Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 15:52:11 Player: Cogchaaaan Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (156) 780 Value Destroyed (4611) 4611 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 8618 Bonus ------- High Alert Combat Kills 308 Follower Combat Kills 49 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 92/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Heavy Deuterium Engine Insulated Plating Hardlight Generator Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit Compact Battery Large Matter Pod Structural Scanner Transmission Jammer ECM Suite Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Reflective Plating Insulated Plating Hardlight Generator Improved Shield Generator Mini Assault Cannon Improved Grenade Launcher Plasma Cutter Katana [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . 1 . . . Parts Attached 171 | 9 14 15 29 13 35 56 Power 12 | 1 1 4 2 . 2 2 Engine 9 | 1 1 2 1 . 2 2 Core 3 | . . 2 1 . . . Reactor . | . . . . . . . Propulsion 36 | 2 6 3 8 . 11 6 Treads 30 | . 2 3 8 . 11 6 Leg 6 | 2 4 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 72 | 2 5 6 9 5 12 33 Device 46 | 1 4 6 4 1 6 24 Storage 4 | 1 1 . . . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 21 | . . . 5 4 3 9 Artifact . | . . . . . . . Weapon 51 | 4 2 2 10 8 10 15 Energy Gun 11 | 3 2 . 2 . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 . . 7 4 7 1 Ballistic Cannon 9 | . . 2 . . . 7 Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 6 | . . . . 2 . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 3 1 4 2 Parts Lost 37 | . . 8 1 . 3 25 Power 5 | . . 3 . . . 2 Propulsion 10 | . . 1 1 . . 8 Utility 16 | . . 3 . . 1 12 Weapon 6 | . . 1 . . 2 3 Highest Loss Streak 25 | . . 4 1 . 1 25 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 91 98 99 99 97 Engine 7 | . 14 5 1 11 8 6 Core 3 | . . 8 9 . . . Treads 26 | . 3 27 32 33 27 29 Leg 2 | . 24 . . . . . Device 8 | . 13 6 2 . 9 20 Storage 10 | . 14 14 11 11 9 6 Processor 3 | . . . . . 9 6 Protection 5 | . . . 8 10 8 1 Energy Gun 7 | . 24 16 2 . 3 1 Ballistic Gun 16 | . 3 . 28 32 23 8 Ballistic Cannon 3 | . . 11 . . . 11 Peak Build Rating 50 | 7 8 10 20 26 33 50 Average Rating 21 | 5 7 8 18 19 26 41 On Entrance 13 | . 7 8 10 19 20 33 Naked Turns . | . . . . . . . Heaviest Build 118 | 14 29 32 42 42 102 118 Greatest Support 82 | 20 40 40 63 63 63 82 Greatest Overweight (x) 4 | 2 1 . . . 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 17 | 7 11 15 15 15 21 24 Most Carried 25 | 5 15 15 15 15 25 25 Average Carried 16 | 4 10 13 14 14 18 24 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 25 | 5 15 15 15 15 25 5 Class Distribution -------------------- 27% | Scavenger-Mutant 25% | Tank 14% | Scavenger-Gunner 11% | Gunner 8% | Mutant 7% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 5035 | 311 335 388 990 296 1422 1293 Remotely 970 | . . . . . 254 716 Salvage Created 5601 | 112 461 137 1426 435 2143 887 Parts 324 | 8 28 2 92 24 121 49 Haulers Intercepted 15 | . 2 . 4 . 6 3 Recyclers Shooed 9 | . . . 1 . 8 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 127 | . 7 18 29 13 36 24 Melee 1 | . . . . . . 1 Guns 91 | . 7 7 29 9 36 3 Cannons 31 | . . 11 . . . 20 AOE 4 | . . . . 4 . . Classes Destroyed 17 | 2 5 3 2 1 3 1 Worker 7 | . 1 . 2 . 2 2 Builder 1 | . . . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 15 | . 2 . 4 . 6 3 Recycler 6 | 1 . . 1 . 4 . Operator 1 | . 1 . . . . . Watcher 11 | . 2 . 5 . 3 1 Swarmer 26 | . . 3 4 6 9 4 Grunt 53 | . 7 . 14 6 15 11 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . 1 . 1 Sentry 21 | . . . 10 . 9 2 Demolisher 1 | . . 1 . . . . Specialist 2 | . . . . . 2 . Hunter 4 | . . . . . 1 3 Programmer 2 | . . . . . . 2 Assembled 14 | . . 14 . . . . Best Kill Streak 7 | 3 3 4 6 4 7 4 Combat Bots Only 5 | . 2 4 5 4 5 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 Gunslinging 1 | . . 1 1 1 . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 658 | . 37 42 68 21 154 336 Missed 168 | . 8 9 20 6 46 79 Damage Taken 7593 | . 368 819 779 138 1692 3797 Core 1116 | . 36 112 74 24 155 715 Absorbed by Shields 289 | . . . . . . 289 Redirected to Shielding 55 | . . . . . . 55 Ignored by Resistances 74 | . . . . . 44 30 Regen/Repaired (Parts) 166 | . 14 . 45 . 107 . Core Remaining (%) 71 | 100 . 40 . 75 71 . Volleys Fired 364 | 7 44 43 69 15 113 73 Largest 3 | 2 2 2 3 3 3 3 Hottest 144 | 60 90 90 106 71 109 144 Shots Fired 952 | 14 88 86 202 39 333 190 Gun 744 | 14 88 31 198 36 333 44 Cannon 204 | . . 55 4 . . 145 Launcher 4 | . . . . 3 . 1 Special . | . . . . . . . Kinetic 786 | 7 20 55 184 36 299 185 Thermal 162 | 7 68 31 18 . 34 4 Explosive 4 | . . . . 3 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 8 22 7 9 7 24 16 Robot Miss Streak 6 | 1 3 5 6 4 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . . 1 1 3 1 . Max Gunslinging Chain 2 | . . 1 1 2 1 . Shots Hit Robots 609 | 11 66 44 127 24 213 124 Core Hits 294 | 4 25 27 63 16 99 60 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . 2 . 1 . Critical Strikes 16 | . . 2 2 . 3 9 Burn 4 | . . 1 . . 2 1 Destroy 4 | . . . 2 . 1 1 Blast 8 | . . 1 . . . 7 Melee Attacks 19 | . . . 1 5 . 13 Impact 1 | . . . 1 . . . Slashing 18 | . . . . 5 . 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11826 | 127 779 708 2360 697 3601 3554 Guns 7827 | 127 779 205 2255 327 3572 562 Cannons 2980 | . . 503 15 . . 2462 Explosions 500 | . . . 79 227 . 194 Melee 392 | . . . . 120 . 272 Ramming 127 | . . . 11 23 29 64 Kinetic 9196 | 57 180 503 2101 327 3055 2973 Thermal 1690 | 70 599 205 248 . 517 51 Explosive 421 | . . . . 227 . 194 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 392 | . . . . 120 . 272 Piercing . | . . . . . . . Highest Corruption 6 | . . 6 . . 2 6 Average Corruption 2 | . . 6 . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . 9 . . 28 17 Message Errors 11 | . . 3 . . 4 4 Matter Fused 15 | . . 3 . . 4 8 Heat Flow Errors 4 | . . 1 . . 1 2 Energy Discharges 9 | . . . . . 8 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 4 | . . 1 . . 3 . Misfires 1 | . . . . . 1 . Alerts 2 | . . 1 . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 148 | . . 10 6 79 . 53 Projectiles 28 | . . 10 . . . 18 Explosions 6 | . . . 6 . . . Melee 114 | . . . . 79 . 35 Knockbacks 34 | . . 13 . . 1 20 Impact 3 | . . . . . 1 2 Kinetic 28 | . . 13 . . . 15 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 184 | . . . 150 . . 34 Shots 4 | . . . 3 . . 1 Rammed 17 | . . . 5 3 5 4 Targets Rammed 18 | . . . 5 3 6 4 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 377 | . 180 236 314 96 258 377 Average Temperature 64 | . 45 60 72 35 56 78 Received Heat Transfer 1847 | . 207 109 276 21 612 622 Effects 3 | . . . 1 . 1 1 Energy Bleed 2 | . . . 1 . 1 . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 . 1 . 1 . Heat Transferred 4184 | 150 1552 619 420 . 1258 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 686 | 15 277 82 686 497 550 416 Initial 240 | . 9 12 . 169 53 240 Average 223 | 6 91 12 329 296 338 209 Maximum Alert Level 2 | . 1 . 2 2 2 2 Low Security (%) 44 | 100 95 100 23 14 13 35 Level 1 38 | . 4 . 31 72 53 64 Level 2 17 | . . . 44 13 33 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 . 4 . 5 7 Investigation 4 | . 1 . . . 3 . Extermination 2 | . . . . . . 2 Reinforcement 10 | . 1 . 4 . 2 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 13 | . 1 1 5 . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 191 | . 13 22 44 16 53 43 Peak Tracking Total 15 | . 3 4 8 4 5 15 Tactical Retreats 13 | . . 3 2 . 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . 1 . . . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 11 | . . . 5 1 3 2 Max in Single Turn 2 | . . . 2 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 32 | . 10 . 11 1 9 1 Terminals 24 | . 7 . 9 1 7 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . Recycling Units 4 | . 2 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 86 | . 31 . 26 1 27 1 Successful 44 | . 19 . 11 1 13 . Failed 41 | . 11 . 15 . 14 1 Catastrophic 2 | . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . Manual 50 | . 17 . 17 1 15 . Terminals 67 | . 23 . 22 1 21 . Fabricators . | . . . . . . . Repair Stations 8 | . 3 . 2 . 3 . Recycling Units 10 | . 5 . 2 . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 21 | . 9 . 4 1 7 . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 4 | . 1 . 1 1 1 . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . 2 . 1 . Locate Traps 5 | . 4 . 1 . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 4 | . 1 . . . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 2 . 2 . Scan Component 3 | . 1 . 1 . 1 . Repair 3 | . 1 . 1 . 1 . Recycling Unit Hacks 3 | . 2 . 1 . . . Retrieve Components 3 | . 2 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 6 . 4 . 4 . Terminals 11 | . 4 . 4 . 3 . Assimilate 1 | . . . 1 . . . Botnet 10 | . 4 . 3 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Reject 1 | . 1 . . . . . Mask 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 27 | . 7 . 11 . 8 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . Time 71 | . 13 . 26 . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 10 . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 5 | . . 3 1 1 . . Largest Group 3 | . . 3 1 1 . . Highest-Rated Group 40 | . . 40 10 31 . . Highest-Rated Ally 31 | . . 16 10 31 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 3 . 10 . . Total Damage 215 | . . 48 . 167 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 9967 | 118 1176 1644 1782 1270 2304 1673 Spaces Moved 4144 | 61 651 470 853 740 808 561 Core 21 | 12 . . . . . 9 Treads 3498 | . 75 470 853 740 808 552 Legs 625 | 49 576 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 150 Average Speed 177 | 117 144 160 160 160 212 235 Slowest Speed 480 | 190 190 160 160 160 240 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 94 84 90 98 69 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 17 | . . . 1 3 . 13 Terrain Destroyed 172 | . . . 71 28 . 73 Melee 7 | . . . 1 3 . 3 Projectile 26 | . . . . . . 26 AOE 139 | . . . 70 25 . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5968 | 90 799 1276 1117 786 1159 741 Wait 1076 | 7 50 728 128 1 145 17 Move 4138 | 60 650 469 852 739 807 561 Hop . | . . . . . . . Pick Up 86 | 6 23 12 11 4 23 7 Fast Attach 62 | 7 6 5 15 2 23 4 Attach 30 | 1 . 6 3 1 5 14 Detach . | . . . . . . . Swap 79 | 1 8 4 11 10 7 38 Drop 96 | 1 18 9 22 6 30 10 Fire 364 | 7 44 43 69 15 113 73 Melee 19 | . . . 1 5 . 13 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 17 | . . . 5 3 6 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 496 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Derelicts attacked the area 630 | -10/Materials | Repaired Seismic Detector 636 | -10/Materials | Discovered new exit (range 3) 703 | -10/Materials | Central database locked down 708 | -10/Materials | Build established: Scavenger-Mutant 940 | -10/Materials | Discovered new exit (range 14) 1137 | -10/Materials | Discovered new exit (range 15) 1295 | -10/Materials | Entered Mines 1387 | -10/Mines | Discovered new exit (range 10) 1394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1435 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1501 | -10/Mines | Assembled infested the area 1545 | -10/Mines | Lost 3 allies 1547 | -10/Mines | Lost 4 parts (1p1n2u) 2277 | -10/Mines | Core integrity fell below 50% 2315 | -10/Mines | Discovered new exit (range 15) 2621 | -10/Mines | Learned Materials garrison access intel 2729 | -10/Mines | Discovered new exit (range 13) 2812 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2939 | -10/Mines | Entered Materials 2939 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3082 | -9/Materials | Discovered new exit (range 12) 3259 | -9/Materials | Discovered new exit (range 3) 3370 | -9/Materials | Discovered new exit (range 16) 3682 | -9/Materials | Discovered new exit (range 8) 3782 | -9/Materials | Build established: Tank 4030 | -9/Materials | Repaired Lgt. Treads 4197 | -9/Materials | Discovered new exit (range 14) 4570 | -9/Materials | Identified exit to Mines 4721 | -9/Materials | Entered Mines 4729 | -9/Mines | Discovered new exit (range 4) 4732 | -9/Mines | Received a Mining Laser from a helpful Derelict 4821 | -9/Mines | Learned location of Zion (-6) 4983 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4986 | -9/Mines | Found Prototype Device 4986 | -9/Mines | Identified Exp. Sensor Array 5049 | -9/Mines | Discovered new exit (range 6) 5254 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5254 | -9/Mines | Discovered new exit (range 5) 5848 | -9/Mines | Learned location of 1 exit from Materials 5991 | -9/Mines | Entered Materials 5991 | -8/Materials | Evolved 2 slots: Utility x2 5992 | -8/Materials | Identified exit to Factory 5993 | -8/Materials | Loaded intel: 1 garrison access location 6292 | -8/Materials | Build established: Gunner 6495 | -8/Materials | Repaired Autogun 7136 | -8/Materials | Build established: Scavenger-Gunner 8186 | -8/Materials | Discovered exit to Factory (range 15) 8226 | -8/Materials | Build established: Gunner 8295 | -8/Materials | Entered Factory 8295 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8334 | -7/Factory | Discovered new exit (range 14) 8584 | -7/Factory | Build established: Scavenger-Skirmisher 9085 | -7/Factory | Discovered new exit (range 4) 9504 | -7/Factory | Discovered new exit (range 15) 9745 | -7/Factory | Build established: Skirmisher 9801 | -7/Factory | Garrison activated, responded to threat 9861 | -7/Factory | Cargo convoy interrupted 9938 | -7/Factory | Core integrity fell below 50% 9957 | -7/Factory | Core integrity fell below 20% 9968 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 09943_ Imp. Propulsion Shielding crushed and broken. 09943_ ECM Suite crushed and broken. 09943_ U-05 Engineer lays Concrete. 09945_ U-05 Engineer builds a Door. 09945_ Acquired 15 matter. 09945_ U-05 Engineer lays Concrete. 09945_ U-05 Engineer builds a Wall. 09947_ Extracted 46 matter. 09949_ Slammed into U-05 Engineer. 09957_ G-47 Trooper Aluminum Leg blasted off. 09957_ G-47 Trooper knocked back. 09960_ System corrupted: Energy discharge (-26). 09960_ Mni. Assault Cannon destroyed. 09960_ G-47 Trooper destroyed. 09963_ ALERT: Rogue bot located, Programmers report to Factory Zone 5W. 09965_ Penetrated by Slug. 09966_ Acquired 17 matter. 09968_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ?? ??????????????????????????????? | | ???? ????????????????????????????????? | | ?????? ??????????????????????????????????? | | ??????? ????????????????????? | | ???????###/################# ????????????????????? | | ???????## # # ????????????????????? | | ???????## ## !!! # ??? ????????????????? | | ???????##""" !! # ?????????????????? | | ???????##""" # !! # ???????????????????? | | ???????##""" ## / ????????????????????? | | ???????## # # ????????????????????? | | ???????## % # ??? ????????????????? | | ???????##! !! # # ? ?#??????????????? | | ???????## !! ###/# +## ?????????????? | | ???????## ! #!#%% ? ????????????? | | ?######## # !!= ??????????????? | | ?#################*=### # " ??????????????? | | ?## ] ####==%= %% " ??????????????? | | ?## "S """ ####=##########g#######???????????? | | ?## """ """ ####!##### g% #???????????? | | ?## "" """ #### ##??# h ! #???????????? | | ###! ####!###?# #???????????? | | ##########+########=#####=% = #???????????? | | ! x ;= #???????????? | | ########## ##### ##/####;@ """" """??????????????? | | ########## ##### # ## """" "????????????????? | | ????????## ##?????"""???# """" ?????????????????? | | ????????## ##?????"R ???# """" ?????????????????? | | ????????## ##?????"""???# """"??????????????????? | | ????????## ##????# ??# """"??????????????????? | | ????????##+##????# ??# ??????????????????? | | ???????? ##??? ! ??######???????????????????? | | ???##""" ##?????##???????????????????????????? | | ??? #""" # ??????????????????????????????????? | | ??? #""" # ??????????????????????????????????? | | ??? # + ??????????????????????????????????? | | ??? #""" # ??????????????????????????????????? | | ??? #""" # ??????????????????????????????????? | | ??? #""" ] ##??????????????????????????????????? | | ?????? ##??????????????????????????????????? | | ??????#+#######??????????????????????????????????? | | ?????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombOvertunedRipteeth Manual? 0 Play Time 01:21:46 Cumulative 145.9 hours Start 2025.03.08 @ 12:22:17 End 2025.03.08 @ 15:52:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 802c2345-e9fc-4b65-a541-ccabcfd7081e