Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 00:48:33 Player: Jiyva Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (188) 940 Value Destroyed (7656) 7656 Prototype IDs (14) 280 Alien Tech Used (8) 1600 Bonus (3050) 3050 TOTAL SCORE: 22026 Bonus ------- High Alert Combat Kills 50 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 115/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Antigrav Array Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Improved Transmission Jammer Improved Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Micro-nuke Launcher Micro-nuke Launcher Advanced Concussive RPG Dual-blade Saw > --- INVENTORY -------- Light Antimatter Reactor Phase Redirector High-powered Transdimensional Reconstructor Subatomic Replicator [Rating: 147] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cooled Field Propulsion Drive Utility Experimental Weapon Shielding Device EM Shield Storage Matter Compressor Processor Melee Analysis Suite Protection Experimental Weapon Shielding Artifact Phase Redirector Weapon Precision Assault Rifle Energy Gun Phase Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 8 | . . . . 1 1 . . 1 . . . 2 . . . . 1 . 1 1 Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . . 2 . 1 1 . . 1 2 . . . . . . . 1 . . . Parts Attached 177 | 5 . 5 2 20 1 9 1 7 12 2 . 10 1 27 13 2 26 9 20 5 Power 19 | 1 . 1 . 1 . . 1 1 2 . . 1 . 3 1 . 4 1 2 . Engine 4 | 1 . 1 . . . . 1 1 . . . . . . . . . . . . Core 5 | . . . . 1 . . . . 2 . . . . 1 . . . 1 . . Reactor 10 | . . . . . . . . . . . . 1 . 2 1 . 4 . 2 . Propulsion 61 | 2 . 1 . 5 . 3 . 3 4 . . 7 . 11 2 . 9 5 4 5 Treads 18 | 2 . . . 2 . . . . 1 . . 7 . 3 1 . 2 . . . Leg 30 | . . 1 . 3 . 3 . 3 3 . . . . 5 1 . 5 . 1 5 Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . Hover 11 | . . . . . . . . . . . . . . 3 . . . 5 3 . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . Utility 40 | . . . . 5 . 1 . 2 2 1 . 1 1 2 6 . 9 1 9 . Device 24 | . . . . . . 1 . . . 1 . . 1 1 4 . 7 . 9 . Storage 1 | . . . . . . . . . . . . . . . . . 1 . . . Processor 1 | . . . . . . . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . 5 . . . 2 2 . . 1 . 1 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 57 | 2 . 3 2 9 1 5 . 1 4 1 . 1 . 11 4 2 4 2 5 . Energy Gun 15 | . . 2 . . . . . . 1 . . . . 5 3 . 2 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | 2 . . 1 6 1 5 . 1 2 . . 1 . 5 . 2 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Launcher 5 | . . . 1 1 . . . . . . . . . . . . . . 3 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 5 | . . 1 . 2 . . . . . . . . . . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . . 1 1 1 . . . 1 . . 4 2 . . Corrupted Parts 3 | . . . . . . . . 2 . . . . . . 1 . . . . . System Corruption 21 | . . . . . . . . 17 . . . . . . 4 . . . . . Parts Lost 81 | . . . . 1 . 4 2 1 . 2 . . 3 12 1 . 28 . 21 6 Power 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 . Propulsion 33 | . . . . . . 2 . 1 . . . . 1 3 1 . 13 . 7 5 Utility 13 | . . . . 1 . 2 . . . 1 . . . 2 . . 2 . 4 1 Weapon 31 | . . . . . . . 1 . . 1 . . 2 7 . . 12 . 8 . Highest Loss Streak 14 | . . . . 1 . 2 2 1 . 1 . . 3 5 1 . 8 . 14 5 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 Average Backups 4 | . 2 4 5 4 3 4 4 4 5 4 4 4 5 3 5 5 4 4 4 2 Power . | . 1 1 1 . . . . . . . . . . . 1 1 . . . 1 Propulsion . | . . 1 1 . 1 . . . . 1 2 . 1 . . . . . . . Utility 1 | . . . . . . . . 2 1 . . 1 2 1 3 4 3 1 1 . Weapon 1 | . 1 2 3 3 2 3 4 2 3 2 2 1 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 2 3 . . . 1 . 1 . 1 . 1 2 . . . 1 1 Power 4 | . . . . 1 . . . . . . . 1 . . 1 . . . 1 . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Utility 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Weapon 4 | . . . 2 1 . . . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 71 76 74 97 92 88 73 87 83 77 82 88 81 89 96 99 70 32 42 18 Engine 2 | . 14 11 11 7 . . 3 6 4 . . . . . . . . . . . Core 1 | . . . . 1 7 7 . . . 5 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 4 5 4 5 5 3 2 6 . Treads 10 | . 28 11 11 4 15 10 7 6 5 . . 29 28 17 19 15 10 . . . Leg 14 | . . 10 11 22 15 19 23 21 18 17 17 3 . 10 17 21 16 1 2 14 Hover 1 | . . . . . . . . . . . . . . 3 . . . 11 15 . Device 2 | . . . . . . . . . . . 5 5 5 6 5 5 7 1 6 3 Protection 5 | . . . . 16 15 4 . 12 11 5 5 5 5 3 5 5 . 1 . . Energy Gun 6 | . . 15 1 . . . . . 1 4 . . . 15 17 15 10 1 3 . Ballistic Gun 20 | . 28 22 26 25 23 34 30 33 31 30 29 28 26 16 15 20 11 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 4 5 5 3 . . . Launcher 1 | . . . 2 9 7 3 . . . . . . . . . . . . 3 . Impact Weapon 4 | . . 5 11 10 7 7 7 6 5 5 5 . . . . 5 3 5 1 . Slashing Weapon 1 | . . . . . . . . . . 5 5 5 5 5 4 . . . . . Peak Build Rating 147 | 5 5 8 10 38 42 43 41 60 89 93 93 112 112 102 106 103 120 133 147 99 Average Rating 71 | 3 5 7 8 31 37 39 36 55 70 79 93 107 96 93 100 98 91 86 118 74 On Entrance 54 | . 5 5 8 9 34 42 41 39 60 89 93 93 111 68 98 103 98 28 125 4 Avg Prop Armor Cover (%) 14 | . . 6 6 4 6 6 8 7 9 . . 10 8 7 8 9 19 26 17 47 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . 2 23 Heaviest Build 84 | 8 8 16 19 36 37 37 30 35 57 57 53 55 56 65 69 64 81 46 84 1 Greatest Support 200 | 40 40 20 20 45 40 40 40 57 94 94 94 200 150 106 106 76 108 104 112 60 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 4 5 4 5 5 5 4 5 5 5 5 5 5 5 5 3 Average Carried 4 | . 2 4 4 4 3 4 4 4 4 4 4 4 5 3 4 5 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 3 4 4 5 5 4 4 5 5 5 5 5 5 5 4 1 Class Distribution -------------------- 36% | Scavenger-Executioner 24% | Executioner 12% | Mutant 12% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Executioner | -7/Lower Caves Gunner | -7/Lower Caves Executioner | -6/Factory Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Matter Collected 6131 | 250 44 103 53 486 . 614 . 274 218 592 77 85 . 1122 576 113 1154 122 172 76 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7463 | . 224 176 60 1158 87 819 102 318 266 566 118 85 . 940 242 113 1556 188 445 . Parts 314 | . 12 8 9 43 7 26 10 6 5 19 7 3 . 48 13 10 51 5 32 . Haulers Intercepted 3 | . . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . . . . . . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . 22 14 . . 18 7 . . . 9 8 . . . . Prevented 5 | . . . . . . 1 1 . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 154 | . 5 3 3 22 2 19 4 5 4 12 5 1 . 20 6 5 20 3 15 . Melee 12 | . . . . 3 . . . 1 . . . . . 3 . . 3 2 . . Guns 93 | . 5 2 . 7 2 12 4 2 3 12 5 1 . 10 6 5 16 . 1 . Cannons 3 | . . . . . . . . . . . . . . 3 . . . . . . AOE 29 | . . . 3 5 . 4 . . . . . . . 3 . . . . 14 . Classes Destroyed 17 | . 2 3 2 6 1 1 . . . . . . . . . . 1 . 1 . Worker 11 | . . . . 1 . . . . . . . . . 2 . . 6 . 2 . Builder 10 | . . 1 2 3 . . . 1 . . . . . . . . 3 . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . . . . . . . . . . Recycler 4 | . . . . 1 . . . 1 . . . . . . . . 1 . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Swarmer 51 | . . . 3 6 . . 4 2 . 4 5 . . 8 4 5 . . 10 . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . Grunt 57 | . 5 2 . 9 . 12 . 2 2 7 . . . 5 1 . 9 3 . . Brawler 5 | . . 1 . . . 3 . . . . . . . . . . 1 . . . Duelist 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Sentry 14 | . . . . 6 . 1 . . 2 1 . 1 . 2 1 . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 . . . Programmer 17 | . . . . . 2 . . 1 . . . . . 5 . . 8 . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 2 4 4 1 4 4 2 2 4 5 1 . 6 3 5 7 1 10 . Combat Bots Only 6 | . 2 2 3 4 1 4 4 2 2 4 5 1 . 6 3 5 3 1 6 . Max Kills in Single Turn 6 | . 1 1 1 3 1 2 2 1 1 2 1 1 . 2 1 3 2 1 6 . Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . 1 . . . . Exploded 4 | . . . 1 3 . 2 . . . . . . . 2 . . . . 4 . Melee 1 | . . . . 1 . . . 1 . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 1680 | . 20 5 4 67 21 82 10 26 25 67 21 4 3 214 31 18 411 31 270 350 Missed 619 | . 9 1 3 20 12 24 1 5 7 11 10 1 . 63 8 3 146 10 129 156 Hits 1061 | . 11 4 1 47 9 58 9 21 18 56 11 3 3 151 23 15 265 21 141 194 Melee 21 | . . 2 . 6 . 4 . . . . . . 3 . . . 3 . 2 1 Projectile 1040 | . 11 2 1 41 9 54 9 21 18 56 11 3 . 151 23 15 262 21 139 193 AOE 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Critical Strikes 62 | . . . . 3 1 4 . 1 1 5 . . 2 11 . . 13 1 9 11 Actively Blocked 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . Part Disruptions 5 | . . . . . . . . . . . . . . . 3 . 1 . 1 . Damage Taken 21067 | . 148 80 9 828 171 1165 144 425 409 1050 170 75 105 2649 478 222 4452 308 3776 4403 Core 3361 | . 12 . 9 140 . 57 . 77 52 81 13 . . 195 29 . 364 73 694 1565 Absorbed by Shields 946 | . . . . . . . . . . . . . . . . . 456 . 490 . Redirected to Core 83 | . . . . . . . . . . . . . . . . . . 48 35 . Redirected to Shielding 654 | . . . . 156 55 22 . 85 237 39 . . . . . . 60 . . . Ignored by Resistances 1045 | . . . . . . . . . . . . . 36 482 41 . 377 109 . . Core Remaining (%) 81 | 100 95 . 97 74 . . 91 90 . . 85 . . . . 80 . 60 45 . Volleys Fired 291 | . 21 4 3 26 5 28 3 15 9 29 8 1 . 39 11 5 76 . 8 . Largest 7 | . 2 4 1 3 4 5 5 4 5 6 4 5 . 6 4 7 6 . 2 . Hottest 375 | . 40 130 33 79 115 143 145 114 142 175 114 142 . 189 118 375 239 . 98 . Shots Fired 925 | . 42 16 3 70 19 93 13 38 43 115 32 5 . 123 45 22 237 . 9 . Gun 887 | . 42 16 . 67 17 91 13 38 43 113 32 5 . 112 44 22 230 . 2 . Cannon 17 | . . . . . . . . . . . . . . 9 1 . 7 . . . Launcher 17 | . . . 3 3 2 2 . . . . . . . . . . . . 7 . Special 4 | . . . . . . . . . . 2 . . . 2 . . . . . . Kinetic 817 | . 42 8 . 67 17 91 13 38 43 113 32 5 . 110 34 16 188 . . . Thermal 62 | . . 8 . . . . . . . . . . . 3 . 5 44 . 2 . Explosive 17 | . . . 3 3 2 2 . . . . . . . . . . . . 7 . Electromagnetic 25 | . . . . . . . . . . . . . . 8 11 1 5 . . . Robot Hit Streak 27 | . 14 16 8 24 27 12 2 3 9 6 3 3 . 11 4 2 16 . 1 . Robot Miss Streak 13 | . 1 1 . 2 1 6 8 7 6 6 13 . . 6 4 3 4 . 2 . Penetration Max 2 | . . . . . . . . . . 1 . . . 1 . . 2 . . . Secondary Targets 25 | . 1 . . . . 2 3 . 1 4 3 . . 2 2 3 4 . . . Max Gunslinging Chain 2 | . 1 . . . . 1 2 . 1 1 1 . . 1 1 2 1 . . . Shots Hit Robots 708 | . 37 14 7 84 12 75 8 23 36 71 11 2 . 113 20 9 176 7 3 . Core Hits 352 | . 15 6 4 25 4 51 9 6 16 39 8 1 . 50 10 6 63 2 36 1 Critical Kills 7 | . . . . 1 1 . . . . 1 . 1 . . . . 2 1 . . Critical Parts Destroyed 24 | . . 1 2 7 . 1 . 3 1 2 . . . . 1 . 6 . . . Critical Strikes 39 | . . 1 2 10 1 1 . 3 1 3 . 1 . 4 1 . 10 1 . . Burn 2 | . . . . . . . . . . . . . . . . . 2 . . . Destroy 10 | . . . . . 1 . . . . 3 . 1 . . 1 . 4 . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . Smash 23 | . . 1 2 10 . 1 . 3 1 . . . . . . . 4 1 . . Sever 3 | . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 202 | . . 4 4 40 . 12 1 16 3 5 . 1 . 29 1 . 59 27 . . Impact 167 | . . 4 4 40 . 12 1 16 3 1 . . . . . . 59 27 . . Slashing 35 | . . . . . . . . . . 4 . 1 . 29 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . 2 3 8 . . 1 3 1 . . . . 7 . . 4 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 22009 | . 390 240 377 3075 268 2148 181 764 847 1572 177 34 . 3432 443 220 5180 377 2266 18 Guns 11763 | . 390 124 . 936 268 1190 117 196 647 1572 177 34 . 1753 406 220 3670 . 63 . Cannons 297 | . . . . . . . . . . . . . . 210 . . 87 . . . Explosions 3624 | . . . 215 315 . 633 . . . . . . . 385 . . . . 2076 . Melee 6155 | . . 109 162 1824 . 325 64 568 200 . . . . 1084 37 . 1405 377 . . Ramming 170 | . . 7 . . . . . . . . . . . . . . 18 . 127 18 Kinetic 10905 | . 390 42 . 936 268 1190 117 196 647 1572 177 34 . 1849 252 144 3091 . . . Thermal 810 | . . 82 . . . . . . . . . . . . . 54 611 . 63 . Explosive 3490 | . . . 215 315 . 633 . . . . . . . 385 . . . . 1942 . Electromagnetic 479 | . . . . . . . . . . . . . . 114 154 22 55 . 134 . Impact 5034 | . . 109 162 1824 . 325 64 568 200 . . . . . . . 1405 377 . . Slashing 1121 | . . . . . . . . . . . . . . 1084 37 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . 2 . . . 17 . . . . 6 12 16 16 34 29 19 22 Average Corruption 10 | . . . . 2 . . . 15 . . . . 6 8 13 16 18 29 5 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 224 | . . . . 8 . . . 14 . . . . 2 54 51 19 53 . 14 9 Message Errors 48 | . . . . 2 . . . 2 . . . . . 11 12 9 8 . 4 . Matter Fused 48 | . . . . 1 . . . 2 . . . . . 15 12 5 8 . 3 2 Heat Flow Errors 19 | . . . . 1 . . . 1 . . . . . 6 4 . 6 . . 1 Energy Discharges 33 | . . . . 2 . . . 2 . . . . . 8 9 . 10 . . 2 Parts Rejected 5 | . . . . . . . . . . . . . 1 . . 1 2 . . 1 Parts Fused 5 | . . . . . . . . . . . . . . 1 1 1 1 . 1 . Data Loss (minor) 21 | . . . . 1 . . . . . . . . 1 6 6 . 6 . . 1 Data Loss (major) 13 | . . . . 1 . . . 4 . . . . . 4 1 1 . . 1 1 Misfires 8 | . . . . . . . . 1 . . . . . 2 3 . 1 . 1 . Alerts 7 | . . . . . . . . . . . . . . 1 1 2 3 . . . Misdirections 9 | . . . . . . . . . . . . . . . . . 5 . 3 1 Weapon Failures 8 | . . . . . . . . 2 . . . . . . 2 . 3 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2290 | . . 53 90 827 . 94 48 325 40 . . . . 252 . . 458 51 52 . Projectiles 16 | . . . . . . . . . . . . . . . . . 16 . . . Explosions 89 | . . . . . . . . . . . . . . 37 . . . . 52 . Melee 2185 | . . 53 90 827 . 94 48 325 40 . . . . 215 . . 442 51 . . Knockbacks 18 | . . 3 1 5 . 2 . . 1 . . . . . . . 5 1 . . Impact 17 | . . 2 1 5 . 2 . . 1 . . . . . . . 5 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 412 | . . . . 41 55 69 . . . . . . . 130 . . . . 112 5 Shots 9 | . . . . 2 1 2 . . . . . . . 2 . . . . 2 . Rammed 9 | . . 1 . . . . . . . . . . . . . . 1 . 4 3 Targets Rammed 13 | . . 1 . . . . . . . . . . . . . . 3 . 4 5 Kicked 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 15 217 . 108 66 150 49 112 243 320 210 54 . 238 314 406 355 68 48 138 Average Temperature 86 | . 10 110 . 22 29 45 22 34 99 138 108 31 . 58 107 226 109 51 16 86 Received Heat Transfer 2501 | . 78 12 . 243 18 405 . 108 108 324 . 9 . 279 39 . 477 130 145 126 Effects 6 | . . . . . . . . . 1 1 2 . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . 2 2 12 . 3 . 4 1 . . . . . . . 3 1 . . Combat Hostiles 16 | . . 1 . 7 . 3 . 2 1 . . . . . . . 1 1 . . Parts Fried 29 | . . 5 5 11 . 1 . 4 . . . . . . . . 3 . . . Impact Corruptions 76 | . . 2 5 28 . 5 3 12 2 . . . . . . . 17 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 1 2 . . . Heat Transferred 1565 | . . 223 . . . . . . . . . . . . . 74 1194 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Maximum Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . 1 . 2 2 Low Security (%) 82 | 100 100 100 100 72 100 . . 100 100 . . 100 100 66 . . 93 100 75 . Level 1 13 | . . . . 27 . . . . . . . . . 33 . . 6 . 7 60 Level 2 3 | . . . . . . . . . . . . . . . . . . . 16 39 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 636 | . 55 40 79 385 167 . . 103 46 . . 44 2 246 . . 212 96 636 557 Initial 381 | . . 18 . 19 167 . . 30 46 . . 44 2 . . . . 38 44 381 Average 91 | . 22 12 13 128 97 . . 16 13 . . 6 . 112 . . 92 35 165 396 Influence Increases 5959 | . 159 80 104 775 55 435 90 263 104 270 110 47 . 736 175 110 688 229 989 540 Destroy 0b10 Robot/C 3060 | . 100 60 60 440 40 360 80 100 80 240 100 20 . 400 120 100 400 60 300 . Destroy 0b10 Robot/NC 170 | . 5 10 15 50 . . . 10 . . . . . 10 . . 50 . 20 . Destroy Leader 498 | . 20 10 10 118 . 30 10 10 20 30 10 10 . 100 10 10 60 . 40 . Successful Hack 131 | . 19 . . 23 . . . 8 . . . . . 10 . . 38 16 17 . Disable Machine 240 | . . . . 30 . . . 15 . . . 15 . 90 . . . 60 30 . Destroy Structure 435 | . . . 19 24 15 . . 30 4 . . 2 . 96 . . 20 18 207 . Lose Combat Pursuer 1425 | . 15 . . 90 . 45 . 90 . . . . . 30 45 . 120 75 375 540 Influence Decreases 5588 | . 114 125 54 457 351 396 152 215 185 286 40 110 7 537 374 110 620 218 432 805 Entered New Map 810 | . . 27 . 31 201 27 22 19 51 7 . 26 5 . 74 . . 30 35 255 Time Decay 3778 | . 114 98 54 416 150 289 110 196 134 269 40 84 2 417 290 110 350 188 237 230 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 700 | . . . . 10 . 40 20 . . 10 . . . 120 10 . 270 . 160 60 Lost Ally 200 | . . . . . . 40 . . . . . . . . . . . . . 160 Squads Dispatched 38 | . 1 2 . 1 1 . . 3 2 . . 2 . 8 . . 5 1 6 6 Investigation 4 | . 1 1 . 1 . . . . . . . . . . . . . . . 1 Extermination 16 | . . . . . . . . 1 1 . . 1 . 4 . . 2 1 3 3 Reinforcement 14 | . . 1 . . . . . 2 1 . . 1 . 1 . . 3 . 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Distress Signals 11 | . 1 . . 3 . . . . . . . 1 . . . . 2 . 3 1 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . 31 . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . 31 . Times Spotted 365 | . 9 4 5 37 4 23 3 15 5 12 5 5 5 25 8 2 43 10 60 85 Peak Tracking Total 24 | . 5 2 2 6 2 9 3 6 2 4 5 2 5 7 4 2 9 4 17 24 Tactical Retreats 42 | . 1 . . 3 . 3 . 4 . . . . . 2 3 . 4 2 10 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Traps Triggered 13 | . 1 1 . . . . . 1 . . . 4 . . 2 . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Machines Disabled 19 | . . . . 2 . 3 . 1 . . . 1 . 6 . . . 4 2 . Max in Single Turn 2 | . . . . 1 . 2 . 1 . . . 1 . 2 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Machines Accessed 49 | . 3 . . 9 3 . . 2 3 . . 3 . 9 . . 5 4 4 4 Terminals 25 | . 3 . . 7 . . . . 2 . . 1 . 4 . . 2 2 2 2 Fabricators 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . . 1 . . . . . 1 . . 1 . . . Recycling Units 5 | . . . . 1 1 . . . . . . 1 . 1 . . . . . 1 Scanalyzers 5 | . . . . . . . . . 1 . . . . 1 . . 1 1 1 . Garrison Access 7 | . . . . 1 . . . . . . . 1 . 1 . . 1 1 1 1 Total Hacks 111 | . 12 . . 25 6 . . 5 3 . . 5 . 25 . . 8 6 7 9 Successful 36 | . 4 . . 10 1 . . 4 . . . 2 . 8 . . 2 3 2 . Failed 75 | . 8 . . 15 5 . . 1 3 . . 3 . 17 . . 6 3 5 9 Catastrophic 18 | . 1 . . 3 3 . . . 2 . . . . 1 . . 3 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 3 . . 15 1 . . 4 2 1 . 4 . 16 . . 6 3 3 2 Terminals 65 | . 12 . . 19 . . . . 2 . . 1 . 16 . . 4 3 2 6 Fabricators 6 | . . . . . 1 . . 4 . . . . . 1 . . . . . . Repair Stations 5 | . . . . . 1 . . 1 . . . . . 2 . . 1 . . . Recycling Units 13 | . . . . 3 4 . . . . . . 2 . 3 . . . . . 1 Scanalyzers 8 | . . . . . . . . . 1 . . . . 2 . . 1 1 3 . Garrison Access 14 | . . . . 3 . . . . . . . 2 . 1 . . 2 2 2 2 Terminal Hacks 12 | . 2 . . 4 . . . . . . . . . 2 . . 1 2 1 . Record 4 | . . . . 1 . . . . . . . . . . . . 1 2 . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 1 . . . . . . 1 . 2 . . . . . . Report Inventory 4 | . . . . 1 1 . . . . . . 1 . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . . 5 . . . 3 . . . 1 . 4 . . 1 1 . . Terminals 8 | . 2 . . 2 . . . . . . . . . 4 . . . . . . Track 4 | . 1 . . 1 . . . . . . . . . 2 . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . Operators 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . 1 . . . . 1 1 . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . . . . Watchers 4 | . . . . 1 . . . . . . . 1 . . . . 1 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . . 9 3 . . 1 3 . . 3 . 9 . . 5 4 3 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 1 1 1 1 . . . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Total Allies 11 | . . . . . . 2 . . 1 . . . . . . . . . . 8 Largest Group 7 | . . . . . . 2 . . 1 . . . . . . . . . . 7 Highest-Rated Group 95 | . . . . . . 32 . . 29 . . . . . . . . . . 95 Highest-Rated Ally 29 | . . . . . . 16 . . 29 . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 15 . . 3 . . . . . . . . . . 13 Total Damage 568 | . . . . . . 183 . . 56 . . . . . . . . . . 329 Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Active Infowar (turns) 619 | . . . . . . . . . . . . . . . . . . . 614 5 IFF 206 | . . . . . . . . . . . . . . . . . . . 206 . Jamming 619 | . . . . . . . . . . . . . . . . . . . 614 5 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 2 . . . 1 . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Turns Passed 13098 | 93 271 268 447 1090 319 872 223 1022 477 1124 82 581 88 1607 1223 420 1200 459 737 495 Spaces Moved 9013 | 62 115 140 265 594 169 499 174 579 320 790 45 382 59 754 822 259 669 500 924 892 Core 1163 | 13 . . . . . . . . . . . . . . . . 157 97 21 875 Treads 2985 | 49 115 140 265 126 169 180 . . . . . 286 59 754 503 259 80 . . . Legs 3558 | . . . . 468 . 319 174 579 320 790 45 96 . . 319 . 431 . . 17 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1242 | . . . . . . . . . . . . . . . . . . 339 903 . Flight 65 | . . . . . . . . . . . . . . . . . 1 64 . . Fastest Speed 45 | 50 160 160 160 120 165 120 120 110 110 126 126 126 145 145 120 155 50 45 48 50 Average Speed 113 | 136 160 160 160 128 165 136 120 115 114 126 126 141 145 148 139 155 108 48 61 51 Slowest Speed 250 | 160 160 160 160 190 165 250 120 120 126 126 126 225 145 152 156 155 170 61 76 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 32 | 5 25 16 50 55 4 70 22 14 9 78 8 13 69 16 85 23 17 42 39 30 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 13 | . . . 3 . . 2 . . . 4 . . . . 4 . . . . . Spaces Dug 27 | . . . . 2 . . . 5 . 4 . . . 3 . . 4 9 . . Terrain Destroyed 281 | . . . 24 23 16 12 . 41 2 10 2 1 . 51 1 . 8 9 81 . Melee 26 | . . . . 2 . . . 5 . 4 . . . 3 . . 3 9 . . Projectile 26 | . . . . . . 4 . . 2 6 2 1 . 5 1 . 5 . . . AOE 229 | . . . 24 21 16 8 . 36 . . . . . 43 . . . . 81 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Total 10955 | 68 164 166 280 787 197 597 178 874 401 844 52 416 60 1107 872 268 937 683 1082 922 Wait 1031 | . 27 10 . 76 22 28 . 250 45 16 . . . 235 3 . 75 121 108 15 Move 8994 | 61 114 139 264 593 168 498 173 578 319 789 44 382 58 753 821 258 668 499 923 892 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 55 | 2 2 2 2 11 . 5 . 4 1 1 . 6 . 6 1 . 1 7 4 . Fast Attach 153 | 5 . 1 1 13 . 3 1 5 10 1 . 11 1 23 15 3 23 12 18 7 Attach 33 | . . 1 . 4 2 2 . 1 . 1 . 2 . 6 . . 4 5 3 2 Detach 12 | . . . 1 1 . . . . . . . . . 1 . . 7 1 1 . Swap 50 | . . 3 1 6 . 6 . 1 3 . . 3 1 5 5 . 10 3 3 . Drop 113 | . . 1 4 18 . 6 . 4 11 2 . 10 . 10 15 2 11 8 10 1 Fire 291 | . 21 4 3 26 5 28 3 15 9 29 8 1 . 39 11 5 76 . 8 . Melee 200 | . . 4 4 39 . 12 1 16 3 4 . 1 . 29 1 . 59 27 . . Ram 7 | . . . . . . . . . . . . . . . . . . . 4 3 Kick 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Crush 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . 9 . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Weapon x2 494 | -9/Materials | Discovered new exit (range 15) 633 | -9/Materials | Entered Mines 672 | -9/Mines | Build established: Gunner 974 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -9/Mines | Discovered new exit (range 14) 1034 | -9/Mines | Learned location of Storage (-9) 1080 | -9/Mines | Entered Materials 1080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1392 | -8/Materials | Build established: Tank 2081 | -8/Materials | Discovered new exit (range 8) 2170 | -8/Materials | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2399 | -7/Factory | Discovered new exit (range 11) 2469 | -7/Factory | Garrison activated, responded to threat 2489 | -7/Factory | Entered Lower Caves 2717 | -7/Lower Caves | Learned Factory terminal intel 2759 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2764 | -7/Lower Caves | Build established: Executioner 3078 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3234 | -7/Lower Caves | Learned location of 1 exit from Factory 3349 | -7/Lower Caves | Discovered new exit (range 10) 3361 | -7/Lower Caves | Entered another Lower Caves area 3470 | -7/Lower Caves | Entered a destroyed Warlord outpost 3538 | -7/Lower Caves | Discovered new exit (range 9) 3584 | -7/Lower Caves | Entered Factory 3584 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3585 | -6/Factory | Identified exit to Factory 3586 | -6/Factory | Loaded intel: 26 terminal locations 4364 | -6/Factory | System corruption reached 10% 4606 | -6/Factory | Entered another Factory area 4606 | -5/Factory | Evolved 2 slots: Weapon x2 4624 | -5/Factory | Build established: Scavenger-Executioner 4931 | -5/Factory | Discovered new exit (range 10) 5083 | -5/Factory | Entered Upper Caves 5106 | -5/Upper Caves | Entered a destroyed Warlord outpost 5174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5560 | -5/Upper Caves | Learned location of Armory (-3) 5574 | -5/Upper Caves | Build established: Executioner 6047 | -5/Upper Caves | Discovered new exit (range 12) 6073 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6094 | -5/Upper Caves | Found Prototype Special Weapon 6094 | -5/Upper Caves | Identified Molecular Deconstructor 6207 | -5/Upper Caves | Entered another Upper Caves area 6252 | -5/Upper Caves | Discovered new exit (range 9) 6289 | -5/Upper Caves | Entered Factory 6289 | -4/Factory | Evolved 2 slots: Propulsion x2 6838 | -4/Factory | Build established: Scavenger-Executioner 6870 | -4/Factory | Sucked down chute 6870 | -4/Factory | Entered Waste 6884 | -4/Waste | Spotted C-40 Crusher 6885 | -4/Waste | EMP discharged 6898 | -4/Waste | Spotted C-40 Crusher 6898 | -4/Waste | Spotted C-40 Crusher 6906 | -4/Waste | Spotted C-40 Crusher 6918 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6919 | -4/Waste | Spotted C-40 Crusher 6930 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6934 | -4/Waste | Discovered new exit (range 16) 6935 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6958 | -4/Waste | Entered Factory 6966 | -4/Factory | Lost 3 parts (1n2w) 7482 | -4/Factory | Lost 5 parts (1n1u3w) 7517 | -4/Factory | Garrison activated, responded to threat 8167 | -4/Factory | System corruption reached 10% 8504 | -4/Factory | Discovered new exit (range 7) 8565 | -4/Factory | Entered Upper Caves 8661 | -4/Upper Caves | Entered a destroyed Warlord outpost 9325 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9360 | -4/Upper Caves | Found DCF Scrap (13 items) 9731 | -4/Upper Caves | Discovered new exit (range 5) 9788 | -4/Upper Caves | Entered another Upper Caves area 9904 | -4/Upper Caves | Encountered a Warlord checkpoint 9928 | -4/Upper Caves | Discovered new exit (range 5) 10208 | -4/Upper Caves | Entered Research 10208 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10614 | -3/Research | System corruption reached 10% 10778 | -3/Research | Lost 8 parts (5n3w) 10829 | -3/Research | Lost 3 parts (3w) 11070 | -3/Research | Build established: Scavenger-Tank 11161 | -3/Research | System corruption reached 30% 11373 | -3/Research | Lost 8 parts (1p6n1w) 11377 | -3/Research | Discovered new exit (range 16) 11408 | -3/Research | Entered Quarantine 11424 | -3/Quarantine | Found Alien Artifact 11424 | -3/Quarantine | Identified Core Reset Matrix 11424 | -3/Quarantine | Used Core Reset Matrix 11428 | -3/Quarantine | Detected hypermatrix surge 11428 | -3/Quarantine | Sensed 13 artifacts in vicinity 11493 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11500 | -3/Quarantine | Found Dimensional Node Initializer 11503 | -3/Quarantine | Initialized slip node 11507 | -3/Quarantine | Found Dimensional Node Initializer 11509 | -3/Quarantine | Found Dimensional Node Initializer 11515 | -3/Quarantine | Found Transdimensional Reconstructor 11515 | -3/Quarantine | Warped through subspace to slip node 11523 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11601 | -3/Quarantine | Found Phase Redirector 11623 | -3/Quarantine | Build established: Mutant 11658 | -3/Quarantine | Found Core Stripper 11750 | -3/Quarantine | Initialized slip node 11851 | -3/Quarantine | Found Subatomic Replicator 11852 | -3/Quarantine | Initialized slip node 11862 | -3/Quarantine | Discovered new exit (range 13) 11867 | -3/Quarantine | Entered Research 11867 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12181 | -2/Research | Lost 5 parts (2n1u2w) 12368 | -2/Research | Warped through subspace 12505 | -2/Research | System corruption reached 10% 12597 | -2/Research | Discovered new exit (range 11) 12604 | -2/Research | Core integrity fell below 50% 12604 | -2/Research | Entered Access 12604 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 12633 | -1/Access | Lost 14 parts (2p5n3u4w) 12854 | -1/Access | Search patrols dispatched 12963 | -1/Access | Spotted B-99 Colossus 12983 | -1/Access | Spotted B-99 Colossus 13012 | -1/Access | System corruption reached 10% 13043 | -1/Access | Lost 5 parts (5n) 13067 | -1/Access | Core integrity fell below 50% 13074 | -1/Access | Used Subatomic Replicator to create Supercharged TR 13075 | -1/Access | Warped through subspace 13077 | -1/Access | Emitted hypermatrix ping 13080 | -1/Access | Core integrity fell below 20% 13082 | -1/Access | Assembled emerged from beneath the floor 13099 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 13075_ Warped through subspace. 13075_ K-01 Serf cleans the Wave Collapse Detector. 13076_ Imp. Transmission Jammer destroyed. 13076_ System corrupted by crushing effect (+1). 13077_ Emitted hypermatrix ping. 13077_ Slammed into S-43 Plague. 13077_ S-43 Plague destroyed. 13078_ K-01 Serf collects debris. 13079_ Acquired 76 matter. 13079_ K-01 Serf suffers critical hit (Burn). 13081_ K-01 Serf cleans the Wave Collapse Detector. 13082_ Connecting with Terminal... 13082_ P-80 Master resets S-43 Plague, system corruption cleaned. 13083_ as-75776 destroyed. 13084_ Slammed into P-80 Master. 13085_ S-43 Plague destroyed. 13085_ Slammed into P-80 Master. 13089_ Penetrated by Slug. 13098_ Slug penetrates Wall. 13099_ Penetrated by Slug. 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" #??????????????? | | # # " # # #??????????????? | | # # # + + #??????????????? | | # # t #p ###############??????????? | | # / k! BB ; @k g gu #??????????? | | # Y BB h ; og #??????????? | | ### # ? # ######+######## #??????????? | | ?## ###??##/## ???# #???????????????????? | | ?# ###### ## ???# #???????????????????? | | ?# ####????# ""#???????????????????? | | ?# " ######### ""#???????????????????? | | ?# + Y"#???????????????????? | | ?# ################ ""#???????????????????? | | ####+#####????????????# ""#???????????????????? | | # #????????????# #???????????????????? | | # #????????????# #???????????????????? | | # "" #????????????# #???????????????????? | | # """#????????????# ]]=#???????????????????? | | # T"#????????????# ]]= #??????????????????? | | # """#????????????# ]==##??????????????????? | | # "" #????????????########???????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | #####???????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | % #???????????????????????????? ????????????? | | #??????????????????????????? #???????????? | | = #?????????????????????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 40 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 80 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Antigrav Array | -2/Research | Hacked Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Phase Redirector Core Stripper High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged TR Achievements -------------- Hunted That Tickles Challenges ------------ None Game ------ Seed BurstChainRocket Manual? 0 Play Time 04:39:42 Cumulative 316.6 hours Start 2025.12.27 @ 17:00:03 End 2025.12.29 @ 00:48:33 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00ec1cbe-385b-4f4a-8af7-b5b1c6f4841b