Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 03:55:28 Player: Ev Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2037) 2037 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4999 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 286/290 System Corruption 17% Temperature Cool (2) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Melee Analysis Suite Launcher Guidance Computer Armor Integrity Analyzer Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Heavy Rocket Launcher Heavy Flail Heavy Flail > --- INVENTORY (5) ---- Cooled Ion Engine Advanced Treads Advanced Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Melee Analysis Suite Launcher Guidance Computer Armor Integrity Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Heavy Flail Heavy Flail > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Treads [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Reactive Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 1 2 2 Weapon 1 | . . 1 . . Parts Attached 79 | 7 6 26 13 27 Power 10 | 1 1 3 2 3 Engine 9 | 1 1 3 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 1 4 2 8 Treads 12 | 2 . 4 2 4 Leg 2 | . . . . 2 Wheel 1 | . 1 . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 20 | 1 2 4 3 10 Device 6 | . . 1 . 5 Storage 3 | 1 1 1 . . Processor 4 | . 1 . . 3 Hackware 2 | . . 1 . 1 Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 32 | 3 2 15 6 6 Energy Gun 7 | 1 . 6 . . Energy Cannon 4 | . 1 3 . . Ballistic Gun 7 | 2 . 3 2 . Ballistic Cannon 10 | . 1 3 4 2 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 5 1 1 Parts Lost 20 | . . 2 2 16 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon 10 | . . 2 2 6 Highest Loss Streak 14 | . . 1 2 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 98 98 67 Engine 9 | . 13 10 9 5 Treads 19 | . 26 21 17 9 Device 1 | . . . . 9 Storage 19 | . 25 21 18 7 Hackware 3 | . . 2 9 3 Protection 7 | . . 8 17 5 Energy Gun 3 | . . 7 3 . Energy Cannon 2 | . 6 3 . . Ballistic Gun 10 | . 16 12 10 . Ballistic Cannon 9 | . 4 9 13 11 Peak Build Rating 44 | 6 7 22 27 44 Average Rating 18 | 4 6 19 26 26 On Entrance 12 | . 6 7 21 27 Naked Turns . | . . . . . Heaviest Build 56 | 13 18 35 44 56 Greatest Support 52 | 40 40 52 46 46 Greatest Overweight (x) 11 | . . 2 . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 5 8 8 8 7 Average Carried 6 | 2 6 7 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 7 8 8 3 Class Distribution -------------------- 54% | Tank 31% | Mutant 8% | Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2271 | 255 232 905 522 357 Remotely . | . . . . . Salvage Created 2607 | . 270 1218 762 357 Parts 171 | . 21 89 47 14 Haulers Intercepted 7 | . 1 4 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 7 24 17 13 Melee 1 | . . . . 1 Guns 24 | . 2 9 13 . Cannons 33 | . 5 13 4 11 AOE 2 | . . 2 . . Classes Destroyed 13 | . 4 5 2 2 Worker 2 | . . 1 1 . Builder 2 | . . 2 . . Tunneler 1 | . . . . 1 Hauler 7 | . 1 4 2 . Recycler 5 | . . 2 2 1 Mechanic 1 | . . . 1 . Watcher 7 | . 2 5 . . Swarmer 29 | . 3 11 9 6 Grunt 17 | . 4 6 5 2 Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 10 | . . 6 2 2 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 3 6 7 5 Combat Bots Only 7 | . 3 4 7 4 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 524 | . 28 82 74 340 Missed 169 | . 11 16 30 112 Damage Taken 4204 | . 171 701 510 2822 Core 903 | . 37 137 26 703 Absorbed by Shields . | . . . . . Ignored by Resistances 458 | . . 104 45 309 Regen/Repaired (Parts) 621 | . 14 386 221 . Core Remaining (%) 86 | 100 85 65 95 . Volleys Fired 188 | . 25 62 55 46 Largest 3 | . 2 3 3 3 Hottest 141 | . 95 141 132 132 Shots Fired 446 | . 50 186 127 83 Gun 169 | . 24 68 77 . Cannon 275 | . 26 118 50 81 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 347 | . 33 121 112 81 Thermal 50 | . 17 31 . 2 Explosive . | . . . . . Electromagnetic 49 | . . 34 15 . Robot Hit Streak 13 | . 10 13 10 7 Robot Miss Streak 6 | . 4 6 6 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 248 | . 30 91 76 51 Core Hits 135 | . 14 47 40 34 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 8 | . . 5 . 3 Destroy 1 | . . 1 . . Blast 5 | . . 4 . 1 Smash 2 | . . . . 2 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 5204 | . 451 1933 1445 1375 Guns 1701 | . 205 743 753 . Cannons 3008 | . 246 993 692 1077 Explosions 197 | . . 197 . . Melee 274 | . . . . 274 Ramming . | . . . . . Kinetic 3677 | . 330 929 1341 1077 Thermal 670 | . 121 525 . 24 Explosive . | . . . . . Electromagnetic 583 | . . 479 104 . Impact 274 | . . . . 274 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . 4 . 17 Average Corruption 6 | . . 3 . 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . . 23 . 21 Message Errors 10 | . . 4 . 6 Matter Fused 13 | . . 7 . 6 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 7 | . . 4 . 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . . 5 . 2 Misfires 1 | . . 1 . . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 94 | . . 8 13 73 Projectiles 28 | . . 8 13 7 Explosions . | . . . . . Melee 66 | . . . . 66 Knockbacks 22 | . . 1 3 18 Impact 1 | . . . . 1 Kinetic 21 | . . 1 3 17 Secondary . | . . . . . Self-Inflicted Damage 30 | . . 30 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 580 | . 213 580 457 464 Average Temperature 158 | . 65 170 128 220 Received Heat Transfer 996 | . 66 123 225 582 Effects 36 | . . 21 6 9 Shutdowns 4 | . . 4 . . Energy Bleed 2 | . . . 1 1 Interference 11 | . . 5 3 3 Matter Decay 4 | . . 2 . 2 Short Circuit 5 | . . 1 1 3 Damage (minor) 4 | . . 3 1 . Damage (major) 5 | . . 5 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . 2 . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1151 | . 259 842 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 539 | . 169 539 418 286 Initial 182 | . . 7 182 103 Average 189 | . 40 313 218 122 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 57 | 100 100 27 34 84 Level 1 25 | . . 26 60 15 Level 2 17 | . . 46 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 1 3 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 10 31 22 18 Peak Tracking Total 5 | . 3 4 5 5 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 4 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 5 5 3 2 Terminals 12 | . 4 4 2 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 17 15 11 4 Successful 33 | . 12 11 9 1 Failed 14 | . 5 4 2 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 8 | . 4 3 1 . Terminals 26 | . 13 4 5 4 Fabricators . | . . . . . Repair Stations 21 | . 4 11 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 7 3 3 1 Prototype ID Bank 2 | . . 1 1 . Branch Access Points 2 | . 1 . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 2 1 . . Recall Investigation 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 3 8 6 . Scan Component 9 | . 2 4 3 . Repair 8 | . 1 4 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 4 3 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 1 4 3 . Time 269 | . 26 141 102 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4482 | 89 1019 1593 953 828 Spaces Moved 1813 | 53 492 620 371 277 Core 35 | 11 . 1 . 23 Treads 1721 | 42 492 619 371 197 Legs 12 | . . . . 12 Wheels . | . . . . . Hover . | . . . . . Flight 45 | . . . . 45 Fastest Speed 50 | 50 160 150 160 50 Average Speed 165 | 137 160 159 160 203 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 58 51 35 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . 12 10 2 Melee . | . . . . . Projectile 12 | . . . 10 2 AOE 12 | . . 12 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2910 | 69 676 1082 631 452 Wait 721 | . 141 338 174 68 Move 1809 | 52 491 619 370 277 Hop . | . . . . . Pick Up 69 | 10 9 20 11 19 Fast Attach 9 | . 1 5 3 . Attach 44 | 6 2 9 4 23 Detach 2 | . . 1 . 1 Swap 26 | 1 3 12 6 4 Drop 31 | . 4 16 8 3 Fire 188 | . 25 62 55 46 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 11) 226 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 14) 906 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Repaired Ion Engine 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1478 | -9/Materials | Build established: Tank 1691 | -9/Materials | Discovered new exit (range 13) 1993 | -9/Materials | Discovered new exit (range 10) 2417 | -9/Materials | Repaired Imp. Treads 2451 | -9/Materials | Repaired Imp. Treads 2503 | -9/Materials | Repaired Hvy. Ion Engine 2531 | -9/Materials | Repaired Med. Matter Pod 2685 | -9/Materials | Build established: Gunner 2702 | -9/Materials | Entered another Materials area 2702 | -8/Materials | Evolved 2 slots: Utility x2 2963 | -8/Materials | Destroyed 7 combat bots 2996 | -8/Materials | Build established: Tank 3450 | -8/Materials | Repaired Imp. Treads 3484 | -8/Materials | Repaired Imp. Treads 3523 | -8/Materials | Repaired Reactive Plating 3602 | -8/Materials | Discovered new exit (range 16) 3607 | -8/Materials | Discovered new exit (range 13) 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Utility x2 4032 | -7/Factory | System corruption reached 10% 4046 | -7/Factory | Core integrity fell below 50% 4092 | -7/Factory | Lost 14 parts (1p2n6u5w) 4213 | -7/Factory | Core integrity fell below 20% 4416 | -7/Factory | Identified exit to Lower Caves 4483 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04333_ System corrupted: Energy discharge (-113). 04335_ Acquired Adv. Treads. 04341_ Acquired Arm. Treads. 04371_ System corrupted: Matter fused (-9). 04371_ Acquired Launcher Guidance Computer. 04398_ Acquired Hacking Suite. 04399_ System corrupted: Energy discharge (-92). 04404_ Acquired Armor Integrity Analyzer. 04405_ ALERT: Rogue bot located, Programmers report to Factory Zone 2U. 04416_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (14,93) Lower Caves (147,65) Lower Caves Map updated. 04420_ System corrupted: Matter fused (-1). 04440_ System corrupted: Component data lost. 04467_ Pressure Siphon disabled. 04477_ Hvy. Flail follow-up attack on P-60 Hacker. 04480_ P-60 Hacker knocked back. 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