Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 15:09:04 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (967) 967 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 6202 Bonus ------- Follower Combat Kills 85 Entered Garrisons 200 Friendly Fire -125 Cogmind --------- Core Integrity 683/1150 Matter 243/300 Energy 349/350 System Corruption 0% Temperature Cool (2) Movement Hovering (40) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Linear Gravjet > --- UTILITY (9) ------ High-capacity Battery Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wave Gun HERF Cannon Peak State ------------ > --- POWER ------------ Engine Construct > --- PROPULSION ------- Improved Titanium Leg XBT-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Transmission Jammer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Kinetic SMG Construct/G Makeshift Axe > --- INVENTORY -------- High-capacity Battery Missile Launcher [Rating: 51] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Constructs Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Slots Evolved 12 | . . . . . 10 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . 1 . Utility 7 | . . . . . 6 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 46 | . 2 2 11 6 4 8 1 11 1 Power 4 | . . . 4 . . . . . . Engine 4 | . . . 4 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | . . . 2 4 . . . 3 . Treads 3 | . . . 1 . . . . 2 . Leg 3 | . . . 1 2 . . . . . Wheel 1 | . . . . 1 . . . . . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . . 1 . . . . . Utility 15 | . 1 . 1 1 4 3 . 4 1 Device 8 | . 1 . . 1 3 2 . 1 . Storage 3 | . . . 1 . . . . 1 1 Processor 2 | . . . . . . 1 . 1 . Hackware 2 | . . . . . 1 . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | . 1 2 4 1 . 5 1 4 . Energy Gun 3 | . . . 1 . . 1 . 1 . Energy Cannon 8 | . 1 1 1 . . 2 . 3 . Ballistic Gun 2 | . . 1 1 . . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . . Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . . 6 2 . 11 . 5 . Power 1 | . . . 1 . . . . . . Propulsion 6 | . . . 2 1 . 2 . 1 . Utility 10 | . . . 1 . . 7 . 2 . Weapon 7 | . . . 2 1 . 2 . 2 . Highest Loss Streak 5 | . . . 3 2 . 5 . 3 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 77 96 82 76 52 30 15 32 26 Engine 8 | . 14 14 9 9 5 3 . . . Treads 1 | . . . 1 7 . . . 2 . Leg 16 | . 28 28 19 12 11 . . . . Device 11 | . 4 14 10 14 18 10 . 2 . Storage 10 | . 14 14 17 . . . . 2 5 Hackware 1 | . . . . . 4 5 5 5 5 Energy Gun 4 | . 2 . 9 8 . . . 2 . Energy Cannon 8 | . 12 14 12 . 1 . . 2 . Ballistic Gun 3 | . 2 10 . . 3 3 . . . Slashing Weapon 2 | . . . 1 14 5 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 12 12 17 26 16 25 25 9 30 4 Greatest Support 31 | 20 20 20 25 31 11 11 3 23 10 Greatest Overweight (x) 8 | . . . 6 2 2 8 2 2 . Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 5 5 Average Capacity 6 | . 8 8 8 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 5 5 5 5 3 Average Carried 6 | . 7 7 7 4 2 3 4 2 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 5 2 4 5 3 2 Scrap Engine Consumption 18 | . . . . 17 . 1 . . . Constructs Created 4 | . . . . 3 1 . . . . Constructs Modified 2 | . . . . . 1 1 . . . Class Distribution -------------------- 94% | Mutant 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Matter Collected 734 | 200 20 50 115 50 74 115 3 107 . Remotely . | . . . . . . . . . . Salvage Created 1902 | . 78 170 554 353 216 424 . 107 . Parts 95 | . 5 10 38 12 14 13 . 3 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 45 | . . . 28 . . 14 3 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Combat Hostiles Destroyed 20 | . . 4 8 . 1 5 . 2 . Melee 1 | . . . . . . . . 1 . Guns 7 | . . . 4 . 1 2 . . . Cannons 8 | . . 4 3 . . . . 1 . AOE 3 | . . . . . . 3 . . . Classes Destroyed 14 | . 2 2 4 1 2 3 . . . Worker 4 | . 1 1 . . 2 . . . . Builder 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 5 | . . . . 4 1 . . . . Turret 2 | . . . 2 . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 5 | . . 1 2 . . 2 . . . Grunt 5 | . . 3 . . 1 . . 1 . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . . . . . 1 . 1 . Artisan 1 | . . . 1 . . . . . . Cobbler 2 | . . . 2 . . . . . . Subdweller 6 | . . . 6 . . . . . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 4 | . 2 2 2 2 4 4 . 1 . Combat Bots Only 4 | . . 2 2 . 1 4 . 1 . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Hostile Shots Fired 409 | . . 13 88 99 6 117 9 64 13 Missed 137 | . . 4 33 37 1 34 4 22 2 Damage Taken 4018 | . . 130 711 440 58 1612 108 774 185 Core 1465 | . . 23 140 68 9 711 47 321 146 Absorbed by Shields 62 | . . . . . 22 40 . . . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . Core Remaining (%) 43 | 100 . . . 7 . . 23 . . Volleys Fired 160 | . 7 21 68 9 17 22 4 12 . Largest 3 | . 1 2 2 1 1 3 1 3 . Hottest 226 | . 60 95 150 57 64 181 57 226 . Shots Fired 223 | . 7 32 103 9 17 34 4 17 . Gun 112 | . . 11 41 9 16 28 . 7 . Cannon 106 | . 7 21 62 . 1 1 4 10 . Launcher 3 | . . . . . . 3 . . . Special 2 | . . . . . . 2 . . . Kinetic 61 | . . 11 5 . 16 19 4 6 . Thermal 145 | . 7 21 98 . 1 11 . 7 . Explosive 3 | . . . . . . 3 . . . Electromagnetic 14 | . . . . 9 . 1 . 4 . Robot Hit Streak 23 | . 2 6 23 3 7 12 4 5 . Robot Miss Streak 5 | . 1 5 2 2 1 3 . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 143 | . 5 11 63 10 13 27 4 10 . Core Hits 69 | . 2 6 22 5 9 20 1 4 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . 2 1 1 2 . . . Burn 3 | . . . 2 . . 1 . . . Destroy 2 | . . . . . 1 1 . . . Sever 1 | . . . . 1 . . . . . Melee Attacks 25 | . . . . 12 5 8 . . . Impact . | . . . . . . . . . . Slashing 25 | . . . . 12 5 8 . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 3 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4062 | . 87 235 1345 421 527 1081 88 271 7 Guns 1474 | . . 41 463 118 286 469 . 97 . Cannons 1402 | . 87 178 882 . . . 88 167 . Explosions 385 | . . . . . 72 313 . . . Melee 758 | . . . . 303 169 286 . . . Ramming 31 | . . 16 . . . 1 . 7 7 Kinetic 937 | . . 41 85 . 286 308 88 129 . Thermal 1867 | . 87 178 1260 . 72 173 . 97 . Explosive 313 | . . . . . . 313 . . . Electromagnetic 156 | . . . . 118 . . . 38 . Impact . | . . . . . . . . . . Slashing 758 | . . . . 303 169 286 . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 257 | . . . 9 55 56 136 1 . . Projectiles 10 | . . . 9 . . . 1 . . Explosions . | . . . . . . . . . . Melee 247 | . . . . 55 56 136 . . . Knockbacks 3 | . . . . . . . 1 2 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . 1 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . 22 . . 3 Shots 1 | . . . . . . 1 . . . Rammed 4 | . . . . . . 1 . . 3 Targets Rammed 9 | . . 4 . . . 1 . 1 3 Kicked 4 | . . 4 . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 411 | . 140 121 99 96 . 411 9 87 . Average Temperature 58 | . 72 51 30 39 . 148 9 36 . Received Heat Transfer 828 | . . 42 222 102 . 213 39 189 21 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 4 | . . 1 3 . . . . . . Heat Transferred 3201 | . 185 333 2072 . 50 413 . 148 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Peak Influence 386 | . 27 182 . 386 346 . . 205 143 Initial 351 | . . 10 . 351 203 . . 124 143 Average 156 | . 11 53 . 372 291 . . 163 143 Maximum Alert Level 1 | . . . . 1 1 . . 1 . Low Security (%) 65 | . 100 100 . . . . . 92 100 Level 1 34 | . . . . 100 100 . . 7 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . 1 . Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 1 7 38 2 2 23 3 14 5 Peak Tracking Total 9 | . 1 3 3 2 2 9 3 8 6 Tactical Retreats 13 | . . . 3 . . 8 . 2 . Traps | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Traps Triggered 4 | . . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered 2 | . . . . . . . 2 . . Most Traps Carried 1 | . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Machines Disabled 4 | . . . 1 1 2 . . . . Max in Single Turn 2 | . . . 1 1 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Machines Accessed 7 | . 1 1 . 3 . . . 2 . Terminals 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 18 | . 3 1 . 8 . . . 6 . Successful 11 | . . 1 . 5 . . . 5 . Failed 7 | . 3 . . 3 . . . 1 . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 8 | . 3 . . . . . . 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 4 | . . 1 . . . . . 3 . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . Report Inventory 3 | . . . . 3 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . 2 . . . 2 . Full Trace Events 3 | . 1 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 4 . . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . 9 27 . . . . . . Total Damage 386 | . . 168 218 . . . . . . Kills 3 | . . 1 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . 2 . Traps 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Turns Passed 4661 | . 139 929 2031 354 286 666 43 182 31 Spaces Moved 2642 | 1 99 710 888 240 101 448 30 91 34 Core 615 | . . . 78 7 . 443 30 57 . Treads 178 | . . . 134 15 . . . 29 . Legs 1679 | 1 99 710 676 87 101 5 . . . Wheels 131 | . . . . 131 . . . . . Hover 39 | . . . . . . . . 5 34 Flight . | . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 70 70 50 50 40 40 Average Speed 135 | 120 120 120 155 115 216 127 100 133 40 Slowest Speed 450 | 120 120 120 350 160 230 450 150 240 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 2 23 92 51 47 3 63 5 4 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 3 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . 2 1 . . 5 1 . . Spaces Dug 12 | . . 3 2 . 3 4 . . . Terrain Destroyed 49 | . . 5 5 . 17 17 2 3 . Melee 7 | . . . . . 3 4 . . . Projectile 15 | . . 5 5 . . . 2 3 . AOE 27 | . . . . . 14 13 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Fac Gar Total 3476 | . 113 755 1436 299 147 501 39 135 51 Wait 503 | . . 15 448 16 . 3 4 17 . Move 2634 | . 98 709 887 239 100 447 29 91 34 Hop . | . . . . . . . . . . Pick Up 23 | . 2 2 8 5 . 5 1 . . Fast Attach 24 | . 2 . 5 5 1 4 1 6 . Attach 15 | . . 1 2 . 3 3 . 5 1 Detach 10 | . 2 . 1 . . 4 . 3 . Swap 7 | . . 1 4 1 . 1 . . . Drop 31 | . 2 2 13 11 . 3 . . . Fire 160 | . 7 21 68 9 17 22 4 12 . Melee 25 | . . . . 12 5 8 . . . Ram 4 | . . . . . . 1 . . 3 Kick 4 | . . 4 . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis 13 | . . . . . . . . . 13 Rewire 21 | . . . . . 21 . . . . Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 140 | -10/Materials | Entered Mines 147 | -10/Mines | Escorted by a lone wolf Derelict 167 | -10/Mines | Learned location of Storage (-7) 189 | -10/Mines | Learned location of Zion (-6) 303 | -10/Mines | Build established: Mutant 341 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 423 | -10/Mines | Discovered new exit (range 3) 464 | -10/Mines | Discovered new exit (range 4) 720 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1045 | -10/Mines | Discovered new exit (range 11) 1069 | -10/Mines | Entered Subcaves 1069 | -10/Subcaves | Accompanied by 4 allies 1299 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1604 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1621 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1666 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2557 | -10/Subcaves | Discovered new exit (range 13) 2607 | -10/Subcaves | Lost 3 parts (1u2w) 2617 | -10/Subcaves | Core integrity fell below 50% 2630 | -10/Subcaves | Discovered new exit (range 7) 3100 | -10/Subcaves | Entered Recycling 3101 | -7/Recycling | Found Scrap Engine 3426 | -7/Recycling | Discovered new exit (range 13) 3449 | -7/Recycling | Core integrity fell below 20% 3454 | -7/Recycling | Entered Factory 3454 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3597 | -5/Factory | Discovered new exit (range 7) 3740 | -5/Factory | Entered Upper Caves 3746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3791 | -5/Upper Caves | Lost 4 parts (2n2u) 4191 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4308 | -5/Upper Caves | Learned Factory garrison access intel 4364 | -5/Upper Caves | Spotted B-75 Beast 4382 | -5/Upper Caves | Core integrity fell below 50% 4402 | -5/Upper Caves | Discovered new exit (range 9) 4406 | -5/Upper Caves | Entered another Upper Caves area 4406 | -5/Upper Caves | Discovered new exit (range 10) 4407 | -5/Upper Caves | Encountered a Warlord checkpoint 4410 | -5/Upper Caves | Learned Factory emergency access door positions 4417 | -5/Upper Caves | Lost 5 parts (4u1w) 4449 | -5/Upper Caves | Entered Factory 4449 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4451 | -4/Factory | Loaded intel: 4 garrison access locations 4631 | -4/Factory | Identified exit to Garrison 4631 | -4/Factory | Entered Garrison 4641 | -4/Garrison | Triggered checkpoint 4655 | -4/Garrison | Lost 3 parts (1n1u1w) 4659 | -4/Garrison | Spotted B-86 Titan 4662 | -4/Garrison | Self-destructed Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 04644_ Triggered Stasis Trap. 04644_ A bubble of rippling energy engulfs the area. 04644_ Field strength at 93. 04644_ Field strength at 86. 04645_ Field strength at 79. 04646_ Field strength at 72. 04647_ Field strength at 65. 04648_ Field strength at 58. 04649_ Field strength at 51. 04650_ Field strength at 44. 04651_ Field strength at 37. 04652_ Field strength at 30. 04653_ Field strength at 23. 04654_ Field strength at 16. 04655_ Field strength at 9. 04656_ Field strength at 2. 04657_ Stasis field depleted. 04659_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???? ########## #?????????????????????????????? | | ?? #?????????????????????????????? | | ?? #?????????????????????????????? | | ?????###### ## #?????????????????????????????? | | ??????????# ?# #?????????????????????????????? | | ??????????###??# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ^ #?????????????????????????????? | | ???????????????# ####+########""???????????????? | | ???????????????# s @ ????????? | | ???????????????# sss ????????? | | ???????????????# ????????? | | ???????????????############ ## ## ?????????? | | ??????????????????????????? #??? #????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ???????????????? | | ????????????????????????????? B ??????????????? | | ????????????????????????????? ?????????????? | | ??????????????????????????????## #????????????? | | ???????????????????????????????? #????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 12 Evasion (%) 61 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalGravmagDetonator Manual? 0 Play Time 00:24:00 Cumulative 782.2 hours Start 2024.07.03 @ 22:30:49 End 2024.07.04 @ 15:09:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 895 Rogue 617 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aec8a7b-1594-452d-b5c6-775bd686c618