Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 00:25:26 Player: jumpy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (871) 871 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Treads Improved Treads Advanced Treads Field Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Improved Treads Improved Treads Advanced Treads Advanced Treads Field Laser Field Laser Flak Gun [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 35 | 7 5 9 9 4 1 Power 5 | 1 . 1 1 2 . Engine 3 | 1 . 1 1 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 7 | 2 2 2 . . 1 Treads 5 | . 2 2 . . 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 2 4 1 . Device 5 | 1 1 1 2 . . Storage 2 | 1 . . 1 . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 13 | 2 2 4 4 1 . Energy Gun 7 | 1 2 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 4 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 7 | . . . 1 . 6 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 2 7 7 7 9 8 Power 1 | . 1 1 1 2 2 Propulsion 3 | 1 2 3 4 4 4 Utility . | . 2 1 . . . Weapon 2 | . 2 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 15 | . 3 5 1 . 6 Power 3 | . . . 1 . 2 Propulsion 8 | . 2 2 . . 4 Utility . | . . . . . . Weapon 4 | . 1 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 99 97 98 76 Engine 8 | . 14 11 9 . . Core 1 | . . . . 6 5 Treads 19 | . 27 22 18 15 11 Device 21 | . 14 22 24 23 17 Storage 9 | . 14 11 9 7 5 Processor 7 | . . 10 9 7 5 Protection 1 | . . . . 5 5 Energy Gun 9 | . 14 18 3 . . Ballistic Gun 16 | . 14 3 23 30 23 Peak Build Rating 35 | 7 11 18 27 35 35 Average Rating 19 | 5 10 15 22 33 27 On Entrance 16 | . 7 11 18 27 35 Naked Turns 24 | . . . . . 24 Heaviest Build 47 | 11 13 18 37 47 47 Greatest Support 46 | 20 46 46 44 44 44 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 11 15 12 Most Carried 10 | 4 8 8 9 10 10 Average Carried 7 | 2 7 7 7 9 8 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 10 | 4 8 8 9 10 5 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Skirmisher 17% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 789 | 272 85 96 236 100 . Remotely 173 | 173 . . . . . Salvage Created 1073 | 98 109 405 349 112 . Parts 75 | 7 7 31 19 11 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 26 | . 4 12 8 2 . Guns 26 | . 4 12 8 2 . Classes Destroyed 10 | 2 4 3 . 1 . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . . 1 1 . . Recycler 1 | 1 . . . . . Watcher 1 | . . 1 . . . Swarmer 10 | . 3 4 3 . . Grunt 5 | . 1 2 2 . . Sentry 10 | . . 6 3 1 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | 3 3 3 4 1 . Combat Bots Only 3 | . 3 3 3 1 . Max Kills in Single Turn 2 | 1 2 2 2 1 . Gunslinging 1 | . 1 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 159 | . 14 74 37 13 21 Missed 47 | . 3 22 15 5 2 Hits 112 | . 11 52 22 8 19 Melee 19 | . . . . . 19 Projectile 93 | . 11 52 22 8 . Critical Strikes 16 | . . 2 1 . 13 Damage Taken 2121 | . 100 608 294 280 839 Core 919 | . 9 152 51 6 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 96 62 90 . . Volleys Fired 80 | 10 17 32 18 3 . Largest 4 | 2 2 2 3 4 . Hottest 149 | 60 85 130 149 97 . Shots Fired 172 | 20 25 61 54 12 . Gun 172 | 20 25 61 54 12 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 93 | 10 17 6 48 12 . Thermal 79 | 10 8 55 6 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 7 8 17 6 . Robot Miss Streak 6 | 2 4 6 2 4 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 126 | 12 19 47 41 7 . Core Hits 93 | 5 15 52 15 6 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1732 | 104 191 650 674 113 . Guns 1732 | 104 191 650 674 113 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 863 | 38 92 29 591 113 . Thermal 869 | 66 99 621 83 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . 3 . 1 18 Average Corruption 7 | . . 2 . 1 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 432 | 20 136 432 78 9 . Average Temperature 84 | 14 46 107 30 6 . Received Heat Transfer 336 | . 18 180 126 12 . Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1369 | 150 125 909 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 172 | 10 70 172 81 45 4 Initial 38 | . 3 4 38 29 4 Average 38 | 2 12 81 32 9 . Influence Increases 822 | 15 106 385 241 75 . Destroy 0b10 Robot/C 520 | . 80 240 160 40 . Destroy 0b10 Robot/NC 40 | 15 10 10 5 . . Destroy Leader 166 | . 10 84 52 20 . Successful Hack 18 | . 6 6 6 . . Disable Machine 15 | . . . . 15 . Destroy Structure 3 | . . . 3 . . Lose Combat Pursuer 60 | . . 45 15 . . Influence Decreases 822 | 10 99 306 267 126 14 Entered New Map 109 | . 2 8 53 36 10 Time Decay 698 | 10 92 298 204 90 4 Lost Part 10 | . . . 10 . . Lost Ally 5 | . 5 . . . . Squads Dispatched 4 | . . 2 1 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 7 21 10 2 6 Peak Tracking Total 7 | . 4 7 4 1 6 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 5 | . 2 1 2 . . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 1 3 . . Successful 6 | . 2 1 3 . . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 5 | . 3 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Robot Analysis 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Assimilate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 2336 | . 316 851 611 453 105 Sensors 850 | . . 776 74 . . Terrain 917 | . . . 359 453 105 Seismic 2327 | . 316 851 611 453 96 Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2561 | 99 415 851 611 453 132 Spaces Moved 1328 | 52 220 441 354 211 50 Core 9 | 8 . . . . 1 Treads 1269 | . 214 441 354 211 49 Legs 50 | 44 6 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 145 145 145 50 Average Speed 160 | 109 158 154 145 202 210 Slowest Speed 225 | 120 160 160 145 225 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 40 44 23 4 48 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1621 | 72 265 560 415 231 78 Wait 128 | . 8 58 29 7 26 Move 1324 | 51 219 440 353 211 50 Hop . | . . . . . . Pick Up 27 | 4 8 9 3 3 . Fast Attach 11 | 7 2 . 1 1 . Attach 6 | . 1 2 2 1 . Detach . | . . . . . . Swap 20 | . 3 7 6 3 1 Drop 25 | . 7 12 3 2 1 Fire 80 | 10 17 32 18 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x2 1353 | -9/Materials | Discovered new exit (range 10) 1365 | -9/Materials | Identified exit to Materials 1366 | -9/Materials | Entered another Materials area 1366 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1903 | -8/Materials | Build established: Skirmisher 1945 | -8/Materials | Discovered new exit (range 5) 1977 | -8/Materials | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2278 | -7/Factory | Build established: Scavenger-Skirmisher 2430 | -7/Factory | Sucked down chute 2430 | -7/Factory | Entered Waste 2445 | -7/Waste | EMP discharged 2445 | -7/Waste | System corruption reached 10% 2485 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | Spotted C-40 Crusher 2506 | -7/Waste | Spotted C-40 Crusher 2513 | -7/Waste | Spotted C-40 Crusher 2526 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2534 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2535 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2538 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2543 | -7/Waste | Spotted C-40 Crusher 2545 | -7/Waste | EMP discharged 2554 | -7/Waste | Core integrity fell below 50% 2559 | -7/Waste | Spotted C-40 Crusher 2561 | -7/Waste | Core integrity fell below 20% 2562 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02534_ Field Laser crushed. 02534_ Flak Gun crushed. 02534_ Imp. Light Armor Plating crushed. 02535_ ALERT: Foreign system detected. Charging EMP. 02535_ Imp. Treads crushed. 02535_ Adv. Treads crushed. 02535_ Imp. Terrain Scanner crushed. 02535_ Heat Sink crushed. 02535_ Critical hit (Destroy). 02535_ Hvy. Assault Rifle destroyed. 02538_ Heat Sink crushed. 02538_ Lgt. Deuterium Engine crushed. 02538_ Adv. Treads crushed. 02538_ Enh. Nuclear Core crushed. 02538_ Adv. Treads crushed. 02538_ Imp. Terrain Scan Processor crushed. 02541_ Imp. Terrain Scanner crushed. 02541_ Imp. Light Armor Plating crushed. 02545_ System corrupted (+8). 02554_ Corrupted Adv. Treads crushed. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityWeightExtractor Manual? 0 Play Time 00:13:59 Cumulative 82.4 hours Start 2025.05.06 @ 16:20:47 End 2025.05.07 @ 00:25:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 240062e7-78cd-4855-a761-dcc16a2f9542