Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 19:55:24 Player: JerichoBot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1576) 1576 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3621 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 100/100 System Corruption 1% Temperature Cool (14) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Improved Heat Sink Advanced Heat Sink Improved Medium Laser Pulse Rifle Electrolaser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Transport Network Coupler Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 95 | 6 18 54 17 Power 11 | 1 3 5 2 Engine 11 | 1 3 5 2 Core . | . . . . Reactor . | . . . . Propulsion 27 | 2 4 17 4 Treads . | . . . . Leg 1 | . . 1 . Wheel 26 | 2 4 16 4 Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 10 1 Device 6 | . 1 4 1 Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 42 | 2 8 22 10 Energy Gun 21 | 2 5 10 4 Energy Cannon . | . . . . Ballistic Gun 17 | . 3 9 5 Ballistic Cannon . | . . . . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 36 | . 5 16 15 Power 3 | . 1 1 1 Propulsion 9 | . . 4 5 Utility 6 | . . 3 3 Weapon 18 | . 4 8 6 Highest Loss Streak 14 | . 4 8 14 Average Slot Usage (%) 92 | . 96 89 95 Engine 11 | . 13 10 8 Wheel 23 | . 27 20 25 Device 10 | . 1 13 17 Storage 11 | . 14 11 9 Processor 7 | . 10 7 . Protection 4 | . . 5 8 Energy Gun 10 | . 20 8 . Ballistic Gun 12 | . 7 11 25 Naked Turns 1 | . . . 1 Heaviest Build 54 | 12 26 51 54 Greatest Support 48 | 26 26 38 48 Greatest Overweight (x) 16 | . 1 3 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 9 | 5 7 10 11 Most Carried 12 | 4 10 12 12 Average Carried 8 | 2 7 9 10 Final Capacity 12 | 6 10 12 4 Final Carried 12 | 4 10 12 4 Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1484 | 164 296 755 269 Remotely . | . . . . Salvage Created 2857 | . 471 1720 666 Parts 169 | . 30 107 32 Haulers Intercepted 9 | . 2 6 1 Recyclers Shooed 7 | . 1 5 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 26 8 Guns 35 | . 7 20 8 AOE 6 | . . 6 . Classes Destroyed 11 | . 5 6 . Worker 2 | . 1 1 . Builder 2 | . . 1 1 Tunneler 1 | . . 1 . Hauler 9 | . 2 6 1 Recycler 9 | . . 7 2 Operator 2 | . 1 . 1 Watcher 3 | . 2 1 . Swarmer 10 | . . 10 . Grunt 22 | . 7 8 7 Duelist 1 | . . 1 . Sentry 8 | . . 7 1 Best Kill Streak 9 | . 2 9 7 Combat Bots Only 9 | . 2 9 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3809 | . 550 1581 1678 Core 952 | . 76 319 557 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 69 20 . Volleys Fired 201 | . 42 131 28 Largest 3 | . 2 2 3 Hottest 130 | . 105 130 79 Shots Fired 378 | . 80 214 84 Gun 369 | . 80 207 82 Cannon . | . . . . Launcher 9 | . . 7 2 Special . | . . . . Kinetic 225 | . 28 115 82 Thermal 113 | . 52 61 . Explosive . | . . . . Electromagnetic 40 | . . 38 2 Robot Hit Streak 21 | . 9 21 9 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 247 | . 53 141 53 Core Hits 124 | . 22 77 25 Critical Hits 3 | . 1 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3760 | . 611 2332 817 Guns 3150 | . 611 1745 794 Cannons . | . . . . Explosions 610 | . . 587 23 Melee . | . . . . Ramming . | . . . . Kinetic 1684 | . 129 761 794 Thermal 1439 | . 482 957 . Explosive . | . . . . Electromagnetic 637 | . . 614 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 3 | . . 2 1 Message Errors 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 59 | . . 59 . Projectiles . | . . . . Explosions 59 | . . 59 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | . . 157 . Shots 5 | . . 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 290 | . 192 290 6 Average Temperature 61 | . 68 59 3 Received Heat Transfer 1461 | . 312 465 684 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2734 | . 1177 1557 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 408 | . 150 408 355 Average Influence 153 | . 59 192 211 Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 61 28 Level 1 29 | . . 33 71 Level 2 2 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 19 44 23 Peak Tracking Total 12 | . 6 6 12 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 9 | . 1 7 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 4 7 4 Terminals 12 | . 3 5 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 12 20 8 Successful 19 | . 6 10 3 Failed 21 | . 6 10 5 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 22 | . 5 9 8 Terminals 25 | . 8 9 8 Fabricators . | . . . . Repair Stations 12 | . 4 8 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 1 3 Part Schematic 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 7 . Scan Component 6 | . 2 4 . Repair 5 | . 2 3 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 15 | . 4 7 4 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 1 . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 3 . Time 155 | . 52 103 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2693 | 58 764 1387 484 Spaces Moved 1804 | 53 613 795 343 Core 6 | 5 . . 1 Treads . | . . . . Legs . | . . . . Wheels 1798 | 48 613 795 342 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 93 Average Speed 97 | 86 90 102 103 Slowest Speed 850 | 100 90 130 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 59 65 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 41 3 Melee . | . . . . Projectile . | . . . . AOE 44 | . . 41 3 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2387 | 62 748 1165 412 Wait 201 | . 54 141 6 Move 1801 | 52 612 794 343 Hop . | . . . . Pick Up 44 | 4 11 22 7 Fast Attach 36 | 6 6 23 1 Attach 23 | . 2 13 8 Detach 2 | . . 2 . Swap 36 | . 10 18 8 Drop 43 | . 11 21 11 Fire 201 | . 42 131 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Repaired Com. Wheel 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Repaired Wheel 371 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Lost 4 parts (1p3w) 620 | -10/Materials | Discovered new exit (range 8) 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Utility x2 1245 | -9/Materials | Destroyed 9 combat bots 1246 | -9/Materials | Lost 8 parts (1p2n1u4w) 1281 | -9/Materials | Discovered new exit (range 13) 1687 | -9/Materials | Identified exit to Mines 1746 | -9/Materials | Build established: Scavenger-Mutant 1765 | -9/Materials | Core integrity fell below 50% 1901 | -9/Materials | Lost 3 parts (1n2u) 2008 | -9/Materials | Repaired Com. Wheel 2035 | -9/Materials | Repaired Com. Wheel 2088 | -9/Materials | Repaired Imp. Medium Laser 2177 | -9/Materials | Build established: Mutant 2177 | -9/Materials | Discovered new exit (range 16) 2210 | -9/Materials | Entered another Materials area 2210 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2586 | -8/Materials | Build established: Scavenger-Tank 2688 | -8/Materials | Core integrity fell below 50% 2693 | -8/Materials | Core integrity fell below 20% 2694 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. Imp. Heat Sink destroyed. Wheel destroyed. U-05 Engineer lays Concrete. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. Com. Wheel destroyed. Wheel destroyed. S-10 Pest destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. Hvy. Ion Engine destroyed. Com. Wheel destroyed. Pulse Rifle destroyed. Electrolaser destroyed. Pulse Rifle destroyed. Imp. Sensor Array destroyed. Dropped Hcp. Storage Unit. Dropped Hvy. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ?????????????????????#?????????????????"??# # | | ????????????????# ???# ???#######???? 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""" #?????????????? | | ?????????????????????? #?????????????? | | ????????????????????? #?????????????? | | ???????????????????? == #?????????????? | | ???????????????????? =% #?????????????? | | ???????????????????? !!* %+?????????????? | | ????????????????????##### ## "### #?????????????? | | ????????????????????????# ?####??? #?????????????? | | ????????????????????????#????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactHardlightInjector Manual? 0 Play Time 00:49:57 Cumulative 10.8 hours Start 2020.03.16 @ 18:39:55 End 2020.03.16 @ 19:55:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b0e9b53d-bd8d-4594-84ae-d9a79575f3e4