Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 18:55:43 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (303) 303 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 1905 Bonus ------- Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 41/250 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (8) ---- Aluminum Leg High-capacity Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Aluminum Leg High-capacity Storage Unit Light Assault Rifle Light Assault Rifle Light Cannon Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Backup Plating I Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | . 1 5 6 . Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 1 2 2 . Treads . | . . . . . Leg 5 | . 1 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . . 2 4 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 2 3 . Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . 1 2 2 . To Critical Strikes . | . . . . . Average Backups 6 | 4 5 7 6 3 Power . | 1 1 . . . Propulsion . | 2 . 1 1 1 Utility 1 | . 1 2 1 1 Weapon 3 | 1 2 4 4 1 Tool/Special . | . . . . . Unused Backups 15 | . 3 6 5 1 Power 3 | . . . 3 . Propulsion 6 | . 2 3 1 . Utility 3 | . 1 . 1 1 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 97 84 83 71 Engine 13 | . 13 14 12 . Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Protection 3 | . 11 1 . . Energy Gun 9 | . 28 7 . . Ballistic Gun 14 | . . 18 21 14 Launcher 2 | . . . 6 . Peak Build Rating 27 | 6 8 7 27 23 Average Rating 9 | 6 7 6 13 23 On Entrance 9 | 6 6 7 7 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 15 | 13 14 12 15 9 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 8 8 8 3 Average Carried 6 | 5 5 7 7 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 377 | 200 10 91 76 . Remotely . | . . . . . Salvage Created 379 | 17 218 132 12 . Parts 26 | 4 13 9 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 13 | . 4 5 4 . Guns 9 | . 4 5 . . AOE 4 | . . . 4 . Classes Destroyed 5 | 1 2 1 1 . Tunneler 2 | 1 . 1 . . Operator 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 6 | . 4 2 . . Assembled 4 | . . . 4 . Best Kill Streak 4 | 1 2 2 4 . Combat Bots Only 4 | . 2 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 85 | . 36 31 18 . Missed 21 | . 10 6 5 . Hits 64 | . 26 25 13 . Projectile 64 | . 26 25 13 . Critical Strikes 1 | . . . 1 . Damage Taken 1155 | . 348 310 497 . Core 209 | . 51 27 131 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 1 | . 1 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 46 | 2 18 19 7 . Largest 2 | 2 2 2 1 . Hottest 80 | 80 80 80 33 . Shots Fired 84 | 4 36 37 7 . Gun 77 | 4 36 37 . . Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 19 | . . 19 . . Thermal 35 | 2 18 15 . . Explosive 7 | . . . 7 . Electromagnetic 23 | 2 18 3 . . Robot Hit Streak 10 | 3 10 7 3 . Robot Miss Streak 5 | 1 3 5 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 49 | 3 22 21 3 . Core Hits 34 | 1 10 10 13 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 889 | 39 275 285 290 . Guns 572 | 39 260 273 . . Cannons . | . . . . . Explosions 290 | . . . 290 . Melee . | . . . . . Ramming 27 | . 15 12 . . Kinetic 170 | . . 170 . . Thermal 185 | 11 108 66 . . Explosive 290 | . . . 290 . Electromagnetic 217 | 28 152 37 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . 4 2 . . Kicked 6 | . 4 2 . . Crushed . | . . . . . Highest Temperature 261 | 36 261 126 . . Average Temperature 79 | 20 97 57 . . Received Heat Transfer 342 | . 195 147 . . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 425 | 25 250 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 5 60 50 . . Initial 3 | . 3 . . . Average 12 | 3 12 11 . . Influence Increases 277 | 5 112 160 . . Destroy 0b10 Robot/C 180 | . 80 100 . . Destroy 0b10 Robot/NC 15 | 5 5 5 . . Destroy Leader 40 | . 20 20 . . Successful Hack 12 | . 7 5 . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 277 | . 117 160 . . Entered New Map 2 | . 2 . . . Time Decay 265 | . 105 160 . . Lost Part 10 | . 10 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 10 7 10 . Peak Tracking Total 9 | . 3 3 9 . Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 3 1 2 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 10 4 2 . Successful 7 | . 4 1 2 . Failed 9 | . 6 3 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 6 1 1 . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 38 | . 38 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 21 | . . . 21 . Total Damage 869 | . . . 869 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Turrets Deployed 3 | . . . 3 . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1891 | 13 496 618 759 5 Spaces Moved 1477 | 4 311 452 705 5 Core . | . . . . . Treads . | . . . . . Legs 1477 | 4 311 452 705 5 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 45 | 120 120 120 45 90 Average Speed 111 | 120 120 120 102 90 Slowest Speed 120 | 120 120 120 120 90 Overloaded Moves 75 | . . . 75 . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 2 48 96 92 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . 41 . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1643 | 10 398 495 735 5 Wait 63 | . 58 5 . . Move 1473 | 3 310 451 704 5 Hop . | . . . . . Pick Up 19 | 1 6 6 6 . Fast Attach . | . . . . . Attach 5 | . . 3 2 . Detach 1 | . . 1 . . Swap 8 | . 1 2 5 . Drop 22 | 4 1 6 11 . Fire 46 | 2 18 19 7 . Melee . | . . . . . Ram . | . . . . . Kick 6 | . 4 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Repaired Imp. Terrain Scanner 158 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 6) 510 | -10/Materials | Entered Mines 690 | -10/Mines | Learned Materials garrison access intel 841 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 959 | -10/Mines | Discovered new exit (range 7) 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 5) 1128 | -10/Mines | Entered Exiles 1158 | -10/Exiles | Met 8R-AWN 1178 | -10/Exiles | Met EX-HEX 1239 | -10/Exiles | Met EX-DEC 1257 | -10/Exiles | Visited The Gauntlet 1410 | -10/Exiles | Learned location of Zion (-6) 1521 | -10/Exiles | Met EX-BIN 1586 | -10/Exiles | Aligned with FarCom system 1587 | -10/Exiles | Given EX-Vault access code 1614 | -10/Exiles | Opened EX-Vault 1624 | -10/Exiles | Found Potential Leg 1627 | -10/Exiles | Found Potential Leg 1638 | -10/Exiles | Found Deploy-a-Sentry 1640 | -10/Exiles | Found Deploy-a-Sentry 1642 | -10/Exiles | Found Deploy-a-Sentry 1660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -10/Exiles | Discovered new exit (range 15) 1769 | -10/Exiles | DAS Turret deployed 1770 | -10/Exiles | DAS Turret deployed 1770 | -10/Exiles | DAS Turret deployed 1781 | -10/Exiles | Attacked by the Exiles 1798 | -10/Exiles | Allies destroyed 8R-AWN 1856 | -10/Exiles | Core integrity fell below 50% 1863 | -10/Exiles | Core integrity fell below 20% 1882 | -10/Exiles | Discovered new exit (range 12) 1887 | -10/Exiles | Left Exiles lab with Potential Leg 1887 | -10/Exiles | Entered Mines 1892 | -9/Mines | Self-destructed Last Messages --------------- 01799_ as-41651 destroyed. 01801_ Destroyed Asb. Hover Unit. 01801_ as-93729 destroyed. 01803_ as-31906 destroyed. 01808_ Rigged Rnf. Deuterium Engine explodes. 01808_ Lgt. Ion Engine destroyed. 01816_ Acquired 16 matter. 01817_ Acquired 10 matter. 01827_ The unstable cave ceiling collapses. 01855_ Knocked back. 01863_ The unstable cave ceiling collapses. 01864_ Machine disabled. 01868_ Lgt. Assault Rifle destroyed. 01868_ Knocked back. 01876_ The unstable cave ceiling collapses. 01882_ EXIT=FOUND 01884_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE 01888_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???#########????????????????????? | | ???# k #????????????????????? | | ???# """ #????????????????????? | | ???# """ #????????????????????? | | ???# """ #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ????### ###????????????????????? | | ??????# #??##??????????????????? | | ??????# ## ##?????????????????? | | ??????# ##????????????????? | | ??????# @ #????????????????? | | ?????# #?????????? | | ?????# #?????????? | | ?????## ?????????? | | ??????# ?????????? | | ??????# ??????????? | | ??????## ??????????? | | ???????##### # ??????????? | | ????????????# ## ???????????? | | ????????????? #?# ???????????? | | ?????????????? #??? ????????????? | | ?????????????? #????????????????? | | ???????????????#????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 66 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 95% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeBottomlessArmor Manual? 0 Play Time 00:11:56 Cumulative 55.1 hours Start 2026.03.24 @ 18:43:55 End 2026.03.24 @ 18:55:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 095b7e7a-51ce-4a05-a301-b2a498dec078