challenges ------------ None Game ------ Seed NetworkMatterRouter Manual? 0 Play Time 04:27:28 Cumulative 49.0 hours Start 2022.06.14 @ 14:34:44 End 2022.06.15 @ 17:12:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5d428eb-72ae-4cd6-b101-40f582a37328