Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 12:43:17 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (65) 325 Value Destroyed (1105) 1105 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 7775 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Cogmind --------- Core Integrity 813/1150 Matter 234/300 Energy 8/100 System Corruption 6% Temperature Cool (0) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Structural Scanner Machine Analyzer Advanced Transmission Jammer Cloaking Device Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Cooled VTOL Module Cooled Nuclear Pulse Thruster Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Transmission Jammer Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Hardcell Cannon Axe > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Cooled Nuclear Pulse Thruster Hacking Suite Heavy Rocket Launcher [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Advanced Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . 1 . Utility 7 | . . . . . 2 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 77 | 6 14 . . 5 27 5 2 2 3 5 8 Power 7 | . 1 . . 1 1 . . . 1 . 3 Engine 2 | . 1 . . 1 . . . . . . . Core 5 | . . . . . 1 . . . 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 4 . . 2 14 . 1 1 . 3 1 Treads 10 | . 2 . . . 8 . . . . . . Leg . | . . . . . . . . . . . . Wheel 7 | 2 2 . . 2 1 . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . 5 . 1 1 . 3 1 Utility 24 | 2 2 . . 1 7 4 1 1 1 2 3 Device 7 | 1 . . . . . 1 . 1 . 1 3 Storage 4 | 1 2 . . . 1 . . . . . . Processor 3 | . . . . . 2 . . . 1 . . Hackware 3 | . . . . . . 1 1 . . 1 . Protection 7 | . . . . 1 4 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 7 . . 1 5 1 . . 1 . 1 Energy Gun 6 | 2 4 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . 2 1 . . . . 1 Launcher 3 | . 1 . . . 1 . . . 1 . . Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 1 . 1 . Parts Lost 12 | . 3 . . . . . . . . . 9 Power 2 | . . . . . . . . . . . 2 Propulsion 4 | . 1 . . . . . . . . . 3 Utility 1 | . . . . . . . . . . . 1 Weapon 5 | . 2 . . . . . . . . . 3 Highest Loss Streak 9 | . 1 . . . . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 5 15 19 19 19 18 4 5 5 4 4 4 Power 1 | 1 1 2 2 2 1 1 1 1 . 1 1 Propulsion 3 | 3 4 6 5 5 5 . . 1 1 . 2 Utility 3 | . 3 5 5 5 6 2 2 2 2 1 . Weapon 3 | . 5 6 6 7 4 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 3 . 1 . 8 1 . . . 2 3 Power 3 | . . . . . 1 1 . . . . 1 Propulsion 5 | . 2 . 1 . 2 . . . . . . Utility 8 | . 1 . . . 4 . . . . 1 2 Weapon 2 | . . . . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 98 100 100 98 99 94 Engine 7 | . 13 14 14 14 8 . . . . . . Core 3 | . . . . . . 7 7 7 13 11 9 Treads 9 | . 6 15 28 . 21 . . . . . . Wheel 9 | . 21 12 . 27 13 . . . . . . Flight 13 | . . . . . . 38 38 38 33 35 28 Device 5 | . 12 14 14 . . . . 2 1 4 14 Storage 8 | . 15 14 14 14 12 . . . . . . Processor 4 | . . . . . 9 7 7 7 11 5 5 Hackware 4 | . . . . . . 3 12 15 13 16 15 Protection 10 | . . . . 14 14 25 18 12 11 10 9 Energy Gun 7 | . 21 14 14 14 2 . . . . . . Ballistic Gun 3 | . 4 14 14 14 1 . . . . . . Ballistic Cannon 3 | . . . . . 6 7 7 7 6 5 3 Slashing Weapon 3 | . . . . . 6 7 7 7 6 5 5 Peak Build Rating 95 | 6 9 8 10 10 46 42 46 46 57 78 95 Average Rating 30 | 4 7 8 8 10 28 40 44 45 54 67 85 On Entrance 27 | . 6 8 8 10 10 32 42 46 45 55 70 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 10 49 47 47 51 69 24 21 19 25 27 32 Greatest Support 106 | 20 40 40 40 20 106 25 25 25 26 34 44 Greatest Overweight (x) 2 | . 2 2 1 2 2 . . . . 1 . Average Overweight (x) . | . 1 1 1 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 13 | 7 17 20 20 20 20 5 5 5 5 5 5 Most Carried 20 | 8 20 19 20 20 20 6 5 5 5 5 5 Average Carried 13 | 5 15 19 19 19 19 4 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 8 19 19 20 20 7 5 5 5 5 5 4 Class Distribution -------------------- 61% | Mutant 20% | Hacker-Sprinter 10% | Sprinter 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 2357 | 260 273 . . 348 245 372 . 120 174 280 285 Remotely . | . . . . . . . . . . . . Salvage Created 2472 | 69 457 . . 182 357 228 . 118 222 485 354 Parts 151 | 10 44 . . 3 22 16 . 8 11 20 17 Haulers Intercepted 6 | . . . . . 1 1 . 1 . 2 1 Recyclers Shooed 4 | 1 1 . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 25 | . 19 . . . 6 . . . . . . Guns 7 | . 6 . . . 1 . . . . . . Cannons 5 | . . . . . 5 . . . . . . AOE 12 | . 12 . . . . . . . . . . Classes Destroyed 10 | 1 5 . . 1 3 . . . . . . Worker 5 | . 2 . . . . 2 . 1 . . . Builder 4 | . . . . . 1 1 . . . 1 1 Tunneler 4 | 4 . . . . . . . . . . . Hauler 6 | . . . . . 1 1 . 1 . 2 1 Recycler 9 | . . . . 2 . 1 . 1 1 2 2 Operator 6 | . 2 . . . 1 1 . . 1 . 1 Watcher 6 | . 2 . . . 1 1 . . 2 . . Swarmer 12 | . 12 . . . . . . . . . . Grunt 11 | . 7 . . . 4 . . . . . . Sentry 2 | . . . . . 2 . . . . . . Best Kill Streak 6 | 4 6 . . 1 3 2 . 2 1 2 3 Combat Bots Only 6 | . 6 . . . 3 . . . . . . Max Kills in Single Turn 3 | 1 3 . . 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 253 | . 59 . . . 18 . . 1 27 5 143 Missed 100 | . 18 . . . 5 . . 1 16 3 57 Hits 153 | . 41 . . . 13 . . . 11 2 86 Projectile 153 | . 41 . . . 13 . . . 11 2 86 Critical Strikes 3 | . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 2336 | 3 472 . . . 198 . . . 103 44 1516 Core 470 | . 62 . . . 32 . . . 39 . 337 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 188 | . . . . . . . . . 3 . 185 Regen/Repaired (Parts) 172 | . 172 . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 75 94 . . 100 95 100 . Volleys Fired 191 | 6 59 . . 8 22 7 . 19 23 17 30 Largest 2 | 2 2 . . 2 2 1 . 1 1 1 1 Hottest 100 | 100 100 . . 70 100 40 . 40 40 40 55 Shots Fired 254 | 12 100 . . 10 37 7 . 19 23 17 29 Gun 118 | 12 88 . . 10 8 . . . . . . Cannon 109 | . . . . . 23 7 . 19 21 17 22 Launcher 17 | . 5 . . . 3 . . . 2 . 7 Special 10 | . 7 . . . 3 . . . . . . Kinetic 126 | . 11 . . 2 27 7 . 19 21 17 22 Thermal 69 | 12 43 . . 8 6 . . . . . . Explosive 17 | . 5 . . . 3 . . . 2 . 7 Electromagnetic 42 | . 41 . . . 1 . . . . . . Robot Hit Streak 13 | 3 10 . . 11 5 10 . 13 3 4 2 Robot Miss Streak 4 | 1 2 . . 4 1 . . . 2 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 146 | 7 62 . . 6 22 10 . 5 7 13 14 Core Hits 89 | 5 35 . . 4 18 7 . 3 3 5 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . 1 . . 1 1 1 . 1 . . 1 Burn 1 | . . . . 1 . . . . . . . Blast 4 | . . . . . 1 1 . 1 . . 1 Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 217 | . . . . . 35 52 . 41 35 35 19 Impact . | . . . . . . . . . . . . Slashing 217 | . . . . . 35 52 . 41 35 35 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 3 5 . 2 4 9 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5357 | 93 1499 3 . 81 656 565 . 257 424 814 965 Guns 1010 | 87 797 . . 81 45 . . . . . . Cannons 913 | . . . . . 363 133 . 89 30 82 216 Explosions 952 | . 694 . . . 49 . . . 55 . 154 Melee 2462 | . . . . . 196 432 . 168 339 732 595 Ramming 20 | 6 8 3 . . 3 . . . . . . Kinetic 1016 | . 77 . . 6 383 133 . 89 30 82 216 Thermal 660 | 87 486 . . 75 12 . . . . . . Explosive 787 | . 529 . . . 49 . . . 55 . 154 Electromagnetic 412 | . 399 . . . 13 . . . . . . Impact . | . . . . . . . . . . . . Slashing 2462 | . . . . . 196 432 . 168 339 732 595 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 2 . 6 Average Corruption 2 | . . . . . . . . . 2 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . . 4 . 2 Message Errors 2 | . . . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 342 | . 54 . . . 7 . . . 120 43 118 Projectiles 25 | . . . . . 7 . . . . . 18 Explosions 61 | . 54 . . . . . . . . . 7 Melee 256 | . . . . . . . . . 120 43 93 Knockbacks 7 | . . . . . 3 . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . 3 . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 76 | 3 70 . . . . . . . . . 3 Shots 4 | . 3 . . . . . . . . . 1 Rammed 4 | 1 1 1 . . 1 . . . . . . Targets Rammed 4 | 1 1 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 336 | 48 336 . . 55 75 98 4 9 211 210 160 Average Temperature 43 | 23 94 . . 27 20 17 2 2 39 51 42 Received Heat Transfer 279 | . 132 . . . 90 . . . 30 9 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 1667 | 259 1075 . . 296 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 1 | . 1 . . . . . . . . . 1 Low Security (%) 92 | 100 66 100 . 100 100 100 100 100 100 100 89 Level 1 7 | . 33 . . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 284 | 5 284 64 . 78 82 32 15 21 28 26 244 Initial 64 | . . 64 . . 17 30 . 3 6 . 6 Average 35 | 1 117 45 . 15 8 3 4 2 6 6 88 Influence Increases 1953 | 20 596 . . 146 287 92 15 115 122 135 425 Destroy 0b10 Robot/C 600 | . 380 . . 100 120 . . . . . . Destroy 0b10 Robot/NC 195 | 20 25 . . 10 20 35 . 15 20 25 25 Destroy Leader 144 | . 74 . . 20 34 4 . 2 4 4 2 Allied During Kill 16 | . . . . 16 . . . . . . . Successful Hack 157 | . 18 . . . 48 5 . 37 22 27 . Disable Machine 90 | . 45 . . . 15 . . . . . 30 Destroy Structure 466 | . 39 . . . 50 48 . 46 61 64 158 Partial Spotted 60 | . . . . . . . 15 15 15 15 . Lose Combat Pursuer 225 | . 15 . . . . . . . . . 210 Influence Decreases 1771 | 20 429 143 24 100 266 159 10 107 135 122 256 Entered New Map 209 | . . 103 24 . 29 37 . 2 7 . 7 Time Decay 1419 | 20 386 40 . 100 237 122 10 105 128 122 149 Lost Part 120 | . 30 . . . . . . . . . 90 Lost Ally 10 | . . . . . . . . . . . 10 Purge Threat 13 | . 13 . . . . . . . . . . Squads Dispatched 15 | . 3 . . . . 2 . 2 2 3 3 Investigation 2 | . 2 . . . . . . . . . . Extermination 6 | . . . . . . 2 . 1 1 1 1 Reinforcement 7 | . 1 . . . . . . 1 1 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 7 | . 3 1 . . 1 . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 79 | . 27 . . 4 8 . 5 2 4 5 24 Peak Tracking Total 11 | . 4 . . 3 3 . 5 2 2 4 11 Tactical Retreats 10 | . 1 . . . . . . 2 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 8 | . 4 . . . . 2 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 6 | . 3 . . . 1 . . . . . 2 Max in Single Turn 2 | . 2 . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 64 | . 10 . 2 . 8 7 . 15 9 6 7 Terminals 43 | . 7 . . . 8 4 . 8 5 5 6 Fabricators 4 | . . . . . . . . 2 1 1 . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 7 | . 2 . . . . 2 . 2 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 . 2 2 . 1 Total Hacks 151 | . 34 . 2 . 26 14 . 21 20 16 18 Successful 76 | . 20 . 2 . 16 4 . 7 11 9 7 Failed 75 | . 14 . . . 10 10 . 14 9 7 11 Catastrophic 16 | . 2 . . . . 3 . 6 2 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 17 . 1 . 18 8 . 8 10 9 8 Terminals 120 | . 26 . . . 26 10 . 12 15 15 16 Fabricators 4 | . . . . . . . . 2 1 1 . Repair Stations 4 | . 4 . . . . . . . . . . Recycling Units 10 | . 4 . . . . 3 . 2 1 . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 8 | . . . . . . 1 . 2 3 . 2 Terminal Hacks 37 | . 9 . 2 . 11 1 . 1 4 5 4 Record 3 | . . . 1 . . . . . 1 1 . Robot Analysis 4 | . 3 . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . 3 . . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 1 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 9 | . 1 . . . 2 . . . 1 2 3 Maintenance Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . Network Status 2 | . . . . . . . . . 1 1 . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . 1 . 2 1 . . Retrieve Components 6 | . 2 . . . . 1 . 2 1 . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . Seal Access 3 | . . . . . . . . 1 2 . . Unauthorized Hacks 23 | . 5 . . . 5 2 . 2 3 3 3 Terminals 23 | . 5 . . . 5 2 . 2 3 3 3 Assimilate 4 | . 2 . . . 1 . . . . . 1 Botnet 15 | . 2 . . . 3 2 . 2 2 3 1 Operators 4 | . 1 . . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 47 | . 8 . . . 6 6 . 11 5 5 6 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . 4 . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 5 | . 1 . . 3 . . . . . . 1 Largest Group 3 | . 1 . . 3 2 . . . . . 1 Highest-Rated Group 40 | . 10 . . 40 29 . . . . . 26 Highest-Rated Ally 26 | . 10 . . 16 16 . . . . . 26 Total Orders 1 | . . . . . 1 . . . . . . STAY 1 | . . . . . 1 . . . . . . Ally Attacks 27 | . . . . 27 . . . . . . . Total Damage 297 | . . . . 297 . . . . . . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 4310 | 23 1077 90 653 . 15 650 71 542 403 358 428 Structural 376 | . . . . . . . . . . . 376 Seismic 1843 | 23 1077 90 653 . . . . . . . . Machine Analysis 2467 | . . . . . 15 650 71 542 403 358 428 Cloaking 711 | . . . . . . . . . . 310 401 Jamming 382 | . . . . . . . . . . . 382 ECM 304 | . . . . . . . . 192 89 23 . Robot Analysis Total 4 | . 3 . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 6522 | 112 1177 90 653 538 1500 650 71 542 403 358 428 Spaces Moved 7537 | 90 734 55 272 412 882 1247 195 1017 915 853 865 Core 2 | 2 . . . . . . . . . . . Treads 861 | . 101 20 272 . 468 . . . . . . Legs . | . . . . . . . . . . . . Wheels 1580 | 88 633 35 . 412 412 . . . . . . Hover . | . . . . . . . . . . . . Flight 5094 | . . . . . 2 1247 195 1017 915 853 865 Fastest Speed 17 | 50 80 110 240 110 95 23 23 23 23 20 17 Average Speed 57 | 79 114 157 240 110 125 23 23 23 23 20 21 Slowest Speed 305 | 80 240 240 240 110 305 23 23 23 23 93 24 Overloaded Moves 6 | . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Potential Cave-ins 4 | . . . . . . . . 2 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 97 17 63 75 50 29 79 30 30 27 25 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 256 | . 5 . . . 35 48 . 49 39 31 49 Terrain Destroyed 421 | . 36 . . . 51 49 . 51 76 34 124 Melee 180 | . . . . . 32 46 . 39 29 24 10 Projectile 58 | . 5 . . . 4 3 . 12 11 10 13 AOE 183 | . 31 . . . 15 . . . 36 . 101 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 9038 | 116 946 57 274 486 1174 1511 221 1232 1021 960 1040 Wait 805 | 4 90 . 1 54 124 188 20 152 39 35 98 Move 7526 | 90 733 54 271 411 881 1247 194 1016 914 850 865 Hop 1 | . . . . . . . . . . 1 . Pick Up 80 | 10 22 . 1 3 27 3 2 . 2 5 5 Fast Attach 24 | 4 3 . . . 3 3 1 1 . 5 4 Attach 24 | 2 4 . . . 7 3 1 . 3 2 2 Detach 2 | . . . . . 1 . . . 1 . . Swap 90 | . 27 2 . 7 34 4 . 2 4 2 8 Drop 75 | . 7 . 1 3 39 4 3 1 . 8 9 Fire 191 | 6 59 . . 8 22 7 . 19 23 17 30 Melee 217 | . . . . . 35 52 . 41 35 35 19 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 8) 957 | -10/Materials | Repaired Lgt. Treads 971 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Repaired Lgt. Armor Plating 1290 | -10/Materials | Entered Mines 1291 | -10/Mines | Assembled infested the area 1366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1366 | -10/Mines | Discovered new exit (range 5) 1380 | -10/Mines | Entered Exiles 1412 | -10/Exiles | Discovered new exit (range 15) 1445 | -10/Exiles | Met 8R-AWN 1485 | -10/Exiles | Met EX-HEX 1573 | -10/Exiles | Met EX-DEC 1595 | -10/Exiles | Learned location of Zion (-7) 1638 | -10/Exiles | Met EX-BIN 1672 | -10/Exiles | Aligned with FarCom system 1674 | -10/Exiles | Given EX-Vault access code 1744 | -10/Exiles | Opened EX-Vault 1759 | -10/Exiles | Found AWS/Gauss 1808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2012 | -10/Exiles | Discovered new exit (range 11) 2033 | -10/Exiles | Left Exiles lab with AWS/Gauss 2033 | -10/Exiles | Entered Mines 2072 | -9/Mines | Discovered new exit (range 11) 2190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2544 | -9/Mines | Discovered new exit (range 13) 2548 | -9/Mines | Learned 4 Materials zone layouts 2556 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2571 | -9/Mines | Entered Materials 2571 | -8/Materials | Accompanied by 2 allies 2571 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2572 | -8/Materials | Identified exit to Factory 3119 | -8/Materials | Discovered exit to Factory (range 14) 4071 | -8/Materials | Entered Factory 4071 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4327 | -7/Factory | Discovered new exit (range 7) 4343 | -7/Factory | Build established: Sprinter 4721 | -7/Factory | Sucked down chute 4721 | -7/Factory | Entered Waste 4726 | -7/Waste | Spotted C-40 Crusher 4734 | -7/Waste | Spotted C-40 Crusher 4751 | -7/Waste | Spotted C-40 Crusher 4759 | -7/Waste | Spotted C-40 Crusher 4762 | -7/Waste | Spotted C-40 Crusher 4779 | -7/Waste | Spotted C-40 Crusher 4779 | -7/Waste | Discovered new exit (range 16) 4792 | -7/Waste | Entered Factory 4838 | -7/Factory | Discovered new exit (range 5) 5030 | -7/Factory | Build established: Hacker-Sprinter 5316 | -7/Factory | Discovered new exit (range 12) 5330 | -7/Factory | Identified exit to Lower Caves 5334 | -7/Factory | Entered another Factory area 5334 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5490 | -6/Factory | Identified exit to Lower Caves 5490 | -6/Factory | Identified exit to Extension 5596 | -6/Factory | Discovered new exit (range 10) 5737 | -6/Factory | Identified exit to Factory 5737 | -6/Factory | Entered another Factory area 5737 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5782 | -5/Factory | Identified exit to Upper Caves 6068 | -5/Factory | Discovered new exit (range 16) 6095 | -5/Factory | Entered another Factory area 6095 | -4/Factory | Evolved 2 slots: Utility x2 6346 | -4/Factory | Discovered new exit (range 6) 6406 | -4/Factory | Build established: Hacker-Ninja 6523 | -4/Factory | Self-destructed Last Messages --------------- 06504_ System corrupted: Energy discharge (-2). 06505_ Drone sends a signal. 06506_ Imp. VTOL Module destroyed. 06507_ U-05 Engineer builds a Door. 06507_ System corrupted: Hardcell Cannon jammed. 06509_ U-05 Engineer destroyed. 06509_ Destroyed Antigrav System. 06509_ P-70 Sage knocked back. 06512_ U-05 Engineer builds a Wall. 06515_ U-05 Engineer destroyed. 06516_ K-01 Serf collects debris. 06517_ R-10 Processor collects Welding Torch. 06518_ U-05 Engineer builds a Door. 06520_ R-10 Processor collects Structural Scanner. 06520_ Cld. Nuclear Pulse Thruster destroyed. 06521_ K-01 Serf collects debris. 06523_ Hardcell Cannon destroyed. 06523_ R-10 Processor collects Lgt. Ion Engine. 06523_ Axe destroyed. 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Treads | 18% | -10/Materials Lgt. Armor Plating | 35% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionHoverGuard Manual? 0 Play Time 02:39:06 Cumulative 36.9 hours Start 2025.06.19 @ 11:40:59 End 2025.06.20 @ 12:43:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39340a9e-2f5d-4995-a519-c9ae1e240545