Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 08:02:02 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (5207) 5207 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 9817 Bonus ------- High Alert Combat Kills 615 Cogmind --------- Core Integrity 270/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Light Armor Plating Layered Light Armor Plating Reactive Plating > --- WEAPON (3) ------- Arc Projector Arc Thrower Advanced Assault Cannon > --- INVENTORY (25) --- Light Treads Improved Cooling System High-capacity Matter Pod (200) Makeshift Terrain Scan Processor Armor Integrity Analyzer Kinecellerator Improved Propulsion Shielding Improved Light Armor Plating Improved Shield Generator System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit (0) Light EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating Layered Light Armor Plating Reactive Plating > --- WEAPON ----------- Arc Projector Arc Thrower Advanced Assault Cannon > --- INVENTORY -------- Light Treads Improved Cooling System High-capacity Matter Pod Makeshift Terrain Scan Processor Armor Integrity Analyzer Kinecellerator Improved Propulsion Shielding Improved Light Armor Plating Improved Shield Generator System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit Light EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Powered Hammer [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 118 | . 10 . 3 3 35 52 7 8 Power 7 | . . . . 1 3 2 1 . Engine 7 | . . . . 1 3 2 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | . 2 . . 1 11 5 . . Treads 15 | . 2 . . . 10 3 . . Leg . | . . . . . . . . . Wheel 4 | . . . . 1 1 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | . 3 . 1 1 8 25 1 2 Device 27 | . 2 . . 1 5 19 . . Storage 3 | . 1 . 1 . 1 . . . Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection 8 | . . . . . . 5 1 2 Artifact . | . . . . . . . . . Weapon 51 | . 5 . 2 . 13 20 5 6 Energy Gun 4 | . 2 . . . . . . 2 Energy Cannon 3 | . 1 . . . . . 1 1 Ballistic Gun 14 | . 2 . 2 . 9 1 . . Ballistic Cannon 15 | . . . . . 1 11 2 1 Launcher 9 | . . . . . 3 2 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . . 6 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . Parts Lost 23 | . . . . 3 6 10 3 1 Power 2 | . . . . 1 . . 1 . Propulsion 9 | . . . . 1 3 5 . . Utility 7 | . . . . 1 1 2 2 1 Weapon 5 | . . . . . 2 3 . . Highest Loss Streak 6 | . . . . 2 6 4 1 1 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 94 | . 91 100 71 97 98 97 79 78 Engine 9 | . 14 14 14 14 8 7 7 7 Treads 23 | . 27 28 28 18 33 27 . . Wheel 3 | . . . . 7 2 1 15 15 Device 11 | . 6 14 14 13 8 14 8 7 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 7 | . . . . . 8 14 5 . Protection 1 | . . . . . . . 11 17 Energy Gun 1 | . 10 . . . . . . 7 Energy Cannon 1 | . 9 . . . . . 5 5 Ballistic Gun 13 | . 7 28 . 28 24 7 . . Ballistic Cannon 6 | . . . . . 1 10 16 8 Impact Weapon 1 | . . . . . . 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 127 | 11 31 31 49 49 104 116 118 127 Greatest Support 80 | 20 40 40 40 40 80 80 56 56 Greatest Overweight (x) 5 | . . . 1 4 5 4 2 2 Average Overweight (x) 1 | . . . . 3 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 20 20 25 25 25 25 Average Capacity 22 | . 12 15 17 20 24 25 25 25 Most Carried 25 | . 14 11 13 18 25 25 24 25 Average Carried 19 | . 8 10 12 12 24 24 21 24 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 Final Carried 25 | 6 10 11 10 18 25 20 24 25 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 9% | Tank 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 5110 | 200 313 451 . 179 1191 1733 852 191 Remotely 1112 | . . . . . 216 896 . . Salvage Created 5020 | . 580 183 . 126 1795 1686 308 342 Parts 341 | . 36 17 . 17 115 116 26 14 Haulers Intercepted 8 | . 2 . . . 6 . . . Recyclers Shooed 4 | . 1 . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 27 8 Prevented 8 | . . . . . . . . 8 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 125 | . 15 5 . 4 35 42 14 10 Guns 54 | . 10 5 . 4 21 13 . 1 Cannons 43 | . 4 . . . 6 20 7 6 AOE 26 | . . . . . 8 8 7 3 Classes Destroyed 18 | . 6 1 . . 7 2 . 2 Worker 13 | . 2 . . 2 4 5 . . Builder 5 | . . 1 . . 2 2 . . Tunneler 1 | . . . . . 1 . . . Hauler 8 | . 2 . . . 6 . . . Recycler 4 | . 1 . . . . 3 . . Minesweeper 1 | . . . . . . . . 1 Operator 1 | . . . . . 1 . . . Watcher 9 | . 2 . . . 4 3 . . Swarmer 45 | . 9 3 . 3 7 9 8 6 Grunt 46 | . 6 2 . 1 14 16 4 3 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . . 1 . . Sentry 14 | . . . . . 9 4 1 . Specialist 4 | . . . . . 2 2 . . Hunter 3 | . . . . . 1 1 1 . Programmer 8 | . . . . . . 8 . . Heavy 2 | . . . . . 1 1 . . Best Kill Streak 8 | . 6 3 . 3 6 8 4 6 Combat Bots Only 7 | . 6 3 . 3 4 7 4 6 Max Kills in Single Turn 4 | . 2 1 . 1 4 3 2 2 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . . 3 3 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 5804 | . 373 84 . 121 1345 2655 760 466 Core 626 | . 64 9 . 4 119 309 40 81 Absorbed by Shields 668 | . . 34 . 46 268 320 . . Core Remaining (%) 82 | 100 . . . 69 78 . . . Volleys Fired 333 | . 52 9 . 19 104 90 36 23 Largest 3 | . 2 2 . 2 3 3 3 3 Hottest 181 | . 124 46 . 43 90 144 156 181 Shots Fired 811 | . 104 19 . 37 290 218 93 50 Gun 455 | . 65 19 . 37 248 72 . 14 Cannon 332 | . 39 . . . 36 136 87 34 Launcher 24 | . . . . . 6 10 6 2 Special . | . . . . . . . . . Kinetic 658 | . 26 19 . 37 284 208 68 16 Thermal 99 | . 78 . . . . . 19 2 Explosive 20 | . . . . . 6 6 6 2 Electromagnetic 34 | . . . . . . 4 . 30 Robot Hit Streak 17 | . 6 6 . 8 17 16 8 6 Robot Miss Streak 9 | . 7 2 . 4 5 9 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . 3 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 501 | . 43 12 . 23 191 152 48 32 Core Hits 331 | . 25 8 . 9 92 149 24 24 Critical Kills 3 | . 1 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 3 1 . . 3 5 1 . Burn 2 | . 2 . . . . . . . Meltdown 1 | . 1 . . . . . . . Destroy 3 | . . 1 . . 2 . . . Blast 7 | . . . . . 1 5 1 . Melee Attacks 17 | . . . . . . 17 . . Impact 17 | . . . . . . 17 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12473 | . 829 210 . 266 3820 4923 1562 863 Guns 4741 | . 530 194 . 264 2523 1074 . 156 Cannons 4872 | . 286 . . . 585 2413 1112 476 Explosions 2698 | . . . . . 706 1311 450 231 Melee 120 | . . . . . . 120 . . Ramming 42 | . 13 16 . 2 6 5 . . Kinetic 8434 | . 226 194 . 264 3108 3487 854 301 Thermal 997 | . 590 . . . 62 31 258 56 Explosive 2092 | . . . . . 644 823 450 175 Electromagnetic 788 | . . . . . . 457 . 331 Impact 120 | . . . . . . 120 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 5 . . Average Corruption 1 | . 1 2 2 2 . 1 . . Corruption Purged 9 | . . . . . . 9 . . Corruption Blocked . | . . . . . . . . . Effects 82 | . 5 18 7 22 . 30 . . Message Errors 20 | . . 5 2 5 . 8 . . Matter Fused 18 | . 1 4 2 7 . 4 . . Heat Flow Errors 11 | . . 3 1 4 . 3 . . Energy Discharges 14 | . 1 3 1 2 . 7 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 3 | . 1 . . 1 . 1 . . Data Loss (minor) 8 | . . 1 1 2 . 4 . . Data Loss (major) 3 | . 2 1 . . . . . . Misfires 3 | . . 1 . . . 2 . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 103 | . 1 . . . . 60 21 21 Projectiles 64 | . 1 . . . . 29 13 21 Explosions 39 | . . . . . . 31 8 . Melee . | . . . . . . . . . Knockbacks 36 | . . . . . 3 21 9 3 Impact 1 | . . . . . . 1 . . Kinetic 34 | . . . . . 3 19 9 3 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 150 | . . . . . . 50 52 48 Shots 6 | . . . . . . 3 2 1 Rammed 7 | . 2 3 . 1 1 . . . Targets Rammed 9 | . 3 3 . 1 1 1 . . Kicked . | . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . Highest Temperature 517 | . 517 240 132 223 88 306 136 193 Average Temperature 101 | . 174 102 75 63 21 90 47 115 Received Heat Transfer 1187 | . 48 18 . 30 202 703 87 99 Effects 9 | . 9 . . . . . . . Shutdowns 4 | . 4 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Matter Decay 2 | . 2 . . . . . . . Damage (major) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 5 | . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2050 | . 1443 . . . 50 50 407 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 1364 | . 324 167 . 60 498 1364 . . Initial 205 | . . 82 . . . 205 . . Average 243 | . 171 52 . 18 331 320 . . Maximum Alert Level 4 | . 1 . . . 2 4 . . Low Security (%) 39 | . 52 100 . 100 12 19 . . Level 1 46 | . 47 . . . 57 64 . . Level 2 9 | . . . . . 29 7 . . Level 3 1 | . . . . . . 3 . . Level 4 2 | . . . . . . 5 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 3 . . . 4 17 . . Investigation 6 | . 2 . . . 2 2 . . Extermination 7 | . . . . . . 7 . . Reinforcement 8 | . 1 . . . 2 5 . . Assault 3 | . . . . . . 3 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 170 | . 31 5 . 5 46 53 15 15 Peak Tracking Total 5 | . 4 3 . 3 5 5 4 4 Tactical Retreats 10 | . 4 . . . . 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 9 | . 3 . . . . 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 1 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 14 | . . 1 . . 1 12 . . Max in Single Turn 4 | . . 1 . . 1 4 . . Garrison Access 4 | . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 32 | . 2 . 1 . 16 12 1 . Terminals 20 | . 2 . . . 11 6 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 4 | . . . . . 1 3 . . Total Hacks 83 | . 4 . 1 . 45 32 1 . Successful 40 | . 1 . 1 . 20 17 1 . Failed 43 | . 3 . . . 25 15 . . Catastrophic 6 | . 1 . . . . 5 . . Database Lockouts . | . . . . . . . . . Manual 45 | . 4 . . . 29 12 . . Terminals 50 | . 4 . . . 34 11 1 . Fabricators 4 | . . . . . . 4 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 16 | . . . . . 6 10 . . Garrison Access 9 | . . . . . 2 7 . . Terminal Hacks 14 | . . . 1 . 9 3 1 . Record 2 | . . . 1 . . . 1 . Part Schematic 2 | . . . . . 2 . . . Robot Analysis 2 | . . . . . 2 . . . Terminal Index 1 | . . . . . . 1 . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . . . . . 3 . . . Maintenance Status 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . . . 2 10 . . Insert Component 6 | . . . . . 1 5 . . Analyze 6 | . . . . . 1 5 . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 12 | . 1 . . . 8 3 . . Terminals 8 | . 1 . . . 6 1 . . Track 1 | . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . Botnet 4 | . . . . . 4 . . . Operators 2 | . . . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Tunnel 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Jam 2 | . . . . . . 2 . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 27 | . 2 . . . 14 11 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 5 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 5 . . Part Schematics Acquired 5 | . . . . . . 5 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . 1 1 . . . . . . Largest Group 2 | . 1 2 1 1 1 . . . Highest-Rated Group 41 | . 10 41 10 10 10 . . . Highest-Rated Ally 31 | . 10 31 10 10 10 . . . Total Orders 11 | . 2 4 . 3 2 . . . STAY 6 | . 1 2 . 2 1 . . . FOLLOW 5 | . 1 2 . 1 1 . . . Ally Attacks 8 | . . 8 . . . . . . Total Damage 124 | . . 124 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 5 | . . 2 . 2 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 13367 | . 1007 1219 365 1370 2414 5230 1339 423 Spaces Moved 6074 | 1 465 692 194 708 880 2028 849 257 Core . | . . . . . . . . . Treads 4037 | . 441 692 194 247 737 1726 . . Legs 25 | 1 24 . . . . . . . Wheels 2012 | . . . . 461 143 302 849 257 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 160 160 140 110 115 115 115 Average Speed 188 | 120 157 160 186 182 221 225 129 128 Slowest Speed 320 | 120 160 160 240 320 240 240 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 2 80 99 59 92 93 60 90 43 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 . 2 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 3 . 2 . . 3 3 Spaces Dug 45 | . . . . . 22 23 . . Terrain Destroyed 239 | . . . . . 71 82 60 26 Melee 12 | . . . . . . 12 . . Projectile 53 | . . . . . 5 20 25 3 AOE 174 | . . . . . 66 50 35 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 7313 | . 637 784 199 750 1148 2480 1015 300 Wait 597 | . 75 80 . 10 61 245 116 10 Move 6066 | . 464 691 193 707 879 2027 848 257 Hop . | . . . . . . . . . Pick Up 94 | . 16 1 . 10 36 23 6 2 Fast Attach 27 | . 6 . . 1 9 9 1 1 Attach 42 | . 3 . 2 2 12 20 2 1 Detach 5 | . . . 2 . 1 1 1 . Swap 49 | . 1 . 1 . 14 23 4 6 Drop 70 | . 17 . 1 . 31 20 1 . Fire 333 | . 52 9 . 19 104 90 36 23 Melee 17 | . . . . . . 17 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . 3 3 . 1 1 1 . . Escape Stasis 4 | . . . . . . 4 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 16) 978 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Entered Mines 1008 | -10/Mines | Accompanied by 1 ally 1029 | -10/Mines | Met a Derelict bent on vengeance 1082 | -10/Mines | Learned Materials interactive machine intel 1123 | -10/Mines | Assembled infested the area 1516 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1519 | -10/Mines | Found Prototype Device 1719 | -10/Mines | Received a Mining Laser from a helpful Derelict 1751 | -10/Mines | Learned location of Storage (-9) 1754 | -10/Mines | Discovered new exit (range 7) 1897 | -10/Mines | Discovered new exit (range 5) 2220 | -10/Mines | Discovered new exit (range 5) 2227 | -10/Mines | Entered Exiles 2227 | -10/Exiles | Accompanied by 1 ally 2268 | -10/Exiles | Met 8R-AWN 2294 | -10/Exiles | Met EX-HEX 2361 | -10/Exiles | Met EX-DEC 2368 | -10/Exiles | Learned location of Zion (-7) 2571 | -10/Exiles | Discovered new exit (range 10) 2592 | -10/Exiles | Entered Mines 2592 | -9/Mines | Accompanied by 1 ally 2900 | -9/Mines | Discovered new exit (range 10) 3306 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3312 | -9/Mines | Learned Materials security intel 3401 | -9/Mines | Discovered new exit (range 8) 3427 | -9/Mines | Learned Materials garrison access intel 3510 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3962 | -9/Mines | Entered Materials 3962 | -8/Materials | Accompanied by 1 ally 3962 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3964 | -8/Materials | Loaded intel: 19 interactive machine locations 3965 | -8/Materials | Loaded intel: 1 garrison access location 4262 | -8/Materials | Build established: Gunner 4395 | -8/Materials | Discovered new exit (range 3) 4764 | -8/Materials | Build established: Scavenger-Gunner 5388 | -8/Materials | Discovered new exit (range 9) 5460 | -8/Materials | Lost 6 parts (3n1u2w) 6319 | -8/Materials | Identified Exp. Sensor Array 6338 | -8/Materials | Discovered new exit (range 10) 6376 | -8/Materials | Entered Factory 6376 | -7/Factory | Evolved 2 slots: Utility x2 6521 | -7/Factory | Destroyed 7 combat bots 6678 | -7/Factory | Build established: Scavenger-Skirmisher 6900 | -7/Factory | Discovered new exit (range 11) 6941 | -7/Factory | Identified exit to Factory 7035 | -7/Factory | Build established: Scavenger-Mutant 7457 | -7/Factory | Build established: Scavenger-Skirmisher 8363 | -7/Factory | Build established: Scavenger-Mutant 9607 | -7/Factory | Discovered exit to Factory (range 8) 10111 | -7/Factory | Discovered exit to Factory (range 5) 10980 | -7/Factory | Lost 4 parts (2n2u) 11176 | -7/Factory | First assault squad dispatched 11453 | -7/Factory | Discovered new exit (range 10) 11550 | -7/Factory | Identified exit to Lower Caves 11606 | -7/Factory | Entered Lower Caves 12028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12185 | -7/Lower Caves | Build established: Tank 12658 | -7/Lower Caves | Learned location of 1 exit from Factory 12742 | -7/Lower Caves | Discovered new exit (range 8) 12945 | -7/Lower Caves | Entered another Lower Caves area 13103 | -7/Lower Caves | Discovered exit to Factory (range 6) 13181 | -7/Lower Caves | Core integrity fell below 50% 13368 | -7/Lower Caves | Self-destructed Last Messages --------------- 13226_ G-47 Trooper destroyed. 13232_ Imp. Heat Sink fries itself beyond repair. 13232_ Corrupted Particle Gun fries itself beyond repair. 13233_ G-47 Trooper knocked back. 13234_ Imp. Light Armor Plating destroyed. 13241_ Corrupted Aluminum Leg self-destruct mechanism malfunctions. 13242_ B-48 Gladiator destroyed. 13246_ The unstable cave ceiling collapses. 13254_ G-47 Trooper destroyed. 13255_ Imp. Light Armor Plating self-destruct mechanism malfunctions. 13257_ Corrupted Lgt. Treads self-destruct mechanism malfunctions. 13257_ Acquired 72 matter. 13261_ The unstable cave ceiling collapses. 13261_ Acquired 1 matter. 13265_ Acquired 14 matter. 13273_ Acquired Imp. Light Armor Plating. 13280_ Acquired Arc Projector. 13297_ Acquired 15 matter. 13298_ Acquired 5 matter. 13301_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????## ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ? ???????????????????? | | ?????????????? ???????## #???????????????????? | | ????????????? ?????## ? #???##??????????????? | | ????????????? #???? #### ##?????????????? | | ???????????? #??? #?????????????? | | ????????????# #??# #?????????????? | | ????????????# #?# ???????????????? | | ???????????# s ## ????????????????? | | ???????????? ss s # ??????????????????? | | ???????????????? #???????????????????? | | ???????????????????? #????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????# # ##?????????? ?????? | | ????????????????????# ## ####### #??????? | | ????????????????????## #?# #????????? | | ?????????????????????###??## # ## #?????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????# ##?????????????????? | | ?????????????????????????### #??????????????????? | | ???????????????????????### #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????## ##?????????????##???? | | ????????????????????????## #??????????????# ???? | | ?????????????????????????## ####???????????# ???? | | ??????????????????????????# ##?????????## ##?? | | ??????????????????????????# #????????## ##? | | ??????????????????????????# #????????# ## | | ??????????????????????????# ##????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Lrn. Tractor Beam | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysTeslaScanner Manual? 0 Play Time 00:47:25 Cumulative 341.6 hours Start 2023.05.07 @ 23:57:14 End 2023.05.10 @ 08:02:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 455 Adventurer 4 Explorer 23 Win Type - Total 19 Types 14/0/2/2/1/0/0/0/0 Lore% 77 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e24837e-8dd8-46d2-b68a-b78f3edb77eb