Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 16:34:05 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (3674) 3674 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (961) 961 TOTAL SCORE: 10840 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 552 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 582/1000 Matter 300/300 Energy 274/290 System Corruption 25% Temperature Cool (0) Movement Rolling (110) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (9) ------ Hardened Medium Armor Plating > --- WEAPON (3) ------- Makeshift Hammer CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Storm Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Hardened Medium Armor Plating Army-in-a-Box > --- WEAPON ----------- Mini Smartbomb Launcher Makeshift Axe CR-A16's Behemoth Slayer > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Wheel Improved Heat Sink Improved Heat Sink Trap Scanner Improved Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Thermal Shield Tesla Rifle Heavy Laser Storm Laser Heavy Machine Gun Mass Driver Tri-rail Accelerator Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Makeshift Hammer Power Maul Spear Self-destruct Interrupter [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Cargo Storage Unit Device Trap Scanner Storage Cargo Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 7 | . . . . . 3 1 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 131 | . 17 8 . . 20 6 11 . 12 4 14 39 Power 8 | . 1 1 . . . 1 . . 2 . . 3 Engine 5 | . 1 1 . . . 1 . . . . . 2 Core 3 | . . . . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 42 | . 7 5 . . 6 1 3 . 3 . 1 16 Treads 7 | . 5 . . . . . . . . . . 2 Leg 2 | . . . . . . . . . . . . 2 Wheel 33 | . 2 5 . . 6 1 3 . 3 . 1 12 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | . 4 . . . 6 3 7 . 2 1 7 8 Device 19 | . 3 . . . 4 2 3 . . 1 1 5 Storage 1 | . 1 . . . . . . . . . . . Processor 7 | . . . . . 1 . 2 . . . 3 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . 1 1 2 . 2 . 3 2 Artifact . | . . . . . . . . . . . . . Weapon 43 | . 5 2 . . 8 1 1 . 5 3 6 12 Energy Gun 10 | . . . . . 5 . . . 2 . 1 2 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 12 | . 5 2 . . 2 . . . 1 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 6 | . . . . . 1 . . . 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . 1 2 Slashing Weapon 5 | . . . . . . 1 . . . 2 1 1 Piercing Weapon 3 | . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . 7 Parts Lost 48 | . . 2 . . 7 . 2 . 8 . 10 19 Power 5 | . . . . . . . . . 2 . 1 2 Propulsion 21 | . . . . . 5 . 2 . 2 . 3 9 Utility 15 | . . . . . 1 . . . 2 . 5 7 Weapon 7 | . . 2 . . 1 . . . 2 . 1 1 Highest Loss Streak 6 | . . 1 . . 3 . 1 . 5 . 5 6 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 83 | . 96 84 85 85 87 92 92 93 91 92 80 61 Engine 6 | . 14 14 14 14 9 7 6 6 1 . . 2 Core 1 | . . . . . . . . . 3 6 4 . Treads 3 | . 24 . . . . . . . . . . 2 Wheel 20 | . 3 28 28 28 26 30 26 26 25 26 22 13 Device 9 | . 10 . . . 14 15 19 13 13 12 5 4 Storage 8 | . 13 14 14 14 9 7 6 6 6 6 6 4 Processor 7 | . . . . . 8 7 8 13 13 13 21 9 Protection 5 | . . . . . 2 7 10 13 12 13 10 4 Energy Gun 2 | . . . . . 8 7 . . 7 7 . 1 Ballistic Gun 9 | . 27 27 28 28 9 . . . 1 2 4 . Impact Weapon 1 | . . . . . . . 5 6 2 . . 1 Slashing Weapon 2 | . . . . . . 6 6 6 . 3 1 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 247 | 13 151 151 151 151 156 156 176 175 177 169 167 247 Greatest Support 56 | 20 46 32 20 20 30 42 46 46 48 48 52 56 Greatest Overweight (x) 46 | . 4 7 7 7 7 3 4 3 3 3 6 46 Average Overweight (x) 3 | . . 5 7 7 5 3 3 3 3 3 3 6 Largest Inventory Capacity 30 | . 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | . 10 30 30 30 30 30 30 30 30 30 30 29 Most Carried 30 | . 20 30 30 30 30 30 30 30 30 30 30 30 Average Carried 25 | . 8 26 29 30 29 28 28 30 26 27 28 27 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 6 20 30 30 30 29 27 30 30 23 30 27 4 Class Distribution -------------------- 69% | Hauler-Mutant 12% | Hauler-Assassin 12% | Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3004 | 200 536 419 . . 337 62 85 20 213 47 183 902 Remotely . | . . . . . . . . . . . . . Salvage Created 4702 | . 887 342 . . 758 124 500 . 237 . 298 1556 Parts 220 | . 66 18 . . 27 7 7 . 13 . 4 78 Haulers Intercepted 6 | . 2 . . . 2 . 1 . . . . 1 Recyclers Shooed 4 | . 2 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 5 17 . 2 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 78 | . 18 2 . . 13 1 2 . 12 . 4 26 Melee 7 | . . . . . . . . . . . . 7 Guns 38 | . 18 2 . . 9 1 . . 7 . 1 . Cannons 12 | . . . . . . . . . . . . 12 AOE 17 | . . . . . 3 . . . 5 . 2 7 Classes Destroyed 13 | . 8 . . . 2 1 . . 1 . 1 . Worker 21 | . 3 3 . . 1 2 3 . . . . 9 Builder 8 | . 1 1 . . 1 . . . . . . 5 Tunneler 2 | . 1 . . . . . 1 . . . . . Hauler 6 | . 2 . . . 2 . 1 . . . . 1 Recycler 8 | . 1 2 . . . . 2 . . . . 3 Watcher 6 | . 2 . . . . 1 1 . . . . 2 Swarmer 22 | . 6 . . . . . . . 7 . . 9 Grunt 38 | . 12 2 . . 11 . . . 4 . 3 6 Sentry 4 | . . . . . 1 . 2 . . . . 1 Hunter 3 | . . . . . 1 . . . . . . 2 Programmer 9 | . . . . . . 1 . . . . . 8 Behemoth 1 | . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . 1 . . . Best Kill Streak 14 | . 8 1 . . 4 1 4 . 3 . 3 14 Combat Bots Only 11 | . 7 1 . . 4 1 1 . 3 . 3 11 Max Kills in Single Turn 7 | . 2 1 . . 2 1 1 . 2 . 1 7 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . 2 . 1 5 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Damage Taken 8787 | . 353 252 . . 886 100 424 . 1136 . 1662 3974 Core 1138 | . 89 74 . . 176 . 58 . 77 . 246 418 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 34 68 100 . . . . 55 . Volleys Fired 227 | . 61 37 . . 43 2 . . 32 . 9 43 Largest 2 | . 2 2 . . 2 1 . . 2 . 2 2 Hottest 117 | . 46 46 . . 117 61 . . 117 . 80 117 Shots Fired 390 | . 122 71 . . 80 2 . . 49 . 11 55 Gun 321 | . 122 71 . . 76 2 . . 39 . 8 3 Cannon 47 | . . . . . . . . . . . . 47 Launcher 22 | . . . . . 4 . . . 10 . 3 5 Special . | . . . . . . . . . . . . . Kinetic 272 | . 122 71 . . 13 . . . 11 . 7 48 Thermal 85 | . . . . . 52 2 . . 28 . 1 2 Explosive 22 | . . . . . 4 . . . 10 . 3 5 Electromagnetic 11 | . . . . . 11 . . . . . . . Robot Hit Streak 15 | . 12 7 . . 15 11 . . 14 . 11 9 Robot Miss Streak 6 | . 6 5 . . 3 . . . 4 . 4 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . Shots Hit Robots 335 | . 75 37 . . 60 6 20 . 30 . 29 78 Core Hits 193 | . 33 13 . . 35 5 5 . 30 . 17 55 Critical Kills 2 | . 1 . . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . . 2 . . . 1 . Critical Strikes 27 | . 2 . . . 5 1 5 . 2 . 2 10 Burn 8 | . . . . . 5 1 . . 2 . . . Destroy 2 | . 2 . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . 4 Smash 5 | . . . . . . . 3 . . . 2 . Sever 2 | . . . . . . . 2 . . . . . Impale 6 | . . . . . . . . . . . . 6 Melee Attacks 123 | . . . . . . 6 25 . . 1 22 69 Impact 48 | . . . . . . . 19 . . . 12 17 Slashing 32 | . . . . . . 6 6 . . 1 3 16 Piercing 43 | . . . . . . . . . . . 7 36 Sneak Attacks 26 | . . . . . . 2 8 . . . . 16 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . 3 . . . 3 8 Damage Inflicted 12636 | . 1136 551 . . 1439 267 1188 . 1265 . 1739 5051 Guns 3314 | . 1136 551 . . 1003 42 . . 409 . 165 8 Cannons 1897 | . . . . . . . . . . . . 1897 Explosions 2686 | . . . . . 436 . . . 856 . 582 812 Melee 4690 | . . . . . . 225 1188 . . . 992 2285 Ramming 49 | . . . . . . . . . . . . 49 Kinetic 3909 | . 1136 551 . . 116 . . . 88 . 147 1871 Thermal 1119 | . . . . . 704 42 . . 321 . 18 34 Explosive 2686 | . . . . . 436 . . . 856 . 582 812 Electromagnetic 183 | . . . . . 183 . . . . . . . Impact 2149 | . . . . . . . 1044 . . . 592 513 Slashing 968 | . . . . . . 225 144 . . . 212 387 Piercing 1573 | . . . . . . . . . . . 188 1385 Highest Corruption 25 | . . . . . . 1 . . . . . 25 Average Corruption 14 | . . . . . . 1 . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . . . . . . 1 . . . . . 77 Message Errors 20 | . . . . . . . . . . . . 20 Matter Fused 15 | . . . . . . . . . . . . 15 Heat Flow Errors 14 | . . . . . . 1 . . . . . 13 Energy Discharges 5 | . . . . . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . . . . . . 12 Data Loss (major) 6 | . . . . . . . . . . . . 6 Misfires 1 | . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1503 | . . . . . . . 428 . 15 . 263 797 Projectiles 60 | . . . . . . . . . . . . 60 Explosions 66 | . . . . . . . . . 15 . 48 3 Melee 1377 | . . . . . . . 428 . . . 215 734 Knockbacks 17 | . . . . . . . 3 . . . . 14 Impact 7 | . . . . . . . 3 . . . . 4 Kinetic 9 | . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 291 | . . . . . . . . . . . 78 213 Shots 6 | . . . . . . . . . . . 2 4 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 270 | . 4 4 . . 144 101 . . 270 . 36 252 Average Temperature 62 | . 2 2 . . 39 38 . . 88 . 22 85 Received Heat Transfer 1974 | . 120 144 . . 432 . 144 . 195 . 309 630 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 11 . . . . 5 Impact Corruptions 27 | . . . . . . . 15 . . . 2 10 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 7 | . . . . . 4 1 . . 2 . . . Heat Transferred 2960 | . . . . . 1887 148 . . 851 . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 595 | . 262 72 . . 265 108 89 . . . . 595 Initial 90 | . . 8 . . . 90 27 . . . . 21 Average 161 | . 124 21 . . 103 66 46 . . . . 340 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . 2 Low Security (%) 73 | . 84 100 . 100 86 100 100 . . . . 31 Level 1 10 | . 15 . . . 13 . . . . . . 19 Level 2 15 | . . . . . . . . . . . . 49 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . 2 . . . . . . 8 Investigation 4 | . 2 . . . 1 . . . . . . 1 Extermination 4 | . . . . . . . . . . . . 4 Reinforcement 6 | . 2 . . . 1 . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 10 | . 2 . . . 1 . . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 37 5 . . 21 4 3 1 12 . 5 49 Peak Tracking Total 10 | . 5 2 . . 5 1 1 2 4 . 4 10 Tactical Retreats 6 | . . 2 . . 2 . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 8 | . 5 . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . . Triggered 4 | . . . . . . 2 . . . . . 2 Most Traps Carried 3 | . . 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 4 | . 1 . . . . . . . . . . 3 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 17 | . 3 . 2 . 1 3 5 . . . . 3 Terminals 8 | . 3 . . . 1 1 1 . . . . 2 Fabricators 3 | . . . . . . 1 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . Total Hacks 35 | . 7 . 2 . 1 6 10 . . . . 9 Successful 18 | . 3 . 2 . 1 3 6 . . . . 3 Failed 17 | . 4 . . . . 3 4 . . . . 6 Catastrophic 5 | . 1 . . . . 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . 1 . . 1 4 . . . . 4 Terminals 18 | . 7 . . . 1 3 3 . . . . 4 Fabricators 6 | . . . . . . 2 4 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . 5 Garrison Access 2 | . . . . . . 1 1 . . . . . Terminal Hacks 9 | . 3 . 2 . 1 1 2 . . . . . Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 3 | . 2 . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . 1 Analyze 2 | . . . . . . . 1 . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 2 2 . . . . 3 Full Trace Events 2 | . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . 15 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 7 | . . 2 . 3 . . . . . . . 2 Largest Group 3 | . . 2 2 3 3 . . . . . . 2 Highest-Rated Group 61 | . . 45 45 40 40 . . . . . . 61 Highest-Rated Ally 49 | . . 31 31 16 16 . . . . . . 49 Total Orders 5 | . . . . . . . . . . . . 5 RETURN 5 | . . . . . . . . . . . . 5 Ally Attacks 116 | . . 6 . . 26 . . . . . . 84 Total Damage 2679 | . . 126 . . 266 . . . . . . 2287 Kills 27 | . . 1 . . 4 . . . . . . 22 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 1 1 . Drone Launches 21 | . . . . . . . . . . . . 21 Drone Recoveries 13 | . . . . . . . . . . . . 13 Decoded 0b10 Intel 28 | . . . . . . . . . . . . 28 Traps 2 | . . . . . . . . . . . . 2 Emergency Access 2 | . . . . . . . . . . . . 2 Items 20 | . . . . . . . . . . . . 20 Patrols 1 | . . . . . . . . . . . . 1 Guards 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 11807 | . 1618 1109 487 145 983 653 978 370 529 1578 749 2608 Spaces Moved 6629 | 1 830 583 262 79 498 422 648 281 317 1154 477 1077 Core 4 | . . . . . . . . . . . . 4 Treads 727 | . 723 . . . . . . . . . . 4 Legs 10 | 1 4 . . . . . . . . . . 5 Wheels 5888 | . 103 583 262 79 498 422 648 281 317 1154 477 1064 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 100 160 185 185 155 127 127 132 132 135 123 130 Average Speed 152 | 120 159 166 185 185 156 127 130 132 133 135 136 186 Slowest Speed 2350 | 120 160 185 185 185 185 127 143 132 135 135 180 2350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 99 99 62 17 32 14 19 61 42 81 61 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . Scrap Searched 14 | . . 3 . . . . . 3 4 3 1 . Spaces Dug 33 | . . . . . . 1 2 . . . . 30 Terrain Destroyed 172 | . . . . . 17 1 2 . 44 . 34 74 Melee 11 | . . . . . . 1 2 . . . . 8 Projectile 29 | . . . . . . . . . . . . 29 AOE 132 | . . . . . 17 . . . 44 . 34 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 7780 | . 1004 650 268 78 631 529 740 280 370 1175 525 1530 Wait 546 | . 57 15 . . 50 81 40 . 9 . 1 293 Move 6617 | . 829 582 261 78 497 421 647 280 316 1153 476 1077 Hop . | . . . . . . . . . . . . . Pick Up 84 | . 23 7 1 . 11 4 14 . 1 7 4 12 Fast Attach 46 | . 13 . . . 6 1 1 . . 3 3 19 Attach 46 | . 1 2 . . 10 3 4 . 8 1 5 12 Detach 17 | . 2 . . . 1 . . . . 1 1 12 Swap 41 | . 3 6 . . 4 2 6 . 4 2 6 8 Drop 57 | . 15 1 6 . 9 6 9 . . 6 1 4 Fire 227 | . 61 37 . . 43 2 . . 32 . 9 43 Melee 94 | . . . . . . 6 19 . . 1 19 49 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap 3 | . . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Destroyed 7 combat bots 322 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Discovered new exit (range 16) 1305 | -10/Materials | Discovered new exit (range 14) 1619 | -10/Materials | Entered Mines 1661 | -10/Mines | Found a hidden stash of uninstalled traps 1703 | -10/Mines | Build established: Hauler-Mutant 1707 | -10/Mines | Learned location of 1 exit from Materials 1718 | -10/Mines | Discovered new exit (range 10) 2171 | -10/Mines | Core integrity fell below 50% 2309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2309 | -10/Mines | Discovered new exit (range 5) 2506 | -10/Mines | Discovered new exit (range 11) 2728 | -10/Mines | Entered Exiles 2728 | -10/Exiles | Accompanied by 2 allies 2758 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2775 | -10/Exiles | Met 8R-AWN 2804 | -10/Exiles | Met EX-HEX 2856 | -10/Exiles | Met EX-BIN 2882 | -10/Exiles | Aligned with FarCom system 2884 | -10/Exiles | Given EX-Vault access code 2930 | -10/Exiles | Opened EX-Vault 2946 | -10/Exiles | Found Army-in-a-Box 2982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3043 | -10/Exiles | Met EX-DEC 3054 | -10/Exiles | Learned location of Zion (-6) 3199 | -10/Exiles | Discovered new exit (range 10) 3215 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3215 | -10/Exiles | Entered Mines 3221 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3253 | -9/Mines | Met a Derelict bent on vengeance 3330 | -9/Mines | Discovered new exit (range 12) 3360 | -9/Mines | Entered Materials 3360 | -8/Materials | Accompanied by 3 allies 3360 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3361 | -8/Materials | Identified exit to Factory 4135 | -8/Materials | Discovered exit to Factory (range 5) 4199 | -8/Materials | Lost 3 parts (2n1u) 4343 | -8/Materials | Entered Factory 4343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4397 | -7/Factory | Discovered new exit (range 6) 4458 | -7/Factory | Identified exit to Storage 4458 | -7/Factory | Identified exit to Lower Caves 4790 | -7/Factory | Build established: Hauler-Assassin 4802 | -7/Factory | Discovered new exit (range 13) 4996 | -7/Factory | Entered another Factory area 4996 | -6/Factory | Evolved 2 slots: Utility x2 5197 | -6/Factory | Discovered new exit (range 9) 5930 | -6/Factory | Discovered new exit (range 12) 5973 | -6/Factory | Identified exit to Lower Caves 5974 | -6/Factory | Entered Lower Caves 6012 | -6/Lower Caves | Encountered a Warlord checkpoint 6247 | -6/Lower Caves | Build established: Hauler-Mutant 6332 | -6/Lower Caves | Discovered new exit (range 10) 6343 | -6/Lower Caves | Identified exit to Lower Caves 6344 | -6/Lower Caves | Entered another Lower Caves area 6347 | -6/Lower Caves | Discovered new exit (range 14) 6587 | -6/Lower Caves | Encountered a Warlord checkpoint 6598 | -6/Lower Caves | Learned Factory stockpile data 6655 | -6/Lower Caves | Lost 5 parts (1n2u2w) 6843 | -6/Lower Caves | Discovered new exit (range 13) 6858 | -6/Lower Caves | Identified exit to Zion 6873 | -6/Lower Caves | Entered Zion 6911 | -6/Zion | Found CR-A16's Pointy Stick 6984 | -6/Zion | Learned Factory interactive machine intel 7065 | -6/Zion | Found Relay Coupler [Programmer] 7068 | -6/Zion | Found Relay Coupler [Programmer] 7281 | -6/Zion | Learned location of Warlord (-5) 7695 | -6/Zion | Given A8's code to call for help 7760 | -6/Zion | Found Prototype Energy Gun 8431 | -6/Zion | Discovered new exit (range 15) 8450 | -6/Zion | Identified exit to Proximity Caves 8451 | -6/Zion | Entered Proximity Caves 8464 | -5/Proximity Caves | Learned 4 Factory zone layouts 8948 | -5/Proximity Caves | Spotted B-75 Beast 8988 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9001 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 9040 | -5/Proximity Caves | Destroyed B-75 Beast 9058 | -5/Proximity Caves | Lost 5 parts (2n3u) 9175 | -5/Proximity Caves | Discovered new exit (range 17) 9196 | -5/Proximity Caves | Identified exit to Factory 9200 | -5/Proximity Caves | Entered Factory 9200 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9203 | -5/Factory | Loaded intel: 53 interactive machine locations 9207 | -5/Factory | Discovered new exit (range 8) 9217 | -5/Factory | Identified exit to Extension 9535 | -5/Factory | Spotted B-75 Beast 9943 | -5/Factory | Build established: Hauler-Skirmisher 10089 | -5/Factory | Lost 4 parts (1p2n1u) 10096 | -5/Factory | Destroyed 11 combat bots 10138 | -5/Factory | Lost 3 parts (2u1w) 10150 | -5/Factory | System corruption reached 10% 10217 | -5/Factory | Crushed by falling debris 10248 | -5/Factory | Lost 4 parts (1p2n1u) 10384 | -5/Factory | Build established: Hauler-Mutant 11017 | -5/Factory | Found Prototype Launcher 11017 | -5/Factory | Identified Mni. Smartbomb Launcher 11020 | -5/Factory | Found Mni. Smartbomb Launcher 11023 | -5/Factory | Found Mni. Smartbomb Launcher 11025 | -5/Factory | Found Mni. Smartbomb Launcher 11717 | -5/Factory | Cargo convoy interrupted 11808 | -5/Factory | Self-destructed Last Messages --------------- 11784_ Critical hit (Burn: +37). 11786_ K-01 Serf collects debris. 11791_ Mak. Hammer follow-up attack on G-50 Soldier. 11791_ G-50 Soldier knocked back. 11792_ K-01 Serf collects debris. 11796_ Destroyed Carbon-fiber Leg. 11796_ K-01 Serf collects debris. 11797_ Cargo Storage Unit destroyed. 11799_ System corrupted: Component data lost. 11800_ Self-destruct Interrupter emitting active interruption sequence. 11800_ Self-destruct Interrupter's internal power supply exhausted. 11800_ K-01 Serf collects debris. 11801_ Destroyed Lgt. Angular Momentum Engine. 11803_ Wheel destroyed. 11803_ G-50 Soldier destroyed. 11805_ K-01 Serf collects debris. 11807_ Fusion Modulator explodes. 11807_ Neutrino Reactor explodes. 11807_ Army-in-a-Box destroyed. 11808_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# ! [%!%+ """ # #% + | | #### #####!#### %"""" ## ## # | | ???? #???# #??# """"" ## ## # | | ???? #???# #??#% ## ## # | | ##???????# #???# #??##/######## + # | | #????????# #???# #???# #??????# ############### | | #????????# #???# #???# #??????###%#?????????????? | | ##???????# #???# #???#%#???###### #?????????????? | | T#???????# #???# #???#=#??? # #?????????????? | | #?????###+#####+#####*#?! "" # #?????????????? | | ##?????# ##!##? F" # #?????????????? | | #??????# #*[ # " # #?????????????? | | #??????# # # "" # #?????????????? | | ######## k + # #?????????????? | | + """ """ # ######### ###???????????? | | ######### """ """ # #???????????? | | #???????# """ """ # #???????????? | | ????????# + ??????? | | ????????# """ """ # """ """ ##+####?????? | | ????????# """ """ ## """ """ #???????????? | | ????????#] """ ""?? ## """ """ #???????????? | | ????????# ??? ## [! #???????????? | | #???????#########????# ! [ #???????????? | | #???????????????????##; #???????????? | | #?????? ????????????# * #???????????? | | #????? ###########; ! @ "" ???????????? | | #?? ^ ^ !] "" #??????????? | | #?? ^ k /! F" #??????????? | | +?? %] % "" ??????????? | | #??? ???????????? | | #??? ^ ???????????? | | #???? ##########+###;;;;;## #??????????? | | #???? ??????????? ? #####?###+####??????????? | | #???? ?????????????"" ? !????????????????????????? | | #?????????????????""" ????????????????????????? | | #?????????????????""" ????????????????????????? | | ?????????????????"""" ????????????????????????? | | ??????????????????""" ????????????????????????? | | ????????????????????? [????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Actuator Array | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Phase Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterChargeUnit Manual? 0 Play Time 01:14:28 Cumulative 359.3 hours Start 2022.06.29 @ 14:19:53 End 2022.06.29 @ 16:34:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 431 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92f7586c-20f7-489d-8223-ef5d2a25567e