Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 00:05:05 Player: kiul Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (3844) 3844 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 12522 Bonus ------- Pacifist 200 High Alert Combat Kills 155 Follower Combat Kills 33 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads High-capacity Storage Unit Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Quantum Capacitor Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Medium Treads High-capacity Storage Unit Enhanced Quantum Rifle Linear Accelerator Gamma Bomb Array [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav Array Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Insulated Plating Weapon Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 . 2 . . 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . 2 Utility 8 | . . 1 1 . 1 . 1 . . 2 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . Parts Attached 96 | 7 . 3 4 5 4 11 1 1 . 7 20 8 1 9 15 Power 17 | 1 . . 1 . 1 2 . . . 1 6 . . 2 3 Engine 7 | 1 . . 1 . 1 2 . . . . 1 . . . 1 Core 3 | . . . . . . . . . . 1 2 . . . . Reactor 7 | . . . . . . . . . . . 3 . . 2 2 Propulsion 20 | 3 . . . . 1 3 . . . . 5 . . 5 3 Treads 6 | 1 . . . . . 2 . . . . 2 . . 1 . Leg 6 | . . . . . . . . . . . 2 . . 4 . Wheel 5 | 2 . . . . 1 1 . . . . 1 . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 34 | 1 . 3 1 2 1 2 1 1 . 4 5 5 1 . 7 Device 24 | . . 2 . 1 . 2 1 1 . 4 4 3 1 . 5 Storage 2 | 1 . 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . . 2 . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . 1 1 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 . . 2 3 1 4 . . . 2 4 3 . 2 2 Energy Gun 9 | 1 . . 2 1 1 . . . . . 1 2 . . 1 Energy Cannon 4 | . . . . . . . . . . 2 1 . . . 1 Ballistic Gun 4 | 1 . . . . . 1 . . . . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . . . Launcher 6 | . . . . 2 . 3 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . Parts Lost 67 | . . . 3 2 . 10 . 1 . 1 24 10 . 3 13 Power 14 | . . . . . . 1 . 1 . . 6 2 . 1 3 Propulsion 15 | . . . . 1 . 2 . . . . 6 2 . . 4 Utility 21 | . . . 2 . . 4 . . . . 5 4 . 1 5 Weapon 17 | . . . 1 1 . 3 . . . 1 7 2 . 1 1 Highest Loss Streak 15 | . . . 3 1 . 10 . 1 . 1 15 9 . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 1 2 2 7 7 10 14 13 12 13 13 11 2 3 3 4 Power . | . . . 1 2 1 1 1 1 1 1 1 . . . . Propulsion 1 | 1 2 2 4 4 4 2 2 2 3 3 1 . . . . Utility 2 | . . . . . . 3 3 4 4 4 4 1 1 1 1 Weapon 2 | . . . 1 1 3 7 6 5 5 4 4 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . 1 2 . . . . . . 1 3 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 4 | . . . . . . . 2 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 83 90 94 94 71 75 79 80 87 73 85 15 19 40 Engine 5 | . 14 11 9 9 14 11 13 6 6 5 2 4 . . 1 Core 4 | . . . . . . . . . . 3 4 9 . . . Treads 5 | . . 11 9 9 7 5 6 6 6 5 5 4 . . 3 Leg 2 | . . . . . . . . . . . 3 4 . 1 . Wheel 5 | . 28 22 18 15 10 13 13 13 13 11 3 . . . . Device 26 | . . 6 16 16 15 7 15 25 26 36 32 37 5 4 11 Storage 5 | . 14 11 9 9 7 7 6 6 6 5 5 4 . . . Processor 1 | . . . . . . . . . . . . 2 10 8 7 Protection 1 | . . . 3 7 15 1 . . . . . . . . . Energy Gun 4 | . 14 11 15 17 15 2 . . . . . 4 . . 2 Energy Cannon 3 | . . . . . . . . . . 9 5 5 . . . Ballistic Gun 2 | . 14 11 9 3 . 5 6 6 6 1 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 4 . . . Launcher 3 | . . . . 5 7 14 13 13 13 5 1 . . . . Peak Build Rating 136 | 6 6 11 19 27 32 33 37 37 37 63 84 85 25 55 136 Average Rating 58 | 3 6 8 16 24 30 25 34 36 37 55 65 80 19 30 84 On Entrance 25 | . 6 6 11 18 26 32 33 37 37 37 63 52 19 20 14 Avg Prop Armor Cover (%) 8 | . . 9 7 6 5 8 8 8 8 7 12 4 . 11 21 Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 80 | 12 12 29 41 47 58 58 58 45 45 67 80 65 1 35 51 Greatest Support 75 | 20 20 20 20 20 26 32 32 32 32 32 40 30 3 75 60 Greatest Overweight (x) 14 | . . 1 2 4 5 3 1 1 1 2 14 2 . 4 1 Average Overweight (x) 1 | . . . 1 2 3 1 1 1 1 1 3 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 6 8 14 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 2 3 5 8 9 13 15 15 13 13 14 15 7 4 5 5 Average Carried 6 | 1 2 2 7 7 10 14 12 12 13 13 11 2 3 3 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 3 5 7 9 13 15 12 13 13 14 8 3 4 5 5 Class Distribution -------------------- 34% | Scavenger-Tank 15% | Mutant 13% | Scavenger-Mutant 13% | Tank 8% | Gunner 7% | Scavenger-Bomber 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Tank | -6/Lower Caves Bomber | -6/Lower Caves Scavenger-Bomber | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 2418 | 205 . 135 73 126 . 360 . 100 . 148 448 454 15 . 354 Remotely 1153 | . . 20 73 126 . 13 . . . 148 319 454 . . . Salvage Created 3893 | . . 210 321 667 . 575 . 60 . 266 969 182 . 83 560 Parts 187 | . . 12 20 33 . 20 . 3 . 18 34 11 . 4 32 Haulers Intercepted 4 | . . . 1 1 . . . . . . . . . . 2 Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 5 . . . 9 . . . Prevented 5 | . . . . . . . . 1 . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 64 | . . 3 5 11 . 12 . 3 . 4 17 3 . 1 5 Guns 17 | . . 3 3 3 . 1 . 1 . . 3 1 . . 2 Cannons 18 | . . . . . . . . . . 3 9 2 . 1 3 AOE 26 | . . . 2 6 . 11 . 2 . 1 4 . . . . Classes Destroyed 13 | . . 2 2 2 . 3 . . . 2 1 . . . 1 Worker 5 | . . . . 2 . . . . . . 3 . . . . Builder 2 | . . . . . . . . . . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 4 | . . . 1 1 . . . . . . . . . . 2 Recycler 1 | . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 8 | . . . . . . 4 . 3 . . . . . . 1 Grunt 31 | . . 3 4 7 . 5 . . . . 11 1 . . . Duelist 3 | . . . . 1 . 1 . . . . 1 . . . . Sentry 6 | . . . 1 3 . . . . . 1 1 . . . . Hunter 5 | . . . . . . 1 . . . 3 . . . 1 . Programmer 10 | . . . . . . . . . . . 4 2 . . 4 Heavy 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . . 4 2 10 . 8 . 3 . 4 6 1 . 1 4 Combat Bots Only 8 | . . 3 2 8 . 8 . 3 . 2 6 1 . 1 2 Max Kills in Single Turn 5 | . . 1 1 4 . 5 . 2 . 2 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 3 . 5 . 2 . 1 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Hostile Shots Fired 815 | . . 18 25 33 . 37 . 24 . 30 261 102 . 116 169 Missed 313 | . . 7 7 13 . 11 . 12 . 10 96 42 . 47 68 Hits 502 | . . 11 18 20 . 26 . 12 . 20 165 60 . 69 101 Melee 5 | . . . . . . . . . . . 1 . . . 4 Projectile 497 | . . 11 18 20 . 26 . 12 . 20 164 60 . 69 97 Critical Strikes 34 | . . . . 4 . 2 . . . 1 12 4 . 1 10 Actively Blocked 19 | . . . . . . . . . . . 12 4 . 1 2 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . Damage Taken 10432 | . . 139 267 381 . 843 . 194 . 325 2917 1149 . 1355 2862 Core 3032 | . . 49 30 78 . 87 . . . 78 368 413 . 458 1471 Absorbed by Shields 24 | . . . . . . . . . . 24 . . . . . Ignored by Resistances 650 | . . . . 4 . . . 37 . 87 522 . . . . Core Remaining (%) 82 | 100 100 87 . 80 . 87 . . 100 92 . . 32 64 . Volleys Fired 199 | . . 10 14 27 . 19 . 2 . 10 54 11 . 10 42 Largest 3 | . . 2 3 3 . 3 . 3 . 3 3 3 . 2 1 Hottest 235 | . . 60 120 136 . 119 . 97 . 193 211 235 . 170 120 Shots Fired 383 | . . 20 35 47 . 39 . 5 . 25 124 33 . 13 42 Gun 205 | . . 20 35 39 . 9 . 2 . 3 58 10 . 5 24 Cannon 123 | . . . . . . . . . . 15 60 23 . 7 18 Launcher 55 | . . . . 8 . 30 . 3 . 7 6 . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 83 | . . 10 14 7 . 7 . 2 . 3 30 5 . 5 . Thermal 165 | . . . . . . . . . . 15 83 18 . 7 42 Explosive 26 | . . . . . . 13 . 2 . 6 5 . . . . Electromagnetic 109 | . . 10 21 40 . 19 . 1 . 1 6 10 . 1 . Robot Hit Streak 21 | . . 3 13 15 . 6 . 7 . 9 9 5 . 7 21 Robot Miss Streak 4 | . . 2 3 3 . 4 . 1 . 3 3 4 . 4 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Capacitor 42 | . . . . . . . . . . . . . . . 42 Shots Hit Robots 231 | . . 11 24 33 . 21 . 2 . 14 68 19 . 9 30 Core Hits 160 | . . 7 15 23 . 29 . 4 . 13 43 8 . 6 12 Critical Kills 3 | . . . . . . . . . . . 2 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . 4 . . . 1 Meltdown 2 | . . . . . . . . . . . 1 . . . 1 Destroy 1 | . . . . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9991 | . . 153 575 1255 . 1909 . 214 . 527 3204 460 . 274 1420 Guns 3137 | . . 153 400 566 . 124 . 34 . 30 908 76 . 60 786 Cannons 2311 | . . . . . . . . . . 235 917 384 . 141 634 Explosions 4543 | . . . 175 689 . 1785 . 180 . 262 1379 . . 73 . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1040 | . . 61 103 25 . 79 . 34 . 30 566 82 . 60 . Thermal 4523 | . . . 175 272 . 102 . 55 . 235 1821 302 . 141 1420 Explosive 2008 | . . . . 196 . 822 . 58 . 215 717 . . . . Electromagnetic 2420 | . . 92 297 762 . 906 . 67 . 47 100 76 . 73 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 . . . . 18 21 21 3 8 Average Corruption 17 | . . . . . . 1 . . . . 15 20 21 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 142 | . . . . . . 5 . . . . 21 107 4 3 2 Message Errors 35 | . . . . . . 1 . . . . 3 31 . . . Matter Fused 36 | . . . . . . 1 . . . . 8 25 2 . . Heat Flow Errors 22 | . . . . . . . . . . . . 18 2 1 1 Energy Discharges 15 | . . . . . . . . . . . 5 9 . . 1 Parts Rejected 4 | . . . . . . 1 . . . . 1 . . 2 . Parts Fused 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 8 | . . . . . . . . . . . . 8 . . . Data Loss (major) 7 | . . . . . . 1 . . . . 1 5 . . . Misfires 4 | . . . . . . . . . . . 1 3 . . . Alerts 3 | . . . . . . 1 . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . 2 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 193 | . . . . 40 . 20 . 1 . . 79 9 . . 44 Projectiles 65 | . . . . . . . . . . . 12 9 . . 44 Explosions 128 | . . . . 40 . 20 . 1 . . 67 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 4 2 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 4 2 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 303 | . . . . 44 . 60 . 66 . 48 47 . . 38 . Shots 15 | . . . . 2 . 4 . 2 . 2 2 . . 3 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 581 | . . 18 122 78 . . . . . . 381 475 203 322 581 Average Temperature 110 | . . 9 58 29 . . . . . . 80 126 110 129 173 Received Heat Transfer 1847 | . . 78 153 189 . 108 . . . . 573 144 . 75 527 Effects 14 | . . . . . . . . . . . . 4 . 1 9 Shutdowns 5 | . . . . . . . . . . . . 2 . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . 1 . 1 . Damage (minor) 2 | . . . . . . . . . . . . 1 . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . Parts Fried 9 | . . . 1 6 . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 3 | . . . . . . . . . . . 2 . . . 1 Heat Transferred 5405 | . . . 250 300 . 150 . 50 . 450 2351 411 . 148 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 3 5 . 3 . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Maximum Alert Level 2 | . . . . 1 . 2 1 . . . 2 . . . . Low Security (%) 64 | 100 100 100 100 85 100 31 58 . . 100 11 . . 100 100 Level 1 28 | . . . . 14 . 59 41 . . . 67 . . . . Level 2 6 | . . . . . . 9 . . . . 20 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . Peak Influence 512 | . 8 66 81 305 129 422 221 . . 112 512 . . 48 112 Initial 221 | . . . 14 33 129 34 221 . . . 35 . . 33 . Average 143 | . 2 25 40 88 91 202 190 . . 42 318 . . 25 11 Influence Increases 2884 | . 15 76 147 445 . 472 5 70 . 216 902 115 60 73 288 Destroy 0b10 Robot/C 1300 | . . 60 100 240 . 240 . 60 . 80 340 60 . 20 100 Destroy 0b10 Robot/NC 90 | . . 5 5 15 . 20 . . . 10 15 . . . 20 Destroy Leader 288 | . . 10 32 62 . 40 . 10 . 30 70 10 . . 24 Allied During Kill 4 | . . . . 4 . . . . . . . . . . . Successful Hack 22 | . 15 . . . . . 5 . . 2 . . . . . Disable Machine 330 | . . . . 75 . . . . . 30 225 . . . . Destroy Structure 400 | . . 1 10 34 . 52 . . . 64 222 . . 8 9 Lose Combat Pursuer 450 | . . . . 15 . 120 . . . . 30 45 60 45 135 Influence Decreases 2782 | . 15 40 102 241 236 99 271 226 . 144 669 377 53 123 186 Entered New Map 677 | . . . 22 48 156 15 201 58 . . 37 114 9 17 . Time Decay 1514 | . 15 40 50 133 80 . 70 158 . 134 392 233 44 76 89 Lost Part 551 | . . . 30 20 . 84 . 10 . 10 240 30 . 30 97 Lost Ally 40 | . . . . 40 . . . . . . . . . . . Squads Dispatched 16 | . . . 2 3 . 1 . . . 1 4 . . 1 4 Investigation 2 | . . . 1 . . . . . . 1 . . . . . Extermination 4 | . . . . . . . . . . . 3 . . . 1 Reinforcement 8 | . . . 1 1 . 1 . . . . 1 . . 1 3 Assault 2 | . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 6 | . . . 1 1 . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 139 | . 2 4 9 13 . 19 . 2 . 4 31 9 3 9 34 Peak Tracking Total 16 | . 2 4 5 3 . 6 . 1 . 2 9 6 4 5 16 Tactical Retreats 11 | . . . . 1 . 2 . . . . 2 1 1 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 9 | . . . 1 2 . 1 . . . 2 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 23 | . . . . 5 . 1 . . . 2 15 . . . . Max in Single Turn 6 | . . . . 2 . 1 . . . 1 6 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 6 | . 2 . . 1 1 . 1 . . 1 . . . . . Terminals 5 | . 2 . . 1 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 14 | . 5 . . 4 1 . 1 . . 3 . . . . . Successful 8 | . 3 . . . 1 . 1 . . 3 . . . . . Failed 6 | . 2 . . 4 . . . . . . . . . . . Catastrophic 2 | . 1 . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 11 | . 5 . . 4 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . 3 . . . 1 . 1 . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . 1 . . . . . 1 . . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Total Allies 2 | . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 7 7 7 6 5 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . . . . . Total Damage 213 | . . . . 213 . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Active Infowar (turns) 190 | . . . . . . . . . . . . . . . 190 Sensors 190 | . . . . . . . . . . . . . . . 190 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 6070 | 41 80 143 119 308 166 363 143 408 37 335 931 2201 119 161 515 Spaces Moved 3611 | 37 99 105 66 193 113 244 121 347 33 221 385 780 233 189 445 Core 687 | 5 . . . . . . . . . . 2 92 233 175 180 Treads 722 | 1 . . . . . . . . . . 14 688 . 6 13 Legs 86 | . . . . . . . . . . . 78 . . 8 . Wheels 1864 | 31 99 105 66 193 113 244 121 347 33 221 291 . . . . Hover 252 | . . . . . . . . . . . . . . . 252 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 120 115 115 115 115 115 115 50 50 50 50 Average Speed 144 | 78 80 94 102 113 137 116 115 115 115 125 185 274 50 59 80 Slowest Speed 750 | 160 80 95 110 140 155 145 115 115 115 130 750 305 50 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 13 8 54 3 94 3 53 13 4 18 75 31 9 14 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 1 . . . 4 1 . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . Terrain Destroyed 346 | . . . 12 32 . 76 . 26 . 70 121 3 . 3 3 Melee . | . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . . . 2 3 . 3 3 AOE 335 | . . . 12 32 . 76 . 26 . 70 119 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Upp Upp Res Res Total 4133 | 45 99 128 86 236 123 285 126 351 32 254 498 817 234 224 595 Wait 104 | . . 5 . 7 . . . 1 . . 4 7 . . 80 Move 3596 | 36 98 104 65 192 112 243 120 346 32 220 384 779 232 188 445 Hop . | . . . . . . . . . . . . . . . . Pick Up 41 | 1 1 3 3 3 7 7 1 1 . 2 4 2 . 3 3 Fast Attach 63 | 7 . 3 2 4 . 5 1 1 . 4 10 1 1 9 15 Attach 37 | . . 1 1 1 3 5 . . . 1 12 7 . 3 3 Detach 9 | 1 . 1 . . . . . . . . . 2 1 3 1 Swap 21 | . . . 1 2 1 5 . . . 2 6 3 . . 1 Drop 24 | . . 1 . . . 1 4 . . . . 5 . 8 5 Fire 199 | . . 10 14 27 . 19 . 2 . 10 54 11 . 10 42 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 15 24 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 102 | -10/Materials | Discovered new exit (range 3) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 251 | -9/Materials | Discovered new exit (range 14) 265 | -9/Materials | Entered another Materials area 265 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 357 | -8/Materials | Discovered new exit (range 10) 384 | -8/Materials | Entered Storage 405 | -8/Storage | Lost 3 parts (2u1w) 561 | -8/Storage | Used back door to open Recycling access 561 | -8/Storage | Discovered new exit (range 5) 570 | -8/Storage | Met a pair of Derelict thieves 669 | -8/Storage | Discovered new exit (range 12) 677 | -8/Storage | Destroyed 8 combat bots 692 | -8/Storage | Entered Factory 692 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 733 | -7/Factory | Build established: Tank 835 | -7/Factory | Discovered new exit (range 14) 857 | -7/Factory | Identified exit to DSF 858 | -7/Factory | Entered DSF 878 | -7/DSF | Additional patrols routed to DSF 946 | -7/DSF | Lost 10 parts (1p2n4u3w) 966 | -7/DSF | Discovered new exit (range 16) 1191 | -7/DSF | Sterilization system engaged 1194 | -7/DSF | Build established: Gunner 1211 | -7/DSF | Ambient heat levels rising (+10) 1212 | -7/DSF | Destroyed 8 combat bots 1221 | -7/DSF | Entered Factory 1221 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -6/Factory | Discovered new exit (range 8) 1364 | -6/Factory | Entered Lower Caves 1373 | -6/Lower Caves | Met a Warlord Commander 1374 | -6/Lower Caves | Learned location of Warlord (-4) 1375 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 1379 | -6/Lower Caves | Found Encrypted Comm Array 1734 | -6/Lower Caves | Spotted B-75 Beast 1747 | -6/Lower Caves | Discovered new exit (range 12) 1755 | -6/Lower Caves | Learned Factory stockpile data 1772 | -6/Lower Caves | Entered another Lower Caves area 1773 | -6/Lower Caves | Encountered a Warlord checkpoint 1799 | -6/Lower Caves | Discovered new exit (range 10) 1809 | -6/Lower Caves | Entered Factory 1809 | -5/Factory | Evolved 2 slots: Utility x2 1810 | -5/Factory | Identified exit to Extension 1860 | -5/Factory | Discovered new exit (range 11) 1899 | -5/Factory | Build established: Bomber 2144 | -5/Factory | Entered another Factory area 2144 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2199 | -4/Factory | Build established: Scavenger-Bomber 2382 | -4/Factory | Lost 3 parts (1n2w) 2707 | -4/Factory | System corruption reached 10% 2791 | -4/Factory | Lost 15 parts (2p4n5u4w) 2988 | -4/Factory | Discovered new exit (range 15) 3075 | -4/Factory | Entered Upper Caves 3359 | -4/Upper Caves | Build established: Scavenger-Tank 5236 | -4/Upper Caves | Core integrity fell below 50% 5259 | -4/Upper Caves | Entered a destroyed Warlord outpost 5264 | -4/Upper Caves | Learned Research emergency access door positions 5272 | -4/Upper Caves | Discovered new exit (range 8) 5276 | -4/Upper Caves | Entered another Upper Caves area 5279 | -4/Upper Caves | Lost 9 parts (2p2n4u1w) 5389 | -4/Upper Caves | Discovered new exit (range 14) 5395 | -4/Upper Caves | Entered Research 5395 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5485 | -3/Research | Found Gamma Bomb Array 5530 | -3/Research | Build established: Mutant 5543 | -3/Research | Discovered new exit (range 16) 5556 | -3/Research | Entered another Research area 5556 | -2/Research | Evolved 2 slots: Propulsion x2 5580 | -2/Research | Lost 3 parts (1p1u1w) 5598 | -2/Research | Found Quantum Capacitor 6000 | -2/Research | Spotted B-90 Cyclops 6017 | -2/Research | Core integrity fell below 50% 6048 | -2/Research | Spotted B-90 Cyclops 6057 | -2/Research | Lost 12 parts (3p4n4u1w) 6068 | -2/Research | Core integrity fell below 20% 6071 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 06009_ S-43 Plague suffers critical hit (Meltdown). 06010_ Overheating: Core Analyzer damaged (-1). 06014_ B-90 Cyclops activates siege mode. 06014_ Adv. Heat Sink destroyed. 06017_ System corrupted: Heat flow error (+123). 06018_ K-01 Serf cleans the Terminal. 06020_ Imp. Gyrokinetic Inverter destroyed. 06021_ K-01 Serf cleans the Terminal. 06025_ K-01 Serf cleans the Repair Station. 06026_ Adv. Target Analyzer destroyed. 06031_ K-01 Serf cleans the Repair Station. 06035_ Slug penetrates Wall. 06057_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06058_ B-90 Cyclops activates siege mode. 06058_ W-44 Eye sends out distress signal. 06065_ U-05 Engineer builds a Wall. 06067_ Knocked back. 06068_ Core Analyzer destroyed. 06069_ Adv. Target Analyzer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ######??????????????????????????????????????? | | ? #??????????????????????????????????????? | | ?? +????????????#####?????????????????????? | | ??? #??????? ?? ! #?????????????????????? | | ???? #??????# #?????????????????????? | | ????? #??????# #?????????????????????? | | ?????? #??????# """ #?????????????????????? | | ??????? #??????# """ #?????????????????????? | | ???????# #???????] """ ??????????????????????? | | ???????# #???????? ???????????????????????? | | ??????## ##???????? ????????????????????????? | | ??????# ###########;######## ????????? | | ?????## % ccc @ k ????????? | | ####### H s %s s ????????? | | #####w c #####+## ????????? | | ##########???# #??????????#### ?????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# /????????????????????????? | | #????????????####### ## ???????????????????????? | | #??????????????????# #??#??????????????????????? | | #??????????????????? #?????????????????????????? | | #??????????????????? #?????????????????????????? | | #??????????????????? #?????????????????????????? | | # #??????????????????? #?????????????????????????? | | ? #???????????????????+??????????????????????????? | | ?+#?####?????????????????????????????????????????? | | ??? ] #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ???" #?????????????????????????????????????????? | | ???" #?????????????????????????????????????????? | | ???" #?????????????????????????????????????????? | | ???" #?????????????????????????????????????????? | | ???" #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | #####+########+##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 65 Energy Generation 44 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Evasion (%) 50 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDisruptionFocus Manual? 0 Play Time 00:54:07 Cumulative 67.1 hours Start 2026.08.23 @ 23:14:14 End 2026.08.24 @ 00:05:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bce5e34f-9b7e-4fe3-9949-45f291564e76