Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 01:45:02 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (248) 248 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-398) -398 TOTAL SCORE: 340 Bonus ------- Friendly Fire -398 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit V3-11A's Pendant > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod (183) Targeting Computer Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit V3-11A's Pendant > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod Targeting Computer Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 9 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads 2 | 2 . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 8 | 4 8 10 Power . | . 1 1 Propulsion 3 | 3 3 5 Utility 2 | . 2 3 Weapon . | . 1 1 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 9 | . 8 12 Storage 14 | . 14 14 Processor 4 | . 5 1 Ballistic Gun 28 | . 28 28 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 32 | 14 32 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 10 | 6 10 10 Average Carried 8 | 4 8 10 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 716 | 318 328 70 Remotely . | . . . Salvage Created 509 | 106 333 70 Parts 28 | 1 25 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 6 | 2 3 1 Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 5 | . 5 . Subdweller 2 | . . 2 Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 35 | . 34 1 Missed 11 | . 10 1 Hits 24 | . 24 . Projectile 24 | . 24 . AOE 1 | . . 1 Damage Taken 483 | . 311 172 Core 259 | . 119 140 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 7 38 11 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 112 | 14 76 22 Gun 112 | 14 76 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 112 | 14 76 22 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 8 12 15 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | 13 57 18 Core Hits 31 | 4 22 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 977 | 124 622 231 Guns 920 | 124 598 198 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 57 | . 24 33 Kinetic 920 | 124 598 198 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 21 | . . 21 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . . 33 Shots . | . . . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 9 | . 9 . Received Heat Transfer 165 | . 165 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | 10 124 . Initial . | . . . Average 27 | 1 29 . Influence Increases 223 | 10 213 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 32 | . 32 . Successful Hack 11 | . 11 . Influence Decreases 223 | 10 213 . Time Decay 213 | 10 203 . Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 17 2 Peak Tracking Total 6 | . 6 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 15 | . 15 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Assimilate 3 | . 3 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 5 | . 2 3 Largest Group 4 | . 2 4 Highest-Rated Group 67 | . 20 67 Highest-Rated Ally 19 | . 10 19 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 640 | 13 627 . Seismic 640 | 13 627 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1580 | 90 1075 415 Spaces Moved 776 | 50 565 161 Core 1 | 1 . . Treads 737 | 11 565 161 Legs . | . . . Wheels 38 | 38 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 104 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 83 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 25 | . . 25 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 939 | 71 666 202 Wait 49 | . 45 4 Move 774 | 49 564 161 Hop . | . . . Pick Up 13 | 6 7 . Fast Attach 8 | 7 . 1 Attach 1 | . 1 . Detach . | . . . Swap 4 | 2 2 . Drop 4 | . 3 1 Fire 56 | 7 38 11 Melee . | . . . Ram 24 | . . 24 Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 4) 364 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Identified exit to Materials 859 | -10/Materials | Learned location of 2 exits from Subcaves 905 | -10/Materials | Learned location of 1 exit from Recycling 939 | -10/Materials | Learned 4 Subcaves zone layouts 960 | -10/Materials | Discovered new exit (range 8) 1000 | -10/Materials | Identified exit to Subcaves 1047 | -10/Materials | Loaded intel: 13 trap records 1166 | -10/Materials | Entered Subcaves 1166 | -10/Subcaves | Accompanied by 1 ally 1167 | -10/Subcaves | Identified exit to Materials 1168 | -10/Subcaves | Identified exit to Recycling 1194 | -10/Subcaves | Visited triangular shrine 1204 | -10/Subcaves | Found Prototype Device 1204 | -10/Subcaves | Identified V3-11A's Pendant 1209 | -10/Subcaves | Befriended Subdweller 1234 | -10/Subcaves | Befriended Subdweller 1234 | -10/Subcaves | Core integrity fell below 50% 1244 | -10/Subcaves | Befriended Subdweller 1482 | -10/Subcaves | Core integrity fell below 20% 1537 | -10/Subcaves | System corruption reached 10% 1581 | -10/Subcaves | Core destroyed Last Messages --------------- 01546_ Destabilizing: System corrupted (+2). 01551_ Slammed into Wall. 01551_ 5F-CM6(u) tweaks Twisted Machinery. 01556_ Slammed into Wall. 01556_ Destabilizing: System corrupted (+2). 01559_ 5F-CM6(u) tweaks Twisted Machinery. 01561_ Slammed into Wall. 01561_ Destabilizing: Core damaged (-2). 01563_ System corrupted: Matter fused (-7). 01565_ Subatomizers dissect the Sub. Optics. 01566_ Slammed into Wall. 01566_ Destabilizing: System corrupted (+2). 01571_ Slammed into Wall. 01571_ Destabilizing: System corrupted (+2). 01576_ Subatomizers dissect the Sub. Optics. 01576_ Slammed into Wall. 01576_ Destabilizing: Core damaged (-5). 01578_ System corrupted: Component data lost. 01581_ Slammed into Wall. 01581_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ??????????????####????????????????###?????#"#????? | | ?????????????? #???????????????## #????## ##???? | | ?????????????? ######?????????## #????#" "#???? | | ?????????????? ### ##????##### #???## ##??? | | ?????????????? ### ##??##""" ####?#" "#??? | | ?????????????? ### " #??#"" "#?##?### ###??? | | ?????????????? """ ##?#" ;#?###### ###### | | ?????????????? """" "###" o ;#?## ## # # # | | ??????????????# # #u" ""##" ;; ;### | | ??????????????## ##"" """# # | | ??????????????# " " """" " ### | | ?????????????????????####@ R! "" ##?# | | ????????????????????????#####!####"#### #### ##? | | ????????????????????????????###??###??####??## ## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# ## # | | ????????????????????????????????????????????##?### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSmartbombCore Manual? 0 Play Time 00:14:13 Cumulative 87.9 hours Start 2025.10.21 @ 01:33:49 End 2025.10.21 @ 01:45:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89020556-1aa0-43fc-9900-01be2bfdd096