Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:43:04 Player: Cmdr.Laserstrahl Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (5290) 5290 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 13122 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/1450 Matter 75/300 Energy 35/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Antigrav System Improved Antigrav System Impulse Thruster Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Makeshift Light Armor Plating Advanced Shield Generator Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Makeshift Sword Plasma Sword > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Antigrav System Antigrav System Antigrav System Cloaking Device Advanced Force Field Mass Driver Enhanced Gauss Cannon Heavy Shock Bomb Launcher [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Melee Analysis Suite Device Trap Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental System Shield Protection Makeshift Light Armor Plating Weapon Power Maul Energy Gun Tesla Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . 1 . . . . . 2 . Utility 10 | . . 2 1 2 2 1 . . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 190 | 8 6 13 8 17 21 32 12 4 21 6 . 10 32 Power 30 | 1 . 2 2 3 4 3 1 1 3 1 . 1 8 Engine 9 | 1 . 2 1 1 1 . . 1 2 . . . . Core 13 | . . . 1 2 2 3 1 . 1 1 . . 2 Reactor 8 | . . . . . 1 . . . . . . 1 6 Propulsion 39 | 3 3 5 3 4 5 7 1 1 3 . . 1 3 Treads 6 | . . . . . 1 4 1 . . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 20 | 3 3 4 3 3 1 . . 1 1 . . . 1 Hover 7 | . . . . 1 3 3 . . . . . . . Flight 4 | . . 1 . . . . . . 2 . . 1 . Utility 80 | 2 1 4 1 7 7 12 9 1 11 4 . 7 14 Device 45 | 1 1 2 1 4 3 6 4 1 4 2 . 6 10 Storage 6 | 1 . 1 . . 1 . 1 . 1 . . 1 . Processor 17 | . . . . 2 3 3 2 . 4 2 . . 1 Hackware 3 | . . . . . . . . . 1 . . . 2 Protection 9 | . . 1 . 1 . 3 2 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 2 2 2 3 5 10 1 1 4 1 . 1 7 Energy Gun 5 | 1 . . . . . . 1 . . 1 . 1 1 Energy Cannon 3 | . 1 . . . . . . . 1 . . . 1 Ballistic Gun 12 | 1 1 2 . . . 3 . 1 1 . . . 3 Ballistic Cannon 3 | . . . . 1 . 1 . . . . . . 1 Launcher 2 | . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 12 | . . . 2 2 4 4 . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 1 2 2 . . 1 . . 1 . Corrupted Parts 4 | . . . . . 1 . 2 1 . . . . . System Corruption 20 | . . . . . 4 . 9 7 . . . . . Parts Lost 75 | . 4 1 2 5 3 10 9 4 6 2 . . 29 Power 8 | . . 1 . . . . 1 . . 1 . . 5 Propulsion 25 | . 3 . 1 3 2 4 3 . 3 . . . 6 Utility 28 | . . . 1 1 1 5 5 3 2 1 . . 9 Weapon 14 | . 1 . . 1 . 1 . 1 1 . . . 9 Highest Loss Streak 29 | . 2 1 1 1 2 4 7 4 6 1 . . 29 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 96 97 83 93 93 93 85 65 81 83 78 80 74 Engine 3 | . 14 10 7 6 5 . . . 5 2 . . . Core 2 | . . . 2 . . 5 5 5 . 2 5 1 1 Treads 5 | . . . . . 4 8 15 6 3 . . . . Wheel 6 | . 25 21 26 21 8 . . 2 5 . . . . Hover 2 | . . . . . 3 10 . . . . . . . Flight 2 | . . . . . . . . . 1 10 10 14 11 Device 13 | . 13 22 19 26 20 14 4 . 12 9 5 8 7 Storage 7 | . 14 11 9 7 6 11 7 5 5 5 5 4 4 Processor 22 | . . . . 8 25 29 31 25 27 31 31 28 25 Hackware 1 | . . . . . . . . . . 5 5 4 7 Protection 4 | . . 8 1 5 3 1 6 5 4 5 5 4 3 Energy Gun 1 | . 7 . . . . . 2 5 3 . . . . Ballistic Gun 1 | . 15 11 7 . . 1 . 3 2 . . . . Impact Weapon 5 | . . . 5 12 12 6 5 . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . 6 10 10 9 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 12 14 24 26 45 45 38 75 75 71 28 25 41 47 Greatest Support 108 | 26 20 24 34 40 30 108 108 55 28 28 28 41 58 Greatest Overweight (x) 20 | . 1 2 . 4 3 9 1 4 20 . . . 2 Average Overweight (x) . | . . . . . 1 . . 2 2 . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 20 20 20 10 10 10 10 Average Capacity 12 | 7 8 9 10 10 10 10 19 20 18 10 10 10 9 Most Carried 20 | 6 8 10 10 10 10 10 20 19 20 10 10 10 10 Average Carried 11 | 3 6 8 9 9 9 9 16 17 16 9 10 9 9 Final Capacity 20 | 8 8 10 10 10 10 10 20 20 10 10 10 10 5 Final Carried 19 | 6 8 10 9 10 10 10 19 16 10 10 10 10 5 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Gladiator 20% | Mutant 9% | Scavenger-Gladiator 6% | Hacker-Gladiator 4% | Scavenger-Ninja 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -3/Research Hacker-Gladiator | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 3059 | 296 136 198 136 286 318 447 392 . 369 65 . 206 210 Remotely . | . . . . . . . . . . . . . . Salvage Created 9190 | 187 479 454 465 1078 1745 1350 613 205 182 224 . 607 1601 Parts 307 | 16 16 33 21 31 21 29 14 3 13 18 . 19 73 Haulers Intercepted 5 | . 1 1 . . 2 . . . . . . 1 . Recyclers Shooed 17 | . 6 . 3 1 3 2 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 11 3 . 17 . . . Prevented 9 | . . . . . . . 9 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 80 | . 6 6 5 15 12 8 14 3 2 3 . 1 5 Melee 33 | . . . 1 6 7 3 6 . 2 3 . 1 4 Guns 14 | . 6 3 2 . . . . 2 . . . . 1 Cannons 4 | . . 3 . 1 . . . . . . . . . AOE 5 | . . . . 5 . . . . . . . . . Classes Destroyed 18 | 2 3 3 1 4 . 3 1 . . 1 . . . Worker 17 | . . 1 1 5 1 3 . . 2 . . 1 3 Builder 6 | . . . . 1 . 3 . . 1 . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 5 | . 1 1 . . 2 . . . . . . 1 . Recycler 34 | 1 2 1 3 4 8 5 . . . . . 3 7 Minesweeper 2 | . . . . . . . . . . 2 . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . Operator 5 | . . . . 1 . 2 . . . . . . 2 Watcher 16 | . 1 5 . 2 1 2 . . . . . 1 4 Swarmer 13 | . . 4 . . 4 . 5 . . . . . . Grunt 34 | . 6 . 2 12 5 1 2 3 1 1 . 1 . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 5 | . . . . 1 . . 4 . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 8 | . . 2 3 . . 2 1 . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 Programmer 15 | . . . . 2 3 2 1 . 1 2 . . 4 Best Kill Streak 10 | 3 3 10 4 7 6 3 9 3 1 2 . 2 4 Combat Bots Only 9 | . 2 5 3 5 4 2 9 3 1 2 . 1 2 Max Kills in Single Turn 6 | 1 1 1 1 6 1 3 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . . . . . . . . Melee 1 | . . . 1 1 1 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 1018 | . 45 34 62 74 58 133 150 44 30 29 . 4 355 Missed 310 | . 15 13 17 31 14 35 37 13 11 19 . 2 103 Damage Taken 12772 | . 405 215 703 652 716 1803 1720 1097 375 257 . 28 4801 Core 3050 | . 113 22 190 65 193 377 258 215 96 35 . 15 1471 Absorbed by Shields 735 | . . . . . . 181 381 . . . . 11 162 Regen/Repaired (Parts) 347 | . . . . . . . . . 347 . . . . Core Remaining (%) 75 | 100 54 94 65 90 77 . . 15 . . 88 98 . Volleys Fired 180 | 16 56 30 17 17 1 5 . 13 . . . . 25 Largest 3 | 2 2 2 2 1 1 2 . 2 . . . . 3 Hottest 155 | 70 80 83 83 48 50 83 . 95 . . . . 155 Shots Fired 332 | 32 111 60 34 17 1 10 3 22 . . . . 42 Gun 248 | 32 103 30 17 . . 6 3 22 . . . . 35 Cannon 82 | . 8 30 17 17 . 3 . . . . . . 7 Launcher 2 | . . . . . 1 1 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 201 | 16 63 30 17 17 . 9 . 9 . . . . 40 Thermal 112 | 16 48 30 17 . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . 1 1 3 13 . . . . 1 Robot Hit Streak 11 | 9 11 6 7 3 . 4 . 9 . . . . 5 Robot Miss Streak 7 | 3 7 3 3 3 . 5 . 2 . . . . 3 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 425 | 20 65 34 33 36 39 42 35 15 15 10 . 13 68 Core Hits 154 | 10 27 17 10 16 5 13 3 6 5 5 . 5 32 Critical Kills 8 | . . . . 2 . 3 2 1 . . . . . Critical Parts Destroyed 45 | 1 . . . 4 16 13 10 1 . . . . . Critical Strikes 75 | 3 4 . . 7 16 16 12 3 2 . . . 12 Burn 6 | 2 4 . . . . . . . . . . . . Destroy 3 | 1 . . . . . 1 . 1 . . . . . Blast 1 | . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . Smash 50 | . . . . 6 16 15 12 1 . . . . . Sever 14 | . . . . . . . . . 2 . . . 12 Melee Attacks 420 | . . . 19 73 72 74 44 4 17 21 . 24 72 Impact 274 | . . . 19 73 72 65 41 4 . . . . . Slashing 146 | . . . . . . 9 3 . 17 21 . 24 72 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 59 | . . . 2 13 13 9 . . 4 3 . 6 9 Combat Hostiles 5 | . . . . 2 2 . . . . 1 . . . Follow-up Attacks 33 | . . . 4 5 7 4 2 . 2 . . 2 7 Damage Inflicted 19626 | 212 749 563 899 2897 2681 3183 1677 446 831 733 . 1047 3708 Guns 2306 | 212 697 231 189 . . 65 . 332 . . . . 580 Cannons 948 | . 52 332 191 202 . 30 . . . . . . 141 Explosions 1598 | . . . . 711 17 800 . 70 . . . . . Melee 14758 | . . . 519 1984 2664 2288 1677 44 831 733 . 1047 2971 Ramming 16 | . . . . . . . . . . . . . 16 Kinetic 1999 | 77 395 231 189 202 . 95 . 158 . . . . 652 Thermal 2560 | 135 354 332 191 704 . 733 . 70 . . . . 41 Explosive . | . . . . . . . . . . . . . . Electromagnetic 293 | . . . . 7 17 67 . 174 . . . . 28 Impact 8945 | . . . 519 1984 2664 2149 1585 44 . . . . . Slashing 5813 | . . . . . . 139 92 . 831 733 . 1047 2971 Piercing . | . . . . . . . . . . . . . . Highest Corruption 36 | . . . 1 10 6 8 30 36 1 2 2 . 11 Average Corruption 12 | . . . 1 8 2 3 22 27 1 1 2 . 4 Corruption Purged 6 | . . . . . . . 5 . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 156 | . . . . 8 11 21 93 7 . 7 1 . 8 Message Errors 38 | . . . . 3 3 4 21 3 . 2 . . 2 Matter Fused 36 | . . . . 2 4 5 21 . . 1 1 . 2 Heat Flow Errors 16 | . . . . . 1 3 8 1 . 2 . . 1 Energy Discharges 22 | . . . . 1 1 2 16 . . . . . 2 Parts Rejected 2 | . . . . . . . 1 1 . . . . . Parts Fused 3 | . . . . . . 1 2 . . . . . . Data Loss (minor) 24 | . . . . 2 1 4 16 . . . . . 1 Data Loss (major) 6 | . . . . . 1 . 3 1 . 1 . . . Misfires 4 | . . . . . . 1 3 . . . . . . Alerts 3 | . . . . . . 1 1 . . 1 . . . Misdirections 1 | . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 5398 | . . . 36 705 1710 1290 730 44 100 178 . 214 391 Projectiles 19 | . . . . . . . . . . . . . 19 Explosions 155 | . . . . 47 . 108 . . . . . . . Melee 5224 | . . . 36 658 1710 1182 730 44 100 178 . 214 372 Knockbacks 41 | . . . . 8 12 12 7 . . . . . 2 Impact 37 | . . . . 8 10 12 7 . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . 55 . . . . . Shots 1 | . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . 7 Kicked 7 | . . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . Highest Temperature 318 | 90 318 20 14 . 88 151 259 199 . 226 . . 185 Average Temperature 77 | 35 96 11 7 . 47 52 104 59 . 108 . . 78 Received Heat Transfer 1746 | . 222 27 360 306 126 191 164 279 21 50 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 79 | . . . 3 10 34 22 10 . . . . . . Impact Corruptions 134 | . . . 3 23 40 39 28 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | 3 2 . 2 . . 2 . . . . . . . Heat Transferred 3997 | 555 1295 703 407 450 . 500 . 50 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Peak Influence 601 | 30 313 370 405 601 527 513 . . 77 . . 180 237 Initial 257 | . 19 131 156 184 239 257 . . 46 . . . 101 Average 236 | 13 169 242 254 333 328 284 . . 49 . . 91 129 Maximum Alert Level 2 | . 1 1 2 2 2 2 . . . . . . 1 Low Security (%) 36 | 100 57 53 23 20 3 7 . . 100 . . 100 70 Level 1 53 | . 42 46 75 48 84 82 . . . . . . 29 Level 2 9 | . . . 1 31 11 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 1 8 8 12 . . 1 . . 3 6 Investigation 8 | . 1 . . 3 1 1 . . . . . . 2 Extermination 7 | . . . . 1 2 1 . . 1 . . . 2 Reinforcement 21 | . 2 . 1 3 2 8 . . . . . 3 2 Assault 3 | . . . . 1 . 2 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . Haulers Reinforced 4 | . . . . 2 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 5 | . . 2 . . 1 1 . . 1 . . . . Communications Jammed 47 | . . . . 1 10 36 . . . . . . . Distress Signals 47 | . . . . 1 10 36 . . . . . . . Times Spotted 203 | . 18 15 18 40 21 24 20 4 4 15 . 4 20 Peak Tracking Total 13 | . 4 7 13 5 6 6 9 4 2 7 . 3 9 Tactical Retreats 29 | . 2 1 2 4 5 4 4 1 1 3 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 5 | . 1 . 1 . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 10 . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 13 | . 1 . . 4 1 6 . . . 1 . . . Max in Single Turn 2 | . 1 . . 2 1 2 . . . 1 . . . Garrison Access 4 | . . . 1 1 . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . 10 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 46 | . 2 . 6 10 5 9 . . 3 1 . 4 6 Terminals 20 | . 2 . 3 3 1 5 . . 1 . . 2 3 Fabricators 3 | . . . . 2 . . . . . . . . 1 Repair Stations 4 | . . . . 1 1 1 . . 1 . . . . Recycling Units 5 | . . . 1 1 1 2 . . . . . . . Scanalyzers 7 | . . . 1 1 2 . . . 1 . . 1 1 Garrison Access 6 | . . . 1 2 . 1 . . . . . 1 1 Total Hacks 109 | . 3 . 13 19 15 23 . . 11 1 . 9 15 Successful 57 | . . . 6 10 11 8 . . 6 1 . 4 11 Failed 52 | . 3 . 7 9 4 15 . . 5 . . 5 4 Catastrophic 14 | . 2 . . 2 1 5 . . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 1 . 7 10 1 11 . . 1 . . 6 8 Terminals 48 | . 3 . 9 5 1 14 . . 1 . . 5 10 Fabricators 5 | . . . . 3 . . . . . . . . 2 Repair Stations 11 | . . . . 1 3 1 . . 6 . . . . Recycling Units 12 | . . . 1 3 2 6 . . . . . . . Scanalyzers 25 | . . . 2 5 9 . . . 4 . . 3 2 Garrison Access 7 | . . . 1 2 . 2 . . . . . 1 1 Terminal Hacks 10 | . . . 2 . 1 3 . . . 1 . . 3 Record 2 | . . . . . . . . . . . . . 2 Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 1 . . . 4 . . . . Scan Component 3 | . . . . . 1 . . . 2 . . . . Repair 2 | . . . . . . . . . 2 . . . . Recycling Unit Hacks 5 | . . . 1 2 . 2 . . . . . . . Report Inventory 5 | . . . 1 2 . 2 . . . . . . . Scanalyzer 14 | . . . 1 2 8 . . . 2 . . 1 . Insert Component 8 | . . . 1 1 4 . . . 1 . . 1 . Analyze 6 | . . . . 1 4 . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 19 | . . . 1 5 1 3 . . . . . 3 6 Terminals 12 | . . . 1 1 . 2 . . . . . 3 5 Track 3 | . . . 1 1 . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . 2 Botnet 7 | . . . . . . 2 . . . . . 2 3 Fabricators 2 | . . . . 2 . . . . . . . . . Overload 2 | . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 1 1 . . . . . . . Mask 3 | . . . . 1 1 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 40 | . 2 . 5 8 4 9 . . 3 . . 3 6 Full Trace Events 3 | . . . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 5 3 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . . . . 28 Total Part Build Rating 8 | . . . . . . . . . . . . . 8 Parts Repaired 2 | . . . . . . . . . 2 . . . . Time 94 | . . . . . . . . . 94 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 1 4 . . . 1 . . 1 . Part Schematics Acquired 5 | . . . . 1 3 . . . 1 . . . . Parts Damaged 2 | . . . 1 . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies 5 | . . . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . . . 5 Highest-Rated Group 258 | . . . . . . . . . . . . . 258 Highest-Rated Ally 58 | . . . . . . . . . . . . . 58 Total Orders 16 | . . . . . . 7 . . . . . . 9 STAY 6 | . . . . . . 2 . . . . . . 4 FOLLOW 1 | . . . . . . . . . . . . . 1 EXPLORE 8 | . . . . . . 4 . . . . . . 4 RETURN 1 | . . . . . . 1 . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . 1 Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . Drone Launches 4 | . . . . . . 1 . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Decoded 0b10 Intel 76 | . . . . . . . . . . . . 19 57 Items 76 | . . . . . . . . . . . . 19 57 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 9318 | 127 369 354 360 1206 1079 1442 2052 118 519 405 52 248 987 Spaces Moved 6979 | 72 207 257 281 954 719 895 876 42 323 823 141 416 973 Core 15 | 6 . . . . . 1 . . 2 . . . 6 Treads 1190 | . . . . . 32 276 876 6 . . . . . Legs 20 | . . . . . . . . . . . . . 20 Wheels 2566 | 66 207 257 281 954 544 . . 36 219 . . . 2 Hover 761 | . . . . . 143 618 . . . . . . . Flight 2427 | . . . . . . . . . 102 823 141 416 945 Fastest Speed 34 | 50 80 80 86 80 52 52 165 145 37 37 37 34 34 Average Speed 93 | 78 81 88 86 93 105 108 215 159 120 37 37 34 36 Slowest Speed 1050 | 90 95 110 90 140 260 500 250 245 1050 37 37 34 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 3 1 Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . Exploration Rate (%) 28 | 4 48 21 37 23 16 23 84 9 4 83 18 10 22 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . 4 . . 2 . . . Spaces Dug 64 | . . . 3 6 10 16 . 3 . 5 . 5 16 Terrain Destroyed 159 | . . . 3 42 10 62 . 14 . 5 . 5 18 Melee 64 | . . . 3 6 10 16 . 3 . 5 . 5 16 Projectile 8 | . . . . 5 . 1 . . . . . . 2 AOE 87 | . . . . 31 . 45 . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 8846 | 113 306 325 341 1142 937 1224 958 62 433 899 140 494 1472 Wait 874 | 2 30 6 7 72 97 205 5 . 44 30 . 36 340 Move 6958 | 71 206 256 280 953 718 894 875 41 322 822 140 409 971 Hop 4 | . . . . . . . . . . . . 3 1 Pick Up 142 | 13 6 8 6 11 16 12 19 . 17 5 . 8 21 Fast Attach 71 | 2 1 5 1 9 12 12 4 . 7 5 . 3 10 Attach 74 | 6 5 2 3 4 7 7 8 3 9 1 . 4 15 Detach 13 | 1 1 1 1 1 3 1 1 . 2 . . 1 . Swap 45 | . . 6 4 4 2 13 . 1 5 . . 3 7 Drop 118 | 2 1 11 8 11 21 13 4 . 12 9 . 9 17 Fire 180 | 16 56 30 17 17 1 5 . 13 . . . . 25 Melee 350 | . . . 14 60 60 62 42 4 15 17 . 18 58 Ram . | . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . 10 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 485 | -10/Materials | Discovered new exit (range 10) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 803 | -9/Materials | Build established: Scavenger-Mutant 824 | -9/Materials | Discovered new exit (range 14) 851 | -9/Materials | Entered another Materials area 851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -8/Materials | Discovered new exit (range 17) 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Utility x2 1417 | -7/Factory | Build established: Mutant 2240 | -7/Factory | System corruption reached 10% 2353 | -7/Factory | Discovered new exit (range 10) 2411 | -7/Factory | First assault squad dispatched 2417 | -7/Factory | Entered another Factory area 2417 | -6/Factory | Evolved 2 slots: Utility x2 2656 | -6/Factory | Identified exit to DSF 2810 | -6/Factory | Build established: Scavenger-Gladiator 3313 | -6/Factory | Build established: Gladiator 3461 | -6/Factory | Discovered new exit (range 18) 3495 | -6/Factory | Identified exit to Factory 3496 | -6/Factory | Entered another Factory area 3496 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3648 | -5/Factory | Identified exit to Upper Caves 4024 | -5/Factory | Lost 3 parts (1n1u1w) 4288 | -5/Factory | Lost 4 parts (2n2u) 4763 | -5/Factory | Spotted B-75 Beast 4938 | -5/Factory | Entered Upper Caves 4939 | -5/Upper Caves | System corruption reached 10% 4939 | -5/Upper Caves | P-70 Sage assimilated allied 4Z-QBB(k) 5143 | -5/Upper Caves | Spotted B-75 Beast 5492 | -5/Upper Caves | Encountered a Warlord checkpoint 5585 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5611 | -5/Upper Caves | Core integrity fell below 50% 5669 | -5/Upper Caves | System corruption reached 30% 5686 | -5/Upper Caves | Destroyed 9 combat bots 5687 | -5/Upper Caves | Lost 7 parts (1p3n3u) 5841 | -5/Upper Caves | Discovered new exit (range 11) 5858 | -5/Upper Caves | Learned location of 1 exit from Factory 5940 | -5/Upper Caves | Identified exit to Upper Caves 5974 | -5/Upper Caves | Build established: Scavenger-Mutant 6990 | -5/Upper Caves | Entered another Upper Caves area 7019 | -5/Upper Caves | Crushed by falling debris 7048 | -5/Upper Caves | Crushed by falling debris 7048 | -5/Upper Caves | Core integrity fell below 20% 7079 | -5/Upper Caves | Lost 4 parts (3u1w) 7096 | -5/Upper Caves | Discovered new exit (range 8) 7104 | -5/Upper Caves | Identified exit to Factory 7108 | -5/Upper Caves | Entered Factory 7108 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7109 | -4/Factory | Identified exit to Upper Caves 7365 | -4/Factory | Repaired Mak. Light Armor Plating 7418 | -4/Factory | Repaired Coil Gun? 7537 | -4/Factory | Lost 6 parts (3n2u1w) 7588 | -4/Factory | Found Prototype Hackware 7588 | -4/Factory | Identified Exp. System Shield 7627 | -4/Factory | Entered Upper Caves 7782 | -4/Upper Caves | Build established: Gladiator 7826 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7861 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7971 | -4/Upper Caves | Learned location of Testing (-2) 8012 | -4/Upper Caves | Learned Research garrison access intel 8024 | -4/Upper Caves | Discovered new exit (range 10) 8025 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8032 | -4/Upper Caves | Identified exit to Upper Caves 8032 | -4/Upper Caves | Entered another Upper Caves area 8039 | -4/Upper Caves | Discovered new exit (range 10) 8042 | -4/Upper Caves | Identified exit to Research 8084 | -4/Upper Caves | Entered Research 8084 | -3/Research | Evolved 2 slots: Propulsion x2 8085 | -3/Research | Loaded intel: 3 garrison access locations 8219 | -3/Research | Found Prototype Device 8220 | -3/Research | Identified Exp. Thermal Defense Suite 8325 | -3/Research | Discovered new exit (range 15) 8332 | -3/Research | Identified exit to Research 8332 | -3/Research | Entered another Research area 8332 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8728 | -2/Research | Build established: Hacker-Gladiator 8819 | -2/Research | Spotted B-90 Cyclops 8977 | -2/Research | Identified exit to Access 9116 | -2/Research | Fabricated Greatsword (x2) 9164 | -2/Research | Lost 5 allies 9248 | -2/Research | System corruption reached 10% 9254 | -2/Research | Core integrity fell below 50% 9314 | -2/Research | Core integrity fell below 20% 9319 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 09308_ Slug penetrates Wall. 09308_ Penetrated by Slug. 09310_ Slug penetrates Wall. 09311_ Slug penetrates H-88 Terminator. 09311_ K-01 Serf destroyed. 09311_ Adv. Force Field destroyed. 09311_ Penetrated by Slug. 09311_ Enh. Nova Cannon destroyed. 09313_ Railgun destroyed. 09313_ Penetrated by Slug. 09313_ Med. Storage Unit destroyed. 09315_ Penetrated by Slug. 09315_ Acquired Lgt. Quantum Reactor. 09316_ Penetrated by Slug. 09317_ Slug penetrates H-88 Terminator. 09317_ Penetrated by Slug. 09317_ Acquired Imp. Antigrav System. 09318_ Penetrated by Slug. 09318_ Slug penetrates Wall. 09319_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??# # #??# +? + #?? | | #??# # #??# ###### # #?? | | #??? ######??# #????# # ! #?? | | #### #???????######+###### # = |% =#?? | | + ?????????? ###########+###?? | | #??? #??????????# #?????????#[#???? | | #??? #??????????# #########?#!#???? | | #??? #?####?????# ## #?# #???? | | #??? ? ??#""####### # ### #???? | | #?????????#" [ # # + #???? | | #?????????## + !!! + "####???? | | #??????????# # !!! # ##??????? | | ##??????????######### !! # #???????? | | #??????????########### ### # #####"####???????? | | #??????????# !# #????# # #?????????? | | ####???????# + #????# + ===#?????????? | | +???????# """ # #????# # == #?????????? | | ####???????# """ # #????# # == #?????????? | | ???????????#! """ # #????# # * #?????????? | | ???????????# # #????# # #?????????? | | ???????????# # ###### ########?????????? | | ???????????# # # # #????????????????? | | ???????????###########|* # # #????????????????? | | ??###+######?????????#=%!#!* # #????????????????? | | ??# ###########!=%#*== # #????????????????? | | ??# [ # #*%=@hh =#/#########????????? | | ??# # # %[#h![ # #????????? | | ??# # # #! # #????????? | | ??# ]! # """ ## ##[ # #????????? | | ??# !! # """ ## ## # #????????? | | ??# # """ ##%####### " " #????????? | | ??# # ##/"###### ""G"" #????????? | | ??# # # ## #????????? | | #######+######+####### % !## [% #????????? | | #??# *! !######+############?? | | #??# !!%#?# ! [ | | ##############!%* | | % !%=[[%=[ | | ########+######+################! %^[ ! ? | | ?# #?????# # =% ######? | | ?# #?????# # = #?????? | | ?# """ """ #?????# ] """# %% #?????? | | ?# """S""" #?????#]] """# + ???? | | ?# #?????#% / ""# # ??? | | ?# #?????# /F""# #? ??? | | ?#############"####???# = """# #?? ??? | | ?????????# #???# = # ####+###?????? | | ?????????# = #???# # #????????????? | | ?????????# #???###+##+### #???!????????! | | ?????????# #######! #?????*??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 375 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 700 Resistance: EX 25 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 22 Launcher Accuracy 20 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- Core Analyzer | -7/Factory | Scanalyzed Greatsword | -7/Factory | Extracted EM Pulse Cannon | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Reflective Plating | -7/Factory | Extracted Imp. Cooling System | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Imp. System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Ride The Lightning Challenges ------------ None Game ------ Seed TrapArchitectMatrix Manual? 0 Play Time 05:49:39 Cumulative 229.5 hours Start 2024.04.01 @ 08:20:29 End 2024.04.01 @ 19:43:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 99 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6681cfe-6b76-4ebd-aca4-8fab67c40ad0