Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 08:29:28 Player: buwwet Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (58) 290 Value Destroyed (1820) 1820 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3043) 3043 TOTAL SCORE: 14393 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -324 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Centrium Wheel Improved Antigrav System Improved Antigrav System Combat Antigrav System Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Core Shielding Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Centrium Leg Combat Linear Gravjet Combat Linear Gravjet Nuclear Pulse Array Improved Sensor Array Improved Core Shielding Hacking Suite Katana [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Makeshift Leg Wheel Centrium Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Core Shielding Weapon Longsword +1 Energy Gun Spread Laser Ballistic Cannon Assault Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 2 . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . 1 1 . . . . . . . 1 1 . . . 1 . 2 Utility 9 | . . . . . 3 . . . . . 2 . . 1 1 . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 7 1 3 3 7 12 18 . 3 4 . 12 4 4 30 4 . 1 7 4 8 11 Power 17 | 1 . . . 2 1 3 . . 1 . 3 . 1 3 . . . 1 . . 1 Engine 8 | 1 . . . 1 . 1 . . . . 3 . 1 1 . . . . . . . Core 9 | . . . . 1 1 2 . . 1 . . . . 2 . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 60 | 3 . 1 . 1 5 7 . 2 2 . 3 . 1 13 2 . . 5 3 5 7 Treads 5 | 2 . . . . 2 . . . . . . . . 1 . . . . . . . Leg 9 | 1 . 1 . 1 2 . . . . . . . . 3 . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hover 29 | . . . . . . 7 . 2 2 . 3 . 1 3 . . . 3 . 4 4 Flight 16 | . . . . . 1 . . . . . . . . 6 2 . . 2 2 1 2 Utility 52 | 1 1 1 1 3 5 7 . 1 . . 5 3 1 13 2 . 1 1 1 3 2 Device 17 | . 1 1 . 2 1 2 . . . . 2 . 1 4 . . . 1 . 2 . Storage 7 | 1 . . 1 . 1 1 . . . . . . . 2 . . . . . . 1 Processor 10 | . . . . . 3 1 . . . . . 1 . 2 . . 1 . 1 1 . Hackware 11 | . . . . . . 2 . 1 . . 2 1 . 5 . . . . . . . Protection 7 | . . . . 1 . 1 . . . . 1 1 . . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 . 1 2 1 1 1 . . 1 . 1 1 1 1 . . . . . . 1 Energy Gun 5 | 2 . 1 1 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 1 . . . 1 . . 1 . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . Parts Lost 63 | . . . . 1 2 . . . 4 . 2 . 3 14 . 3 1 5 . 1 27 Power 12 | . . . . . 1 . . . 3 . . . 1 3 . . 1 1 . . 2 Propulsion 25 | . . . . . 1 . . . 1 . 2 . 1 3 . 2 . 3 . . 12 Utility 21 | . . . . . . . . . . . . . 1 7 . 1 . 1 . . 11 Weapon 5 | . . . . 1 . . . . . . . . . 1 . . . . . 1 2 Highest Loss Streak 16 | . . . . 1 1 . . . 2 . 2 . 3 12 . 3 1 3 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 99 96 96 100 99 97 84 84 92 94 87 80 69 79 77 88 84 76 Engine 5 | . 14 14 14 7 . 6 7 7 5 . 3 6 8 3 5 5 9 2 . . . Core 3 | . . . . 6 8 6 7 7 6 . . . . 1 . . . 1 4 4 5 Treads 4 | . 14 14 14 . 8 . . . . . . . . . . . . . . . . Leg 7 | . 14 14 14 28 15 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 28 30 29 30 30 25 26 25 19 . . . 4 5 4 10 Flight 4 | . . . . . . . . . . . . . . 6 27 17 15 12 17 17 13 Device 8 | . 10 14 14 12 17 1 . . . . 3 4 2 5 5 . . . 4 7 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 5 5 5 4 4 3 Processor 8 | . . . . . 18 15 15 9 7 7 6 7 10 5 5 5 7 8 9 10 11 Hackware 10 | . . . . . . 11 15 20 23 23 21 20 20 21 21 21 21 21 19 17 13 Protection 2 | . . . . 1 . 1 . . . . 5 5 6 3 5 10 10 10 9 6 3 Energy Gun 9 | . 28 28 27 27 11 . . . . . . . . . . . 4 5 4 3 . Ballistic Cannon 1 | . . . . . . 5 7 7 7 7 2 . 4 3 . . . . . . . Slashing Weapon 4 | . . . . . 6 7 7 7 7 7 6 12 7 5 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 13 14 16 21 24 35 34 27 27 27 18 23 22 30 37 22 22 25 25 25 26 29 Greatest Support 48 | 40 20 20 20 40 48 48 33 33 33 24 33 33 34 45 37 31 25 35 35 35 44 Greatest Overweight (x) 3 | . . . 1 . 1 . . 1 1 . . . 1 3 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 8 10 14 10 10 10 10 10 10 10 10 12 10 10 10 10 10 10 9 Most Carried 15 | 4 8 8 8 10 15 15 10 10 10 9 10 10 10 12 10 10 10 10 6 10 10 Average Carried 9 | 2 6 7 7 9 11 10 10 9 8 9 9 8 9 9 9 10 9 8 5 9 7 Final Capacity 15 | 8 8 8 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 8 8 8 9 15 10 10 10 9 9 10 9 8 9 10 10 10 6 5 10 2 Class Distribution -------------------- 28% | Hacker-Mutant 27% | Mutant 24% | Hacker-Scout 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Matter Collected 1642 | 133 14 163 . 85 120 . . 52 103 . 258 40 65 195 35 . 136 50 . 130 63 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2265 | . 28 163 . 167 714 . . 52 . . 130 27 64 500 35 . . 126 . 195 64 Parts 138 | . 7 12 . 8 41 . . 1 . . 4 1 6 33 2 . . 7 . 11 5 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 4 . . 6 7 . . . . 6 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 39 | . . 5 . 3 14 . . . . . . 1 3 9 . . . 2 . 1 1 Melee 23 | . . . . . 13 . . . . . . 1 . 5 . . . 2 . 1 1 Guns 8 | . . 5 . 2 1 . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . 3 4 . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 2 2 . 1 2 . . 1 . . 1 . . 1 . . . 1 . . . Worker 1 | . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycler 3 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . 2 . . . . . . . . 1 1 . . . . 2 . Swarmer 16 | . . 5 . . 2 . . . . . . 1 3 5 . . . . . . . Grunt 16 | . . . . 5 6 . . . . . . . . 4 . . . . . 1 . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Best Kill Streak 9 | . 1 4 . 2 3 . . 1 . . 1 1 3 9 1 . . 2 . 1 1 Combat Bots Only 8 | . . 4 . 2 3 . . . . . . 1 3 8 . . . 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 . . 1 . . 1 1 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . 1 . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Hostile Shots Fired 702 | . . 44 . 12 59 . . 3 84 2 22 19 28 49 8 20 . 61 7 13 271 Missed 286 | . . 12 . 5 19 . . 2 38 1 12 13 9 12 3 9 . 37 5 7 102 Damage Taken 8520 | . . 259 . 148 438 56 . 13 701 14 160 89 312 1063 78 156 58 510 56 114 4295 Core 2442 | . . 70 . 27 101 . . . 130 14 58 10 77 231 . 9 14 74 19 . 1608 Absorbed by Shields 95 | . . . . . . . . . . . . . . . . . . . . . 95 Redirected to Shielding 247 | . . . . . . . . . . . . 2 17 25 . 3 5 28 8 . 159 Regen/Repaired (Parts) 102 | . . . . . 85 . . . . . . . . . . . 17 . . . . Core Remaining (%) 85 | 100 . . . 61 81 . . . . 79 . . 82 76 . . . 91 98 100 . Volleys Fired 58 | . 16 11 . 13 3 1 . . . . . . 5 8 . . 1 . . . . Largest 2 | . 2 2 . 2 1 1 . . . . . . 1 1 . . 1 . . . . Hottest 130 | . 80 105 . 130 65 44 . . . . . . 53 53 . . 40 . . . . Shots Fired 95 | . 32 22 . 23 3 1 . . . . . . 5 8 . . 1 . . . . Gun 81 | . 32 22 . 23 3 . . . . . . . . . . . 1 . . . . Cannon 14 | . . . . . . 1 . . . . . . 5 8 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 1 . . . . . . 5 8 . . . . . . . Thermal 52 | . 16 11 . 21 3 . . . . . . . . . . . 1 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . 16 11 . 2 . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 5 . 12 3 . . . . . . . 5 5 . . 2 . . . . Robot Miss Streak 12 | . 4 6 . 5 12 . . . . . . . 6 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 155 | . 16 14 . 22 40 . . 1 . . 2 1 4 27 3 . 1 12 . 6 6 Core Hits 108 | . 6 17 . 24 17 . . 1 . . 1 . 9 22 2 . . 4 . 4 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 1 . . . . . . . . 2 . . . 3 . . . Sever 6 | . . . . . 1 . . . . . . . . 2 . . . 3 . . . Melee Attacks 314 | . . . . . 62 7 . 34 3 4 32 1 3 74 12 . . 13 7 33 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . 62 7 . 34 3 4 32 1 3 74 12 . . 13 7 33 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 . . 1 . . 2 . . 3 . . . . . 3 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5688 | . 204 206 . 369 1999 . . 105 . . 189 57 107 1067 144 . 10 545 . 442 244 Guns 721 | . 204 181 . 305 21 . . . . . . . . . . . 10 . . . . Cannons 264 | . . . . . . . . . . . . . 107 157 . . . . . . . Explosions 89 | . . 25 . 64 . . . . . . . . . . . . . . . . . Melee 4614 | . . . . . 1978 . . 105 . . 189 57 . 910 144 . . 545 . 442 244 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 264 | . . . . . . . . . . . . . 107 157 . . . . . . . Thermal 602 | . 94 135 . 342 21 . . . . . . . . . . . 10 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 208 | . 110 71 . 27 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4614 | . . . . . 1978 . . 105 . . 189 57 . 910 144 . . 545 . 442 244 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . 5 15 15 15 15 . . . 21 . . 2 4 . . 32 Average Corruption 11 | . . . . . . 4 10 15 15 15 . . . 16 . . 2 3 . . 13 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . 3 . Effects 78 | . . . . . . 5 3 23 12 1 . . . 17 . . . 7 . . 10 Message Errors 14 | . . . . . . . . 6 1 . . . . . . . . 4 . . 3 Matter Fused 16 | . . . . . . 2 1 5 . . . . . 6 . . . . . . 2 Heat Flow Errors 8 | . . . . . . 2 . 3 1 . . . . 1 . . . 1 . . . Energy Discharges 9 | . . . . . . . . 4 2 . . . . 2 . . . . . . 1 Parts Rejected 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . Data Loss (minor) 13 | . . . . . . 1 . 2 4 . . . . 4 . . . 1 . . 1 Data Loss (major) 5 | . . . . . . . . 3 . 1 . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 8 | . . . . . . . 2 . 2 . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 519 | . . . . . 240 . . . . . 70 32 . 88 . . . 27 . 19 43 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 519 | . . . . . 240 . . . . . 70 32 . 88 . . . 27 . 19 43 Knockbacks 8 | . . . . . . . . . . . . . 4 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 3 2 . . . . . . . Secondary 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Self-Inflicted Damage 32 | . . 4 . 28 . . . . . . . . . . . . . . . . . Shots 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 18 105 . 225 . 279 . 246 188 . . . 11 230 . . 3 265 . . . Average Temperature 77 | . 12 41 . 69 . 109 . 100 94 . . . 4 125 . . 3 137 . . . Received Heat Transfer 366 | . . . . 66 90 . . 9 9 . 18 . 9 135 . . 9 . . 9 12 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 893 | . 225 185 . 440 25 . . . . . . . . . . . 18 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Peak Influence 285 | . 40 137 . 74 212 90 30 145 . . 277 . . 230 88 . . . 181 285 168 Initial 209 | . . 5 . . 28 28 . 21 . . 170 . . 209 37 . . . 131 101 120 Average 79 | . 27 61 . 37 67 38 13 59 . . 164 . . 72 50 . . . 166 149 98 Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . Low Security (%) 91 | 100 100 100 . 100 91 100 100 100 . . 78 . . 88 100 . . . 100 67 100 Level 1 8 | . . . . . 8 . . . . . 21 . . 11 . . . . . 32 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 2 3 . 5 . . 4 . 1 3 . . . . . . 9 Investigation 9 | . . . . . . 2 . 4 . . 2 . . 1 . . . . . . . Extermination 6 | . . . . . . 1 . . . . 1 . . 2 . . . . . . 2 Reinforcement 9 | . 1 . . . 2 . . 1 . . 1 . . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Distress Signals 13 | . . . . . 2 . . 1 . . . . . 2 . . . . 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 5 7 . 6 27 2 3 8 23 1 9 9 14 14 6 6 13 13 3 14 17 Peak Tracking Total 16 | . 1 6 . 3 4 1 3 8 12 1 5 7 11 5 5 6 8 9 4 5 16 Tactical Retreats 33 | . . 1 . . 1 . . 3 8 . 2 2 3 1 . . . 5 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Traps Triggered 9 | . . . . . . 3 . . . . 2 . . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 1 . . . 10 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Machines Accessed 56 | . 3 . 2 . 8 6 . 9 . . 9 1 . 5 1 . 9 . 2 . 1 Terminals 28 | . 3 . . . 5 4 . 3 . . 4 1 . 5 1 . . . 2 . . Fabricators 10 | . . . . . . 2 . 4 . . 3 . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 152 | . 9 . 8 . 28 16 . 23 . . 25 1 . 19 5 . 10 . 7 . 1 Successful 89 | . 2 . 8 . 16 6 . 10 . . 19 1 . 10 3 . 10 . 3 . 1 Failed 63 | . 7 . . . 12 10 . 13 . . 6 . . 9 2 . . . 4 . . Catastrophic 13 | . 1 . . . 4 3 . 3 . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 4 . 2 . 11 4 . 7 . . 7 2 . 8 2 . . . 1 . . Terminals 85 | . 9 . . . 12 9 . 8 . . 15 1 . 19 5 . . . 7 . . Fabricators 26 | . . . . . . 7 . 10 . . 8 . . . . . . . . . 1 Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 19 | . . . . . 14 . . 5 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 2 . 8 . 2 1 . 1 . . 8 1 . 9 2 . 10 . 3 . . Record 26 | . . . 7 . . . . . . . 5 1 . 2 . . 9 . 2 . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 4 | . 1 . . . . . . . . . . . . 1 1 . . . 1 . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 3 . 7 . . 6 . . . . . . . . . 1 Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 9 | . . . . . . 2 . 4 . . 2 . . . . . . . . . 1 Build 6 | . . . . . . 1 . 3 . . 2 . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 13 | . . . . . 12 . . 1 . . . . . . . . . . . . . Insert Component 8 | . . . . . 7 . . 1 . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 2 . 1 . . 4 . . 1 1 . . . . . . Terminals 8 | . . . . . . 2 . 1 . . 3 . . 1 1 . . . . . . Botnet 8 | . . . . . . 2 . 1 . . 3 . . 1 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . . . 7 6 . 9 . . 9 . . 5 1 . . . 2 . 1 Full Trace Events 8 | . . . . . . 2 . 4 . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . . . Parts Built 7 | . . . . . . 1 . 3 . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 319 | . . . . . . 73 . 145 . . 101 . . . . . . . . . . Total Part Build Rating 23 | . . . . . . 3 . 9 . . 11 . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 . . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Total Allies 7 | . . 3 . 3 . . 1 . . . . . . . . . . . . . . Largest Group 3 | . . 2 1 3 . . 1 . . . . . . . . . . . . . . Highest-Rated Group 45 | . . 45 31 40 . . 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . 5 . 8 . . 4 . . . . . . . . . . . . . . Total Damage 165 | . . 20 . 101 . . 44 . . . . . . . . . . . . . . Kills 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Turns Passed 11207 | 89 444 787 829 679 2076 559 36 679 205 31 614 173 243 1015 154 32 483 323 94 1093 569 Spaces Moved 12345 | 51 219 459 536 422 828 652 89 1023 475 51 1037 391 506 1148 231 96 860 650 143 1686 792 Core 77 | 5 . . . . . . . . . . . . . . . . . . . . 72 Treads 823 | 46 219 319 . . 232 7 . . . . . . . . . . . . . . . Legs 1694 | . . 140 536 422 596 . . . . . . . . . . . . . . . . Wheels 6 | . . . . . . . . . . . . . . . . . . . . . 6 Hover 5203 | . . . . . . 645 89 1023 475 51 1037 391 506 859 . . . 58 27 . 42 Flight 4542 | . . . . . . . . . . . . . . 289 231 96 860 592 116 1686 672 Fastest Speed 25 | 50 160 140 140 140 140 40 40 40 38 42 38 40 40 28 25 31 34 34 36 36 37 Average Speed 61 | 149 160 153 153 140 147 43 40 40 39 42 39 40 41 39 30 32 34 35 38 36 41 Slowest Speed 280 | 160 160 160 210 140 240 165 40 105 102 42 42 40 105 280 31 34 34 48 48 37 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 49 | 4 51 88 91 77 66 20 72 33 78 16 35 70 65 38 8 21 92 79 4 63 24 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 . . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 . 1 . . Scrap Searched 12 | . . 1 . 1 . . . . 2 1 . 2 4 . . . . 1 . . . Spaces Dug 213 | . . . . . 19 7 . 33 2 4 30 . 3 54 7 . . 1 7 26 20 Terrain Destroyed 220 | . . 5 . 2 19 7 . 33 2 4 30 . 3 54 7 . . 1 7 26 20 Melee 213 | . . . . . 19 7 . 33 2 4 30 . 3 54 7 . . 1 7 26 20 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . 5 . 2 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp War Pro Res Res Acc Total 15587 | 61 281 521 543 488 1618 925 88 1263 486 55 1208 406 530 1632 304 95 1048 725 175 2131 1004 Wait 2537 | . 38 41 . 37 687 226 . 189 4 1 121 7 11 329 51 . 185 56 20 380 154 Move 12323 | 50 218 458 535 421 827 652 88 1022 474 50 1036 390 505 1145 230 95 859 649 142 1685 792 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 89 | 4 6 3 2 5 16 5 . 6 1 . 5 2 1 16 3 . 1 . . 12 1 Fast Attach 59 | 6 1 . . 1 6 2 . 3 2 . 7 . 2 15 4 . 1 3 1 4 1 Attach 58 | . . . 1 1 4 11 . . 2 . 4 3 2 12 . . . 4 3 2 9 Detach 11 | . . . . . 1 3 . . . . 1 . . 2 . . . . 2 1 1 Swap 26 | 1 . 3 2 5 2 5 . . . . 1 1 . 3 . . . . . 2 1 Drop 83 | . 2 5 3 5 10 13 . 9 . . 1 2 1 14 4 . 1 . . 12 1 Fire 58 | . 16 11 . 13 3 1 . . . . . . 5 8 . . 1 . . . . Melee 314 | . . . . . 62 7 . 34 3 4 32 1 3 74 12 . . 13 7 33 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . 13 . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / Tes x2) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 14) 163 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 534 | -10/Materials | Entered Mines 662 | -10/Mines | Identified exit to Materials 1184 | -10/Mines | Discovered exit to Materials (range 14) 1194 | -10/Mines | Received a Mining Laser from a helpful Derelict 1316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Entered Exiles 1321 | -10/Exiles | Accompanied by 1 ally 1355 | -10/Exiles | Met 8R-AWN 1380 | -10/Exiles | Met EX-HEX 1421 | -10/Exiles | Met EX-BIN 1440 | -10/Exiles | Aligned with FarCom system 1442 | -10/Exiles | Given EX-Vault access code 1475 | -10/Exiles | Opened EX-Vault 1486 | -10/Exiles | Found Prototype Slashing Weapon 1487 | -10/Exiles | Identified Longsword +1 1625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1664 | -10/Exiles | Met EX-DEC 1723 | -10/Exiles | Visited The Gauntlet 2126 | -10/Exiles | Discovered new exit (range 12) 2150 | -10/Exiles | Left Exiles lab with Longsword +1 2150 | -10/Exiles | Entered Mines 2193 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2239 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2263 | -9/Mines | Learned Materials stockpile data 2380 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2383 | -9/Mines | Found Prototype Device 2402 | -9/Mines | Discovered new exit (range 12) 2422 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2733 | -9/Mines | Discovered new exit (range 9) 2738 | -9/Mines | Build established: Scavenger-Mutant 2829 | -9/Mines | Entered Materials 2829 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4628 | -8/Materials | Build established: Mutant 4655 | -8/Materials | Repaired Mak. Leg 4879 | -8/Materials | Discovered new exit (range 17) 4905 | -8/Materials | Entered Factory 4905 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4906 | -7/Factory | Identified exit to Lower Caves 5152 | -7/Factory | Discovered new exit (range 19) 5271 | -7/Factory | Fabricated Hacking Suite? 5410 | -7/Factory | Build established: Hacker-Scout 5464 | -7/Factory | Sucked down chute 5464 | -7/Factory | Entered Waste 5465 | -7/Waste | Met a frightened Derelict 5468 | -7/Waste | Spotted C-40 Crusher 5473 | -7/Waste | Spotted C-40 Crusher 5476 | -7/Waste | Spotted C-40 Crusher 5476 | -7/Waste | Spotted C-40 Crusher 5479 | -7/Waste | EMP discharged 5479 | -7/Waste | System corruption reached 10% 5487 | -7/Waste | Spotted C-40 Crusher 5487 | -7/Waste | Discovered new exit (range 20) 5487 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Entered Factory 5745 | -7/Factory | Discovered exit to Lower Caves (range 10) 5865 | -7/Factory | Fabricated Hacking Suite? 5936 | -7/Factory | Fabricated Hacking Suite? 5981 | -7/Factory | Fabricated Hacking Suite? 6039 | -7/Factory | Build established: Hacker-Mutant 6179 | -7/Factory | Entered Lower Caves 6245 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6318 | -7/Lower Caves | Encountered a Warlord checkpoint 6378 | -7/Lower Caves | Discovered new exit (range 5) 6384 | -7/Lower Caves | Entered another Lower Caves area 6395 | -7/Lower Caves | Discovered new exit (range 14) 6415 | -7/Lower Caves | Entered Factory 6415 | -6/Factory | Evolved 2 slots: Utility x2 6525 | -6/Factory | Discovered new exit (range 13) 6634 | -6/Factory | Fabricated Mak. Power Source (x2) 6742 | -6/Factory | Fabricated System Shield? 6742 | -6/Factory | Discovered new exit (range 12) 6775 | -6/Factory | Discovered new exit (range 8) 6985 | -6/Factory | Discovered new exit (range 15) 7029 | -6/Factory | Entered Lower Caves 7037 | -6/Lower Caves | Encountered a Warlord checkpoint 7054 | -6/Lower Caves | Learned 8 Factory zone layouts 7147 | -6/Lower Caves | Discovered new exit (range 13) 7202 | -6/Lower Caves | Entered another Lower Caves area 7205 | -6/Lower Caves | Learned location of 1 exit from Factory 7342 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7350 | -6/Lower Caves | Spotted B-75 Beast 7399 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7438 | -6/Lower Caves | Discovered new exit (range 15) 7445 | -6/Lower Caves | Entered Factory 7445 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7446 | -5/Factory | Identified exit to Factory 7588 | -5/Factory | Identified exit to Upper Caves 8018 | -5/Factory | Build established: Hacker-Scout 8094 | -5/Factory | Crushed by falling debris 8128 | -5/Factory | System corruption reached 10% 8164 | -5/Factory | Destroyed 8 combat bots 8170 | -5/Factory | Lost 12 parts (2p3n6u1w) 8460 | -5/Factory | Entered another Factory area 8460 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8590 | -4/Factory | Identified exit to Research 8590 | -4/Factory | Identified exit to Upper Caves 8590 | -4/Factory | Identified exit to Extension 8590 | -4/Factory | Identified exit to Armory 8614 | -4/Factory | Entered Upper Caves 8646 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8646 | -4/Upper Caves | Entered Warlord 8657 | -4/Warlord | Lost 3 parts (2n1u) 8704 | -4/Warlord | Learned Testing stockpile data 8705 | -4/Warlord | Learned Testing security intel 8708 | -4/Warlord | Met Warlord 8733 | -4/Warlord | Warlord's base attacked by MAIN.C 8928 | -4/Warlord | Build established: Hacker-Mutant 9083 | -4/Warlord | Warlord forces counterattacked 9124 | -4/Warlord | Discovered new exit (range 14) 9129 | -4/Warlord | Entered Proximity Caves 9147 | -3/Proximity Caves | Lost 9 allies 9182 | -3/Proximity Caves | Ambushed by research squad 9313 | -3/Proximity Caves | Discovered exit to Research (range 16) 9397 | -3/Proximity Caves | Lost 3 parts (2n1u) 9452 | -3/Proximity Caves | Entered Research 9452 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9457 | -3/Research | Identified exit to Testing 9534 | -3/Research | Discovered new exit (range 5) 9546 | -3/Research | Entered another Research area 9546 | -2/Research | Warlord forces began assault on 0b10 9546 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9547 | -2/Research | Identified exit to Quarantine 9656 | -2/Research | Research machine network offline 9915 | -2/Research | Borebot progress halted 10024 | -2/Research | Borebot progress halted 10055 | -2/Research | Build established: Hacker-Scout 10064 | -2/Research | Borebot progress halted 10239 | -2/Research | Met up with Warlord 10343 | -2/Research | Warlord destroyed during the assault 10635 | -2/Research | Discovered new exit (range 9) 10639 | -2/Research | Identified exit to Access 10639 | -2/Research | Entered Access 10639 | -1/Access | Evolved 2 slots: Propulsion x2 10881 | -1/Access | Garrison activated, responded to threat 11097 | -1/Access | Lost 5 parts (1p2n2u) 11123 | -1/Access | System corruption reached 10% 11192 | -1/Access | Lost 16 parts (1p7n7u1w) 11199 | -1/Access | Core integrity fell below 50% 11203 | -1/Access | System corruption reached 30% 11203 | -1/Access | Energy Cycler disabled 11205 | -1/Access | Core integrity fell below 20% 11208 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11202_ Cmb. Antigrav System destroyed. 11203_ QQC9 11204_ P-80 Master destroyed. 11205_ Slug penetrates P-80 Master. 11205_ Adv. Terrain Scan Processor destroyed. 11205_ P-80 Master resets P-80 Master, system corruption cleaned. 11206_ Slug penetrates P-80 Master. 11206_ P-80 Master resets P-80 Master, system corruption cleaned. 11207_ K-01 Serf collects debris. 11208_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????#"" | | ??????????????????????????????????????????? | | ??????????????????????????????????#######???? | | ??????????????????????????????????# #######+## | | ??????????????????????????######### | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ??????????????????????????????? ### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????###########++#### ##### | | ????????????????????? ! # #??# #???? | | ?????????????????????? # m #??# #???? | | ??????????????????????? # h#??# #???? | | ???????????????????????#" [ h#??#+##+#???? | | ??????????????????????##" =% #???????????? | | ??????????????????????# " |*! p #???????????? | | ??????????????????????##"p%= h #???????????? | | ??????????????????????# "[= p #???????????? | | ??????????????????????# " p #???????????? | | ???????????????????????#" %p #???????????? | | ???????????????????????#" p * p#???????????? | | ???????????????????????#" p #???????????? | | ????????????????##########;;;;;####/######+??????? | | ?????????? @ w u | | ?????????? R | | ?????????????#+#############+################# | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? !! ??????????????????? | | ????????????????????????? !! #?????????????????? | | ????????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 23 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Mak. Power Source | x2 | -6/Factory System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever All-out Warlord Can't Catch Me Charge!!! Dangerous Findings Denied? Omniscient Cartographer Quantum Hacking Respectable Loadout True Hacker Challenges ------------ None Game ------ Seed ScrapSmallNanovents Manual? 0 Play Time 03:02:35 Cumulative 27.7 hours Start 2024.07.01 @ 21:00:25 End 2024.07.02 @ 08:29:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afbadbc6-96f8-4f53-abeb-fd1ee3eb4bdd